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      • What's New in MCG
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      • Arrays and Functions
      • Tool Inputs
        • Tool Input Basics
        • Tool Input: Asset
        • Tool Input: Boolean
        • Tool Input: Color
        • Tool Input: Current Time
        • Tool Input: Float
        • Tool Input: Float Array
        • Tool Input: Integer
        • Tool Input: SceneNode
        • Tool Input: SceneNode Array
        • Tool Input: Signal
        • Tool Input: String
        • Tool Input: Texmap
        • Tool Input: Vector
      • Customizing an MCG Tool with MAXScript
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    Tool Inputs

    This section describes the Tool Input nodes available to .maxtool files.

    Pages in this section
    • Tool Input Basics
    • Tool Input: Asset
    • Tool Input: Boolean
    • Tool Input: Color
    • Tool Input: Current Time
    • Tool Input: Float
    • Tool Input: Float Array
    • Tool Input: Integer
    • Tool Input: SceneNode
    • Tool Input: SceneNode Array
    • Tool Input: Signal
    • Tool Input: String
    • Tool Input: Texmap
    • Tool Input: Vector
    Previous page: Arrays and Functions
    Next page: Customizing an MCG Tool with MAXScript

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