FBDevice Class Reference

#include <mobu-python-api.h>

Class Description

Base Device class. Cannot be instantiated from Python.

+ Inheritance diagram for FBDevice:

Public Member Functions

 __reduce__ ()
 
 AckOneSampleReceived (FBDevice arg1)
 Acknowlege that one sample was received (for statistical purposes). More...
 
 AckOneBadSampleReceived (FBDevice arg1)
 Acknowlege that one bad sample was received (for statistical purposes). More...
 
 AckOneSampleSent (FBDevice arg1)
 Acknowlege that one sample was sent (for statistical purposes). More...
 
bool FBCreate (FBDevice arg1)
 Open Reality Creation function. More...
 
 FBDestroy (FBDevice arg1)
 Open Reality destruction function. More...
 
 RecordingDoneAnimation (FBDevice arg1, FBAnimationNode arg2)
 When recording, finish animation. More...
 
 RecordingInitAnimation (FBDevice arg1, FBAnimationNode arg2)
 When recording, initialize animation. More...
 
object ModelBindingCreate (FBDevice arg1)
 Create a new model binding. More...
 
 ModelBindingRootsList (FBDevice arg1, FBModelList arg2)
 Get the list of all the possible root models for binding. More...
 
 __init__ (...)
 Constructor. More...
 
- Public Member Functions inherited from FBBox
 __reduce__ ()
 
bool AnimationNodeDestroy (FBBox arg1, FBAnimationNode arg2)
 Destroy an animation node. More...
 
 __init__ (object arg1, str arg2)
 Constructor. More...
 
object AnimationNodeInGet (FBBox arg1)
 Get the (IN/OUT) animation node for this box. More...
 
bool AnimationNodeIsUserData (FBBox arg1, FBAnimationNode arg2)
 Is the animation node user data? More...
 
object AnimationNodeOutGet (FBBox arg1)
 
int GetOutConnectorCount (FBBox arg1)
 Get the number of animation node outputs for this box. More...
 
int GetInConnectorCount (FBBox arg1)
 Get the number of animation node inputs for this box. More...
 
object GetOutConnector (FBBox arg1, object arg2)
 Get the animation node output associated with the given index. More...
 
object GetInConnector (FBBox arg1, object arg2)
 Get the animation node input associated with the given index. More...
 
- Public Member Functions inherited from FBComponent
 __reduce__ ()
 
FBPropertyList PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2)
 Get list of properties which have been modified since last loading. More...
 
str ClassName (FBComponent arg1)
 Get the class name. More...
 
 DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 Disable a specific Object Flags. More...
 
 EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 Enable a specific Object Flags. More...
 
bool FBCreate (FBComponent arg1)
 Open Reality Creation function. More...
 
 FBDelete (FBComponent arg1)
 Open Reality deletion function. More...
 
 FBDestroy (FBComponent arg1)
 Open Reality destruction function. More...
 
FBObjectFlag GetObjectFlags (FBComponent arg1)
 Get all Object Flags (concatenated). More...
 
bool GetObjectStatus (FBComponent arg1, FBObjectStatus arg2)
 Check to see if an object status is enabled. More...
 
bool HasObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 Check whether a specific object flag is enabled. More...
 
bool Is (FBComponent arg1, object arg2)
 Returns true if object is of type TypeId. More...
 
bool ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5)
 ProcessNamespaceHierarchy. More...
 
bool ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5)
 ProcessObjectNamespace. More...
 
int PropertyAdd (FBComponent arg1, FBProperty arg2)
 Add a property to the component's property manager. More...
 
bool PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2)
 Add a reference property to the component's property manager. More...
 
object PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7)
 Create user or dynamic property. More...
 
 PropertyRemove (FBComponent arg1, FBProperty arg2)
 Remove a Property from the component's Property manager. More...
 
 SetObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 SetObjectFlags. More...
 
 SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3)
 Enable/Disable a specific Object Status. More...
 
 HardSelect (FBComponent arg1)
 HardSelect. More...
 
object GetOwnerFileReference (FBComponent arg1)
 Get the owner FileReference object. More...
 
 __init__ (...)
 Constructor. More...
 
- Public Member Functions inherited from FBPlug
 __reduce__ ()
 
bool BeginChange (FBPlug arg1)
 Begins a change on multiple plugs. More...
 
str ClassName (FBPlug arg1)
 internal System vars. More...
 
bool ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3)
 Add a destination connection. More...
 
bool ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4)
 Add a destination connection. More...
 
bool ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3)
 Add a source connection. More...
 
bool ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4)
 Add a source connection. More...
 
 DisconnectAllDst (FBPlug arg1)
 Remove all destination connections. More...
 
 DisconnectAllSrc (FBPlug arg1)
 Remove all source connections. More...
 
bool DisconnectDst (FBPlug arg1, FBPlug arg2)
 Remove a destination connection. More...
 
bool DisconnectDstAt (FBPlug arg1, object arg2)
 Remove a destination connection at a specified index. More...
 
bool DisconnectSrc (FBPlug arg1, FBPlug arg2)
 Remove a source connection. More...
 
bool DisconnectSrcAt (FBPlug arg1, object arg2)
 Remove a source connection at a specified index. More...
 
 EndChange (FBPlug arg1)
 Ends a change on multiple plugs. More...
 
object GetDst (FBPlug arg1, object arg2)
 Get a destination connection's plug at specified index. More...
 
int GetDstCount (FBPlug arg1)
 Get destination connection count. More...
 
FBConnectionType GetDstType (FBPlug arg1, object arg2)
 Get a destination connection's type at specified index. More...
 
object GetOwned (FBPlug arg1, object arg2)
 Get the owned plug at specified index. More...
 
int GetOwnedCount (FBPlug arg1)
 Get the owned plug count. More...
 
object GetOwner (FBPlug arg1)
 Get the owner of this plug. More...
 
object GetSrc (FBPlug arg1, object arg2)
 Get a source connection's plug at specified index. More...
 
int GetSrcCount (FBPlug arg1)
 Get source connection count. More...
 
FBConnectionType GetSrcType (FBPlug arg1, object arg2)
 Get a source connection's type at specified index. More...
 
bool Is (FBPlug arg1, object arg2)
 Is( int pTypeId ) More...
 
bool IsSDKComponent (FBPlug arg1)
 Return whether or not item is an SDK component. More...
 
 MoveSrcAt (...)
 
bool ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3)
 Replace a destination connection at a specified index. More...
 
bool ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3)
 Replace a source connection at a specified index. More...
 
bool SwapSrc (FBPlug arg1, object arg2, object arg3)
 Swap source connection at index A with source connection at index B. More...
 
 SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3)
 Set the plug's self modification flag. More...
 
bool GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2)
 Tell if the plug's self has changed. More...
 
 SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3)
 Set the plug's owned property/object's modification flag. More...
 
bool GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2)
 Tell if the plug's content has changed. More...
 
int GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4)
 Get plug's modified src/dst property/object connection added/removed List. More...
 
bool RevertModification (FBPlug arg1, FBPlugModificationFlag arg2)
 Revert the plug's modification to original status. More...
 
 __init__ (...)
 
method staticmethod (function)
 
- Public Member Functions inherited from FBPythonWrapper
 __reduce__ ()
 
 __init__ (...)
 

Public Attributes

FBPropertyInt CommType
 Read Write Property: Type of communications. More...
 
ORSDK2018::FBPropertyString HardwareVersionInfo
 Read Write Property: Device information: hardware version. More...
 
ORSDK2018::FBPropertyString Information
 Read Write Property: Device information: information. More...
 
ORSDK2018::FBModelTemplate ModelTemplate
 Component: Root of model template structure. More...
 
FBPropertyModel ModelBindingRoot
 Component: Root of model currently binded model hierarchy. More...
 
FBPropertyBool Online
 Read Write Property: Is online? More...
 
FBPropertyTime RecordingStartTime
 Read Only Property: The time at which the recording started. More...
 
FBPropertyTime RecordingStopTime
 Read Only Property: The time at which the recording stopped. More...
 
FBPropertyDeviceSamplingMode SamplingMode
 Read Write Property: Mode to use to record device. More...
 
FBPropertyTime SamplingPeriod
 Read Write Property: Set this to how many times a device is to be evaluated in one second. More...
 
ORSDK2018::FBPropertyString Status
 Read Write Property: Device information: status. More...
 
- Public Attributes inherited from FBBox
FBPropertyBool Animatable
 Read Write Property: Is the box animatable. More...
 
FBPropertyBool Live
 Read Write Property: Is live? More...
 
FBPropertyBool RecordMode
 Read Write Property: Is recording? More...
 
const char * UniqueName
 internal Unique name. More...
 
- Public Attributes inherited from FBComponent
object OwnerNamespace
 
ORSDK2018::FBPropertyListComponent Components
 List: List of components. More...
 
ORSDK2018::FBPropertyString Name
 Read Write Property: Unique name of object. More...
 
ORSDK2018::FBPropertyString LongName
 Read Write Property: Name and namespace for object. More...
 
object FullName
 
ORSDK2018::FBPropertyListComponent Parents
 List: Parents. More...
 
ORSDK2018::FBPropertyManager PropertyList
 Read Only Property: Manages all of the properties for the component. More...
 
FBPropertyBool Selected
 Read Write Property: Selected property. More...
 
- Public Attributes inherited from FBPythonWrapper
object OnUnbind
 

Member Function Documentation

__init__ (   ...)

Constructor.

Python Docstring:

Raises an exception
This class cannot be instantiated from Python 

C++ Signature:

 FBDevice(const char * pName, HIObject pObject = ((void *) 0)) 
Parameters
pNameName of device.
pObjectFor internal use only (default is NULL).
__reduce__ ( )
AckOneBadSampleReceived ( FBDevice  arg1)

Acknowlege that one bad sample was received (for statistical purposes).

Python Docstring:

AckOneBadSampleReceived( (FBDevice)arg1) -> None 

C++ Signature:

void AckOneBadSampleReceived() 
AckOneSampleReceived ( FBDevice  arg1)

Acknowlege that one sample was received (for statistical purposes).

Python Docstring:

AckOneSampleReceived( (FBDevice)arg1) -> None 

C++ Signature:

void AckOneSampleReceived() 
AckOneSampleSent ( FBDevice  arg1)

Acknowlege that one sample was sent (for statistical purposes).

Python Docstring:

AckOneSampleSent( (FBDevice)arg1) -> None 

C++ Signature:

void AckOneSampleSent() 
bool FBCreate ( FBDevice  arg1)

Open Reality Creation function.

Python Docstring:

FBCreate( (FBDevice)arg1) -> bool 

C++ Signature:

bool FBCreate() 
Returns
Outcome of creation (true/false).
FBDestroy ( FBDevice  arg1)

Open Reality destruction function.

Python Docstring:

FBDestroy( (FBDevice)arg1) -> None 

C++ Signature:

void FBDestroy() 
object ModelBindingCreate ( FBDevice  arg1)

Create a new model binding.

Python Docstring:

ModelBindingCreate( (FBDevice)arg1) -> object 

C++ Signature:

ORSDK2018::FBModel * ModelBindingCreate() 
Returns
The model root that has been created or NULL is an error occured.
ModelBindingRootsList ( FBDevice  arg1,
FBModelList  arg2 
)

Get the list of all the possible root models for binding.

Python Docstring:

ModelBindingRootsList( (FBDevice)arg1, (FBModelList)arg2) -> None 

C++ Signature:

void ModelBindingRootsList(FBModelList & pList) 
Return values
pListList to add found models to.
RecordingDoneAnimation ( FBDevice  arg1,
FBAnimationNode  arg2 
)

When recording, finish animation.

Python Docstring:

RecordingDoneAnimation( (FBDevice)arg1, (FBAnimationNode)arg2) -> None 

C++ Signature:

void RecordingDoneAnimation(ORSDK2018::FBAnimationNode * pAnimationNode) 
Parameters
pAnimationNodeAnimation node to write information to.
RecordingInitAnimation ( FBDevice  arg1,
FBAnimationNode  arg2 
)

When recording, initialize animation.

Python Docstring:

RecordingInitAnimation( (FBDevice)arg1, (FBAnimationNode)arg2) -> None 

C++ Signature:

void RecordingInitAnimation(ORSDK2018::FBAnimationNode * pAnimationNode) 
Parameters
pAnimationNodeAnimation node to read information from.

Member Data Documentation

FBPropertyInt CommType

Read Write Property: Type of communications.

ORSDK2018::FBPropertyString HardwareVersionInfo

Read Write Property: Device information: hardware version.

ORSDK2018::FBPropertyString Information

Read Write Property: Device information: information.

FBPropertyModel ModelBindingRoot

Component: Root of model currently binded model hierarchy.

ORSDK2018::FBModelTemplate ModelTemplate

Component: Root of model template structure.

Read Write Property: Is online?

FBPropertyTime RecordingStartTime

Read Only Property: The time at which the recording started.

FBPropertyTime RecordingStopTime

Read Only Property: The time at which the recording stopped.

FBPropertyDeviceSamplingMode SamplingMode

Read Write Property: Mode to use to record device.

FBPropertyTime SamplingPeriod

Read Write Property: Set this to how many times a device is to be evaluated in one second.

There is no theoretical maximum value but practically you should consider scene complexity, system resources, network speed, etc. If set to 0: the device is evaluated on the sync signal. When the sync occurs; the device is scheduled to be evaluated. If you do not set, the sampling period is based on the internal variable from the [Sync] section of the .Application.txt file (NTSC, PAL, CINEMA).

ORSDK2018::FBPropertyString Status

Read Write Property: Device information: status.