3ds Max C++ API Reference
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Extends Interface13 Client code should retrieve this interface using GetCOREInterface14. More...
#include <maxapi.h>
Public Member Functions | |
virtual ViewExp & | GetViewExpByID (int viewID)=0 |
This method gets a ViewExp interface given a view ID. More... | |
virtual int | GetRendViewID ()=0 |
Get the viewport ID used, when the rendering is locked on a viewport, for the current renderer. More... | |
virtual void | SetRendViewID (int id)=0 |
Sets the viewport ID used, when the rendering is locked on a viewport, for the current renderer. More... | |
virtual PreviewParams | GetPreviewParams () const =0 |
This method is used to access the data used when creating a preview image from the currently active viewport using the real-time (viewport) renderer. More... | |
virtual void | SetPlayPreviewWhenDone (BOOL play)=0 |
Set the Play Preview When Done option accessible in the Preferences dialog and the Make Preview dialog. More... | |
virtual BOOL | GetPlayPreviewWhenDone ()=0 |
Retrieve Play Preview When Done option accessible in the Preferences dialog and the Make Preview dialog. More... | |
virtual bool | OverrideLanguageSpecifiedInSceneFile () const =0 |
if true, don't use language specified in scene file when doing string conversions during scene file load, instead use value from LanguageToUseForFileIO() In scene files created by 3ds Max 2012, the 3ds Max language ID and active code page are stored in the file. More... | |
virtual void | SetOverrideLanguageSpecifiedInSceneFile (bool overrideFileLangID)=0 |
sets return value from OverrideLanguageSpecifiedInSceneFile() More... | |
virtual bool | UseCodePageSpecifiedInSceneFile () const =0 |
if true, use the CodePage specified in scene file when doing string conversions during scene file load instead of using the LANGID in the file or specified by LanguageToUseForFileIO() In scene files created by 3ds Max 2012, the 3ds Max language ID and active code page are stored in the file. More... | |
virtual void | SetUseCodePageSpecifiedInSceneFile (bool useFileCodePage)=0 |
sets return value from UseCodePageSpecifiedInSceneFile() More... | |
virtual LANGID | LanguageToUseForFileIO () const =0 |
The LANGID to use for scene, text, and other binary file io when doing string conversions. More... | |
virtual bool | SetLanguageToUseForFileIO (LANGID id)=0 |
sets return value from LanguageToUseForFileIO(). More... | |
virtual UINT | CodePageForLanguage (LANGID id) const =0 |
returns the code page corresponding to the specified LANGID. More... | |
virtual bool | LegacyFilesCanBeStoredUsingUTF8 () const =0 |
if true, when saving non-scene legacy files that are readable by 3ds Max, allow use of UTF8 encoding of strings when it is necessary to convert from wide (Unicode) strings to narrow (ascii/mbcs) strings. More... | |
virtual void | SetLegacyFilesCanBeStoredUsingUTF8 (bool allowUTF8)=0 |
sets return value from LegacyFilesCanBeStoredUsingUTF8() More... | |
virtual void | ConvertAppDataChunksContainingStringToUTF8 (Animatable *anim, const Class_ID &classID, SClass_ID superClassID, Tab< DWORD > &subIDs, UINT codePage)=0 |
Helper method for converting AppDataChunks containing mbcs string data to utf8 encoded string data This method is used primarily in AppDataLoadCallbacks registered using Animatable::RegisterAppDataLoadCallback to convert AppDataChunks containing mbcs string data to utf8 encoded string data. More... | |
virtual UINT | DefaultTextLoadCodePage ()=0 |
returns the default code page for Loading aux file This method would be used outside of scene file io, primarily when doing aux file io. More... | |
virtual UINT | DefaultTextSaveCodePage (bool allow_utf8=false)=0 |
returns the default code page for Saving aux file This method would be used outside of scene file io, primarily when doing aux file io. More... | |
virtual void | RenderTexmapRange (Texmap *tex, Bitmap *bm, FBox2 *range, TimeValue t, float scale3d=1.0f, BOOL filter=FALSE, BOOL display=FALSE, bool bake=false, const MCHAR *name=NULL, float z=0.0f, BOOL mono=false, bool disableBitmapProxies=false)=0 |
Public Member Functions inherited from Interface13 | |
virtual ClassDesc * | DoPickClassDlg (HWND hParent, const MCHAR *title, SClass_ID super, PickClassCallback *pPickClassCB=NULL)=0 |
Popup a dialog allowing a user to pick a plug-in class. Only one class may be picked. More... | |
virtual int | DoMultiplePickClassDlg (HWND hParent, const MCHAR *title, SClass_ID super, PickClassCallback *pPickClassCB, Tab< ClassDesc * > *classDescTab)=0 |
Popup a dialog allowing a user to pick multiple plug-in class. More... | |
virtual BOOL | GetRendUseIterative ()=0 |
Returns whether rendering uses Iterative mode, when appropriate. More... | |
virtual void | SetRendUseIterative (BOOL b)=0 |
Sets whether rendering will be performed in Iterative mode, when appropriate. More... | |
virtual bool | SaveSceneAsVersion (const MCHAR *fname, bool clearNeedSaveFlag=true, bool useNewFile=true, unsigned long saveAsVersion=MAX_RELEASE)=0 |
Saves the current scene into a format compatible with the specified 3ds Max version. More... | |
virtual bool | SaveNodesAsVersion (const MCHAR *fname, const INodeTab *nodes, unsigned long saveAsVersion=MAX_RELEASE)=0 |
Saves the specified nodes into a format compatible with the specified 3ds Max version. More... | |
virtual bool | SaveSelectedNodesAsVersion (const MCHAR *fname, unsigned long saveAsVersion=MAX_RELEASE)=0 |
Saves the selected nodes into a format compatible with the specified 3ds Max version. More... | |
virtual bool | ArchiveSceneFile (const MCHAR *archiveFileName, unsigned long saveAsVersion=MAX_RELEASE)=0 |
Archives the current scene into a format compatible with the specified 3ds Max version. More... | |
virtual bool | GetSceneFileCompressOnSave ()=0 |
Gets whether the scene file is written compressed. More... | |
virtual void | SetSceneFileCompressOnSave (bool compress, bool persist)=0 |
Sets whether the scene file is written compressed. More... | |
virtual ILayerManager * | GetLayerManager ()=0 |
Gets a pointer to the ILayerManager. More... | |
virtual int | GetMtlDlgMode ()=0 |
Returns the Material Editor Dialog Mode, either Basic or Advanced. More... | |
virtual void | SetMtlDlgMode (int mode)=0 |
Sets the Material Editor Dialog Mode, either Basic or Advanced. More... | |
virtual BOOL | IsMtlDlgShowing (int mode)=0 |
Returns whether the given Material Editor is open, either Basic or Advanced. More... | |
virtual void | OpenMtlDlg (int mode)=0 |
Opens the given Material Editor, either Basic or Advanced. No effect if already open. More... | |
virtual void | CloseMtlDlg (int mode)=0 |
Closes the given Material Editor, either Basic or Advanced. No effect if already closed. More... | |
virtual void | SetNameSuffixLength (unsigned short suffixLength)=0 |
Sets the minimum length of the numeric suffix used in scene element names. More... | |
virtual unsigned short | GetNameSuffixLength () const =0 |
Returns the length of the numeric prefix used in names. More... | |
Public Member Functions inherited from Interface12 | |
virtual RECT | GetMainWindowClientRect () const =0 |
Get the coordinates for the area within the main window available for client UI components. More... | |
Public Member Functions inherited from Interface11 | |
virtual HRESULT | OpenMAXStorageFile (const WCHAR *filename, IStorage **pIStorage)=0 |
Attempt to open an existing max file as a structured storage file. More... | |
virtual BOOL | GetRendUseActiveView ()=0 |
Returns TRUE if the rendering uses the active viewport, FALSE if locked on a viewport. More... | |
virtual void | SetRendUseActiveView (BOOL useActiveView)=0 |
Sets whether the rendering uses the active viewport, or is locked on a viewport. More... | |
virtual int | GetRenderPresetMRUListCount ()=0 |
Returns the number of render presets in the render dialog's most-recently-used render preset list. More... | |
virtual const MCHAR * | GetRenderPresetMRUListDisplayName (int i)=0 |
Returns the display name of an entry in the render dialog's mostly-recently-used render preset list. More... | |
virtual const MCHAR * | GetRenderPresetMRUListFileName (int i)=0 |
Returns the filename associated with an entry in the render dialog's mostly-recently-used render preset list. More... | |
virtual Matrix3 | GetTransformGizmoTM () const =0 |
Returns the world transform location of the current transform gizmo. More... | |
virtual void | DisplayViewportConfigDialogPage (int i)=0 |
Popup the viewport configuration dialog with specified tab page. More... | |
Public Member Functions inherited from Interface10 | |
virtual void | FindNodes (const Tab< INode * > &templateNodes, Tab< INode * > &foundNodes, const unsigned int nodePropsToMatch=kNodeProp_All)=0 |
Finds nodes in the current scene that are similar to a set of "template" nodes. More... | |
virtual MSTR | GetPrompt ()=0 |
Returns the string on the top of the prompt stack. More... | |
virtual void | FormatRenderTime (DWORD msec, MSTR &str, BOOL hundredths=FALSE)=0 |
Formats a time value into a string, as shown in the render progress dialog. More... | |
virtual bool | GetTrajectoryMode () const =0 |
Get whether or not if we are in the trajectory mode in the motion panel. More... | |
virtual void | SetTrajectoryMode (bool flag)=0 |
Set whether or not we are in the trajectory mode in the motion panel. More... | |
virtual bool | GetTrajectoryKeySubMode () const =0 |
Get whether or not the trajectory is in the key subobject mode so that keys may be edited. More... | |
virtual void | SetTrajectoryKeySubMode (bool flag)=0 |
Set whether or not the trajectory is in the key subobject mode or not. More... | |
virtual bool | GetTrajectoryAddKeyMode () const =0 |
Get whether or not the trajectory is in the add mode of the key subobject mode so that keys may be added by interactively pressing left-click on the trajectory. More... | |
virtual void | SetTrajectoryAddKeyMode (bool flag)=0 |
Set whether or not the trajectory is in the add mode of the key subobject mode or not so that keys may be added by interactively pressing left-click on the trajectory. More... | |
virtual void | DeleteSelectedTrajectoryKey ()=0 |
Delete the selected trajectory keys. More... | |
virtual BOOL | GetAutoKeyDefaultKeyOn () const =0 |
Retrieves the animation preference controlling whether or not a default key is set when animating with Auto Key enabled on a controller with no keys. More... | |
virtual void | SetAutoKeyDefaultKeyOn (BOOL setKey)=0 |
Sets the animation preference controlling whether or not a default key is set when animating with Auto Key enabled on a controller with no keys. More... | |
virtual TimeValue | GetAutoKeyDefaultKeyTime () const =0 |
Returns the animation preference controlling at what time a default key will get set when auto key is on. More... | |
virtual void | SetAutoKeyDefaultKeyTime (TimeValue t)=0 |
Sets the animation preference controlling at which time a default key will get set when auto key is on. More... | |
Public Member Functions inherited from Interface9 | |
virtual bool | DoMaxBrowseForFolder (HWND aOwner, const MSTR &aInstructions, MSTR &aDir)=0 |
Opens a application-style Open dialog for generic file types. More... | |
virtual unsigned int | DeleteNodes (INodeTab &aNodes, bool aKeepChildTM=true, bool aRedraw=true, bool overrideDrivenTM=false)=0 |
Deletes the specified nodes from the scene. More... | |
Public Member Functions inherited from Interface8 | |
virtual void | ColorById (DWORD id, Color &c)=0 |
This method returns the color corresponding to the id in input. More... | |
virtual void | RegisterExitMAXCallback (ExitMAXCallback2 *cb)=0 |
Register a callback object to be called during max shutdown. More... | |
virtual void | UnRegisterExitMAXCallback (ExitMAXCallback2 *cb)=0 |
Unregister a callback object to be called during max shutdown. More... | |
virtual bool | DoMaxSaveAsDialog (HWND parentWnd, const MSTR &title, MSTR &filename, MSTR &initialDir, FilterList &extensionList)=0 |
Opens a max-style File Save As dialog for generic file types. More... | |
virtual bool | DoMaxOpenDialog (HWND parentWnd, const MSTR &title, MSTR &filename, MSTR &initialDir, FilterList &extensionList)=0 |
Opens a max-style Open dialog for generic file types. More... | |
virtual void | RegisterModelessRenderWindow (HWND hWnd)=0 |
Makes a window modeless during a render. More... | |
virtual void | UnRegisterModelessRenderWindow (HWND hWnd)=0 |
Un-registers a window registered with RegisterModelessRenderWindow(). More... | |
virtual bool | IsRegisteredModelessRenderWindow (HWND hWnd)=0 |
Returns true if a window is currently registered with RegisterModelessRenderWindow(). More... | |
virtual bool | IsSavingToFile ()=0 |
Returns whether a file save operation is currently in progress. More... | |
virtual bool | LoadFromFile (const MCHAR *szFilename, unsigned long lFlags)=0 |
Loads the specified scene file. More... | |
virtual bool | RevealInExplorer (const MSTR &path)=0 |
Opens a Windows Explorer window pointing to the passed in path. More... | |
virtual int | QuickRender (TimeValue t=TIME_PosInfinity, Bitmap *rendbm=NULL, RendProgressCallback *prog=NULL)=0 |
Launches a Quick Render, as though pressing the Quick Render button. More... | |
virtual void | GetRendFrameList (IntTab &frameNums)=0 |
Enumerates the frames for rendering, as specified in the Render Dialog. More... | |
virtual RendProgressCallback * | GetRendProgressCallback ()=0 |
Returns the custom progress callback, if any, used for rendering through the UI. More... | |
virtual void | SetRendProgressCallback (RendProgressCallback *prog)=0 |
Sets a custom progress callback, used for rendering through the UI. More... | |
virtual INode * | GetRendCamNode ()=0 |
Returns the custom camera node, if any, used for rendering through the UI. More... | |
virtual void | SetRendCamNode (INode *camNode)=0 |
Sets a custom camera node, used for rendering through the UI. More... | |
virtual BOOL | GetRendUseImgSeq ()=0 |
Returns the "Put Image File List(s) in Output Path(s)" setting in the render dialog. More... | |
virtual void | SetRendUseImgSeq (BOOL onOff)=0 |
Sets the "Put Image File List(s) in Output Path(s)" setting in the render dialog. More... | |
virtual int | GetRendImgSeqType ()=0 |
Returns the file format used when the renderer creates image sequence files. More... | |
virtual void | SetRendImgSeqType (int type)=0 |
Sets the file format used when the renderer creates image sequence files. More... | |
virtual void | CreateRendImgSeq (CreateRendImgSeqCallback *cb=NULL)=0 |
Saves image sequence files (in .imsq or .ifl format) based on the current output settings. More... | |
virtual const MaxSDK::AssetManagement::AssetUser & | GetPreRendScriptAsset ()=0 |
Returns the AssetUser of the Pre-Render Script as indicated in the render dialog. More... | |
virtual void | SetPreRendScriptAsset (const MaxSDK::AssetManagement::AssetUser &script)=0 |
Sets the AssetUser of the Pre-Render Script as shown in the render dialog. More... | |
virtual BOOL | GetUsePreRendScript ()=0 |
Returns the Enable setting for the Pre-Render Script in the render dialog. More... | |
virtual void | SetUsePreRendScript (BOOL onOff)=0 |
Sets the Enable setting for the Pre-Render Script in the render dialog. More... | |
virtual BOOL | GetLocalPreRendScript ()=0 |
Returns the Execute Locally setting for the Pre-Render Script in the render dialog. More... | |
virtual void | SetLocalPreRendScript (BOOL onOff)=0 |
Sets the Execute Locally setting for the Pre-Render Script in the render dialog. More... | |
virtual const MaxSDK::AssetManagement::AssetUser & | GetPostRendScriptAsset ()=0 |
Returns the AssetUser of the Post-Render Script as indicated in the render dialog. More... | |
virtual void | SetPostRendScriptAsset (const MaxSDK::AssetManagement::AssetUser &script)=0 |
Sets the filename of the Post-Render Script as shown in the render dialog. More... | |
virtual BOOL | GetUsePostRendScript ()=0 |
Returns the Enable setting for the Post-Render Script in the render dialog. More... | |
virtual void | SetUsePostRendScript (BOOL onOff)=0 |
Sets the Enable setting for the Post-Render Script in the render dialog. More... | |
virtual BOOL | GetControllerOverrideRangeDefault ()=0 |
Retrieves the default value of the animation preference which determines whether the active range of parametric controllers will be respected or not. More... | |
virtual void | SetControllerOverrideRangeDefault (BOOL override)=0 |
Sets whether or not newly created controllers will respect animation range. More... | |
virtual void | GetDefaultTangentType (int &dfltInTangentType, int &dfltOutTangentType)=0 |
Get the default tangent type for both the "In" and the "Out" tangent. More... | |
virtual void | SetDefaultTangentType (int dfltInTangentType, int dfltOutTangentType, BOOL writeInCfgFile=TRUE)=0 |
Set the default tangent type for both the "In" and the "Out" tangent. More... | |
virtual BOOL | GetSpringQuickEditMode () const =0 |
Returns whether quick manipulation mode for spring controllers is on. More... | |
virtual void | SetSpringQuickEditMode (BOOL in_quickEdit)=0 |
Sets quick manipulation mode for spring controllers. More... | |
virtual void | SetSpringRollingStart (int in_start)=0 |
Sets the rolling start value of the quick manipulation mode for spring controllers. More... | |
virtual int | GetSpringRollingStart () const =0 |
Returns the rolling start value of the quick manipulation mode for spring controllers. More... | |
Public Member Functions inherited from Interface7 | |
virtual void | GetSelNodeTab (INodeTab &selectedNodes) const =0 |
Retrieves the currently selected nodes into the supplied parameter. More... | |
virtual PivotMode | GetPivotMode () const =0 |
Returns the current pivot mode the system is in. More... | |
virtual void | SetPivotMode (PivotMode pivMode)=0 |
Set the pivot mode of the system. More... | |
virtual bool | GetAffectChildren () const =0 |
Returns true if the transforms applied to a node will affect its children, otherwise returns false. More... | |
virtual void | SetAffectChildren (bool bAffectChildren)=0 |
Sets whether the transforms applied to a node will affect its children. More... | |
virtual void | GetCurRefCoordSysName (MSTR &name) const =0 |
Given a reference coordinate system id, returns the name of it. More... | |
virtual void | AddRefCoordNode (INode *node)=0 |
Allows for setting the specified node's axis, as the current reference coordinate system. More... | |
virtual INode * | GetRefCoordNode ()=0 |
virtual bool | ShouldContinueRenderOnError () const =0 |
Only relevant for network rendering. More... | |
virtual void | SetupFrameRendParams (FrameRendParams &frp, RendParams &rp, ViewExp *vx, RECT *r)=0 |
virtual void | SetupFrameRendParams_MXS (FrameRendParams &frp, RendParams &rp, ViewExp *vx, RECT *r, bool useSelBox)=0 |
virtual int | InitDefaultLights (DefaultLight *dl, int maxn, BOOL applyGlobalLevel=FALSE, ViewExp *vx=NULL, BOOL forRenderer=FALSE)=0 |
virtual void | IncrRenderActive ()=0 |
Methods used to sync use with Material Editor sample rendering. More... | |
virtual void | DecrRenderActive ()=0 |
virtual BOOL | IsRenderActive ()=0 |
virtual BOOL | XRefRenderBegin ()=0 |
virtual void | XRefRenderEnd ()=0 |
virtual void | OpenRenderDialog ()=0 |
virtual void | CancelRenderDialog ()=0 |
virtual void | CloseRenderDialog ()=0 |
virtual void | CommitRenderDialogParameters ()=0 |
virtual void | UpdateRenderDialogParameters ()=0 |
virtual BOOL | RenderDialogOpen ()=0 |
virtual Bitmap * | GetLastRenderedImage ()=0 |
virtual HWND | GetStatusPanelHWnd ()=0 |
Returns the window handle of the status panel window (this holds the MAXScript mini-listener) More... | |
virtual void | SetListenerMiniHWnd (HWND wnd)=0 |
virtual HWND | GetListenerMiniHWnd ()=0 |
virtual int | MAXScriptHelp (const MCHAR *keyword=NULL)=0 |
Starts the MAXScript help. More... | |
virtual MAXScriptPrefs & | GetMAXScriptPrefs ()=0 |
Retrieves maxscript preferences. More... | |
virtual BOOL | OpenTrackViewWindow (const MCHAR *tv_name, const MCHAR *layoutName=NULL, Point2 pos=Point2(-1.0f,-1.0f), int width=-1, int height=-1, int dock=TV_FLOAT)=0 |
virtual BOOL | BringTrackViewWindowToTop (const MCHAR *tv_name)=0 |
Sets the focus to the specified track view window. More... | |
virtual BOOL | TrackViewZoomSelected (const MCHAR *tv_name)=0 |
virtual BOOL | TrackViewZoomOn (const MCHAR *tv_name, Animatable *parent, int subNum)=0 |
virtual BOOL | CloseTrackView (const MCHAR *tv_name)=0 |
virtual int | NumTrackViews ()=0 |
virtual const MCHAR * | GetTrackViewName (int i)=0 |
virtual BOOL | SetTrackViewFilter (const MCHAR *tv_name, DWORD mask, int which, BOOL redraw=TRUE)=0 |
The mask bits are defined in MAXSDK/INCLUDE/ITREEVW.H. More... | |
virtual BOOL | ClearTrackViewFilter (const MCHAR *tv_name, DWORD mask, int which, BOOL redraw=TRUE)=0 |
virtual DWORD | TestTrackViewFilter (const MCHAR *tv_name, DWORD mask, int which)=0 |
virtual void | FlushAllTrackViewWindows ()=0 |
virtual void | UnFlushAllTrackViewWindows ()=0 |
virtual void | CloseAllTrackViewWindows ()=0 |
virtual void | SetCurEditObject (BaseObject *obj, INode *hintNode=NULL)=0 |
virtual BaseObject * | GetCurEditObject ()=0 |
Get the object or modifier that is currently being edited in the modifier panel. More... | |
virtual void | AddModToSelection (Modifier *mod)=0 |
virtual void | InvalidateObCache (INode *node)=0 |
virtual INode * | FindNodeFromBaseObject (ReferenceTarget *obj)=0 |
virtual void | SelectedHistoryChanged ()=0 |
virtual BOOL | CmdPanelOpen ()=0 |
virtual void | CmdPanelOpen (BOOL openClose)=0 |
virtual void | SuspendEditing (DWORD whichPanels=(1<< TASK_MODE_MODIFY), BOOL alwaysSuspend=FALSE)=0 |
Suspends / Resumes command panels specified via bits set in whichPanels param. More... | |
virtual void | ResumeEditing (DWORD whichPanels=(1<< TASK_MODE_MODIFY), BOOL alwaysSuspend=FALSE)=0 |
virtual void | SuspendMotionEditing ()=0 |
virtual void | ResumeMotionEditing ()=0 |
virtual int | AddClass (ClassDesc *cdesc, int dllNum=-1, int index=-1, bool load=true)=0 |
This method expands Interface::AddClass. More... | |
virtual void | ReBuildSuperList ()=0 |
Rebuilds the list of groups and categories of the Create Panel. More... | |
virtual BOOL | IsEditing ()=0 |
Returns FALSE if the editing is stopped. While stopped, it shouldn't be resumed. More... | |
virtual void | ChangeHistory (int upDown)=0 |
Allows for changing the modifier panel's. More... | |
virtual void | StartCreatingObject (ClassDesc *pCD)=0 |
virtual BOOL | IsCreatingObject (const Class_ID &id)=0 |
virtual BOOL | IsCreatingObject ()=0 |
virtual void | UpdateLockCheckObjectCounts ()=0 |
Fast node creation for FileLink. More... | |
virtual INode * | CreateObjectNode (Object *obj, const MCHAR *name)=0 |
virtual BOOL | SetDir (int which, const MCHAR *dir)=0 |
virtual BOOL | AddAssetDir (const MCHAR *dir, MaxSDK::AssetManagement::AssetType assetType, int update=TRUE)=0 |
Adds a permanent user path associated to a particular asset type. More... | |
virtual BOOL | DeleteAssetDir (int i, MaxSDK::AssetManagement::AssetType assetType, int update=TRUE)=0 |
Deletes the "ith" permanent user path associated with a particular asset type. More... | |
virtual void | UpdateAssetSection (MaxSDK::AssetManagement::AssetType assetType)=0 |
Updates system configuration files' asset directory section of a particular asset type, with changes made to the session and/or permanent asset directories of that particular asset type. More... | |
virtual BOOL | AppendToCurFilePath (const MCHAR *toAppend)=0 |
Appends a string to the current file name and file path. More... | |
virtual MSTR | GetMAXIniFile ()=0 |
Returns empty MSTR if locType == LOC_REGISTRY. More... | |
virtual BOOL | OpenSchematicViewWindow (const MCHAR *sv_name)=0 |
— Schematic View -----------------------------------------------— /// More... | |
virtual BOOL | SchematicViewZoomSelected (const MCHAR *sv_name)=0 |
virtual BOOL | CloseSchematicView (const MCHAR *sv_name)=0 |
virtual int | NumSchematicViews ()=0 |
virtual const MCHAR * | GetSchematicViewName (int i)=0 |
virtual void | CloseAllSchematicViewWindows ()=0 |
virtual void | FlushAllSchematicViewWindows ()=0 |
virtual void | UnFlushAllSchematicViewWindows ()=0 |
virtual BOOL | DrawingEnabled ()=0 |
virtual void | EnableDrawing (BOOL onOff)=0 |
virtual BOOL | SceneResetting ()=0 |
virtual BOOL | QuitingApp ()=0 |
virtual BOOL | GetHideFrozen ()=0 |
virtual void | SetSceneDisplayFlag (DWORD flag, BOOL onOff, BOOL updateUI=TRUE)=0 |
See 'Scene Display Flags' in maxapi.h for the possible values of 'flag'. More... | |
virtual BOOL | GetSceneDisplayFlag (DWORD flag)=0 |
virtual IScene * | GetScene ()=0 |
Access to the scene interface. More... | |
virtual void | SetMtlSlot (int i, MtlBase *m)=0 |
virtual int | GetActiveMtlSlot ()=0 |
virtual void | SetActiveMtlSlot (int i)=0 |
virtual int | NumMtlSlots ()=0 |
virtual void | FlushMtlDlg ()=0 |
virtual void | UnFlushMtlDlg ()=0 |
virtual BOOL | IsMtlInstanced (MtlBase *m)=0 |
virtual Mtl * | FindMtlNameInScene (MSTR &name)=0 |
virtual void | PutMaterial (MtlBase *mtl, MtlBase *oldMtl, BOOL delOld=1, RefMakerHandle skipThis=0)=0 |
virtual BOOL | IsMtlDlgShowing ()=0 |
Returns whether any Material Editor is open. More... | |
virtual void | OpenMtlDlg ()=0 |
Opens the Material Editor. No effect if already open. More... | |
virtual void | CloseMtlDlg ()=0 |
Closes the Material Editor. No effect is already closed. More... | |
virtual HWND | GetViewPanelHWnd ()=0 |
Returns the window handle for the viewport frame. More... | |
virtual int | getActiveViewportIndex ()=0 |
Viewport access by index. More... | |
virtual BOOL | setActiveViewport (int index)=0 |
virtual int | getNumViewports ()=0 |
virtual ViewExp & | getViewExp (int i)=0 |
virtual void | resetAllViews ()=0 |
virtual const MCHAR * | getActiveViewportLabel ()=0 |
Viewport name access. More... | |
virtual const MCHAR * | getViewportLabel (int index)=0 |
virtual void | SetRegionRect (int index, Rect r)=0 |
Viewport blow-up and sub-region access. More... | |
virtual Rect | GetRegionRect (int index)=0 |
virtual void | SetBlowupRect (int index, Rect r)=0 |
virtual Rect | GetBlowupRect (int index)=0 |
virtual void | SetRegionRect2 (int index, Rect r)=0 |
virtual Rect | GetRegionRect2 (int index)=0 |
virtual void | SetBlowupRect2 (int index, Rect r)=0 |
virtual Rect | GetBlowupRect2 (int index)=0 |
virtual int | GetRenderType ()=0 |
virtual void | SetRenderType (int rtype)=0 |
virtual BOOL | GetLockImageAspRatio ()=0 |
virtual void | SetLockImageAspRatio (BOOL on)=0 |
virtual float | GetImageAspRatio ()=0 |
virtual void | SetImageAspRatio (float on)=0 |
virtual BOOL | GetLockPixelAspRatio ()=0 |
virtual void | SetLockPixelAspRatio (BOOL on)=0 |
virtual float | GetPixelAspRatio ()=0 |
virtual void | SetPixelAspRatio (float on)=0 |
virtual void | SetViewportGridVisible (int index, BOOL state)=0 |
virtual BOOL | GetViewportGridVisible (int index)=0 |
virtual void | ViewportInvalidate (int index)=0 |
virtual void | ViewportInvalidateBkgImage (int index)=0 |
virtual void | InvalidateAllViewportRects ()=0 |
virtual void | RedrawViewportsNow (TimeValue t, DWORD vpFlags=VP_DONT_SIMPLIFY)=0 |
virtual void | RedrawViewportsLater (TimeValue t, DWORD vpFlags=VP_DONT_SIMPLIFY)=0 |
virtual void | SetActiveViewportRenderLevel (int level)=0 |
Sets the current viewport rendering level. More... | |
virtual int | GetActiveViewportRenderLevel ()=0 |
Returns the current viewport rendering level. More... | |
virtual void | SetActiveViewportShowEdgeFaces (BOOL show)=0 |
Access to viewport show edge faces states. More... | |
virtual BOOL | GetActiveViewportShowEdgeFaces ()=0 |
virtual void | SetActiveViewportTransparencyLevel (int level)=0 |
There are 3 levels of transparency: 0, 1 and 2. More... | |
virtual int | GetActiveViewportTransparencyLevel ()=0 |
virtual BOOL | GetDualPlanes ()=0 |
Access dual plane settings. More... | |
virtual void | SetDualPlanes (BOOL b)=0 |
virtual void | SetTestOnlyFrozen (int onOff)=0 |
When the flag is On, only frozen objects are hit tested during a pick. More... | |
virtual void | SetScaleMode (int mode)=0 |
Scale modes: CID_OBJSCALE, CID_OBJUSCALE, CID_OBJSQUASH (see cmdmode.h) More... | |
virtual void | SetCenterMode (int mode)=0 |
Center modes - see 'Origin modes' in maxapi.h. More... | |
virtual BOOL | InManipMode ()=0 |
Manipulator related. More... | |
virtual void | StartManipulateMode ()=0 |
virtual void | EndManipulateMode ()=0 |
virtual BOOL | IsViewportCommandMode (CommandMode *m)=0 |
virtual void | ConvertFlagedNodesToXRefs (const MaxSDK::AssetManagement::AssetUser &fname, INode *rootNode, Tab< INode * > &nodes, int xFlags)=0 |
— XRefs --------------------------------------------------------— /// More... | |
virtual void | XRefSceneSetIgnoreFlag (int index, DWORD f, BOOL onOff)=0 |
'f' parameter can take values defined as 'Xref flag bits' in inode.h More... | |
virtual void | UpdateSceneXRefState ()=0 |
virtual BOOL | GetSnapActive ()=0 |
virtual void | SetSnapActive (BOOL onOff)=0 |
virtual int | GetSnapType ()=0 |
virtual void | SetSnapType (int type)=0 |
See 'Snap types' in snap.h for possible values of 'type'. More... | |
virtual void | ToggleASnap ()=0 |
virtual int | ASnapStatus ()=0 |
virtual void | TogglePSnap ()=0 |
virtual int | PSnapStatus ()=0 |
virtual float | GetGridSpacing ()=0 |
virtual void | SetGridSpacing (float newVal)=0 |
virtual int | GetGridMajorLines ()=0 |
virtual void | SetGridMajorLines (float newVal)=0 |
virtual float | GetSnapAngle ()=0 |
virtual void | SetSnapAngle (float newVal)=0 |
virtual float | GetSnapPercent ()=0 |
virtual void | SetSnapPercent (float newVal)=0 |
virtual void | SetNodeAttribute (INodeTab &nodes, int whatAttrib, int onOff)=0 |
Set the given attribute on the passed nodes. More... | |
virtual void | SetNodeAttribute (INode *node, int whatAttrib, int onOff)=0 |
Set the given attribute on the passed node. More... | |
virtual void | SetExpertMode (int onOff)=0 |
virtual int | GetExpertMode ()=0 |
virtual void | LoadCUIConfig (const MCHAR *fileName)=0 |
virtual void | WriteCUIConfig ()=0 |
virtual void | SaveCUIAs ()=0 |
virtual void | LoadCUI ()=0 |
virtual void | RevertToBackupCUI ()=0 |
virtual void | ResetToFactoryDefaultCUI ()=0 |
virtual void | DoUICustomization (int startPage)=0 |
virtual int | GetDefaultImageListBaseIndex (SClass_ID sid, Class_ID cid)=0 |
virtual MSTR * | GetDefaultImageListFilePrefix (SClass_ID sid, Class_ID cid)=0 |
virtual float | GetGridIntens ()=0 |
virtual void | SetGridIntens (float f)=0 |
virtual BOOL | GetWhiteOrigin ()=0 |
virtual void | SetWhiteOrigin (BOOL b)=0 |
virtual BOOL | GetUseGridColor ()=0 |
virtual void | SetUseGridColor (BOOL b)=0 |
virtual void | UpdateColors (BOOL useGridColor, int gridIntensity, BOOL whiteOrigin)=0 |
virtual IMenu * | GetIMenu ()=0 |
virtual IMenuItem * | GetIMenuItem ()=0 |
virtual void | RepaintTimeSlider ()=0 |
virtual MSTR | GetTabPageTitle (ITabPage *page)=0 |
virtual BOOL | DoMaxFileSaveAsDlg (MSTR &fileName, BOOL setAsCurrent=TRUE)=0 |
virtual BOOL | DoMaxFileOpenDlg (MSTR &fileName, MSTR *defDir, MSTR *defFile)=0 |
virtual BOOL | DoMaxFileMergeDlg (MSTR &fileName, MSTR *defDir, MSTR *defFile)=0 |
virtual BOOL | DoMaxFileXRefDlg (MSTR &fileName, MSTR *defDir, MSTR *defFile)=0 |
virtual void | StartAnimPlayback2 (int selOnly)=0 |
Old style playback with no immediate return. More... | |
virtual BOOL | IsValidModForSelection (ClassEntry *ce)=0 |
Tests of modifier applicability. More... | |
virtual BOOL | IsValidModifier (INode &node, Modifier &mod)=0 |
Returns FALSE if the specified modifier cannot be applied to the object. More... | |
virtual ResCode | AddModifier (INode &node, Modifier &mod, int beforeIdx=0)=0 |
Adds the specified modifier to a node. More... | |
virtual ResCode | DeleteModifier (INode &node, Modifier &mod)=0 |
Deletes the first occurrence of the specified modifier from the node's modifier stack. More... | |
virtual ResCode | DeleteModifier (INode &node, int modIdx)=0 |
Deletes the modifier at the specified index from the node's modifier stack Returns one of the following values: kRES_INTERNAL_ERROR, kRES_MOD_NOT_FOUND or kRES_SUCCESS. More... | |
virtual IDerivedObject * | FindModifier (INode &node, Modifier &mod, int &modStackIdx, int &derivedObjIdx)=0 |
Finds the first occurrence of the specified modifier on a node. More... | |
virtual IDerivedObject * | FindModifier (INode &node, int modIdx, int &idx, Modifier *&mod)=0 |
Finds the modifier at the specified modstack index on a node. More... | |
virtual IDerivedObject * | FindModifier (INode &node, Modifier &mod, ModContext &mc, int &modStackIdx, int &dobjidx)=0 |
Finds the index of a modifier instance in a modstack of a node, when the node, the modifier it's corresponding cod context are given. More... | |
virtual ResCode | DoDeleteModifier (INode &node, IDerivedObject &dobj, int idx)=0 |
virtual Object * | GetReplaceableObjRef (INode &node)=0 |
A node's reference to its object should be replaced using this method. More... | |
virtual void | OpenEnvEffectsDialog ()=0 |
virtual void | CloseEnvEffectsDialog ()=0 |
virtual BOOL | EnvEffectsDialogOpen ()=0 |
Public Member Functions inherited from Interface | |
virtual BOOL | SetActiveViewportTransparencyDisplay (int transType)=0 |
virtual BOOL | SetSelectionType (BOOL autoWinCross, int winCrossOrAutoDir)=0 |
virtual PickModeCallback * | GetCurPickMode ()=0 |
virtual void | RealizeParamPanel ()=0 |
virtual BOOL | GetToolButtonState (int button)=0 |
virtual void | EnableToolButton (int button, BOOL enable=TRUE)=0 |
virtual void | EnableUndo (BOOL enable)=0 |
virtual ViewExp & | GetViewExp (HWND hwnd)=0 |
virtual int | GetAssetDirCount (MaxSDK::AssetManagement::AssetType assetType)=0 |
Returns the number of permanent user paths associated with a particular type of asset. More... | |
virtual const MCHAR * | GetAssetDir (int i, MaxSDK::AssetManagement::AssetType assetType)=0 |
Returns the "ith" permanent user path associated with a particular asset type. More... | |
virtual BOOL | AddAssetDir (const MCHAR *dir, MaxSDK::AssetManagement::AssetType assetType)=0 |
Adds a permanent user path associated to a particular asset type. More... | |
virtual BOOL | AddSessionAssetDir (const MCHAR *dir, MaxSDK::AssetManagement::AssetType assetType, int update=TRUE)=0 |
Adds a session user path associated to a particular asset type. More... | |
virtual int | GetSessionAssetDirCount (MaxSDK::AssetManagement::AssetType assetType)=0 |
Returns the number of session user paths associated with a particular type of asset. More... | |
virtual const MCHAR * | GetSessionAssetDir (int i, MaxSDK::AssetManagement::AssetType assetType)=0 |
Returns the "ith" session user path associated with a particular asset type. More... | |
virtual BOOL | DeleteSessionAssetDir (int i, MaxSDK::AssetManagement::AssetType assetType, int update=TRUE)=0 |
Deletes the "ith" session user path associated with a particular asset type. More... | |
virtual int | GetCurAssetDirCount (MaxSDK::AssetManagement::AssetType assetType)=0 |
Returns the number of session (temporary) and permanent user paths associated with a particular type of asset. More... | |
virtual const MCHAR * | GetCurAssetDir (int i, MaxSDK::AssetManagement::AssetType assetType)=0 |
Returns the "ith" session\permanent user path associated with a particular asset type. More... | |
virtual bool | AttachNodesToGroup (INodeTab &nodes, INode &pTargetNode)=0 |
virtual bool | DetachNodesFromGroup (INodeTab &nodes)=0 |
virtual void | IncrementValidityToken ()=0 |
virtual unsigned int | CurrentValidityToken ()=0 |
virtual Renderer * | CreateDefaultRenderer (RenderSettingID renderSettingID)=0 |
Creates an instance of the default renderer for the given render setting. More... | |
virtual Class_ID | GetDefaultRendererClassID (RenderSettingID renderSettingID)=0 |
Gets the class ID of the default renderer for the given render setting. More... | |
virtual void | SetDefaultRendererClassID (RenderSettingID renderSettingID, Class_ID classID)=0 |
Gets the class ID of the default renderer for the given render setting. More... | |
virtual Renderer * | GetMEditRenderer (bool createRendererIfItDoesntExist=true)=0 |
Gets the renderer assigned to the MEdit slot. . More... | |
virtual void | AssignMEditRenderer (Renderer *renderer)=0 |
Sets the renderer assigned to the MEdit slot. . More... | |
virtual Renderer * | GetActualMEditRenderer (bool createRendererIfItDoesntExist=true)=0 |
Returns the renderer to be used for MEdit. . More... | |
virtual bool | GetMEditRendererLocked ()=0 |
Gets the status of the MEdit renderer lock. More... | |
virtual void | SetMEditRendererLocked (bool locked)=0 |
Sets the status of the MEdit renderer lock. More... | |
virtual bool | GetMEditRendererLocked_DefaultValue ()=0 |
virtual void | SetMEditRendererLocked_DefaultValue (bool locked)=0 |
virtual BOOL | GetRendSimplifyAreaLights ()=0 |
returns the state of the toggle in the render dialog, "Area Lights/Shadows as Points". More... | |
virtual void | SetRendSimplifyAreaLights (BOOL onOff)=0 |
Sets the toggle in the render dialog, "Area Lights/Shadows as Points". More... | |
virtual IOsnapManager * | GetOsnapManager ()=0 |
virtual MouseManager * | GetMouseManager ()=0 |
virtual void | InvalidateOsnapdraw ()=0 |
virtual bool | IsNetworkRenderServer () const =0 |
Returns true if the application operates in network render server mode. More... | |
virtual void * | GetInterface (DWORD id)=0 |
virtual BaseInterface * | GetInterface (Interface_ID id)=0 |
virtual ShadowType * | GetGlobalShadowGenerator ()=0 |
virtual void | SetGlobalShadowGenerator (ShadowType *st)=0 |
virtual MacroRecorder * | GetMacroRecorder ()=0 |
virtual HFONT | GetAppHFont ()=0 |
virtual HCURSOR | GetSysCursor (int id)=0 |
virtual void | SetCrossHairCur (BOOL onOff)=0 |
virtual BOOL | GetCrossHairCur ()=0 |
virtual void | RedrawViews (TimeValue t, DWORD vpFlags=REDRAW_NORMAL, ReferenceTarget *change=NULL)=0 |
virtual BOOL | SetActiveViewport (HWND hwnd)=0 |
virtual ViewExp & | GetActiveViewExp ()=0 |
virtual void | ForceCompleteRedraw (BOOL doDisabled=TRUE)=0 |
virtual void | DisableSceneRedraw ()=0 |
Turns off scene redraws. More... | |
virtual void | EnableSceneRedraw ()=0 |
Turns on scene redraws. More... | |
virtual int | IsSceneRedrawDisabled ()=0 |
Tells whether the scene redraw is disabled. More... | |
virtual void | MakeExtendedViewportActive (HWND hWnd)=0 |
virtual void | PutUpViewMenu (HWND hWnd, POINT pt)=0 |
virtual int | IsCPEdgeOnInView ()=0 |
virtual int | GetViewportLayout ()=0 |
virtual void | SetViewportLayout (int layout)=0 |
virtual BOOL | IsViewportMaxed ()=0 |
virtual void | SetViewportMax (BOOL max)=0 |
virtual void | ViewportZoomExtents (BOOL doAll, BOOL skipPersp=FALSE)=0 |
virtual void | ZoomToBounds (BOOL doAll, Box3 box)=0 |
virtual BOOL | RegisterViewWindow (ViewWindow *vw)=0 |
virtual BOOL | UnRegisterViewWindow (ViewWindow *vw)=0 |
virtual IObjCreate * | GetIObjCreate ()=0 |
virtual IObjParam * | GetIObjParam ()=0 |
virtual HWND | GetMAXHWnd () const =0 |
virtual MaxSDK::QmaxMainWindow * | GetQmaxMainWindow () const =0 |
Returns the Qt docking main window of 3ds Max. More... | |
virtual BOOL | DisplayActiveCameraViewWithMultiPassEffect ()=0 |
virtual int | OpenCurRenderer (INode *camNode, ViewExp *view, RendType t=RENDTYPE_NORMAL, int w=0, int h=0)=0 |
virtual int | OpenCurRenderer (ViewParams *vpar, RendType t=RENDTYPE_NORMAL, int w=0, int h=0)=0 |
virtual void | CloseCurRenderer ()=0 |
virtual int | CurRendererRenderFrame (TimeValue t, Bitmap *bm, RendProgressCallback *prog=NULL, float frameDur=1.0f, ViewParams *vp=NULL, RECT *regionRect=NULL)=0 |
virtual IScanRenderer * | CreateDefaultScanlineRenderer ()=0 |
virtual void | RegisterRedrawViewsCallback (RedrawViewsCallback *cb)=0 |
virtual void | UnRegisterRedrawViewsCallback (RedrawViewsCallback *cb)=0 |
virtual void | RegisterSelectFilterCallback (SelectFilterCallback *cb)=0 |
virtual void | UnRegisterSelectFilterCallback (SelectFilterCallback *cb)=0 |
virtual void | RegisterDisplayFilterCallback (DisplayFilterCallback *cb)=0 |
virtual void | UnRegisterDisplayFilterCallback (DisplayFilterCallback *cb)=0 |
virtual void | RegisterAxisChangeCallback (AxisChangeCallback *cb)=0 |
virtual void | UnRegisterAxisChangeCallback (AxisChangeCallback *cb)=0 |
virtual void | RegisterTimeChangeCallback (TimeChangeCallback *tc)=0 |
virtual void | UnRegisterTimeChangeCallback (TimeChangeCallback *tc)=0 |
virtual void | RegisterCommandModeChangedCallback (CommandModeChangedCallback *cb)=0 |
virtual void | UnRegisterCommandModeChangedCallback (CommandModeChangedCallback *cb)=0 |
virtual void | RegisterViewportDisplayCallback (BOOL preScene, ViewportDisplayCallback *cb)=0 |
virtual void | UnRegisterViewportDisplayCallback (BOOL preScene, ViewportDisplayCallback *cb)=0 |
virtual void | NotifyViewportDisplayCallbackChanged (BOOL preScene, ViewportDisplayCallback *cb)=0 |
virtual void | RegisterExitMAXCallback (ExitMAXCallback *cb)=0 |
virtual void | UnRegisterExitMAXCallback (ExitMAXCallback *cb)=0 |
virtual BOOL | TrackViewPickDlg (HWND hParent, TrackViewPick *res, TrackViewFilter *filter=NULL, DWORD pickTrackFlags=0)=0 |
virtual BOOL | TrackViewPickMultiDlg (HWND hParent, MaxSDK::Array< TrackViewPick > *res, TrackViewFilter *filter=NULL, DWORD pickTrackFlags=0)=0 |
virtual BOOL | DoHitByNameDialog (HitByNameDlgCallback *hbncb=NULL)=0 |
virtual void | ChooseDirectory (HWND hWnd, const MCHAR *title, MCHAR *dir, MCHAR *desc=NULL)=0 |
virtual int | DoExclusionListDialog (ExclList *nl, BOOL doShadows=TRUE)=0 |
virtual void | ConvertNameTabToExclList (const NameTab *nt, ExclList *excList)=0 |
virtual MtlBase * | DoMaterialBrowseDlg (HWND hParent, DWORD vflags, BOOL &newMat, BOOL &cancel)=0 |
virtual void | PutMtlToMtlEditor (MtlBase *mb, int slot=-1)=0 |
virtual BOOL | NodeColorPicker (HWND hWnd, DWORD &col)=0 |
virtual int | ConfigureBitmapPaths ()=0 |
virtual BOOL | DoSpaceArrayDialog (SpaceArrayCallback *sacb=NULL)=0 |
virtual void | PushCommandMode (CommandMode *m)=0 |
virtual void | SetCommandMode (CommandMode *m)=0 |
virtual void | PopCommandMode ()=0 |
virtual CommandMode * | GetCommandMode ()=0 |
virtual void | SetStdCommandMode (int cid)=0 |
virtual void | PushStdCommandMode (int cid)=0 |
virtual void | RemoveMode (CommandMode *m)=0 |
virtual void | DeleteMode (CommandMode *m)=0 |
virtual int | GetCommandStackSize ()=0 |
virtual CommandMode * | GetCommandStackEntry (int entry)=0 |
virtual void | PushPrompt (const MCHAR *s)=0 |
virtual void | PopPrompt ()=0 |
virtual void | ReplacePrompt (const MCHAR *s)=0 |
virtual void | DisplayTempPrompt (const MCHAR *s, int msec=1000)=0 |
virtual void | RemoveTempPrompt ()=0 |
virtual void | DisableStatusXYZ ()=0 |
virtual void | EnableStatusXYZ ()=0 |
virtual void | SetStatusXYZ (Point3 xyz, int type)=0 |
virtual void | SetStatusXYZ (AngAxis aa)=0 |
virtual MAX_DEPRECATED float | GetAutoBackupTime () final |
virtual MAX_DEPRECATED void | SetAutoBackupTime (float minutes) final |
virtual MAX_DEPRECATED BOOL | AutoBackupEnabled () final |
virtual MAX_DEPRECATED void | EnableAutoBackup (BOOL onOff) final |
virtual bool | ProgressStart (const MCHAR *title, bool dispBar, LPTHREAD_START_ROUTINE fn, LPVOID arg)=0 |
Displays a progress bar in the status panel with a cancel button to the right of the progress bar. More... | |
virtual bool | ProgressStart (const MCHAR *title, bool allowCancel=true)=0 |
Similar to other ProgressStart() API. More... | |
virtual void | ProgressUpdate (int pct, bool showPct=true, const MCHAR *stepName=nullptr)=0 |
This method updates the progress bar. More... | |
virtual void | ProgressEnd ()=0 |
virtual BOOL | GetCancel ()=0 |
virtual void | SetCancel (BOOL sw)=0 |
virtual void | CreatePreview (PreviewParams *pvp=nullptr, MSTR *filename=nullptr, MSTR *snippet=nullptr, MAXScript::ScriptSource scriptSource=MAXScript::ScriptSource::NotSpecified)=0 |
virtual void | AddGridToScene (INode *node)=0 |
virtual void | SetActiveGrid (INode *node)=0 |
virtual INode * | GetActiveGrid ()=0 |
virtual void | SetExtendedDisplayMode (int vflags)=0 |
virtual int | GetExtendedDisplayMode ()=0 |
virtual void | SetFlyOffTime (int msecs)=0 |
virtual int | GetFlyOffTime ()=0 |
virtual BOOL | GetCrossing ()=0 |
virtual void | SetToolButtonState (int button, BOOL state)=0 |
virtual int | GetAxisConstraints ()=0 |
virtual void | SetAxisConstraints (int c)=0 |
virtual void | EnableAxisConstraints (int c, BOOL enabled)=0 |
virtual void | PushAxisConstraints (int c)=0 |
virtual void | PopAxisConstraints ()=0 |
virtual int | GetCoordCenter ()=0 |
virtual void | SetCoordCenter (int c)=0 |
virtual void | EnableCoordCenter (BOOL enabled)=0 |
virtual int | GetRefCoordSys ()=0 |
virtual void | SetRefCoordSys (int c)=0 |
virtual void | EnableRefCoordSys (BOOL enabled)=0 |
virtual float | SnapAngle (float angleIn, BOOL fastSnap=TRUE, BOOL forceSnap=FALSE)=0 |
virtual float | SnapPercent (float percentIn)=0 |
virtual BOOL | GetSnapState ()=0 |
virtual int | GetSnapMode ()=0 |
virtual BOOL | SetSnapMode (int mode)=0 |
virtual int | InitSnapInfo (SnapInfo *info)=0 |
virtual void | SetPickMode (PickModeCallback *pCB)=0 |
virtual void | ClearPickMode ()=0 |
virtual INode * | PickNode (HWND hWnd, IPoint2 pt, PickNodeCallback *filt=NULL)=0 |
virtual void | BoxPickNode (ViewExp *vpt, IPoint2 *pt, BOOL crossing, PickNodeCallback *filt=NULL)=0 |
virtual void | CirclePickNode (ViewExp *vpt, IPoint2 *pt, BOOL crossing, PickNodeCallback *filt=NULL)=0 |
virtual void | FencePickNode (ViewExp *vpt, IPoint2 *pt, BOOL crossing, PickNodeCallback *filt=NULL)=0 |
virtual void | FlashNodes (INodeTab *nodes)=0 |
virtual void | RegisterSubObjectTypes (const MCHAR **types, int count, int startIndex=0)=0 |
virtual int | GetSubObjectLevel ()=0 |
virtual void | SetSubObjectLevel (int level, BOOL force=FALSE)=0 |
virtual int | GetNumSubObjectLevels ()=0 |
virtual void | PipeSelLevelChanged ()=0 |
virtual void | GetPipelineSubObjLevel (DWORDTab &levels)=0 |
virtual int | SubObHitTest (TimeValue t, int type, int crossing, int vflags, IPoint2 *p, ViewExp *vpt)=0 |
virtual void | AppendSubObjectNamedSelSet (const MCHAR *set)=0 |
virtual void | ClearSubObjectNamedSelSets ()=0 |
virtual void | ClearCurNamedSelSet ()=0 |
virtual void | SetCurNamedSelSet (const MCHAR *setName)=0 |
virtual void | NamedSelSetListChanged ()=0 |
virtual void | GetModContexts (ModContextList &list, INodeTab &nodes)=0 |
virtual BOOL | SelectionFrozen ()=0 |
virtual void | FreezeSelection ()=0 |
virtual void | ThawSelection ()=0 |
virtual INode * | GetSelNode (int i)=0 |
virtual int | GetSelNodeCount ()=0 |
virtual void | SelectNode (INode *node, int clearSel=1)=0 |
virtual void | DeSelectNode (INode *node)=0 |
virtual void | SelectNodeTab (INodeTab &nodes, BOOL sel, BOOL redraw=TRUE)=0 |
virtual void | ClearNodeSelection (BOOL redraw=TRUE)=0 |
virtual void | GetSelectionWorldBox (TimeValue t, Box3 &box)=0 |
virtual bool | CloneNodes (INodeTab &nodes, Point3 &offset, bool expandHierarchies=true, CloneType cloneType=NODE_COPY, INodeTab *resultSource=NULL, INodeTab *resultTarget=NULL)=0 |
virtual void | CollapseNode (INode *node, BOOL noWarning=FALSE)=0 |
@ More... | |
virtual BOOL | CollapseNodeTo (INode *node, int modIndex, BOOL noWarning=FALSE)=0 |
virtual BOOL | ConvertNode (INode *node, Class_ID &cid)=0 |
virtual IRenderPresetsManager * | GetRenderPresetsManager ()=0 |
virtual DefaultActionSys * | DefaultActions ()=0 |
virtual BOOL | SetQuietMode (BOOL onOff)=0 |
Sets internal flag, returns old value. More... | |
virtual BOOL | GetQuietMode (BOOL checkServerMode=TRUE)=0 |
The return value from this method should be called before displaying any dialogs. More... | |
virtual void | SetAutoGridEnable (bool sw=true)=0 |
Enables/disables system AutoGrid feature. More... | |
virtual bool | GetAutoGridEnable ()=0 |
Query system AutoGrid feature enable state. More... | |
virtual bool | GetAutoGridState ()=0 |
Query system AutoGrid feature state. More... | |
virtual void | SetAutoGridState (bool sw=true)=0 |
Sets system AutoGrid state. More... | |
virtual void | EnableShowEndResult (BOOL enabled)=0 |
virtual BOOL | GetShowEndResult ()=0 |
virtual void | SetShowEndResult (BOOL show)=0 |
virtual int | GetCommandPanelTaskMode ()=0 |
virtual void | SetCommandPanelTaskMode (int mode)=0 |
virtual HWND | AddRollupPage (HINSTANCE hInst, const MCHAR *dlgTemplate, DLGPROC dlgProc, const MCHAR *title, LPARAM param=0, DWORD rollUpFlags=0, int category=ROLLUP_CAT_STANDARD)=0 |
virtual void | AddRollupPage (QWidget &qtWidget, const MCHAR *title, DWORD rollupFlags=0, int category=ROLLUP_CAT_STANDARD)=0 |
Adds a rollup page that hosts a Qt dialog. More... | |
virtual HWND | AddRollupPage (HINSTANCE hInst, DLGTEMPLATE *dlgTemplate, DLGPROC dlgProc, const MCHAR *title, LPARAM param=0, DWORD rollUpFlags=0, int category=ROLLUP_CAT_STANDARD)=0 |
virtual void | DeleteRollupPage (HWND hRollup)=0 |
virtual void | DeleteRollupPage (QWidget &qtWidget)=0 |
Removes a rollup page that hosts a Qt dialog. More... | |
virtual HWND | ReplaceRollupPage (HWND hOldRollup, HINSTANCE hInst, const MCHAR *dlgTemplate, DLGPROC dlgProc, const MCHAR *title, LPARAM param=0, DWORD rollUpFlags=0, int category=ROLLUP_CAT_STANDARD)=0 |
virtual HWND | ReplaceRollupPage (HWND hOldRollup, HINSTANCE hInst, DLGTEMPLATE *dlgTemplate, DLGPROC dlgProc, const MCHAR *title, LPARAM param=0, DWORD rollUpFlags=0, int category=ROLLUP_CAT_STANDARD)=0 |
virtual IRollupWindow * | GetCommandPanelRollup ()=0 |
virtual void | RollupMouseMessage (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)=0 |
virtual void | EnableAnimateButton (BOOL enable)=0 |
virtual BOOL | IsAnimateEnabled ()=0 |
virtual void | SetAnimateButtonState (BOOL onOff)=0 |
virtual bool | InProgressiveMode ()=0 |
virtual void | BeginProgressiveMode ()=0 |
virtual void | EndProgressiveMode ()=0 |
virtual TimeValue | GetTime ()=0 |
virtual void | SetTime (TimeValue t, BOOL redraw=TRUE)=0 |
virtual Interval | GetAnimRange ()=0 |
virtual void | SetAnimRange (Interval range)=0 |
virtual BOOL | GetRealTimePlayback ()=0 |
virtual void | SetRealTimePlayback (BOOL realTime)=0 |
virtual BOOL | GetPlayActiveOnly ()=0 |
virtual void | SetPlayActiveOnly (BOOL playActive)=0 |
virtual void | StartAnimPlayback (int selOnly=FALSE)=0 |
virtual void | EndAnimPlayback ()=0 |
virtual BOOL | IsAnimPlaying ()=0 |
virtual int | GetPlaybackSpeed ()=0 |
virtual void | SetPlaybackSpeed (int s)=0 |
virtual BOOL | GetPlaybackLoop ()=0 |
virtual void | SetPlaybackLoop (BOOL loop)=0 |
virtual int | GetSelectFilter ()=0 |
virtual void | SetSelectFilter (int c)=0 |
virtual int | GetNumberSelectFilters ()=0 |
virtual const MCHAR * | GetSelectFilterName (int index)=0 |
virtual BOOL | GetDisplayFilter (int index)=0 |
virtual void | SetDisplayFilter (int index, BOOL on)=0 |
virtual int | GetNumberDisplayFilters ()=0 |
virtual BOOL | DisplayFilterIsNodeVisible (int index, int sid, Class_ID cid, INode *node)=0 |
virtual const MCHAR * | GetDisplayFilterName (int index)=0 |
virtual Matrix3 | GetTransformAxis (INode *node, int subIndex, BOOL *local=NULL)=0 |
virtual int | GetNumAxis ()=0 |
virtual void | LockAxisTripods (BOOL onOff)=0 |
virtual BOOL | AxisTripodLocked ()=0 |
virtual void | RegisterDlgWnd (HWND hDlg)=0 |
virtual int | UnRegisterDlgWnd (HWND hDlg)=0 |
virtual void | RegisterAccelTable (HWND hWnd, HACCEL hAccel)=0 |
virtual int | UnRegisterAccelTable (HWND hWnd, HACCEL hAccel)=0 |
virtual IActionManager * | GetActionManager ()=0 |
virtual IMenuManager * | GetMenuManager ()=0 |
virtual RightClickMenuManager * | GetRightClickMenuManager ()=0 |
virtual void | RegisterDeleteUser (EventUser *user)=0 |
virtual void | UnRegisterDeleteUser (EventUser *user)=0 |
virtual void | MakeNameUnique (MSTR &name)=0 |
virtual NameMaker * | NewNameMaker (BOOL initFromScene=TRUE)=0 |
virtual INode * | CreateObjectNode (Object *obj)=0 |
virtual GenCamera * | CreateCameraObject (int type)=0 |
Creates a new camera object of the given type. More... | |
virtual Object * | CreateTargetObject ()=0 |
virtual GenLight * | CreateLightObject (int type)=0 |
virtual void * | CreateInstance (SClass_ID superID, Class_ID classID)=0 |
virtual int | BindToTarget (INode *laNode, INode *targNode)=0 |
virtual void | StopCreating ()=0 |
virtual Object * | NonMouseCreate (Matrix3 tm)=0 |
virtual void | NonMouseCreateFinish (Matrix3 tm)=0 |
virtual unsigned int | DeleteNode (INode *node, BOOL redraw=TRUE, BOOL overrideDriven=FALSE)=0 |
Deletes the specified node from the scene. More... | |
virtual INode * | GetRootNode ()=0 |
virtual void | SetNodeTMRelConstPlane (INode *node, Matrix3 &mat)=0 |
virtual INode * | GetINodeByName (const MCHAR *name)=0 |
virtual INode * | GetINodeByHandle (ULONG handle)=0 |
virtual void | AddLightToScene (INode *node)=0 |
virtual float | GetLightConeConstraint ()=0 |
virtual void | AddSFXRollupPage (ULONG vflags=0)=0 |
virtual void | DeleteSFXRollupPage ()=0 |
virtual void | RefreshSFXRollupPage ()=0 |
virtual const MCHAR * | GetDir (int which)=0 |
virtual int | GetPlugInEntryCount ()=0 |
virtual const MCHAR * | GetPlugInDesc (int i)=0 |
virtual const MCHAR * | GetPlugInDir (int i)=0 |
virtual MtlBase * | GetMtlSlot (int slot)=0 |
virtual MtlBaseLib * | GetSceneMtls ()=0 |
virtual BOOL | OkMtlForScene (MtlBase *m)=0 |
virtual MtlBaseLib & | GetMaterialLibrary ()=0 |
CoreExport void | DeActivateTexture (MtlBase *tx, Mtl *mtl, int subNum=-1) |
CoreExport void | ActivateTexture (MtlBase *tx, Mtl *mtl, int subNum=-1) |
virtual void | AssignNewName (Mtl *m)=0 |
virtual void | AssignNewName (Texmap *m)=0 |
virtual void | UpdateMtlEditorBrackets ()=0 |
virtual void | ConvertMtl (TimeValue t, Material &gm, Mtl *mtl, BOOL doTex, int subNum, float vis, BOOL &needDecal, INode *node, BitArray *needTex, GraphicsWindow *gw)=0 |
virtual MSTR & | GetCurFileName ()=0 |
virtual MSTR & | GetCurFilePath ()=0 |
virtual const MCHAR * | GetMatLibFileName ()=0 |
virtual void | FileOpen ()=0 |
virtual BOOL | FileSave ()=0 |
virtual BOOL | FileSaveAs ()=0 |
virtual void | FileSaveSelected ()=0 |
virtual void | FileReset (BOOL noPrompt=FALSE)=0 |
virtual void | FileMerge ()=0 |
virtual void | FileHold ()=0 |
virtual void | FileFetch ()=0 |
virtual void | FileOpenMatLib (HWND hWnd)=0 |
virtual void | FileSaveMatLib (HWND hWnd)=0 |
virtual void | FileSaveAsMatLib (HWND hWnd)=0 |
virtual void | LoadDefaultMatLib ()=0 |
virtual int | LoadFromFile (const MCHAR *name, BOOL refresh=TRUE)=0 |
virtual int | SaveToFile (const MCHAR *fname, BOOL clearNeedSaveFlag=TRUE, BOOL useNewFile=TRUE)=0 |
virtual void | FileSaveSelected (const MCHAR *fname)=0 |
virtual void | FileSaveNodes (INodeTab *nodes, const MCHAR *fname)=0 |
virtual int | LoadMaterialLib (const MCHAR *name, MtlBaseLib *lib=NULL)=0 |
virtual int | SaveMaterialLib (const MCHAR *name, MtlBaseLib *lib=NULL)=0 |
virtual int | MergeFromFile (const MCHAR *name, BOOL mergeAll=FALSE, BOOL selMerged=FALSE, BOOL refresh=TRUE, int dupAction=MERGE_DUPS_PROMPT, NameTab *mrgList=NULL, int dupMtlAction=MERGE_DUP_MTL_PROMPT, int reparentAction=MERGE_REPARENT_PROMPT, BOOL includeFullGroup=FALSE)=0 |
virtual BOOL | CheckForSave ()=0 |
virtual void | SetMAXFileOpenDlg (MAXFileOpenDialog *dlg)=0 |
virtual void | SetMAXFileSaveDlg (MAXFileSaveDialog *dlg)=0 |
virtual bool | IsMaxFile (const MCHAR *filename)=0 |
virtual bool | IsInternetCachedFile (const MCHAR *filename)=0 |
virtual BOOL | FileImport ()=0 |
virtual BOOL | FileExport ()=0 |
virtual BOOL | ImportFromFile (const MCHAR *name, BOOL suppressPrompts=FALSE, Class_ID *importerID=NULL)=0 |
virtual BOOL | ExportToFile (const MCHAR *name, BOOL suppressPrompts=FALSE, DWORD options=0, Class_ID *exporterID=NULL)=0 |
virtual BOOL | GetImportZoomExtents ()=0 |
virtual void | SetImportZoomExtents (BOOL onOff)=0 |
virtual bool | CanImportFile (const MCHAR *filename)=0 |
virtual INode * | GroupNodes (INodeTab *nodes=NULL, MSTR *name=NULL, BOOL selGroup=TRUE)=0 |
virtual void | UngroupNodes (INodeTab *nodes=NULL)=0 |
virtual void | ExplodeNodes (INodeTab *nodes=NULL)=0 |
virtual void | OpenGroup (INodeTab *nodes=NULL, BOOL clearSel=TRUE)=0 |
virtual void | CloseGroup (INodeTab *nodes=NULL, BOOL selGroup=TRUE)=0 |
virtual void | TranslateAndDispatchMAXMessage (MSG &msg)=0 |
virtual BOOL | CheckMAXMessages ()=0 |
virtual BOOL | setBkgImageAsset (const MaxSDK::AssetManagement::AssetUser &asset)=0 |
virtual const MaxSDK::AssetManagement::AssetUser & | getBkgImageAsset (void)=0 |
virtual void | setBkgImageAspect (int t)=0 |
virtual int | getBkgImageAspect ()=0 |
virtual void | setBkgImageAnimate (BOOL onOff)=0 |
virtual int | getBkgImageAnimate (void)=0 |
virtual void | setBkgFrameRange (int start, int end, int step=1)=0 |
virtual int | getBkgFrameRangeVal (int which)=0 |
virtual void | setBkgORType (int which, int type)=0 |
virtual int | getBkgORType (int which)=0 |
virtual void | setBkgStartTime (TimeValue t)=0 |
virtual TimeValue | getBkgStartTime ()=0 |
virtual void | setBkgSyncFrame (int f)=0 |
virtual int | getBkgSyncFrame ()=0 |
virtual int | getBkgFrameNum (TimeValue t)=0 |
virtual void | SetViewportBGColor (const Point3 &color)=0 |
virtual Point3 | GetViewportBGColor ()=0 |
virtual int | OpenRenderer (Renderer *pRenderer, INode *camNode, ViewExp *view, RendType type=RENDTYPE_NORMAL, int w=0, int h=0)=0 |
virtual int | OpenRenderer (Renderer *pRenderer, ViewParams *vpar, RendType type=RENDTYPE_NORMAL, int w=0, int h=0)=0 |
virtual int | RendererRenderFrame (Renderer *pRenderer, TimeValue t, Bitmap *bm, RendProgressCallback *prog=NULL, float frameDur=1.0f, ViewParams *vp=NULL, RECT *regionRect=NULL)=0 |
virtual void | CloseRenderer (Renderer *pRenderer)=0 |
virtual Renderer * | GetCurrentRenderer (bool createRendererIfItDoesntExist=true)=0 |
virtual Renderer * | GetProductionRenderer (bool createRendererIfItDoesntExist=true)=0 |
virtual Renderer * | GetDraftRenderer (bool createRendererIfItDoesntExist=true)=0 |
virtual Renderer * | GetRenderer (RenderSettingID renderSettingID, bool createRendererIfItDoesntExist=true)=0 |
virtual void | AssignCurRenderer (Renderer *rend)=0 |
virtual void | AssignProductionRenderer (Renderer *rend)=0 |
virtual void | AssignDraftRenderer (Renderer *rend)=0 |
virtual void | AssignRenderer (RenderSettingID renderSettingID, Renderer *rend)=0 |
virtual void | SetUseDraftRenderer (BOOL b)=0 |
virtual BOOL | GetUseDraftRenderer ()=0 |
virtual void | ChangeRenderSetting (RenderSettingID renderSettingID)=0 |
virtual RenderSettingID | GetCurrentRenderSetting ()=0 |
virtual IRenderElementMgr * | GetCurRenderElementMgr ()=0 |
virtual IRenderElementMgr * | GetRenderElementMgr (RenderSettingID renderSettingID)=0 |
virtual void | SetupRendParams (RendParams &rp, ViewExp *vpt, RendType t=RENDTYPE_NORMAL)=0 |
virtual void | GetViewParamsFromNode (INode *vnode, ViewParams &vp, TimeValue t)=0 |
virtual BOOL | CheckForRenderAbort ()=0 |
This method may be called during a rendering to check if user has cancelled the render. More... | |
virtual void | AbortRender ()=0 |
Calling this method during a render will set the flag that indicates that the render is to be aborted. More... | |
virtual int | GetRendTimeType ()=0 |
virtual void | SetRendTimeType (int type)=0 |
virtual TimeValue | GetRendStart ()=0 |
virtual void | SetRendStart (TimeValue start)=0 |
virtual TimeValue | GetRendEnd ()=0 |
virtual void | SetRendEnd (TimeValue end)=0 |
virtual int | GetRendNThFrame ()=0 |
virtual void | SetRendNThFrame (int n)=0 |
virtual BOOL | GetRendShowVFB ()=0 |
virtual void | SetRendShowVFB (BOOL onOff)=0 |
virtual BOOL | GetRendSaveFile ()=0 |
virtual void | SetRendSaveFile (BOOL onOff)=0 |
virtual BOOL | GetRendUseDevice ()=0 |
virtual void | SetRendUseDevice (BOOL onOff)=0 |
virtual BOOL | GetRendUseNet ()=0 |
virtual void | SetRendUseNet (BOOL onOff)=0 |
virtual BitmapInfo & | GetRendFileBI ()=0 |
virtual BitmapInfo & | GetRendDeviceBI ()=0 |
virtual int | GetRendWidth ()=0 |
virtual void | SetRendWidth (int w)=0 |
virtual int | GetRendHeight ()=0 |
virtual void | SetRendHeight (int h)=0 |
virtual float | GetRendApect ()=0 |
virtual void | SetRendAspect (float a)=0 |
virtual float | GetRendImageAspect ()=0 |
virtual float | GetRendApertureWidth ()=0 |
virtual void | SetRendApertureWidth (float aw)=0 |
virtual BOOL | GetRendFieldRender ()=0 |
virtual void | SetRendFieldRender (BOOL onOff)=0 |
virtual BOOL | GetRendColorCheck ()=0 |
virtual void | SetRendColorCheck (BOOL onOff)=0 |
virtual BOOL | GetRendSuperBlack ()=0 |
virtual void | SetRendSuperBlack (BOOL onOff)=0 |
virtual BOOL | GetRendHidden ()=0 |
virtual void | SetRendHidden (BOOL onOff)=0 |
virtual BOOL | GetRendForce2Side ()=0 |
virtual void | SetRendForce2Side (BOOL onOff)=0 |
virtual BOOL | GetRendAtmosphere ()=0 |
virtual void | SetRendAtmosphere (BOOL onOff)=0 |
virtual BOOL | GetRendEffects ()=0 |
virtual void | SetRendEffects (BOOL onOff)=0 |
virtual BOOL | GetRendDisplacement ()=0 |
virtual void | SetRendDisplacement (BOOL onOff)=0 |
virtual MSTR & | GetRendPickFramesString ()=0 |
virtual BOOL | GetRendDitherTrue ()=0 |
virtual void | SetRendDitherTrue (BOOL onOff)=0 |
virtual BOOL | GetRendDither256 ()=0 |
virtual void | SetRendDither256 (BOOL onOff)=0 |
virtual BOOL | GetRendMultiThread ()=0 |
virtual void | SetRendMultiThread (BOOL onOff)=0 |
virtual BOOL | GetRendNThSerial ()=0 |
virtual void | SetRendNThSerial (BOOL onOff)=0 |
virtual int | GetRendVidCorrectMethod ()=0 |
virtual void | SetRendVidCorrectMethod (int m)=0 |
virtual int | GetRendFieldOrder ()=0 |
virtual void | SetRendFieldOrder (int fo)=0 |
virtual int | GetRendNTSC_PAL ()=0 |
virtual void | SetRendNTSC_PAL (int np)=0 |
virtual int | GetRendSuperBlackThresh ()=0 |
virtual void | SetRendSuperBlackThresh (int sb)=0 |
virtual int | GetRendFileNumberBase ()=0 |
virtual void | SetRendFileNumberBase (int n)=0 |
virtual BOOL | GetSkipRenderedFrames ()=0 |
virtual void | SetSkipRenderedFrames (BOOL onOff)=0 |
virtual DWORD | GetHideByCategoryFlags ()=0 |
virtual void | SetHideByCategoryFlags (DWORD f)=0 |
virtual INode * | GetINodeFromRenderID (UWORD id)=0 |
virtual void | ExecuteMAXCommand (int id)=0 |
virtual Texmap * | GetEnvironmentMap ()=0 |
virtual void | SetEnvironmentMap (Texmap *map)=0 |
virtual BOOL | GetUseEnvironmentMap ()=0 |
virtual void | SetUseEnvironmentMap (BOOL onOff)=0 |
virtual Point3 | GetAmbient (TimeValue t, Interval &valid)=0 |
Point3 | GetAmbient (TimeValue t) |
virtual void | SetAmbient (TimeValue t, Point3 col)=0 |
virtual Control * | GetAmbientController ()=0 |
virtual void | SetAmbientController (Control *c)=0 |
virtual Point3 | GetLightTint (TimeValue t, Interval &valid)=0 |
Point3 | GetLightTint (TimeValue t) |
virtual void | SetLightTint (TimeValue t, Point3 col)=0 |
virtual Control * | GetLightTintController ()=0 |
virtual void | SetLightTintController (Control *c)=0 |
virtual float | GetLightLevel (TimeValue t, Interval &valid)=0 |
float | GetLightLevel (TimeValue t) |
virtual void | SetLightLevel (TimeValue t, float lev)=0 |
virtual Control * | GetLightLevelController ()=0 |
virtual void | SetLightLevelController (Control *c)=0 |
virtual int | NumAtmospheric ()=0 |
virtual Atmospheric * | GetAtmospheric (int i)=0 |
virtual void | SetAtmospheric (int i, Atmospheric *a)=0 |
virtual void | AddAtmosphere (Atmospheric *atmos)=0 |
virtual void | DeleteAtmosphere (int i)=0 |
virtual void | EditAtmosphere (Atmospheric *a, INode *gizmo=NULL)=0 |
virtual Point3 | GetBackGround (TimeValue t, Interval &valid)=0 |
Point3 | GetBackGround (TimeValue t) |
virtual void | SetBackGround (TimeValue t, Point3 col)=0 |
virtual Control * | GetBackGroundController ()=0 |
virtual void | SetBackGroundController (Control *c)=0 |
virtual int | NumEffects ()=0 |
virtual Effect * | GetEffect (int i)=0 |
virtual void | SetEffect (int i, Effect *e)=0 |
virtual void | AddEffect (Effect *eff)=0 |
virtual void | DeleteEffect (int i)=0 |
virtual void | EditEffect (Effect *e, INode *gizmo=NULL)=0 |
virtual SoundObj * | GetSoundObject ()=0 |
virtual void | SetSoundObject (SoundObj *snd)=0 |
virtual LogSys * | Log ()=0 |
virtual DllDir & | GetDllDir ()=0 |
virtual DllDir * | GetDllDirectory ()=0 |
virtual INT_PTR | Execute (int cmd, ULONG_PTR arg1=0, ULONG_PTR arg2=0, ULONG_PTR arg3=0, ULONG_PTR arg4=0, ULONG_PTR arg5=0, ULONG_PTR arg6=0)=0 |
virtual ReferenceTarget * | GetScenePointer ()=0 |
virtual ITrackViewNode * | GetTrackViewRootNode ()=0 |
virtual ITrackBar * | GetTrackBar ()=0 |
virtual ITreeView * | CreateTreeViewChild (ReferenceTarget *root, HWND hParent, DWORD style=0, ULONG id=0, int open=OPENTV_SPECIAL)=0 |
virtual void | FreeSceneBitmaps ()=0 |
virtual void | EnumAuxFiles (AssetEnumCallback &assetEnum, DWORD vflags)=0 |
virtual void | RenderTexmap (Texmap *tex, Bitmap *bm, float scale3d=1.0f, BOOL filter=FALSE, BOOL display=FALSE, float z=0.0f, TimeValue t=GetCOREInterface() ->GetTime(), bool bake=false)=0 |
virtual bool | CanImportBitmap (const MCHAR *filename)=0 |
virtual bool | CaptureSubObjectRegistration (bool OnOff, Class_ID cid)=0 |
virtual bool | DownloadUrl (HWND hwnd, const MCHAR *url, const MCHAR *filename, DWORD downloadFlags=0)=0 |
virtual INode * | GetImportCtxNode (void)=0 |
virtual void | RescaleWorldUnits (float f, BOOL selected)=0 |
virtual BOOL | GetKeyStepsSelOnly ()=0 |
virtual void | SetKeyStepsSelOnly (BOOL onOff)=0 |
virtual BOOL | GetKeyStepsUseTrans ()=0 |
virtual void | SetKeyStepsUseTrans (BOOL onOff)=0 |
virtual BOOL | GetKeyStepsPos ()=0 |
virtual void | SetKeyStepsPos (BOOL onOff)=0 |
virtual BOOL | GetKeyStepsRot ()=0 |
virtual void | SetKeyStepsRot (BOOL onOff)=0 |
virtual BOOL | GetKeyStepsScale ()=0 |
virtual void | SetKeyStepsScale (BOOL onOff)=0 |
virtual BOOL | GetKeyStepsUseTrackBar ()=0 |
virtual void | SetKeyStepsUseTrackBar (BOOL onOff)=0 |
virtual BOOL | GetUseTransformGizmo ()=0 |
virtual void | SetUseTransformGizmo (BOOL onOff)=0 |
virtual void | SetTransformGizmoRestoreAxis (BOOL bOnOff)=0 |
virtual BOOL | GetTransformGizmoRestoreAxis ()=0 |
virtual BOOL | GetConstantAxisRestriction ()=0 |
virtual void | SetConstantAxisRestriction (BOOL onOff)=0 |
virtual int | HitTestTransformGizmo (IPoint2 *p, ViewExp *vpt, int axisFlags)=0 |
virtual void | DeactivateTransformGizmo ()=0 |
virtual int | AddClass (ClassDesc *pCD)=0 |
virtual int | DeleteClass (ClassDesc *pCD)=0 |
virtual int | GetNumProperties (int PropertySet)=0 |
virtual int | FindProperty (int PropertySet, const PROPSPEC *propspec)=0 |
virtual const PROPVARIANT * | GetPropertyVariant (int PropertySet, int idx)=0 |
virtual const PROPSPEC * | GetPropertySpec (int PropertySet, int idx)=0 |
virtual void | AddProperty (int PropertySet, const PROPSPEC *propspec, const PROPVARIANT *propvar)=0 |
virtual void | DeleteProperty (int PropertySet, const PROPSPEC *propspec)=0 |
virtual void | SetIncludeXRefsInHierarchy (BOOL onOff)=0 |
virtual BOOL | GetIncludeXRefsInHierarchy ()=0 |
virtual BOOL | IsXRefAutoUpdateSuspended ()=0 |
virtual void | SetXRefAutoUpdateSuspended (BOOL onOff)=0 |
virtual BOOL | IsSceneXRefNode (INode *node)=0 |
virtual bool | IsTrialLicense ()=0 |
virtual bool | IsNetworkLicense ()=0 |
Returns true if the application is running under a network license. More... | |
virtual void | RAMPlayer (HWND hWndParent, const MCHAR *szChanA=NULL, const MCHAR *szChanB=NULL)=0 |
virtual void | FlushUndoBuffer ()=0 |
virtual bool | DeferredPluginLoadingEnabled ()=0 |
virtual void | EnableDeferredPluginLoading (bool onOff)=0 |
Public Member Functions inherited from FPInterfaceDesc | |
CoreExport | FPInterfaceDesc () |
CoreExport | FPInterfaceDesc (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *cd, ULONG flag,...) |
CoreExport | ~FPInterfaceDesc () |
virtual void | Init () |
LifetimeType | LifetimeControl () |
CoreExport void | LoadDescriptor (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *pCD, ULONG flag,...) |
CoreExport void | AppendFunction (int id,...) |
Add a new function to this interface descriptor. More... | |
CoreExport void | AppendProperty (int id,...) |
Add a new property to this interface descriptor. More... | |
CoreExport void | AppendEnum (int id,...) |
Add a new enum to this interface descriptor. More... | |
CoreExport void | SetClassDesc (ClassDesc *i_cd) |
CoreExport va_list | check_fn (va_list ap, int id) |
CoreExport va_list | scan_fn (va_list ap, int id, int index) |
CoreExport va_list | check_prop (va_list ap, int id) |
CoreExport va_list | scan_prop (va_list ap, int id, int index) |
CoreExport va_list | check_enum (va_list ap, EnumID id) |
CoreExport va_list | scan_enum (va_list ap, EnumID id, int index) |
FPInterfaceDesc * | GetDesc () |
Interface_ID | GetID () |
CoreExport FPFunctionDef * | GetFnDef (FunctionID fid) |
ActionTable * | GetActionTable () |
CoreExport void | EnableActions (BOOL onOff) |
virtual CoreExport HINSTANCE | HInstance () |
virtual CoreExport const MCHAR * | GetRsrcString (StringResID id) |
Public Member Functions inherited from FPInterface | |
virtual CoreExport FPStatus | Invoke (FunctionID fid, TimeValue t=0, FPParams *params=NULL) |
virtual FPStatus | Invoke (FunctionID fid, FPParams *params) |
virtual CoreExport FPStatus | Invoke (FunctionID fid, TimeValue t, FPValue &result, FPParams *params=NULL) |
virtual FPStatus | Invoke (FunctionID fid, FPValue &result, FPParams *params=NULL) |
virtual CoreExport FunctionID | FindFn (const MCHAR *name) |
virtual CoreExport BOOL | IsEnabled (FunctionID actionID) |
virtual CoreExport BOOL | IsChecked (FunctionID actionID) |
virtual CoreExport BOOL | IsVisible (FunctionID actionID) |
virtual CoreExport FunctionID | GetIsEnabled (FunctionID actionID) |
virtual CoreExport FunctionID | GetIsChecked (FunctionID actionID) |
virtual CoreExport FunctionID | GetIsVisible (FunctionID actionID) |
Public Member Functions inherited from BaseInterface | |
virtual UtilExport | ~BaseInterface () |
Destructor. More... | |
virtual bool | RegisterNotifyCallback (InterfaceNotifyCallback *incb) |
virtual void | UnRegisterNotifyCallback (InterfaceNotifyCallback *incb) |
virtual BaseInterface * | AcquireInterface () |
virtual void | ReleaseInterface () |
virtual void | DeleteInterface () |
virtual BaseInterface * | CloneInterface (void *remapDir=nullptr) |
Public Member Functions inherited from InterfaceServer | |
virtual UtilExport | ~InterfaceServer () |
Destructor. More... | |
template<class InterfaceType > | |
InterfaceType * | GetTypedInterface () |
Static Public Attributes | |
static CoreExport const Interface_ID | kInterface14InterfaceID |
The ID for this interface. More... | |
Static Public Attributes inherited from Interface13 | |
static CoreExport const Interface_ID | kInterface13InterfaceID |
The ID for this interface. Pass this ID to Interface::GetInterface to get an Interface12 pointer. More... | |
Static Public Attributes inherited from Interface12 | |
static CoreExport const Interface_ID | kInterface12InterfaceID |
The ID for this interface. Pass this ID to Interface::GetInterface to get an Interface12 pointer. More... | |
Static Public Attributes inherited from Interface11 | |
static CoreExport const Interface_ID | kInterface11InterfaceID |
The ID for this interface. Pass this ID to Interface::GetInterface to get an Interface11 pointer. More... | |
Static Public Attributes inherited from Interface10 | |
static CoreExport const Interface_ID | kInterface10InterfaceID |
The ID for this interface. Pass this ID to Interface::GetInterface to get an Interface10 pointer. More... | |
Static Public Attributes inherited from Interface9 | |
static CoreExport const Interface_ID | kInterface9InterfaceID |
The ID for this interface. Pass this ID to Interface::GetInterface to get an Interface9 pointer. More... | |
Static Public Attributes inherited from Interface8 | |
static CoreExport const Interface_ID | kInterface8InterfaceID |
The ID for this interface. Pass this ID to Interface::GetInterface to get an Interface8 pointer. More... | |
Static Public Attributes inherited from Interface7 | |
static CoreExport const Interface_ID | kInterface7InterfaceID |
The ID for this interface. Pass this ID to Interface::GetInterface to get an Interface7 pointer. More... | |
Static Public Attributes inherited from FPInterface | |
static CoreExport FPInterfaceDesc | nullInterface |
Additional Inherited Members | |
Public Types inherited from Interface13 | |
enum | MtlDlgMode { mtlDlgMode_Basic = 0 , mtlDlgMode_Advanced = 1 } |
Public Types inherited from Interface10 | |
enum | ENodeProperties { kNodeProp_Material = 1<<0 , kNodeProp_Layer = 1<<1 , kNodeProp_All = (kNodeProp_Material | kNodeProp_Layer) } |
List of node properties. More... | |
Public Types inherited from Interface8 | |
enum | LoadFromFileFlags { kRefreshViewports = 0x01 , kSuppressPrompts = 0x02 , kUseFileUnits = 0x04 , kSetCurrentFilePath = 0x08 } |
Flags for LoadFromFile method. More... | |
Public Types inherited from Interface7 | |
enum | PivotMode { kPIV_NONE = PIV_NONE , kPIV_PIVOT_ONLY = PIV_PIVOT_ONLY , kPIV_OBJECT_ONLY = PIV_OBJECT_ONLY , kPIV_HIERARCHY_ONLY = PIV_HIERARCHY_ONLY } |
Pivot modes the system can be in. More... | |
enum | ResCode { kRES_INTERNAL_ERROR = -3 , kRES_MOD_NOT_FOUND = -2 , kRES_MOD_NOT_APPLICABLE = -1 , kRES_SUCCESS = 0 } |
Public Types inherited from BaseInterface | |
enum | LifetimeType { noRelease , immediateRelease , wantsRelease , serverControlled } |
Static Public Member Functions inherited from MaxHeapOperators | |
static UtilExport void * | operator new (size_t size) |
Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new (size_t size, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new (size_t size, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate arrays of objects. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void | operator delete (void *ptr) |
Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete (void *ptr, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, void *placement_ptr) |
Placement new operator. More... | |
static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
Placement delete operator. More... | |
static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
Allocates memory on a specified alignment boundary. More... | |
static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
Reallocates memory on a specified alignment boundary. More... | |
static UtilExport void | aligned_free (void *ptr) |
Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More... | |
Public Attributes inherited from FPInterfaceDesc | |
Interface_ID | ID |
MSTR | internal_name |
StringResID | description |
ClassDesc * | cd |
USHORT | flags |
Tab< FPFunctionDef * > | functions |
Tab< FPPropDef * > | props |
Tab< FPEnum * > | enumerations |
MSPluginClass * | pc |
Rollout * | rollout |
ActionTable * | action_table |
Protected Member Functions inherited from FPInterfaceDesc | |
CoreExport void | load_descriptor (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *cd, USHORT flag, va_list ap) |
Protected Member Functions inherited from FPInterface | |
virtual FPStatus | _dispatch_fn (FunctionID fid, TimeValue t, FPValue &result, FPParams *p) |
Extends Interface13 Client code should retrieve this interface using GetCOREInterface14.
This method gets a ViewExp interface given a view ID.
If the given view ID doesn't match any of the viewport, the ViewExp interface of the current active viewport will be returned.
[in] | viewID | the unique ID of a viewport. The view ID can be retrieved by calling ViewExp::GetViewID(). Each view is uniquely identified by an ID which is persisted with the 3ds Max file. Client code that previously (3ds Max 2012 and earlier) stored a ViewExp*, can now store the view ID. Note that since views (viewports) can be destroyed as of 3ds Max 2013, plug-ins should not store ViewExp pointers, as they will become invalid when the underlying view (viewport) is destroyed. Instead, plug-ins should store the view's unique ID. // Check the ID against your stored ID to make sure you get the correct ViewExp interface
// since you may get the ViewExp interface of current active viewport if the corresponding
// viewport got deleted.
if (pViewExp && pViewExp->GetID() == mStoredViewID)
{
// your codes below
}
virtual ViewExp & GetViewExpByID(int viewID)=0 This method gets a ViewExp interface given a view ID. Definition: maxapi.h:769 CoreExport Interface14 * GetCOREInterface14() |
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Get the viewport ID used, when the rendering is locked on a viewport, for the current renderer.
Sets the viewport ID used, when the rendering is locked on a viewport, for the current renderer.
If an invalid ID is set, attempts to launch a render will fail and an error dialog will be displayed.
[in] | id | ID of the viewport to be rendered when the rendering is locked on a viewport. |
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This method is used to access the data used when creating a preview image from the currently active viewport using the real-time (viewport) renderer.
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Set the Play Preview When Done option accessible in the Preferences dialog and the Make Preview dialog.
[in] | play | TRUE to enable the play when done option, FALSE to disable |
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Retrieve Play Preview When Done option accessible in the Preferences dialog and the Make Preview dialog.
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if true, don't use language specified in scene file when doing string conversions during scene file load, instead use value from LanguageToUseForFileIO() In scene files created by 3ds Max 2012, the 3ds Max language ID and active code page are stored in the file.
Normally, string conversions during scene file load would be based on the saved language ID. If this method returns true, the user has specified to do string conversions based on the return value of LanguageToUseForFileIO() instead.
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sets return value from OverrideLanguageSpecifiedInSceneFile()
[in] | overrideFileLangID | The value to return from OverrideLanguageSpecifiedInSceneFile() |
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if true, use the CodePage specified in scene file when doing string conversions during scene file load instead of using the LANGID in the file or specified by LanguageToUseForFileIO() In scene files created by 3ds Max 2012, the 3ds Max language ID and active code page are stored in the file.
Normally, string conversions during scene file load would be based on the saved language ID. If this method returns true, the user has specified to do string conversions based on the saved active code page instead.
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sets return value from UseCodePageSpecifiedInSceneFile()
[in] | useFileCodePage | The value to return from UseCodePageSpecifiedInSceneFile() |
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The LANGID to use for scene, text, and other binary file io when doing string conversions.
This method primarily intended to support loading legacy files from mbcs builds of max (pre-3ds Max 2013) and for writing non-scene text or binary files where conversion from wide characters to mbcs characters is required. The LANGID is typically passed to CodePageForLanguage() to get the code page to use for string conversions.
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sets return value from LanguageToUseForFileIO().
Returns false if LANGID is not valid. This method primarily intended to support loading legacy files from mbcs builds of max (pre-3ds Max 2013) and for writing non-scene text or binary files where conversion from wide characters to mbcs characters is required. The valid LANGID values are: 0 (current) 1033 (English) 1031 (German) 1036 (French) 1041 (Japanese) 1042 (Korean) 2052 (Chinese)
[in] | id | The language id to return from LanguageToUseForFileIO() |
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returns the code page corresponding to the specified LANGID.
If the LANGID is 0, the LANGID returned from MaxSDK::Util::GetLanguageID() is used. Returns the English code page if LANGID is not valid. This method primarily intended to support loading legacy files from mbcs builds of max (pre-3ds Max 2013), Save to Previous to those versions of max, and for writing non-scene text or binary files where conversion from wide characters to mbcs characters is required. The valid LANGID values are: 0 (current) 1033 (English) 1031 (German) 1036 (French) 1041 (Japanese) 1042 (Korean) 2052 (Chinese)
[in] | id | The language id to get the code page for. |
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if true, when saving non-scene legacy files that are readable by 3ds Max, allow use of UTF8 encoding of strings when it is necessary to convert from wide (Unicode) strings to narrow (ascii/mbcs) strings.
If this method returns false, do string conversions based on the return value of LanguageToUseForFileIO() and CodePageForLanguage() instead.
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sets return value from LegacyFilesCanBeStoredUsingUTF8()
[in] | allowUTF8 | The value to return from LegacyFilesCanBeStoredUsingUTF8() |
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Helper method for converting AppDataChunks containing mbcs string data to utf8 encoded string data This method is used primarily in AppDataLoadCallbacks registered using Animatable::RegisterAppDataLoadCallback to convert AppDataChunks containing mbcs string data to utf8 encoded string data.
The utf8 encoded string data is prepended with the utf8 BOM ("\xef\xbb\xbf") to signify that it is utf8 encoded.
When retrieving the string from the AppDataChunk, check to see if the first 3 chars are the utf8 BOM and convert accordingly.
[in] | anim | The Animatable to acquire the AppDataChunk from. |
[in] | classID | The Class_ID of the owner of the chunk. |
[in] | superClassID | The SuperClassID of the owner of the chunk. |
[in] | subIDs | The list of sub-chunk ids |
[in] | codePage | The code page of the mbcs string data |
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returns the default code page for Loading aux file This method would be used outside of scene file io, primarily when doing aux file io.
If doing scene file load, should be using the result from ILoad::CodePage().
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returns the default code page for Saving aux file This method would be used outside of scene file io, primarily when doing aux file io.
If doing scene file save, should be using the result from ISave::CodePage().
[in] | allow_utf8 | option to save the file in UTF8 encoding |
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The ID for this interface.
Pass this ID to Interface::GetInterface to get an Interface14 pointer.