3.3.2 - Arnold for Cinema4d
02 Mar 2021
C4DtoA 3.3.2 uses Arnold 6.2.0.1 and is a minor feature release bringing improvements to the X-Particles integration.
Installation
- Download the Arnold for Cinema4D plugin
- Follow these installation instructions .
System Requirements
Cinema 4D
- R20.057 and above
- R21.026 and above
- S22.016 and above
- R23.008 and above
X-Particles
- xpTrail and Explosia FX support requires minimum X-Particles 4.0 build 895
Windows 10 or later, with the Visual Studio 2019 redistributable.
Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.
macOS 10.13 to 10.15. Note that macOS 11 Big Sur is not certified .
CPUs need to support the SSE4.1 instruction set.
GPU rendering works on Windows and Linux only and requires an NVIDIA GPU of the Ampere, Turing, Volta, Pascal, or Maxwell architecture. We recommend using the 460.39 or higher drivers on Linux and 461.40 (Quadro), 461.40 (GeForce) , or higher on Windows. See Arnold GPU for more information.
Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.
Enhancements
- Support for xpTrail : Thickness and color is now exported from X-Particles trails. Color can be read in shading networks via the xparticles or user_data_rgb shader (attribute = xp_color). (c4dtoa#2255)
- Support for Explosia FX : X-Particles Explosia FX volumes are now rendered directly. (c4dtoa#2256)
xpDomain is not supported anymore.
- Display Tx generation info in the main IPR status bar : Tx generation status is now displayed in the main IPR status bar instead of a custom status bar. (c4dtoa#2320)
- Use environment variable to locate Turbulence FD when rendered via kick : Set ARNOLD_TFD_PATH to the location of the Turbulence FD library (e.g. TurbulenceFD_R23_1463.xdl64). Alternatively g_additionalModulePath can be defined. Set ARNOLD_TFD_CACHE_PATH to the folder where the cache is located. (c4dtoa#2315)
Bug Fixes
- [c4dtoa#2322] Shaders from deform cache are ignored