Fragmentation involves the rasterization, or voxelization, of your part. A part must contain at least one fragment.
Rasterizing the part is a necessary step to apply structure cells to the part. A three dimensional grid is placed around the part, dividing the part into box-shaped grid cells. The raster always has a cuboid shape, embraces the whole part and exceeds the part’s size by one grid cell in every direction. A first basic fragment is inserted into the grid, consisting of all grid cells touching the actual part.
