Here is a list of all documented class members with links to the class documentation for each member:
- n -
- NamedSelSetListChanged()
: SelectionManager
- NameToIndex()
: ParamBlockDesc2
- NewAndCopy()
: MNMap
- NewAndCopyChannels()
: BezierShape
, Mesh
, MNMesh
, Object
, PolyObject
, PolyShape
- NewCamera()
: GenCamera
- NewEdge()
: MNMesh
- NewFace()
: MNMap
, MNMesh
- NewLine()
: PolyShape
- NewQuad()
: MNMap
, MNMesh
- NewSetFromCurSel()
: BaseObject
- NewShape()
: BezierShape
, PolyShape
- NewSpline()
: BezierShape
, Spline3D
- NewTri()
: MNMap
, MNMesh
- NewVert()
: MNMap
, MNMesh
- next()
: SubObjHitList
, SwigPyIterator
- NodeColorPicker()
: INode
- Noise1()
: Math
- Noise2()
: Math
- Noise3()
: Math
- Noise3DS()
: Math
- Noise4()
: Math
- NonScalingObjectSize()
: Viewport
- NormalAlignVector()
: Object
- Normalize()
: Point2
, Point3
, Point4
, Quat
- NoRot()
: Matrix3
- NoScale()
: Matrix3
- NotifyChanged()
: ReferenceMaker
- NotifyDependents()
: ReferenceMaker
- NotifyInputChanged()
: Modifier
- NotifyTarget()
: ReferenceTarget
- NoTrans()
: Matrix3
- NoUpdateCheck()
: ContainerPreferences
- NumberOfProcessors()
: Application
- NumberOfRenderMeshes()
: GeomObject
- NumMapChannels()
: PolyObject
- NumMapsUsed()
: PolyObject
- NumParams()
: IParamBlock
, IParamBlock2
- NumPoints()
: PolyObject
- NumRenderElements()
: RenderElementMgr