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Priority Editor Settings

Priority Editor box

Select which Priority Editor to display.

Analyze button

Click to analyze the entire scene for changes in rendering priority.

Z-Sort button

Click to analyze the current frame for changes in rendering priority.

See Analyze, Z-Sort, and the Z-Buffer.

Bring To Front button

Click to move the selected object one position higher in the stack, in front of the next higher object.

Push To Back button

Click to move the selected object one position lower in the stack, behind the next lower object.

Undo button

Undoes the last Priority Editor operation, except for Z-Sort or Analyze.

Use Action's Undo List to view a list of recent operations and revert to a prior state. Select an item in the list to return to that state. All actions that occurred after the selected item are undone.

Priority Auto Key button

Enable to create keyframes when reordering media.

Group button

Click to create groups of selected media (use this to analyze, Z-Sort, or manage several lines of media at once).

See Grouping Media.

Cut button

Click to cut priority information between frames.

Copy button

Click to copy priority information between frames.

Paste button

Click to paste priority information between frames.

Note: A mark indicates when a change in priority occurs. If you copy and paste a mark that does not change the priority, no mark appears on the timebar.

Reset box

Select whether to reset priority information for the current frame or for all frames.

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