Primitive Pipeline Objects
The following 3ds Max objects are designed to flow down the pipeline:
TriObject
- Identified bytriObjectClassID
.PatchObject
- Identified bypatchObjectClassID
.SplineShape
- Identified bysplineObjectClassID
.NURBSObject
- Identified byEDITABLE_SURF_CLASS_ID
.- Mappable Objects - Identified by
mapObjectClassID
. - Deformable Objects - Identified by
defObjectClassID
.