Slate Material Editor

The Slate Material Editor is a material editor interface that uses nodes and wiring to graphically display the structure of materials while you design and edit them. It is an alternative to the Compact Material Editor.

In general, the Slate interface is more versatile when you are designing materials, while the Compact interface is more convenient when you just need to apply materials that have already been designed.

Interface

The Slate interface is a graphical interface with several elements. Most prominent are the Material/Map Browser, where you can browse for materials, maps, and base material and map types; the active View, where you can combine materials and maps; and the Parameter Editor, where you can change material and map settings.

1. Menu bar

2. Toolbar

3. Material/Map Browser

4. Status

5. Active View

6. View navigation

7. Parameter Editor

8. Navigator

The main visual elements of this interface are where you do most of your work.

Floating or Docking Slate Material Editor Windows

You can float Slate Material Editor windows, except for the View.

To float a window such as the Material/Map Browser, Navigator, or Parameter Editor:

  • Drag the window’s title bar away from the window’s default location, or simply double-click the title bar.

To dock a floating window in its default location:

  • Double-click the window’s title bar.

    3ds Max docks the window back in its default location, as shown in the illustration above.

By default, each Preview window opens as a floating window. When you dock a Preview window, it docks at the upper left of the Slate Material Editor dialog.

Custom Configuration Files

When you customize the Slate Material Editor interface, changes persist between sessions of 3ds Max.

Material/Map Browser interface files have a MPL file name extension; for example, our_mental_ray_layout.mpl . You can save and restore Material/Map Browser layouts by using Material/Map Browser Options menu Additional Options Load Layout or Save Layout As. This submenu also has a Reset Material/Map Browser option that restores the default layout and appearance of the Browser.

Slate Material Editor layout is saved in the file docking.cfg .

These files are saved in the application data folder; for example, \users\<username>\appdata\local\autodesk\3dsmax\2012 - 64bit\enu\sme\ .

Note: The rendering in a Preview window does not remain valid between sessions of 3ds Max, or when you open a new scene.

Procedure

To view the Slate Material Editor: