Render setup in Maya

To set up your render, you can do the following:

Click on the status line to open the Render Setup editor. The Render Setup workspace window appears, with the Render Setup editor on the left and the Property Editor on the right. The Render Setup editor allows you to create layers, collections and overrides, while the Property Editor allows you to set their corresponding values. In addition, the Render Setup editor allows you to access your scene (master layer) settings via its Scene tab.

This render setup system and the legacy render layers system are separate, independent systems and you can only use one or the other during a given Maya session. To switch between systems, select Windows > Settings/Preferences > Preferences to open the Preferences window, and navigate to the Rendering category. Select Legacy Render Layers or Render Setup as the Preferred Render Setup system and restart Maya.

In this example, the armor of the Minion character is added to a collection in a render layer, and a relative override applied to its Rotate attribute.