|
| | FBHUDTextElement (const char *pName, HIObject pObject=NULL) |
| | Constructor.
|
| |
| FBStringList * | GetFontList () |
| | Returns a list of supported fonts.
|
| |
| virtual void | GetIntrinsicDimension (FBViewingOptions *pViewingOptins, int &pWidth, int &pHeight) |
| | Callback for getting HUD element intrinsic dimension which is opposed to the actual display dimension.
|
| |
| virtual void | DrawElement (FBViewingOptions *pViewingOption, Rect &pRect) |
| | Callback for drawing HUD element.
|
| |
| virtual bool | FbxStore (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) override |
| | Store function that can be overloaded.
|
| |
| virtual bool | FbxRetrieve (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) override |
| | Retrieve function that can be overloaded.
|
| |
| | FBBox (const char *pName, HIObject pObject=NULL) |
| | Constructor.
|
| |
| virtual FBAnimationNode * | AnimationNodeInCreate (kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) |
| | Creation of IN/OUT Animation Nodes.
|
| |
|
virtual FBAnimationNode * | AnimationNodeOutCreate (kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) |
| |
| virtual bool | EvaluateAnimationNodes (FBEvaluateInfo *pEvaluateInfo) |
| | Evaluation of non TRS nodes that needs to be evaluated.
|
| |
| virtual bool | AnimationNodeNotify (FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) |
| | Notification function for animation thread.
|
| |
| virtual bool | ResolveCandidate (FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) |
| | Function is call when candidate needs to be resolved (like global to local).
|
| |
| virtual ECandidateAction | SetGlobalCandidate (FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo) |
| | Function is call when a global candidate is set on an animation node.
|
| |
| virtual ECandidateAction | SetStdCandidate (FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo) |
| | Function is call when a non-global candidate is set on an animation node.
|
| |
| virtual bool | FbxStore (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) |
| | Storage/Retrieval of information into the FBX file format.
|
| |
| virtual bool | FbxRetrieve (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) |
| |
| virtual bool | AnimationNodeDestroy (FBAnimationNode *pAnimationNode) |
| | Destroy an animation node.
|
| |
| virtual bool | AnimationNodeIsUserData (FBAnimationNode *pAnimationNode) |
| | Is the animation node user data?
|
| |
| virtual void | AnimationNodesOutDisableIfNotWritten (FBEvaluateInfo *pEvaluateInfo) |
| | This call will disable all out animation nodes from being pull by system (animation thread) for given pEvaluateInfo.
|
| |
| virtual FBAnimationNode * | AnimationNodeInGet () |
| | Get the (IN/OUT) animation node for this box.
|
| |
|
virtual FBAnimationNode * | AnimationNodeOutGet () |
| |
| virtual const char * | FbxGetObjectType () |
| | Returns the class type inherited by the class of an object, for example: 'Box', 'Constraint', 'TimelineXTrack'.
|
| |
| virtual const char * | FbxGetObjectSubType () |
| | Returns the class sub type inherited by the class of an object, for example: 'Relations', 'Parent-Child', 'Number to Vector', 'Shot'.
|
| |
|
| IObject_Declare (override) |
| |
| virtual int | GetOutConnectorCount () const |
| | Get the number of animation node outputs for this box.
|
| |
| virtual int | GetInConnectorCount () const |
| | Get the number of animation node inputs for this box.
|
| |
| virtual FBAnimationNode * | GetOutConnector (int pIndex) const |
| | Get the animation node output associated with the given index.
|
| |
| virtual FBAnimationNode * | GetInConnector (int pIndex) const |
| | Get the animation node input associated with the given index.
|
| |
| | FBComponent (HIObject pObject) |
| | Constructor.
|
| |
| virtual | ~FBComponent () |
| | Destructor.
|
| |
| virtual bool | FBCreate () |
| | Open Reality Creation function.
|
| |
| virtual void | FBDestroy () |
| | Open Reality destruction function.
|
| |
| virtual void | FBDelete () override |
| | Open Reality deletion function.
|
| |
| virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
| | Assign component to an internal pointer.
|
| |
| virtual int | PropertyAdd (FBProperty *pProperty) |
| | Add a property to the component's property manager.
|
| |
| bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
| | Add a reference property to the component's property manager.
|
| |
| void | PropertyRemove (FBProperty *pProperty) |
| | Remove a Property from the component's Property manager.
|
| |
| void | PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) |
| | Get list of properties which have been modified since last loading.
|
| |
| FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
| | Create user or dynamic property.
|
| |
| FBObjectFlag | GetObjectFlags () |
| | Get all Object Flags (concatenated).
|
| |
| void | SetObjectFlags (FBObjectFlag pFlags) |
| | SetObjectFlags.
|
| |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| | Check whether a specific object flag is enabled.
|
| |
| void | EnableObjectFlags (FBObjectFlag pFlags) |
| | Enable a specific Object Flags.
|
| |
| void | DisableObjectFlags (FBObjectFlag pFlags) |
| | Disable a specific Object Flags.
|
| |
| void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| | Enable/Disable a specific Object Status.
|
| |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| | Check to see if an object status is enabled.
|
| |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| | ProcessNamespaceHierarchy.
|
| |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| | ProcessObjectNamespace.
|
| |
| virtual const char * | ClassName () override |
| | Get the class name.
|
| |
| virtual bool | UseCustomPropertyViewSet () const |
| | Use the custom property viewSet or not.
|
| |
| const char * | GetFullName (void) |
| | Get the full name.
|
| |
| void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
| | Set the owner Namespace object.
|
| |
| FBNamespace * | GetOwnerNamespace (void) |
| | Get the owner Namespace object.
|
| |
| FBFileReference * | GetOwnerFileReference (void) |
| | Get the owner FileReference object.
|
| |
| void | HardSelect () |
| | HardSelect.
|
| |
| virtual bool | Is (int pTypeId) override |
| | Returns true if object is of type TypeId.
|
| |
| virtual int | GetTypeId () override |
| | GetTypeId( int pTypeId )
|
| |
| FBScriptWrapper * | GetWrapper () |
| | Return the wrapper interface of this FBObject.
|
| |
|
void | AddWrapper (FBScriptWrapper *) |
| |
|
void | RemoveWrapper (FBScriptWrapper *) |
| |
|
| FBPropertyString | Content |
| | Read Write Property: C like format to display like in printf.
|
| |
| FBPropertyString | Font |
| | Read Write Property: Specifies the font.
|
| |
| FBPropertyColorAndAlpha | Color |
| | Read Write Property: Text color.
|
| |
| FBPropertyColorAndAlpha | BackgroundColor |
| | Read Write Property: Background text color.
|
| |
| FBPropertyBool | ForceTimeCodeDisplay |
| | Read Write Property: Specifies if the display of time-related reference property will be in timecode format.
|
| |
| FBPropertyBool | AdjustWidthToFitText |
| | Read Write Property: If On it it will adjust the width of a text element so that a text character's aspect ratio does not change as the content grows or shrinks.
|
| |
| FBPropertyBool | Show |
| | Read Write Property: Specifies if the HUD element will be displayed or not.
|
| |
| FBPropertyHUDElementHAlignment | Justification |
| | Read Write Property: Specifies if the justification of the HUD element is Left, Right, or Center.
|
| |
| FBPropertyHUDElementHAlignment | HorizontalDock |
| | Read Write Property: Specifies if the HUD element will be horizontally docked to the Left, Right, or Center.
|
| |
| FBPropertyHUDElementVAlignment | VerticalDock |
| | Read Write Property: Specifies if the HUD element will be vertically docked to the Bottom, Top, or Center.
|
| |
| FBPropertyDouble | X |
| | Read Write Property: Specifies the horizontal position of the HUD element, relative to dock position and justification.
|
| |
| FBPropertyDouble | Y |
| | Read Write Property: Specifies the vertical position of the HUD element, relative to dock position and justification.
|
| |
| FBPropertyBool | PositionByPercent |
| | Read Write Property: When set to true, X and Y position values are in percentage, relative to the corresponding camera view dimension. Otherwise, they are absolute pixel values.
|
| |
| FBPropertyBool | ScaleByPercent |
| | Read Write Property: When set to true, Scale is in percentage, relative to the corresponding camera view dimension. Otherwise, it is an absolute value.
|
| |
| FBPropertyDouble | Width |
| | Read Write Property: Specifies the width of HUD element on the screen. It's in pixel when ScaleByPercent is false and percentage when ScaleByPercent is true.
|
| |
| FBPropertyDouble | Height |
| | Read Write Property: Specifies the height of HUD element on the screen. It's in pixel when ScaleByPercent is false and percentage when ScaleByPercent is true.
|
| |
| FBPropertyBool | ScaleUniformly |
| | Read Write Property: Specifies whether the width and height of HUD element will be scaled uniformly according to the initial aspect ratio.
|
| |
| const char * | UniqueName |
| | internal Unique name.
|
| |
| FBPropertyBool | Animatable |
| | Read Write Property: Is the box animatable.
|
| |
| FBPropertyBool | Live |
| | Read Write Property: Is live?
|
| |
| FBPropertyBool | RecordMode |
| | Read Write Property: Is recording?
|
| |
| FBPropertyManager | PropertyList |
| | Read Only Property: Manages all of the properties for the component.
|
| |
| FBPropertyListComponent | Components |
| | List: List of components.
|
| |
| FBPropertyListComponent | Parents |
| | List: Parents.
|
| |
| FBPropertyBool | Selected |
| | Read Write Property: Selected property.
|
| |
| FBPropertyString | Name |
| | Read Write Property: Unique name of object.
|
| |
| FBPropertyString | LongName |
| | Read Write Property: Name and namespace for object.
|
| |
| FBPropertyFolder | Folder |
| | Read Write Property: The folder that contain this component.
|
| |
|
| enum | ECandidateAction {
eCandidateAccept
,
eCandidateIntercept
,
eCandidateInterceptAfterEvaluation
} |
| | Resolving action for candidates. More...
|
| |
| static int | GetInternalClassId () |
| |
|
static void | FBComponentSetName (FBComponent *pObject, const char *pName) |
| |
|
static const char * | FBComponentGetName (FBComponent *pObject) |
| |
|
static void | FBComponentSetLongName (FBComponent *pObject, const char *pName) |
| |
|
static const char * | FBComponentGetLongName (FBComponent *pObject) |
| |
| static int | TypeInfo |
| | Contains the Type information of the object.
|
| |
| | FBHUDElement (const char *pName, HIObject pObject=NULL) |
| | Constructor.
|
| |
| bool | IsSDKComponent () |
| | Return whether or not item is an SDK component.
|
| |
| bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection.
|
| |
| bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection.
|
| |
| bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection.
|
| |
| bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection.
|
| |
| bool | DisconnectDst (FBPlug *pDst) |
| | Remove a destination connection.
|
| |
| bool | DisconnectSrc (FBPlug *pSrc) |
| | Remove a source connection.
|
| |
| void | DisconnectAllSrc () |
| | Remove all source connections.
|
| |
| void | DisconnectAllDst () |
| | Remove all destination connections.
|
| |
| bool | DisconnectDstAt (int pIndex) |
| | Remove a destination connection at a specified index.
|
| |
| bool | DisconnectSrcAt (int pIndex) |
| | Remove a source connection at a specified index.
|
| |
| bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| | Replace a destination connection at a specified index.
|
| |
| bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| | Replace a source connection at a specified index.
|
| |
| bool | SwapSrc (int pIndexA, int pIndexB) |
| | Swap source connection at index A with source connection at index B.
|
| |
| bool | MoveSrcAt (int pIndex, int pAtIndex) |
| | Move source connection at pIndex to pAtIndex.
|
| |
| bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| | Move source connection pSrc to the position of pAtSrc.
|
| |
| int | GetSrcCount () |
| | Get source connection count.
|
| |
| FBPlug * | GetSrc (int pIndex) |
| | Get a source connection's plug at specified index.
|
| |
| FBConnectionType | GetSrcType (int pIndex) |
| | Get a source connection's type at specified index.
|
| |
| int | GetDstCount () |
| | Get destination connection count.
|
| |
| FBPlug * | GetDst (int pIndex) |
| | Get a destination connection's plug at specified index.
|
| |
| FBConnectionType | GetDstType (int pIndex) |
| | Get a destination connection's type at specified index.
|
| |
| bool | BeginChange () |
| | Begins a change on multiple plugs.
|
| |
| void | EndChange () |
| | Ends a change on multiple plugs.
|
| |
| void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's self modification flag.
|
| |
| bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's self has changed.
|
| |
| void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's owned property/object's modification flag.
|
| |
| bool | GetContentModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's content has changed.
|
| |
| int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| | Get plug's modified src/dst property/object connection added/removed List.
|
| |
| bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| | Revert the plug's modification to original status.
|
| |
| void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| | Set the plug's status flag.
|
| |
| bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| | Tell if the plug's status has changed.
|
| |
| FBPlug * | GetOwner () |
| | Get the owner of this plug.
|
| |
| FBPlug * | GetOwned (int pIndex) |
| | Get the owned plug at specified index.
|
| |
| int | GetOwnedCount () |
| | Get the owned plug count.
|
| |
| virtual const char * | ClassName () |
| | internal System vars.
|
| |
| virtual bool | Is (int pTypeId) |
| | Is( int pTypeId )
|
| |
| virtual int | GetTypeId () |
| | GetTypeId( int pTypeId )
|
| |
| virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only.
|
| |
| virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only.
|
| |
| virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| | PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only.
|
| |
| virtual void | FBDelete () |
| | Actual destructor for a FBPlug.
|
| |
| static int | GetInternalClassId () |
| | Internal class Id.
|
| |
| bool | mAllocated |
| | Contain the Allocation State of the Component.
|
| |
| HIObject | mObject |
| | Handle on the Plug.
|
| |
| bool | mSDKComponent |
| | bool Plug is an SDK component.
|
| |
| static const char * | ClassGroupName |
| | ClassGroupName of the object.
|
| |
| static int | TypeInfo |
| | TypeInfo.
|
| |
| static int | mGlobalTypeInfo |
| | Represente the Type Index.
|
| |
Heads Up display.
Text element. Render text with a background rectangle to the HUD.
Definition at line 199 of file fbhud.h.