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Here is a list of all documented class members with links to the class documentation for each member:
- m -
M() :
MNMesh
MakeBezier() :
ShapeObject
MakeButton2State() :
Win32
MakeButton3State() :
Win32
MakeClosest() :
Quat
MakeConvex() :
MNMesh
MakeConvexPolyMesh() :
MNMesh
MakeCube() :
Box3
MakeExtendedViewportActive() :
ViewportManager
MakeFaceConvex() :
MNMesh
MakeFacePlanar() :
MNMesh
MakeFirst() :
BezierShape
MakeMapPlanar() :
Mesh
MakeNodeNameUnique() :
Names
MakePlanar() :
MNMesh
MakePoly() :
MNFace
MakePolyMesh() :
MNMesh
MakePolyShape() :
BezierShape
,
ShapeObject
MakeShallowCopy() :
Object
,
PolyObject
MakeUnique() :
ContainerObject
MapCPToWorld() :
Viewport
MappingsRequired() :
MtlBase
MapReady() :
BitmapStorage
MapScreenToView() :
Viewport
MapScreenToWorldRay() :
Viewport
MapSlotType() :
MtlBase
MatchPattern() :
WStr
MaxAlphaNumCompare() :
WStr
MaxAlphaNumCompareNoCase() :
WStr
MaybeAutoDelete() :
ReferenceTarget
MayResetTransform() :
INode
MenuExists() :
MenuManager
Merge() :
FileManager
MergeAdditionalChannels() :
Object
MergeSource() :
ContainerObject
MF() :
MNMesh
Minus() :
Quat
MNDebugPrint() :
MNEdge
,
MNFace
,
MNMap
,
MNMapFace
,
MNMesh
MNDebugPrintVertexNeighborhood() :
MNMesh
MNum() :
MNMesh
MNVDebugPrint() :
MNMesh
ModifyObject() :
Modifier
MotionBlur() :
Layer
Move() :
BaseObject
,
INode
MoveKeys() :
Animatable
mtlValid() :
ObjectState
MultiDivideEdge() :
MNMesh
MutexAquired() :
FileMutexObject
MV() :
MNMesh