|
| | FBCharacterManipulatorCtrlSet (const char *pName, HIObject pObject=NULL) |
| | Constructor.
|
| |
| FBCharacter * | GetCharacter () |
| | Returns the character being manipulated.
|
| |
| virtual void | AllocateState (FBCharacter *pCharacter) |
| | Override this method to allocate the necessary state requires when manipulating a character.
|
| |
| virtual void | DeallocateState () |
| | Override this method to deallocate the state allocate in the AllocateState() function.
|
| |
| bool | IsFullBody () |
| | Determine if the character is in Full Body keying mode.
|
| |
| bool | IsFullBodyNoPull () |
| | Determine if the character is in Full Body - No Pull keying mode.
|
| |
| bool | IsBodyPart () |
| | Determine if the character is in Body Part keying mode.
|
| |
| bool | IsReachOverride () |
| | Determine if the reach override option is enable for the manipulated character.
|
| |
| bool | IsStiffnessOverride () |
| | Determine if the stiffness override option is enable for the manipulated character.
|
| |
| bool | IsIKPivotUse () |
| | Determine if IK pivot are used when manipualting a character.
|
| |
| virtual void | SyncCharacter (FBEvaluateInfo *pEvalInfo) |
| | Synchronize the character after doing a manipulation using this function.
|
| |
| FBEffectorId | GetManipulatedEffectorId () |
| | Find the index of the currently manipulated effector for Translation or Rotation depending of Mode.
|
| |
| FBEffectorId | GetManipulatedEffectorIdForRotation () |
| | Find the index of the currently manipulated effector for Rotation Only.
|
| |
| FBEffectorId | GetManipulatedEffectorIdForTranslation () |
| | Find the index of the currently manipulated effector For Translation.
|
| |
| FBEffectorSetID | GetEffectorSet () |
| | Find the index of the currently manipulated effector set.
|
| |
| FBBodyNodeId | GetManipulatedBodyNode () |
| | Find the index of the currently manipulated effector set.
|
| |
| bool | IsDescendantPulling (FBEffectorId pEffectorId) |
| | Determine if one of the effector's child has a IK Pull value bigger than 0.5 on the current manipulated character.
|
| |
| int | GetDescendantEffectorCount (FBEffectorId pEffectorId) |
| | Return the child effector count of the provided effector based on the skeleton hierarchy.
|
| |
| FBEffectorId | GetDescendantEffector (FBEffectorId pEffectorId, int pIndex) |
| | Return the child effector for the provided effector.
|
| |
| float | GetEffectorReachTValue (int pEffectorId) |
| | Get the reach T (IK Blend T since MotionBuilder 2013) value for a specified effector on the current manipulated character.
|
| |
| void | SetEffectorReachTValue (int pEffectorId, float pValue) |
| | Set the reach T (IK Blend T since MotionBuilder 2013) value for a specified effector on the current manipulated character.
|
| |
| float | GetEffectorPullValue (int pEffectorId) |
| | Get the pull (IK Pull since MotionBuilder 2013) value for a specified effector on the current manipulated character.
|
| |
| void | SetEffectorPullValue (int pEffectorId, float pValue) |
| | Set the pull (IK Pull since MotionBuilder 2013) value for a specified effector on the current manipulated character.
|
| |
| void | TranslationSetGlobal (FBTVector pVector, int pEffectorId) |
| | Set the translation for the specified effector on the current manipulated character in global coordinate.
|
| |
| void | TranslationSetLocal (FBTVector pVector, int pEffectorId) |
| | Set the translation for the specified effector on the current manipulated character in local coordinate.
|
| |
| virtual FBManipulationGetResult | TranslationIsEditable (bool &pEditable, FBReferencialType pRefType) override |
| | Returned value will indicate if a translation manipulation can be done.
|
| |
| virtual FBManipulationSetResult | TranslationSet (FBTVector &pT, FBReferencialType pRefType, FBSetType pSetType, FBSetWhat pSetWhat) override |
| | Set the value of the translation to the manipulated model.
|
| |
| virtual FBManipulationGetResult | TranslationGet (FBTVector &pT, FBReferencialType pRefType, FBManipPivot pPivot=FBManipPivotObjectTranslation) override |
| | Get the translation manipulator position.
|
| |
| virtual FBManipulationStartResult | TranslationStartManipulation (FBReferencialType pRefType, const FBTime *pTime=NULL) override |
| | Called to determine if the manipulation can be done.
|
| |
| void | TranslationStopManipulation () override |
| | Called when the manipulation is finished.
|
| |
| virtual FBManipulationGetResult | RotationIsEditable (bool &pEditable, FBReferencialType pRefType) override |
| | Returned value will indicate if a rotation manipulation can be done.
|
| |
| virtual FBManipulationSetResult | RotationSet (FBMatrix &pRM, FBReferencialType pRefType, FBSetType pSetType, bool pOnlyRoot=false) override |
| | Set the value of the translation to the manipulated model.
|
| |
| virtual FBManipulationGetResult | RotationGet (FBMatrix &pRM, FBReferencialType pRefType) override |
| | Get the rotation manipulator position.
|
| |
| virtual FBManipulationStartResult | RotationStartManipulation (FBReferencialType pRefType) override |
| | Called to determine if the manipulation can be done.
|
| |
| virtual void | RotationStopManipulation () override |
| | Called when the manipulation is finished.
|
| |
| virtual FBManipulationGetResult | ScalingIsEditable (bool &pEditable) override |
| | Returned value will indicate if a scaling manipulation can be done.
|
| |
| virtual FBManipulationGetResult | ScalingGet (FBSVector &pS, FBReferencialType pRefType) override |
| | Get the scale manipulator position.
|
| |
| virtual FBManipulationSetResult | ScalingSet (FBSVector &pS, FBReferencialType pRefType, FBSetType pSetType, FBSetWhat pSetWhat) override |
| | Set the value of the scale to the manipulated model.
|
| |
| virtual FBManipulationStartResult | ScalingStartManipulation (FBReferencialType pRefType) override |
| | Called to determine if the manipulation can be done.
|
| |
| virtual void | ScalingStopManipulation () override |
| | Called when the manipulation is finished.
|
| |
| | FBCharacterManipulator (const char *pName, HIObject pObject=NULL) |
| | Constructor.
|
| |
| virtual FBManipulationGetResult | TranslationIsEditable (bool &pEditable, FBReferencialType pRefType)=0 |
| | Returned value will indicate if a translation manipulation can be done.
|
| |
| virtual FBManipulationSetResult | TranslationSet (FBTVector &pT, FBReferencialType pRefType, FBSetType pSetType, FBSetWhat pSetWhat)=0 |
| | Set the value of the translation to the manipulated model.
|
| |
| virtual FBManipulationGetResult | TranslationGet (FBTVector &pT, FBReferencialType pRefType, FBManipPivot pPivot=FBManipPivotObjectTranslation)=0 |
| | Get the translation manipulator position.
|
| |
| virtual FBManipulationStartResult | TranslationStartManipulation (FBReferencialType pRefType, const FBTime *pTime=NULL)=0 |
| | Called to determine if the manipulation can be done.
|
| |
| virtual void | TranslationStopManipulation ()=0 |
| | Called when the manipulation is finished.
|
| |
| virtual FBManipulationGetResult | RotationIsEditable (bool &pEditable, FBReferencialType pRefType)=0 |
| | Returned value will indicate if a rotation manipulation can be done.
|
| |
| virtual FBManipulationSetResult | RotationSet (FBMatrix &pRM, FBReferencialType pRefType, FBSetType pSetType, bool pOnlyRoot=false)=0 |
| | Set the value of the translation to the manipulated model.
|
| |
| virtual FBManipulationGetResult | RotationGet (FBMatrix &pRM, FBReferencialType pRefType)=0 |
| | Get the rotation manipulator position.
|
| |
| virtual FBManipulationStartResult | RotationStartManipulation (FBReferencialType pRefType)=0 |
| | Called to determine if the manipulation can be done.
|
| |
| virtual void | RotationStopManipulation ()=0 |
| | Called when the manipulation is finished.
|
| |
| virtual FBManipulationGetResult | ScalingIsEditable (bool &pEditable)=0 |
| | Returned value will indicate if a scaling manipulation can be done.
|
| |
| virtual FBManipulationSetResult | ScalingSet (FBSVector &pS, FBReferencialType pRefType, FBSetType pSetType, FBSetWhat pSetWhat)=0 |
| | Set the value of the scale to the manipulated model.
|
| |
| virtual FBManipulationGetResult | ScalingGet (FBSVector &pS, FBReferencialType pRefType)=0 |
| | Get the scale manipulator position.
|
| |
| virtual FBManipulationStartResult | ScalingStartManipulation (FBReferencialType pRefType)=0 |
| | Called to determine if the manipulation can be done.
|
| |
| virtual void | ScalingStopManipulation ()=0 |
| | Called when the manipulation is finished.
|
| |
| bool | IsReleasePinPressed () |
| | Call this to know if the Button Release is on when manipulating.
|
| |
| FBModel * | GetManipulatedNode () |
| | return the manipulated Model
|
| |
| FBManipMode | GetManipulatorMode () |
| | return the manipulator Mode
|
| |
| | FBComponent (HIObject pObject) |
| | Constructor.
|
| |
| virtual | ~FBComponent () |
| | Destructor.
|
| |
| virtual bool | FBCreate () |
| | Open Reality Creation function.
|
| |
| virtual void | FBDestroy () |
| | Open Reality destruction function.
|
| |
| virtual void | FBDelete () override |
| | Open Reality deletion function.
|
| |
| virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
| | Assign component to an internal pointer.
|
| |
| virtual int | PropertyAdd (FBProperty *pProperty) |
| | Add a property to the component's property manager.
|
| |
| bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
| | Add a reference property to the component's property manager.
|
| |
| void | PropertyRemove (FBProperty *pProperty) |
| | Remove a Property from the component's Property manager.
|
| |
| void | PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) |
| | Get list of properties which have been modified since last loading.
|
| |
| FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
| | Create user or dynamic property.
|
| |
| FBObjectFlag | GetObjectFlags () |
| | Get all Object Flags (concatenated).
|
| |
| void | SetObjectFlags (FBObjectFlag pFlags) |
| | SetObjectFlags.
|
| |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| | Check whether a specific object flag is enabled.
|
| |
| void | EnableObjectFlags (FBObjectFlag pFlags) |
| | Enable a specific Object Flags.
|
| |
| void | DisableObjectFlags (FBObjectFlag pFlags) |
| | Disable a specific Object Flags.
|
| |
| void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| | Enable/Disable a specific Object Status.
|
| |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| | Check to see if an object status is enabled.
|
| |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| | ProcessNamespaceHierarchy.
|
| |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| | ProcessObjectNamespace.
|
| |
| virtual const char * | ClassName () override |
| | Get the class name.
|
| |
| virtual bool | UseCustomPropertyViewSet () const |
| | Use the custom property viewSet or not.
|
| |
| const char * | GetFullName (void) |
| | Get the full name.
|
| |
| void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
| | Set the owner Namespace object.
|
| |
| FBNamespace * | GetOwnerNamespace (void) |
| | Get the owner Namespace object.
|
| |
| FBFileReference * | GetOwnerFileReference (void) |
| | Get the owner FileReference object.
|
| |
| void | HardSelect () |
| | HardSelect.
|
| |
| virtual bool | Is (int pTypeId) override |
| | Returns true if object is of type TypeId.
|
| |
| virtual int | GetTypeId () override |
| | GetTypeId( int pTypeId )
|
| |
| FBScriptWrapper * | GetWrapper () |
| | Return the wrapper interface of this FBObject.
|
| |
|
void | AddWrapper (FBScriptWrapper *) |
| |
|
void | RemoveWrapper (FBScriptWrapper *) |
| |
|
| static int | GetInternalClassId () |
| |
|
static void | FBComponentSetName (FBComponent *pObject, const char *pName) |
| |
|
static const char * | FBComponentGetName (FBComponent *pObject) |
| |
|
static void | FBComponentSetLongName (FBComponent *pObject, const char *pName) |
| |
|
static const char * | FBComponentGetLongName (FBComponent *pObject) |
| |
| FBPropertyManager | PropertyList |
| | Read Only Property: Manages all of the properties for the component.
|
| |
| FBPropertyListComponent | Components |
| | List: List of components.
|
| |
| FBPropertyListComponent | Parents |
| | List: Parents.
|
| |
| FBPropertyBool | Selected |
| | Read Write Property: Selected property.
|
| |
| FBPropertyString | Name |
| | Read Write Property: Unique name of object.
|
| |
| FBPropertyString | LongName |
| | Read Write Property: Name and namespace for object.
|
| |
| FBPropertyFolder | Folder |
| | Read Write Property: The folder that contain this component.
|
| |
| static int | TypeInfo |
| | Contains the Type information of the object.
|
| |
| bool | IsSDKComponent () |
| | Return whether or not item is an SDK component.
|
| |
| bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection.
|
| |
| bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection.
|
| |
| bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection.
|
| |
| bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection.
|
| |
| bool | DisconnectDst (FBPlug *pDst) |
| | Remove a destination connection.
|
| |
| bool | DisconnectSrc (FBPlug *pSrc) |
| | Remove a source connection.
|
| |
| void | DisconnectAllSrc () |
| | Remove all source connections.
|
| |
| void | DisconnectAllDst () |
| | Remove all destination connections.
|
| |
| bool | DisconnectDstAt (int pIndex) |
| | Remove a destination connection at a specified index.
|
| |
| bool | DisconnectSrcAt (int pIndex) |
| | Remove a source connection at a specified index.
|
| |
| bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| | Replace a destination connection at a specified index.
|
| |
| bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| | Replace a source connection at a specified index.
|
| |
| bool | SwapSrc (int pIndexA, int pIndexB) |
| | Swap source connection at index A with source connection at index B.
|
| |
| bool | MoveSrcAt (int pIndex, int pAtIndex) |
| | Move source connection at pIndex to pAtIndex.
|
| |
| bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| | Move source connection pSrc to the position of pAtSrc.
|
| |
| int | GetSrcCount () |
| | Get source connection count.
|
| |
| FBPlug * | GetSrc (int pIndex) |
| | Get a source connection's plug at specified index.
|
| |
| FBConnectionType | GetSrcType (int pIndex) |
| | Get a source connection's type at specified index.
|
| |
| int | GetDstCount () |
| | Get destination connection count.
|
| |
| FBPlug * | GetDst (int pIndex) |
| | Get a destination connection's plug at specified index.
|
| |
| FBConnectionType | GetDstType (int pIndex) |
| | Get a destination connection's type at specified index.
|
| |
| bool | BeginChange () |
| | Begins a change on multiple plugs.
|
| |
| void | EndChange () |
| | Ends a change on multiple plugs.
|
| |
| void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's self modification flag.
|
| |
| bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's self has changed.
|
| |
| void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's owned property/object's modification flag.
|
| |
| bool | GetContentModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's content has changed.
|
| |
| int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| | Get plug's modified src/dst property/object connection added/removed List.
|
| |
| bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| | Revert the plug's modification to original status.
|
| |
| void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| | Set the plug's status flag.
|
| |
| bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| | Tell if the plug's status has changed.
|
| |
| FBPlug * | GetOwner () |
| | Get the owner of this plug.
|
| |
| FBPlug * | GetOwned (int pIndex) |
| | Get the owned plug at specified index.
|
| |
| int | GetOwnedCount () |
| | Get the owned plug count.
|
| |
| virtual const char * | ClassName () |
| | internal System vars.
|
| |
| virtual bool | Is (int pTypeId) |
| | Is( int pTypeId )
|
| |
| virtual int | GetTypeId () |
| | GetTypeId( int pTypeId )
|
| |
| virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only.
|
| |
| virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only.
|
| |
| virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| | PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only.
|
| |
| virtual void | FBDelete () |
| | Actual destructor for a FBPlug.
|
| |
| static int | GetInternalClassId () |
| | Internal class Id.
|
| |
| bool | mAllocated |
| | Contain the Allocation State of the Component.
|
| |
| HIObject | mObject |
| | Handle on the Plug.
|
| |
| bool | mSDKComponent |
| | bool Plug is an SDK component.
|
| |
| static const char * | ClassGroupName |
| | ClassGroupName of the object.
|
| |
| static int | TypeInfo |
| | TypeInfo.
|
| |
| static int | mGlobalTypeInfo |
| | Represente the Type Index.
|
| |