Tutorials
Tutorials for beginners
Learn how to get started building graphs in either MaterialX or USD, then continue on to learn the end-to-end workflow of creating a material for a dinosaur.
Intro to LookdevX - Creating a shader using the USD data model
Intro to LookdevX - Creating a shader using the MaterialX data model
Learn Shading Techniques
Follow the tutorials below to learn essential basic and advanced shading techniques in LookdevX.
Creating paper lamps using Maya USD, Bifrost and LookdevX
This two-part video tutorial series introduces the procedural workflow for creating materials in LookdevX. In the first part, using a paper lamp as an example, you will learn how to procedurally create a USD stage in Bifrost as a preparation for the material assignment, then learn how to create Arnold materials in LookdevX. In the second part you will learn how to create USD instances of the lamp, and how to automate the process of random material assignment.
Learn Maya USD
USD (or Universal Scene Description) is quickly becoming the computer graphics industry's leading schema. Here you'll find workflows on how to use USD with Maya and Bifrost.