pymel.core.modeling.polyProjection

polyProjection(*args, **kwargs)

Creates a mapping on the selected polygonal faces. When construction history is created, the name of the new node is returned. In other cases, the command returns nothing.

Flags:

Long Name / Short Name Argument Types Properties
constructionHistory / ch bool ../../../_images/create.gif
  Turn the construction history on or off (where applicable).
createNewMap / cm bool ../../../_images/create.gif
  Create new map if it does not exist.
imageCenterX / icx float ../../../_images/create.gif
  Specifies the X (U) translation of the projected UVs. Default is 0.5.
imageCenterY / icy float ../../../_images/create.gif
  Specifies the Y (V) translation of the projected UVs. Default is 0.5.
imageScaleU / isu float ../../../_images/create.gif
  Specifies the U scale factor of the projected UVs. Default is 1.
imageScaleV / isv float ../../../_images/create.gif
  Specifies the V scale factor of the projected UVs. Default is 1.
insertBeforeDeformers / ibd bool ../../../_images/create.gif
  Specifies if the projection node should be inserted before or after deformer nodes already applied to the shape. Inserting the projection after the deformer leads to texture swimming during animation and is most often undesirable. Default is on.
keepImageRatio / kir bool ../../../_images/create.gif
  Specifies if the xy scaling in the planar projection has to be uniform. By setting this flag, the texture aspect ratio is preserved. This flag is ignored for cylindrical and spherical projections.
mapDirection / md unicode ../../../_images/create.gif
  Specifies the direction of the projection. By specifying this flag, the projection placement values (pcx, pcy, pcz, rx, ry, rz, psu, psv) are internally computed. If both this flag and the projection values are specified, the projection values are ignored. Valid Values are : X Projects along the X Axis Y Projects along the Y Axis Z Projects along the Z Axis bestPlane Projects on the best plane fitting the object camera Projects along the viewing direction perspective Creates perspective projection if current camera is perspective Default is bestPlane.
projectionCenterX / pcx float ../../../_images/create.gif
  Specifies the X coordinate of the center of the projection manipulator.
projectionCenterY / pcy float ../../../_images/create.gif
  Specifies the Y coordinate of the center of the projection manipulator.
projectionCenterZ / pcz float ../../../_images/create.gif
  Specifies the Z coordinate of the center of the projection manipulator.
projectionScaleU / psu float ../../../_images/create.gif
  Specifies the U scale component of the projection manipulator.
projectionScaleV / psv float ../../../_images/create.gif
  Specifies the V scale component of the projection manipulator.
rotateX / rx float ../../../_images/create.gif
  Specifies the X-axis rotation of the projection manipulator.
rotateY / ry float ../../../_images/create.gif
  Specifies the Y-axis rotation of the projection manipulator.
rotateZ / rz float ../../../_images/create.gif
  Specifies the Z-axis rotation of the projection manipulator.
rotationAngle / ra float ../../../_images/create.gif
  Specifies the rotation of the projected UVs in the UV space. Default is 0.
seamCorrect / sc bool ../../../_images/create.gif
  Specifies if seam correction has to be done for spherical and cylindrical projections. This flag is ignored, if the planar projection is specified.
smartFit / sf bool ../../../_images/create.gif
  Specifies if the projection manipulator has to be placed fitting the object. Used for cylindrical and spherical projections. For smart fitting the planar projection, the mapDirection flag has to be used, since there are several options for smart fitting a planar projection.
type / t unicode ../../../_images/create.gif
  Specify the type of mapping to be performed. Valid values for the STRING are planarcylindricalsphericalDefault is planar.
uvSetName / uvs unicode ../../../_images/create.gif
  Specifies name of the uv set to work on. Flag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polyProjection

Example:

import pymel.core as pm

pm.file( f=True, new=True )
# To create a planar projection
#
pm.polyPlane( sx=10, sy=10 )
pm.move( 0, 0, r=3 )
pm.polyProjection( 'pPlane1.f[0:99]', type='Planar', md='y' )
polyPlanarProj1
# To create a cylindrical projection
#
pm.polyCylinder()
pm.polyProjection( 'pCylinder1.f[0:21]', type='Cylindrical' )
polyCylProj1
# To create a spherical projection
#
pm.polySphere()
pm.move( 0, 0, r=-3 )
pm.polyProjection( 'pSphere1.f[0:399]', type='Spherical' )
polySphProj1