#include <mobu-python-api.h>
Tool class.
Public Member Functions | |
__reduce__ () | |
__init__ (object arg1, str arg2, object arg3) | |
SetPossibleDockPosition (FBTool arg1, FBToolPossibleDockPosition arg2) | |
Set the possible docking position for the tool. More... | |
FBToolPossibleDockPosition | GetPossibleDockPosition (FBTool arg1) |
Get the possible docking position for the tool (concatenated). More... | |
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__reduce__ () | |
bool | AddRegion (FBLayout arg1, str arg2, str arg3, FBAddRegionParam arg4, FBAddRegionParam arg5, FBAddRegionParam arg6, FBAddRegionParam arg7) |
Add a region to the layout. More... | |
__init__ (object arg1) | |
Constructor. More... | |
bool | GetRegion (FBLayout arg1, str arg2) |
Verify if a region with pName exists. More... | |
bool | GetRegionPositions (FBLayout arg1, str arg2, object arg3, object arg4, object arg5, object arg6, object arg7) |
Get region pName information (position and size) More... | |
FBSplitStyle | GetSplitStyle (FBLayout arg1, str arg2) |
Get a region's splitstyle. More... | |
bool | MoveRegion (FBLayout arg1, str arg2, object arg3, object arg4) |
Move a region. More... | |
bool | RemoveRegion (FBLayout arg1, str arg2) |
Remove a region. More... | |
bool | RenameRegion (FBLayout arg1, str arg2, str arg3) |
Rename a region. More... | |
bool | SetBorder (FBLayout arg1, str arg2, FBBorderStyle arg3, object arg4, object arg5, object arg6, object arg7, float arg8, object arg9) |
Set border properties for a region. More... | |
bool | SetControl (FBLayout arg1, str arg2, FBVisualComponent arg3) |
bool | SetRegionTitle (FBLayout arg1, str arg2, str arg3) |
Set a region's title. More... | |
bool | SetSplitStyle (FBLayout arg1, str arg2, FBSplitStyle arg3) |
Set a region's splitstyle. More... | |
bool | SetView (FBLayout arg1, str arg2, FBVisualComponent arg3) |
bool | SizeRegion (FBLayout arg1, str arg2, object arg3, object arg4) |
Change a region's size. More... | |
ClearControl (FBLayout arg1, str arg2) | |
Remove a control from a region in a visual component. More... | |
object | GetControl (FBLayout arg1, str arg2) |
Get control of a region in a visual component. More... | |
SetAutoRestructure (FBLayout arg1, object arg2) | |
Suspend all automatic layout recomputation. More... | |
Restructure (FBLayout arg1, object arg2) | |
Force a recomputation of all region placements in the layout. More... | |
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__reduce__ () | |
bool | AddChild (FBVisualComponent arg1, FBVisualComponent arg2, object arg3) |
Add a child component. More... | |
object | GetChild (FBVisualComponent arg1, object arg2) |
Get a child component. More... | |
bool | IsView (FBVisualComponent arg1) |
Is component a view? More... | |
Refresh (FBVisualComponent arg1, object arg2) | |
Refresh component. More... | |
ViewExpose (FBVisualComponent arg1) | |
Exposed view callback function. More... | |
ViewInput (FBVisualComponent arg1, object arg2, object arg3, FBInputType arg4, object arg5, object arg6) | |
Input callback function. More... | |
int | GetQWidgetAddress (FBVisualComponent arg1) |
Get internal QWidget. More... | |
__init__ (...) | |
Constructor. More... | |
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__reduce__ () | |
FBPropertyList | PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2) |
Get list of properties which have been modified since last loading. More... | |
str | ClassName (FBComponent arg1) |
Get the class name. More... | |
DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
Disable a specific Object Flags. More... | |
EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
Enable a specific Object Flags. More... | |
bool | FBCreate (FBComponent arg1) |
Open Reality Creation function. More... | |
FBDelete (FBComponent arg1) | |
Open Reality deletion function. More... | |
FBDestroy (FBComponent arg1) | |
Open Reality destruction function. More... | |
FBObjectFlag | GetObjectFlags (FBComponent arg1) |
Get all Object Flags (concatenated). More... | |
bool | GetObjectStatus (FBComponent arg1, FBObjectStatus arg2) |
Check to see if an object status is enabled. More... | |
bool | HasObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
Check whether a specific object flag is enabled. More... | |
bool | Is (FBComponent arg1, object arg2) |
Returns true if object is of type TypeId. More... | |
bool | ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
ProcessNamespaceHierarchy. More... | |
bool | ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
ProcessObjectNamespace. More... | |
int | PropertyAdd (FBComponent arg1, FBProperty arg2) |
Add a property to the component's property manager. More... | |
bool | PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2) |
Add a reference property to the component's property manager. More... | |
object | PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7) |
Create user or dynamic property. More... | |
PropertyRemove (FBComponent arg1, FBProperty arg2) | |
Remove a Property from the component's Property manager. More... | |
SetObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
SetObjectFlags. More... | |
SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3) | |
Enable/Disable a specific Object Status. More... | |
HardSelect (FBComponent arg1) | |
HardSelect. More... | |
object | GetOwnerFileReference (FBComponent arg1) |
Get the owner FileReference object. More... | |
__init__ (...) | |
Constructor. More... | |
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__reduce__ () | |
bool | BeginChange (FBPlug arg1) |
Begins a change on multiple plugs. More... | |
str | ClassName (FBPlug arg1) |
internal System vars. More... | |
bool | ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
Add a destination connection. More... | |
bool | ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
Add a destination connection. More... | |
bool | ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
Add a source connection. More... | |
bool | ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
Add a source connection. More... | |
DisconnectAllDst (FBPlug arg1) | |
Remove all destination connections. More... | |
DisconnectAllSrc (FBPlug arg1) | |
Remove all source connections. More... | |
bool | DisconnectDst (FBPlug arg1, FBPlug arg2) |
Remove a destination connection. More... | |
bool | DisconnectDstAt (FBPlug arg1, object arg2) |
Remove a destination connection at a specified index. More... | |
bool | DisconnectSrc (FBPlug arg1, FBPlug arg2) |
Remove a source connection. More... | |
bool | DisconnectSrcAt (FBPlug arg1, object arg2) |
Remove a source connection at a specified index. More... | |
EndChange (FBPlug arg1) | |
Ends a change on multiple plugs. More... | |
object | GetDst (FBPlug arg1, object arg2) |
Get a destination connection's plug at specified index. More... | |
int | GetDstCount (FBPlug arg1) |
Get destination connection count. More... | |
FBConnectionType | GetDstType (FBPlug arg1, object arg2) |
Get a destination connection's type at specified index. More... | |
object | GetOwned (FBPlug arg1, object arg2) |
Get the owned plug at specified index. More... | |
int | GetOwnedCount (FBPlug arg1) |
Get the owned plug count. More... | |
object | GetOwner (FBPlug arg1) |
Get the owner of this plug. More... | |
object | GetSrc (FBPlug arg1, object arg2) |
Get a source connection's plug at specified index. More... | |
int | GetSrcCount (FBPlug arg1) |
Get source connection count. More... | |
FBConnectionType | GetSrcType (FBPlug arg1, object arg2) |
Get a source connection's type at specified index. More... | |
bool | Is (FBPlug arg1, object arg2) |
Is( int pTypeId ) More... | |
bool | IsSDKComponent (FBPlug arg1) |
Return whether or not item is an SDK component. More... | |
MoveSrcAt (...) | |
bool | ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3) |
Replace a destination connection at a specified index. More... | |
bool | ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3) |
Replace a source connection at a specified index. More... | |
bool | SwapSrc (FBPlug arg1, object arg2, object arg3) |
Swap source connection at index A with source connection at index B. More... | |
SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
Set the plug's self modification flag. More... | |
bool | GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2) |
Tell if the plug's self has changed. More... | |
SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
Set the plug's owned property/object's modification flag. More... | |
bool | GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2) |
Tell if the plug's content has changed. More... | |
int | GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4) |
Get plug's modified src/dst property/object connection added/removed List. More... | |
bool | RevertModification (FBPlug arg1, FBPlugModificationFlag arg2) |
Revert the plug's modification to original status. More... | |
__init__ (...) | |
method | staticmethod (function) |
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__reduce__ () | |
__init__ (...) | |
Public Attributes | |
object | StartSizeX |
object | StartSizeY |
object | MinSizeX |
object | MinSizeY |
object | MaxSizeX |
object | MaxSizeY |
object | StartPosX |
object | StartPosY |
object | ToolName |
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ORSDK2018::FBPropertyEvent | OnIdle |
Event: Idle. More... | |
ORSDK2018::FBPropertyEvent | OnPaint |
Event: Paint layout. More... | |
ORSDK2018::FBPropertyEvent | OnResize |
Event: Resize layout. More... | |
ORSDK2018::FBPropertyEvent | OnShow |
Event: Show layout. More... | |
ORSDK2018::FBPropertyEvent | OnInput |
Event: Input. More... | |
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ORSDK2018::FBPropertyString | Caption |
Property: Widget caption. More... | |
FBPropertyBool | Enabled |
Read Write Property: Is visual enabled? More... | |
ORSDK2018::FBPropertyString | Hint |
Read Write Property: Hint to show. More... | |
FBPropertyBool | ReadOnly |
Read Write Property: Is visual component read only? More... | |
FBPropertyBool | Visible |
Read Write Property: Is visual component visible? More... | |
FBPropertyInt | Left |
Read Write Property: Left coordinate. More... | |
FBPropertyInt | Top |
Read Write Property: Top coordinate. More... | |
FBPropertyInt | Width |
Read Write Property: Width. More... | |
FBPropertyInt | Height |
Read Write Property: Height. More... | |
object | RegionName |
object | RegionOffsetX |
object | RegionOffsetY |
object | RegionOffsetWidth |
object | RegionOffsetHeight |
object | RegionRatioX |
object | RegionRatioY |
object | RegionRatioWidth |
object | RegionRatioHeight |
object | RegionAttachTypeX |
object | RegionAttachTypeY |
object | RegionAttachTypeWidth |
object | RegionAttachTypeHeight |
object | RegionAttachToX |
object | RegionAttachToY |
object | RegionAttachToWidth |
object | RegionAttachToHeight |
object | RegionPosMinX |
object | RegionPosMaxX |
object | RegionPosMinY |
object | RegionPosMaxY |
object | BorderCaption |
object | BorderShowCaption |
object | BorderStyle |
object | BorderWidth |
object | BorderSpacing |
object | BorderInSet |
object | BorderMaxAngle |
object | BorderCornerRadius |
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object | OwnerNamespace |
ORSDK2018::FBPropertyListComponent | Components |
List: List of components. More... | |
ORSDK2018::FBPropertyString | Name |
Read Write Property: Unique name of object. More... | |
ORSDK2018::FBPropertyString | LongName |
Read Write Property: Name and namespace for object. More... | |
object | FullName |
ORSDK2018::FBPropertyListComponent | Parents |
List: Parents. More... | |
ORSDK2018::FBPropertyManager | PropertyList |
Read Only Property: Manages all of the properties for the component. More... | |
FBPropertyBool | Selected |
Read Write Property: Selected property. More... | |
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object | OnUnbind |
__init__ | ( | object | arg1, |
str | arg2, | ||
object | arg3 | ||
) |
Python Docstring:
__init__( (object)arg1, (str)arg2 [, (object)arg3]) -> None
C++ Constructors:
The reference documentation for the following C++ symbols may contain additional relevant information.
__reduce__ | ( | ) |
FBToolPossibleDockPosition GetPossibleDockPosition | ( | FBTool | arg1 | ) |
Get the possible docking position for the tool (concatenated).
Python Docstring:
GetPossibleDockPosition( (FBTool)arg1) -> FBToolPossibleDockPosition
C++ Signature:
FBToolPossibleDockPosition GetPossibleDockPosition()
SetPossibleDockPosition | ( | FBTool | arg1, |
FBToolPossibleDockPosition | arg2 | ||
) |
Set the possible docking position for the tool.
Python Docstring:
SetPossibleDockPosition( (FBTool)arg1, (FBToolPossibleDockPosition)arg2) -> None
C++ Signature:
void SetPossibleDockPosition(FBToolPossibleDockPosition pFlags)
Be sure to call this function once the tool is visible, a good place to call it is when the OnShow event of the layout is called.
pFlags | Set the docking position flag values. Note: this function overwrites all flags with those passed in parameter. |
MaxSizeX |
Read Property: (int) Maximum Size in X (Disabled in this version). A value of -1 means no maximum size.
MaxSizeY |
(int) Maximum Size in Y (Disabled in this version). A value of -1 means no maximum size.
MinSizeX |
Read Property: (int) Minimum Size in X. A value of -1 means no minimum value.
MinSizeY |
Read Property: (int) Minimum Size in Y. A value of -1 means no minimum value.
StartPosX |
Read Property: (int) Starting Position in X. This is the initial position when the tool is opened. Default = 450
StartPosY |
Read Property: (int) Starting Position in Y. This is the initial position when the tool is opened. Default = 450
StartSizeX |
Read Property: (int) Starting Size. This is the initial size in X when the tool is opened. Default = 800
StartSizeY |
Read Property: (int) Starting Size. This is the initial size in Y when the tool is opened. Default = 400
ToolName |
Read Property: (str) Tool Name