Ragdoll Setup
If you select All Ragdoll Properties (Type) View menu, and expand Ragdoll Setup, the following options are available:
Note:
An approximation must already exist in the scene.
Activation Creation
Activation
Expand the Activation menu to access the Approximation, Save, and Global Tension and Dampening options.
Activation Creation Options
The Ragdoll Approximation and Save options let you create a proxy or a “Dummy” for your character. It includes the Approximation menu and the Save menu.
Option | Function |
---|---|
Create | Generates a proxy model. |
Delete | Deletes the proxy model. |
Apply Changes | Applies current changes to the Ragdoll proxy model information, such as changes to color, size, mass, and so on. |
Update Ragdoll | Updates the approximation to match the character pose when it has been transformed into a different position. |
Mirror Part | Mirrors a body part to the other side, or mirror the entire side. |
Mirror Side | Mirrors a side of the character body to other side. |
Solve Options
Use these options to create a text file that contains any modifications made to the current solve.
Option | Function |
---|---|
Save as | Save the current modifications as a text file. |
Load | Lets you open a previously saved set of solve modifications. |
Default | Sets the current settings as the default in the current Config file (DefaultRagdoll.txt) so that any time you click Reset to Default, the properties are reset to this state. |
Global Tension and Dampening
Expand Global Tension and Dampening and activate the Global Muscle option so you can use the Global Muscle Strength and Global Muscle Elasticity sliders.
Slider | Description |
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Global Muscle Strength | Use the Global Muscle Strength slider to sets the amount of resistance, or force used with the Ragdoll. The Global Muscle Strength slider sets a Strength setting for all body parts associated with the Ragdoll Physical property. |
Global Muscle Elasticity | Use the Global Muscle Elasticity slider to specify how much give or rigidity the Ragdoll has in relation to the connected objects. This setting creates a stretch effect. |