Applying a video texture
You can select a video file as a texture’s media, then access its information in the Video settings.
The following steps describe attaching a texture to a materials Diffuse property. For attaching textures to other material properties and seeing a result in the Viewer window, see Materials working with shaders and textures and Advanced material settings.
To apply a video texture:
Open the Shading Elements folder in the Asset browser.
Drag a Texture asset onto a model in the Viewer window.
In the menu that appears, select Attach Texture to Material > Diffuse. A texture is added to the scene.
The texture is attached to the material’s Diffuse property. If the model had no material applied to it, a new material is also added to the scene; it is automatically applied to the model and the texture is attached to its Diffuse property.
Tip:To set up a video plane quickly, drag the Texture into an empty space in the Viewer window, then select Video Plane from the menu that appears. A plane is added to the scene with the texture automatically attached.
Expand the Textures folder in the Scene browser and double-click the texture to display the Texture settings.
Select New Media in the Texture setting’s Media menu. A file browser opens.
Browse for a video file and click Open.
Note:MotionBuilder supports .avi files.
The texture displays in the Texture settings.
Expand the Video folder in the Scene browser and double-click on the video.
The Video settings appear in the Navigator window. For more information about configuring the Video settings, see Video.