Share

Saving and Restoring Objects

Use the Store and Recall commands to save and restore objects to the image. Use the Library menu to save or load graphics from the graphics library.

To save or load a graphic:

  1. In the Paint menu, click Load or Save.

  2. Select Geometry from the Load or Save option box.

    (a) Save option box

  3. Select a file or type in a name for the graphic.

    Note: If you are using Save and have typed in a name for the file, you must press Enter to finish saving the file.

The Store and Recall Commands

To save the selected graphic in the buffer, click Store in the Graphics menu. The current object replaces the graphic saved in the buffer.

The Store command does not save the result image. This means that if you tacked the objects onto the image, they are not saved using the Store command. To restore the geometry to the image, click Recall.

(a) Store button  (b) Recall button  

Tip: Use Store and Recall to add graphics to clips loaded at a later time.

Was this information helpful?