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    Matrix Multiply Vector - Arnold User Guide

    Multiply a vector by a matrix, produced by matrix_transform for example.

    Input

    The vector to transform.

    Type

    Specify a vector type (point, vector or normal). For the vector and normal type, the translation component is ignored. For the normal type the inverse transpose matrix is used to avoid streching the normals.

    Matrix

    The transformation matrix.

    Parent page: Matrix Shaders

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