Textures (settings) - Arnold for Houdini
| Further Reading |
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| See also Textures (settings) in the Arnold User Guide |

Controls in the Textures tab let you specify how to handle texture files in Arnold.
Note:
To minimize memory consumption, render times, and network stress, it is strongly advised that you convert all your textures with maketx to linear, tiled, and mipmapped .tx textures.
