FBLayout Class Reference

FBLayout Class Reference
+ Related help topics:

#include <mobu-python-api.h>

Class Description

Used to build the user interface.

Layouts manage areas of the screen called regions. Regions contain UI components such as buttons, viewers, and edit boxes. Regions are added to layouts. When a UI component is bound to a region, the region defines how big it is and how it behaves when the layout is resized. Types of Layouts

  • Device
  • Constraint
  • Manipulator
  • Shader

A region is first defined using the FBLayout::AddRegion() function. Once a region is defined and the corresponding UI component is created, and the component is bound to its region with FBLayout::SetControl(). You can use the FBSystem::OnUIIdle() in your layout to update real-time UI components such as guages and status indicators. In Python, FBBoxLayout and FBGridLayout take care of most of the region handling. They are used to create basic control layouts for simple tools. If you have a lot of content you can use FBScrollBox to manage it. For an example, see the Python sample Scrollbox.py.* Also see the Python sample Layout.py, and the C++ sample ortooluidemo.

+ Inheritance diagram for FBLayout:

Public Member Functions

 __reduce__ ()
 
bool AddRegion (FBLayout arg1, str arg2, str arg3, FBAddRegionParam arg4, FBAddRegionParam arg5, FBAddRegionParam arg6, FBAddRegionParam arg7)
 Add a region to the layout. More...
 
 __init__ (object arg1)
 Constructor. More...
 
bool GetRegion (FBLayout arg1, str arg2)
 Verify if a region with pName exists. More...
 
bool GetRegionPositions (FBLayout arg1, str arg2, object arg3, object arg4, object arg5, object arg6, object arg7)
 Get region pName information (position and size) More...
 
FBSplitStyle GetSplitStyle (FBLayout arg1, str arg2)
 Get a region's splitstyle. More...
 
bool MoveRegion (FBLayout arg1, str arg2, object arg3, object arg4)
 Move a region. More...
 
bool RemoveRegion (FBLayout arg1, str arg2)
 Remove a region. More...
 
bool RenameRegion (FBLayout arg1, str arg2, str arg3)
 Rename a region. More...
 
bool SetBorder (FBLayout arg1, str arg2, FBBorderStyle arg3, object arg4, object arg5, object arg6, object arg7, float arg8, object arg9)
 Set border properties for a region. More...
 
bool SetControl (FBLayout arg1, str arg2, FBVisualComponent arg3)
 
bool SetRegionTitle (FBLayout arg1, str arg2, str arg3)
 Set a region's title. More...
 
bool SetSplitStyle (FBLayout arg1, str arg2, FBSplitStyle arg3)
 Set a region's splitstyle. More...
 
bool SetView (FBLayout arg1, str arg2, FBVisualComponent arg3)
 
bool SizeRegion (FBLayout arg1, str arg2, object arg3, object arg4)
 Change a region's size. More...
 
 ClearControl (FBLayout arg1, str arg2)
 Remove a control from a region in a visual component. More...
 
object GetControl (FBLayout arg1, str arg2)
 Get control of a region in a visual component. More...
 
 SetAutoRestructure (FBLayout arg1, object arg2)
 Suspend all automatic layout recomputation. More...
 
 Restructure (FBLayout arg1, object arg2)
 Force a recomputation of all region placements in the layout. More...
 
- Public Member Functions inherited from FBVisualComponent
 __reduce__ ()
 
bool AddChild (FBVisualComponent arg1, FBVisualComponent arg2, object arg3)
 Add a child component. More...
 
object GetChild (FBVisualComponent arg1, object arg2)
 Get a child component. More...
 
bool IsView (FBVisualComponent arg1)
 Is component a view? More...
 
 Refresh (FBVisualComponent arg1, object arg2)
 Refresh component. More...
 
 ViewExpose (FBVisualComponent arg1)
 Exposed view callback function. More...
 
 ViewInput (FBVisualComponent arg1, object arg2, object arg3, FBInputType arg4, object arg5, object arg6)
 Input callback function. More...
 
int GetQWidgetAddress (FBVisualComponent arg1)
 Get internal QWidget. More...
 
 __init__ (...)
 Constructor. More...
 
- Public Member Functions inherited from FBComponent
 __reduce__ ()
 
FBPropertyList PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2)
 Get list of properties which have been modified since last loading. More...
 
str ClassName (FBComponent arg1)
 Get the class name. More...
 
 DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 Disable a specific Object Flags. More...
 
 EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 Enable a specific Object Flags. More...
 
bool FBCreate (FBComponent arg1)
 Open Reality Creation function. More...
 
 FBDelete (FBComponent arg1)
 Open Reality deletion function. More...
 
 FBDestroy (FBComponent arg1)
 Open Reality destruction function. More...
 
FBObjectFlag GetObjectFlags (FBComponent arg1)
 Get all Object Flags (concatenated). More...
 
bool GetObjectStatus (FBComponent arg1, FBObjectStatus arg2)
 Check to see if an object status is enabled. More...
 
bool HasObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 Check whether a specific object flag is enabled. More...
 
bool Is (FBComponent arg1, object arg2)
 Returns true if object is of type TypeId. More...
 
bool ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5)
 ProcessNamespaceHierarchy. More...
 
bool ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5)
 ProcessObjectNamespace. More...
 
int PropertyAdd (FBComponent arg1, FBProperty arg2)
 Add a property to the component's property manager. More...
 
bool PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2)
 Add a reference property to the component's property manager. More...
 
object PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7)
 Create user or dynamic property. More...
 
 PropertyRemove (FBComponent arg1, FBProperty arg2)
 Remove a Property from the component's Property manager. More...
 
 SetObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 SetObjectFlags. More...
 
 SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3)
 Enable/Disable a specific Object Status. More...
 
 HardSelect (FBComponent arg1)
 HardSelect. More...
 
object GetOwnerFileReference (FBComponent arg1)
 Get the owner FileReference object. More...
 
 __init__ (...)
 Constructor. More...
 
- Public Member Functions inherited from FBPlug
 __reduce__ ()
 
bool BeginChange (FBPlug arg1)
 Begins a change on multiple plugs. More...
 
str ClassName (FBPlug arg1)
 internal System vars. More...
 
bool ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3)
 Add a destination connection. More...
 
bool ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4)
 Add a destination connection. More...
 
bool ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3)
 Add a source connection. More...
 
bool ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4)
 Add a source connection. More...
 
 DisconnectAllDst (FBPlug arg1)
 Remove all destination connections. More...
 
 DisconnectAllSrc (FBPlug arg1)
 Remove all source connections. More...
 
bool DisconnectDst (FBPlug arg1, FBPlug arg2)
 Remove a destination connection. More...
 
bool DisconnectDstAt (FBPlug arg1, object arg2)
 Remove a destination connection at a specified index. More...
 
bool DisconnectSrc (FBPlug arg1, FBPlug arg2)
 Remove a source connection. More...
 
bool DisconnectSrcAt (FBPlug arg1, object arg2)
 Remove a source connection at a specified index. More...
 
 EndChange (FBPlug arg1)
 Ends a change on multiple plugs. More...
 
object GetDst (FBPlug arg1, object arg2)
 Get a destination connection's plug at specified index. More...
 
int GetDstCount (FBPlug arg1)
 Get destination connection count. More...
 
FBConnectionType GetDstType (FBPlug arg1, object arg2)
 Get a destination connection's type at specified index. More...
 
object GetOwned (FBPlug arg1, object arg2)
 Get the owned plug at specified index. More...
 
int GetOwnedCount (FBPlug arg1)
 Get the owned plug count. More...
 
object GetOwner (FBPlug arg1)
 Get the owner of this plug. More...
 
object GetSrc (FBPlug arg1, object arg2)
 Get a source connection's plug at specified index. More...
 
int GetSrcCount (FBPlug arg1)
 Get source connection count. More...
 
FBConnectionType GetSrcType (FBPlug arg1, object arg2)
 Get a source connection's type at specified index. More...
 
bool Is (FBPlug arg1, object arg2)
 Is( int pTypeId ) More...
 
bool IsSDKComponent (FBPlug arg1)
 Return whether or not item is an SDK component. More...
 
 MoveSrcAt (...)
 
bool ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3)
 Replace a destination connection at a specified index. More...
 
bool ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3)
 Replace a source connection at a specified index. More...
 
bool SwapSrc (FBPlug arg1, object arg2, object arg3)
 Swap source connection at index A with source connection at index B. More...
 
 SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3)
 Set the plug's self modification flag. More...
 
bool GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2)
 Tell if the plug's self has changed. More...
 
 SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3)
 Set the plug's owned property/object's modification flag. More...
 
bool GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2)
 Tell if the plug's content has changed. More...
 
int GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4)
 Get plug's modified src/dst property/object connection added/removed List. More...
 
bool RevertModification (FBPlug arg1, FBPlugModificationFlag arg2)
 Revert the plug's modification to original status. More...
 
 __init__ (...)
 
method staticmethod (function)
 
- Public Member Functions inherited from FBPythonWrapper
 __reduce__ ()
 
 __init__ (...)
 

Public Attributes

ORSDK2018::FBPropertyEvent OnIdle
 Event: Idle. More...
 
ORSDK2018::FBPropertyEvent OnPaint
 Event: Paint layout. More...
 
ORSDK2018::FBPropertyEvent OnResize
 Event: Resize layout. More...
 
ORSDK2018::FBPropertyEvent OnShow
 Event: Show layout. More...
 
ORSDK2018::FBPropertyEvent OnInput
 Event: Input. More...
 
- Public Attributes inherited from FBVisualComponent
ORSDK2018::FBPropertyString Caption
 Property: Widget caption. More...
 
FBPropertyBool Enabled
 Read Write Property: Is visual enabled? More...
 
ORSDK2018::FBPropertyString Hint
 Read Write Property: Hint to show. More...
 
FBPropertyBool ReadOnly
 Read Write Property: Is visual component read only? More...
 
FBPropertyBool Visible
 Read Write Property: Is visual component visible? More...
 
FBPropertyInt Left
 Read Write Property: Left coordinate. More...
 
FBPropertyInt Top
 Read Write Property: Top coordinate. More...
 
FBPropertyInt Width
 Read Write Property: Width. More...
 
FBPropertyInt Height
 Read Write Property: Height. More...
 
object RegionName
 
object RegionOffsetX
 
object RegionOffsetY
 
object RegionOffsetWidth
 
object RegionOffsetHeight
 
object RegionRatioX
 
object RegionRatioY
 
object RegionRatioWidth
 
object RegionRatioHeight
 
object RegionAttachTypeX
 
object RegionAttachTypeY
 
object RegionAttachTypeWidth
 
object RegionAttachTypeHeight
 
object RegionAttachToX
 
object RegionAttachToY
 
object RegionAttachToWidth
 
object RegionAttachToHeight
 
object RegionPosMinX
 
object RegionPosMaxX
 
object RegionPosMinY
 
object RegionPosMaxY
 
object BorderCaption
 
object BorderShowCaption
 
object BorderStyle
 
object BorderWidth
 
object BorderSpacing
 
object BorderInSet
 
object BorderMaxAngle
 
object BorderCornerRadius
 
- Public Attributes inherited from FBComponent
object OwnerNamespace
 
ORSDK2018::FBPropertyListComponent Components
 List: List of components. More...
 
ORSDK2018::FBPropertyString Name
 Read Write Property: Unique name of object. More...
 
ORSDK2018::FBPropertyString LongName
 Read Write Property: Name and namespace for object. More...
 
object FullName
 
ORSDK2018::FBPropertyListComponent Parents
 List: Parents. More...
 
ORSDK2018::FBPropertyManager PropertyList
 Read Only Property: Manages all of the properties for the component. More...
 
FBPropertyBool Selected
 Read Write Property: Selected property. More...
 
- Public Attributes inherited from FBPythonWrapper
object OnUnbind
 

Member Function Documentation

__init__ ( object  arg1)

Constructor.

Python Docstring:

__init__( (object)arg1) -> None 

C++ Signature:

 FBLayout(HIObject pObject = ((void *) 0)) 
__reduce__ ( )
bool AddRegion ( FBLayout  arg1,
str  arg2,
str  arg3,
FBAddRegionParam  arg4,
FBAddRegionParam  arg5,
FBAddRegionParam  arg6,
FBAddRegionParam  arg7 
)

Add a region to the layout.

Python Docstring:

AddRegion( (FBLayout)arg1, (str)arg2, (str)arg3, (FBAddRegionParam)arg4, (FBAddRegionParam)arg5, (FBAddRegionParam)arg6, (FBAddRegionParam)arg7) -> bool 

C++ Signature:

bool AddRegion(const char * pName, const char * pTitle, int pX, FBAttachType pXType, const char * pXRelative, float pMultX, int pY, FBAttachType pYType, const char * pYRelative, float pMultY, int pW, FBAttachType pWType, const char * pWRelative, float pMultW, int pH, FBAttachType pHType, const char * pHRelative, float pMultH) 
Parameters
pNameName of region.
pTitleTitle to display.
pXX: Position.
pXTypeX: Type of attachment.
pXRelativeX: Item to attach to.
pMultXX: Multiplier of relative value.
pYY: Position.
pYTypeY: Type of attachment.
pYRelativeY: Item to attach to.
pMultYY: Multiplier of relative value.
pWW: Width of region.
pWTypeW: Type of attachment.
pWRelativeW: Item to attach to.
pMultWW: Multiplier of relative value.
pHH: Height of region.
pHTypeH: Type of attachment.
pHRelativeH: Item to attach to.
pMultHH: Multiplier of relative value.
Returns
Operation was successful (true or false).
ClearControl ( FBLayout  arg1,
str  arg2 
)

Remove a control from a region in a visual component.

Python Docstring:

ClearControl( (FBLayout)arg1, (str)arg2) -> None 

C++ Signature:

void ClearControl(const char * pName) 
Parameters
pNameName of region to remove control.
object GetControl ( FBLayout  arg1,
str  arg2 
)

Get control of a region in a visual component.

Python Docstring:

GetControl( (FBLayout)arg1, (str)arg2) -> object 

C++ Signature:

ORSDK2018::FBVisualComponent * GetControl(const char * pName) 
Parameters
pNameName of region to find.
Returns
The component if it is found.
bool GetRegion ( FBLayout  arg1,
str  arg2 
)

Verify if a region with pName exists.

Python Docstring:

GetRegion( (FBLayout)arg1, (str)arg2) -> bool 

C++ Signature:

bool GetRegion(const char * pName) 
Parameters
pNameName of region to check.
Returns
Operation was successful (true or false).
bool GetRegionPositions ( FBLayout  arg1,
str  arg2,
object  arg3,
object  arg4,
object  arg5,
object  arg6,
object  arg7 
)

Get region pName information (position and size)

Python Docstring:

GetRegionPositions( (FBLayout)arg1, (str)arg2, (object)arg3, (object)arg4, (object)arg5 [, (object)arg6 [, (object)arg7]]) -> bool 

C++ Signature:

bool GetRegionPositions(const char * pName, bool pComputed, int * pX, int * pY, int * pW = ((void *) 0), int * pH = ((void *) 0)) 
Parameters
pNameName of region.
pComputedIs the information retrieved relative or absolute?
Return values
pXPosition in X of the region.
pYPosition in Y of the region.
pWWidth of the region.
pHHeight of the region.
Returns
Operation was successful (true or false).
FBSplitStyle GetSplitStyle ( FBLayout  arg1,
str  arg2 
)

Get a region's splitstyle.

Python Docstring:

GetSplitStyle( (FBLayout)arg1, (str)arg2) -> FBSplitStyle 

C++ Signature:

FBSplitStyle GetSplitStyle(const char * pName) 
Parameters
pNameName of Region to get splitstyle from.
Returns
Split style of specified region.
bool MoveRegion ( FBLayout  arg1,
str  arg2,
object  arg3,
object  arg4 
)

Move a region.

Python Docstring:

MoveRegion( (FBLayout)arg1, (str)arg2, (object)arg3, (object)arg4) -> bool 

C++ Signature:

bool MoveRegion(const char * pName, int pX, int pY) 
Parameters
pNameName of region to move.
pXNew X position.
pYNew Y position.
Returns
Operation was successful (true or false).
bool RemoveRegion ( FBLayout  arg1,
str  arg2 
)

Remove a region.

Python Docstring:

RemoveRegion( (FBLayout)arg1, (str)arg2) -> bool 

C++ Signature:

bool RemoveRegion(const char * pName) 
Parameters
pNameName of region to remove.
Returns
Operation was successful (true or false).
bool RenameRegion ( FBLayout  arg1,
str  arg2,
str  arg3 
)

Rename a region.

Python Docstring:

RenameRegion( (FBLayout)arg1, (str)arg2, (str)arg3) -> bool 

C++ Signature:

bool RenameRegion(const char * pOldName, const char * pNewName) 
Parameters
pOldNameRegion's old name.
pNewNameRegion's new name.
Returns
Operation was successful (true or false).
Restructure ( FBLayout  arg1,
object  arg2 
)

Force a recomputation of all region placements in the layout.

Python Docstring:

Restructure( (FBLayout)arg1, (object)arg2) -> None 

C++ Signature:

void Restructure(bool pNoMove) 
SetAutoRestructure ( FBLayout  arg1,
object  arg2 
)

Suspend all automatic layout recomputation.

Python Docstring:

SetAutoRestructure( (FBLayout)arg1, (object)arg2) -> None 

C++ Signature:

void SetAutoRestructure(bool pAutoRestructure) 
Parameters
pAutoRestructureIf true, Suspend all automatic layout recomputation, else restore it.
bool SetBorder ( FBLayout  arg1,
str  arg2,
FBBorderStyle  arg3,
object  arg4,
object  arg5,
object  arg6,
object  arg7,
float  arg8,
object  arg9 
)

Set border properties for a region.

Python Docstring:

SetBorder( (FBLayout)arg1, (str)arg2, (FBBorderStyle)arg3, (object)arg4, (object)arg5, (object)arg6, (object)arg7, (float)arg8, (object)arg9) -> bool 

C++ Signature:

bool SetBorder(const char * pName, FBBorderStyle pType, bool pShowTitle, bool pInSet, int pWidth, int pSpacing, float pMaxAngle, int pCornerRadius) 
Parameters
pNameName of Region to change border properties.
pTypeBorder style to use.
pShowTitleShow region title?
pInSetIs region inset?
pWidthBorder width.
pSpacingBorder spacing.
pMaxAngleMax angle for rounding.
pCornerRadiusCorner radius for rounding.
Returns
Operation was successful (true or false).
bool SetControl ( FBLayout  arg1,
str  arg2,
FBVisualComponent  arg3 
)

Python Docstring:

SetControl( (FBLayout)arg1, (str)arg2, (FBVisualComponent)arg3) -> bool 

Related C++ documentation:
The reference documentation for the following C++ symbols may contain additional relevant information.

bool SetRegionTitle ( FBLayout  arg1,
str  arg2,
str  arg3 
)

Set a region's title.

Python Docstring:

SetRegionTitle( (FBLayout)arg1, (str)arg2, (str)arg3) -> bool 

C++ Signature:

bool SetRegionTitle(const char * pName, const char * pTitle) 
Parameters
pNameName of region to change title.
pTitleNew title for region.
Returns
Operation was successful (true or false).
bool SetSplitStyle ( FBLayout  arg1,
str  arg2,
FBSplitStyle  arg3 
)

Set a region's splitstyle.

Python Docstring:

SetSplitStyle( (FBLayout)arg1, (str)arg2, (FBSplitStyle)arg3) -> bool 

C++ Signature:

bool SetSplitStyle(const char * pName, FBSplitStyle pRegionType) 
Parameters
pNameName of Region to set splitstyle.
pRegionTypeSplit style give to region.
Returns
Operation was successful (true or false).
bool SetView ( FBLayout  arg1,
str  arg2,
FBVisualComponent  arg3 
)

Python Docstring:

SetView( (FBLayout)arg1, (str)arg2, (FBVisualComponent)arg3) -> bool 

Related C++ documentation:
The reference documentation for the following C++ symbols may contain additional relevant information.

bool SizeRegion ( FBLayout  arg1,
str  arg2,
object  arg3,
object  arg4 
)

Change a region's size.

Python Docstring:

SizeRegion( (FBLayout)arg1, (str)arg2, (object)arg3, (object)arg4) -> bool 

C++ Signature:

bool SizeRegion(const char * pName, int pW, int pH) 
Parameters
pNameName of region to resize.
pWNew region width.
pHNew region height.
Returns
Operation was successful (true or false).

Member Data Documentation

ORSDK2018::FBPropertyEvent OnIdle

Event: Idle.

ORSDK2018::FBPropertyEvent OnInput

Event: Input.

ORSDK2018::FBPropertyEvent OnPaint

Event: Paint layout.

ORSDK2018::FBPropertyEvent OnResize

Event: Resize layout.

ORSDK2018::FBPropertyEvent OnShow

Event: Show layout.