pymel.core.modeling.polyOutput

polyOutput(*args, **kwargs)

Dumps a description of internal memory representation of poly objects. If no objects are specified in the command line, then the objects from the active list are used. If information on the geometry in the history of a poly shape is desired, then the plug of interest needs to be specified in the command line. Default behaviour is to print only a summary. Use the flags above to get more details on a specific part of the object.

Flags:

Long Name / Short Name Argument Types Properties
allValues / a bool ../../../_images/create.gif
  Shortcut for setting all the flags above
color / c bool ../../../_images/create.gif
  Prints the color per vertex. In case of multiple sets, all sets are printed.
colorDesc / cd bool ../../../_images/create.gif
  Print the color per vertex description. Each integer is an entry in the color array.
edge / e bool ../../../_images/create.gif
  Print the edge description.
edgeFace / ef bool ../../../_images/create.gif
  Prints the edge to face adjascency list. Only available if the information is already computed on the object.
face / f bool ../../../_images/create.gif
  Print the faces description
faceNorm / fn bool ../../../_images/create.gif
  Prints the normals per face. Only available if the information is already computed on the object.
force / fo bool ../../../_images/create.gif
  Force evaluation of missing pieces before printing.
group / g bool ../../../_images/create.gif
  Print the groups of the object.
noOutput / no bool ../../../_images/create.gif
  Dont output any data. Would be useful if you want to just evaluate the data, for testing purposes.
normDesc / nd bool ../../../_images/create.gif
  Prints the normals per vertex description. Each integer is an entry in the vertNorm array. Only available if the information is already computed on the object.
outputFile / of unicode ../../../_images/create.gif
  Location of the output file.
triangle / t bool ../../../_images/create.gif
  Prints the triangles per face. Only available if the information is already computed on the object.
uvDesc / uvd bool ../../../_images/create.gif
  Print the UV description. Each integer is an entry in the uvValue array.
uvValue / uv bool ../../../_images/create.gif
  Prints the UV positions. In case of multiple UV sets, all sets are printed.
vert / v bool ../../../_images/create.gif
  Prints the vertex positions.
vertEdge / ve bool ../../../_images/create.gif
  Prints the vertex to edge adjascency list. Only available if the information is already computed on the object.
vertNorm / vn bool ../../../_images/create.gif
  Prints the normals per vertex. Only available if the information is already computed on the object. Flag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polyOutput

Example:

import pymel.core as pm

pm.polyPlane()
pm.polyOutput( a=True )

# If a polygon operation is performed such as Add Divisions:
pm.polySubdivideFacet('pPlane1', dv=1, m=0, ch=1)

# then the command can get information on geometry data feeding into the polySubdFace1 node.
pm.polyOutput( 'polySubdFace1.inputPolymesh' )

# The command can also get information on geometry data coming out of the
# polySubdFace1 node.
pm.polyOutput( 'polySubdFace1.output' )