#include <mobu-python-api.h>
FBObjectPose class.
This class exposes the object used to store the pose of objects.
Public Member Functions | |
__reduce__ () | |
__init__ (object arg1, str arg2) | |
AddStanceOffsetAllObjects (FBObjectPose arg1, FBObjectPose arg2, FBPoseTransformType arg3) | |
Add the StanceOffset to all the objects in the pose. More... | |
AddStanceOffset (FBObjectPose arg1, str arg2, FBObjectPose arg3, FBPoseTransformType arg4) | |
Add the StanceOffset to an object in the pose. More... | |
ClearPose (FBObjectPose arg1) | |
Clear all the data of the pose. More... | |
CopyFrom (FBObjectPose arg1, FBObjectPose arg2) | |
Copy everything from a given object. More... | |
CopyObjectPose (FBObjectPose arg1, str arg2, FBComponent arg3) | |
Copy the pose of all the properties of an object. More... | |
CopyPropertyPose (FBObjectPose arg1, str arg2, FBProperty arg3) | |
Copy the pose of a property of an object. More... | |
CopyPoseDataFrom (FBObjectPose arg1, FBObjectPose arg2) | |
Copy all the pose data from a given pose. More... | |
CopyPoseAllObjectsTransformFrom (FBObjectPose arg1, FBObjectPose arg2, FBPoseTransformType arg3) | |
Copy all the transforms from a given pose. More... | |
CopyPoseTransformFrom (FBObjectPose arg1, FBObjectPose arg2, str arg3, FBPoseTransformType arg4) | |
Copy the transforms of an object from a given pose. More... | |
CopyTransform (FBObjectPose arg1, str arg2, FBComponent arg3, FBObjectPoseOptions arg4) | |
Copy the transform of an object. More... | |
GetPropertyValue (FBObjectPose arg1, list arg2, object arg3, str arg4, str arg5) | |
Get the value of a property stored in the pose. More... | |
bool | GetTransform (FBObjectPose arg1, object arg2, FBMatrix arg3, FBMatrix arg4, str arg5, FBPoseTransformType arg6) |
Get the transform of an object in the pose. More... | |
bool | IsPropertyPoseable (FBObjectPose arg1, FBProperty arg2) |
Is the property poseable? More... | |
bool | IsPropertyStored (FBObjectPose arg1, str arg2, str arg3) |
Is the property stored in the pose? More... | |
bool | IsTransformStored (FBObjectPose arg1, str arg2, FBPoseTransformType arg3) |
Is the transform of this object stored in the specified TransformType? More... | |
MirrorPoseAllObjects (FBObjectPose arg1, FBObjectPoseMirrorOptions arg2) | |
Mirror the transform of all objects in the pose. More... | |
MirrorPose (FBObjectPose arg1, str arg2, FBObjectPoseMirrorOptions arg3) | |
Mirror the transform of an object in the pose. More... | |
MultTransformAllObjects (FBObjectPose arg1, FBMatrix arg2, FBModelTransformationType arg3, FBPoseTransformType arg4) | |
Multiply the transform of all objects in the pose. More... | |
MultTransform (FBObjectPose arg1, str arg2, FBMatrix arg3, FBModelTransformationType arg4, FBPoseTransformType arg5) | |
Multiply the transform of an objects in the pose. More... | |
PasteObjectPose (FBObjectPose arg1, str arg2, FBComponent arg3) | |
Paste the pose of all the properties of an object. More... | |
PastePropertyPose (FBObjectPose arg1, str arg2, FBProperty arg3) | |
Paste the pose of a property of an object. More... | |
PasteTransform (FBObjectPose arg1, str arg2, FBComponent arg3, FBObjectPoseOptions arg4) | |
Paste the transform of an object. More... | |
RemoveStanceOffsetAllObjects (FBObjectPose arg1, FBObjectPose arg2, FBPoseTransformType arg3) | |
Remove the StanceOffset from all the objects in the pose. More... | |
RemoveStanceOffset (FBObjectPose arg1, str arg2, FBObjectPose arg3, FBPoseTransformType arg4) | |
Remove the StanceOffset from an object in the pose. More... | |
SetPropertyValue (FBObjectPose arg1, str arg2, str arg3, object arg4, object arg5) | |
Set the value of a property in the pose. More... | |
SetTransform (FBObjectPose arg1, object arg2, FBMatrix arg3, FBMatrix arg4, str arg5, FBPoseTransformType arg6) | |
Set the transform of an object in the pose. More... | |
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__reduce__ () | |
__init__ (object arg1, str arg2) | |
Constructor. More... | |
int | AddNode (FBPose arg1, FBModel arg2, FBMatrix arg3, object arg4) |
Add a new pose node. More... | |
int | Find (FBPose arg1, str arg2) |
Look in this pose if the given node is present. More... | |
int | GetNodeCount (FBPose arg1) |
Returns the number of pose nodes stored. More... | |
FBMatrix | GetNodeMatrix (FBPose arg1, object arg2) |
Get the pose node matrix. More... | |
str | GetNodeName (FBPose arg1, object arg2) |
Get the pose node at specified index. More... | |
object | GetNodeObject (FBPose arg1, object arg2) |
Get the pose node object. More... | |
bool | IsNodeLocalMatrix (FBPose arg1, object arg2) |
Get the type of the Matrix for a given node. More... | |
RemoveNode (FBPose arg1, object arg2) | |
Remove the pose node at specified index. More... | |
SetIsNodeLocalMatrix (FBPose arg1, object arg2, object arg3) | |
Set the type of the Matrix for a given node. More... | |
SetNodeMatrix (FBPose arg1, object arg2, FBMatrix arg3) | |
Set the pose node matrix. More... | |
SetNodeObject (FBPose arg1, object arg2, FBModel arg3) | |
Set the pose node object. More... | |
CreatePoseThumbnail (FBPose arg1) | |
Create an image thumbnail for the current pose. More... | |
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__reduce__ () | |
FBPropertyList | PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2) |
Get list of properties which have been modified since last loading. More... | |
str | ClassName (FBComponent arg1) |
Get the class name. More... | |
DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
Disable a specific Object Flags. More... | |
EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
Enable a specific Object Flags. More... | |
bool | FBCreate (FBComponent arg1) |
Open Reality Creation function. More... | |
FBDelete (FBComponent arg1) | |
Open Reality deletion function. More... | |
FBDestroy (FBComponent arg1) | |
Open Reality destruction function. More... | |
FBObjectFlag | GetObjectFlags (FBComponent arg1) |
Get all Object Flags (concatenated). More... | |
bool | GetObjectStatus (FBComponent arg1, FBObjectStatus arg2) |
Check to see if an object status is enabled. More... | |
bool | HasObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
Check whether a specific object flag is enabled. More... | |
bool | Is (FBComponent arg1, object arg2) |
Returns true if object is of type TypeId. More... | |
bool | ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
ProcessNamespaceHierarchy. More... | |
bool | ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
ProcessObjectNamespace. More... | |
int | PropertyAdd (FBComponent arg1, FBProperty arg2) |
Add a property to the component's property manager. More... | |
bool | PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2) |
Add a reference property to the component's property manager. More... | |
object | PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7) |
Create user or dynamic property. More... | |
PropertyRemove (FBComponent arg1, FBProperty arg2) | |
Remove a Property from the component's Property manager. More... | |
SetObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
SetObjectFlags. More... | |
SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3) | |
Enable/Disable a specific Object Status. More... | |
HardSelect (FBComponent arg1) | |
HardSelect. More... | |
object | GetOwnerFileReference (FBComponent arg1) |
Get the owner FileReference object. More... | |
__init__ (...) | |
Constructor. More... | |
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__reduce__ () | |
bool | BeginChange (FBPlug arg1) |
Begins a change on multiple plugs. More... | |
str | ClassName (FBPlug arg1) |
internal System vars. More... | |
bool | ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
Add a destination connection. More... | |
bool | ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
Add a destination connection. More... | |
bool | ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
Add a source connection. More... | |
bool | ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
Add a source connection. More... | |
DisconnectAllDst (FBPlug arg1) | |
Remove all destination connections. More... | |
DisconnectAllSrc (FBPlug arg1) | |
Remove all source connections. More... | |
bool | DisconnectDst (FBPlug arg1, FBPlug arg2) |
Remove a destination connection. More... | |
bool | DisconnectDstAt (FBPlug arg1, object arg2) |
Remove a destination connection at a specified index. More... | |
bool | DisconnectSrc (FBPlug arg1, FBPlug arg2) |
Remove a source connection. More... | |
bool | DisconnectSrcAt (FBPlug arg1, object arg2) |
Remove a source connection at a specified index. More... | |
EndChange (FBPlug arg1) | |
Ends a change on multiple plugs. More... | |
object | GetDst (FBPlug arg1, object arg2) |
Get a destination connection's plug at specified index. More... | |
int | GetDstCount (FBPlug arg1) |
Get destination connection count. More... | |
FBConnectionType | GetDstType (FBPlug arg1, object arg2) |
Get a destination connection's type at specified index. More... | |
object | GetOwned (FBPlug arg1, object arg2) |
Get the owned plug at specified index. More... | |
int | GetOwnedCount (FBPlug arg1) |
Get the owned plug count. More... | |
object | GetOwner (FBPlug arg1) |
Get the owner of this plug. More... | |
object | GetSrc (FBPlug arg1, object arg2) |
Get a source connection's plug at specified index. More... | |
int | GetSrcCount (FBPlug arg1) |
Get source connection count. More... | |
FBConnectionType | GetSrcType (FBPlug arg1, object arg2) |
Get a source connection's type at specified index. More... | |
bool | Is (FBPlug arg1, object arg2) |
Is( int pTypeId ) More... | |
bool | IsSDKComponent (FBPlug arg1) |
Return whether or not item is an SDK component. More... | |
MoveSrcAt (...) | |
bool | ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3) |
Replace a destination connection at a specified index. More... | |
bool | ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3) |
Replace a source connection at a specified index. More... | |
bool | SwapSrc (FBPlug arg1, object arg2, object arg3) |
Swap source connection at index A with source connection at index B. More... | |
SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
Set the plug's self modification flag. More... | |
bool | GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2) |
Tell if the plug's self has changed. More... | |
SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
Set the plug's owned property/object's modification flag. More... | |
bool | GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2) |
Tell if the plug's content has changed. More... | |
int | GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4) |
Get plug's modified src/dst property/object connection added/removed List. More... | |
bool | RevertModification (FBPlug arg1, FBPlugModificationFlag arg2) |
Revert the plug's modification to original status. More... | |
__init__ (...) | |
method | staticmethod (function) |
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__reduce__ () | |
__init__ (...) | |
Additional Inherited Members | |
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FBPropertyPoseType | Type |
Read Only Property: Type of the pose (bind pose or rest pose) More... | |
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object | OwnerNamespace |
ORSDK2018::FBPropertyListComponent | Components |
List: List of components. More... | |
ORSDK2018::FBPropertyString | Name |
Read Write Property: Unique name of object. More... | |
ORSDK2018::FBPropertyString | LongName |
Read Write Property: Name and namespace for object. More... | |
object | FullName |
ORSDK2018::FBPropertyListComponent | Parents |
List: Parents. More... | |
ORSDK2018::FBPropertyManager | PropertyList |
Read Only Property: Manages all of the properties for the component. More... | |
FBPropertyBool | Selected |
Read Write Property: Selected property. More... | |
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object | OnUnbind |
__init__ | ( | object | arg1, |
str | arg2 | ||
) |
Python Docstring:
__init__( (object)arg1, (str)arg2) -> None
C++ Constructors:
The reference documentation for the following C++ symbols may contain additional relevant information.
__reduce__ | ( | ) |
AddStanceOffset | ( | FBObjectPose | arg1, |
str | arg2, | ||
FBObjectPose | arg3, | ||
FBPoseTransformType | arg4 | ||
) |
Add the StanceOffset to an object in the pose.
Python Docstring:
AddStanceOffset( (FBObjectPose)arg1, (str)arg2, (FBObjectPose)arg3 [, (FBPoseTransformType)arg4]) -> None
C++ Signature:
void AddStanceOffset(const char * pObjectName, ORSDK2018::FBObjectPose & pStancePose, FBPoseTransformType pPoseTransformType = kFBPoseTransformInvalid)
pObjectName | Name of the object. |
pStancePose | Pose representing the stance of all objects. |
pPoseTransformType | Transform type in which to add the offset (Local, Global or LocalRef). |
AddStanceOffsetAllObjects | ( | FBObjectPose | arg1, |
FBObjectPose | arg2, | ||
FBPoseTransformType | arg3 | ||
) |
Add the StanceOffset to all the objects in the pose.
Python Docstring:
AddStanceOffsetAllObjects( (FBObjectPose)arg1, (FBObjectPose)arg2 [, (FBPoseTransformType)arg3]) -> None
C++ Signature:
void AddStanceOffsetAllObjects(ORSDK2018::FBObjectPose & pStancePose, FBPoseTransformType pPoseTransformType = kFBPoseTransformInvalid)
pStancePose | Pose representing the stance of all objects. |
pPoseTransformType | Transform type in which to add the offset (Local, Global or LocalRef). |
ClearPose | ( | FBObjectPose | arg1 | ) |
Clear all the data of the pose.
Python Docstring:
ClearPose( (FBObjectPose)arg1) -> None
C++ Signature:
void ClearPose()
CopyFrom | ( | FBObjectPose | arg1, |
FBObjectPose | arg2 | ||
) |
Copy everything from a given object.
Python Docstring:
CopyFrom( (FBObjectPose)arg1, (FBObjectPose)arg2) -> None
C++ Signature:
void CopyFrom(ORSDK2018::FBObjectPose & pFromPose)
pFromPose | Pose from which to copy. |
CopyObjectPose | ( | FBObjectPose | arg1, |
str | arg2, | ||
FBComponent | arg3 | ||
) |
Copy the pose of all the properties of an object.
Python Docstring:
CopyObjectPose( (FBObjectPose)arg1, (str)arg2, (FBComponent)arg3) -> None
C++ Signature:
void CopyObjectPose(const char * pObjectName, ORSDK2018::FBComponent & pObject)
pObjectName | Name of the object to store in the pose. |
pObject | Object from which we'll read all the property values to store in the pose. |
CopyPoseAllObjectsTransformFrom | ( | FBObjectPose | arg1, |
FBObjectPose | arg2, | ||
FBPoseTransformType | arg3 | ||
) |
Copy all the transforms from a given pose.
Python Docstring:
CopyPoseAllObjectsTransformFrom( (FBObjectPose)arg1, (FBObjectPose)arg2 [, (FBPoseTransformType)arg3]) -> None
C++ Signature:
void CopyPoseAllObjectsTransformFrom(ORSDK2018::FBObjectPose & pFromPose, FBPoseTransformType pPoseTransformType = kFBPoseTransformInvalid)
pFromPose | Pose from which to copy the data. |
pPoseTransformType | Transform type from which to copy the transform (Local, Global or LocalRef). |
CopyPoseDataFrom | ( | FBObjectPose | arg1, |
FBObjectPose | arg2 | ||
) |
Copy all the pose data from a given pose.
Python Docstring:
CopyPoseDataFrom( (FBObjectPose)arg1, (FBObjectPose)arg2) -> None
C++ Signature:
void CopyPoseDataFrom(ORSDK2018::FBObjectPose & pFromPose)
pFromPose | Pose from which to copy the data. |
CopyPoseTransformFrom | ( | FBObjectPose | arg1, |
FBObjectPose | arg2, | ||
str | arg3, | ||
FBPoseTransformType | arg4 | ||
) |
Copy the transforms of an object from a given pose.
Python Docstring:
CopyPoseTransformFrom( (FBObjectPose)arg1, (FBObjectPose)arg2, (str)arg3 [, (FBPoseTransformType)arg4]) -> None
C++ Signature:
void CopyPoseTransformFrom(ORSDK2018::FBObjectPose & pFromPose, const char * pObjectName, FBPoseTransformType pPoseTransformType = kFBPoseTransformInvalid)
pFromPose | Pose from which to copy the data. |
pObjectName | Name of object to copy the transform from. |
pPoseTransformType | Transform type from which to copy the transform (Local, Global or LocalRef). |
CopyPropertyPose | ( | FBObjectPose | arg1, |
str | arg2, | ||
FBProperty | arg3 | ||
) |
Copy the pose of a property of an object.
Python Docstring:
CopyPropertyPose( (FBObjectPose)arg1, (str)arg2, (FBProperty)arg3) -> None
C++ Signature:
void CopyPropertyPose(const char * pObjectName, ORSDK2018::FBProperty & pProperty)
pObjectName | Name of the object to store in the pose. |
pProperty | Property from which we'll read the value to store in the pose. |
CopyTransform | ( | FBObjectPose | arg1, |
str | arg2, | ||
FBComponent | arg3, | ||
FBObjectPoseOptions | arg4 | ||
) |
Copy the transform of an object.
Python Docstring:
CopyTransform( (FBObjectPose)arg1, (str)arg2, (FBComponent)arg3, (FBObjectPoseOptions)arg4) -> None
C++ Signature:
void CopyTransform(const char * pObjectName, ORSDK2018::FBComponent & pObject, ORSDK2018::FBObjectPoseOptions & pObjectPoseOptions)
pObjectName | Name of the object to store in the pose. |
pObject | Object from which we'll evaluate the transform values to store in the pose. |
pObjectPoseOptions | PoseOptions used to specify the transform of the reference object (Default: Identity). |
GetPropertyValue | ( | FBObjectPose | arg1, |
list | arg2, | ||
object | arg3, | ||
str | arg4, | ||
str | arg5 | ||
) |
Get the value of a property stored in the pose.
Python Docstring:
GetPropertyValue( (FBObjectPose)arg1, (list)arg2, (object)arg3, (str)arg4, (str)arg5) -> None
C++ Signature:
void GetPropertyValue(double * pValue, int pSize, const char * pObjectName, const char * pPropertyName)
pValue | Value to get. |
pSize | Number of elements in pValue. |
pObjectName | Name of the object to get the value. |
pPropertyName | Name of the property to get the value. |
bool GetTransform | ( | FBObjectPose | arg1, |
object | arg2, | ||
FBMatrix | arg3, | ||
FBMatrix | arg4, | ||
str | arg5, | ||
FBPoseTransformType | arg6 | ||
) |
Get the transform of an object in the pose.
Python Docstring:
GetTransform( (FBObjectPose)arg1, (object)arg2, (FBMatrix)arg3, (FBMatrix)arg4, (str)arg5, (FBPoseTransformType)arg6) -> bool
C++ Signature:
bool GetTransform(FBTVector & pT, ORSDK2018::FBMatrix & pRM, ORSDK2018::FBMatrix & pSM, const char * pObjectName, FBPoseTransformType pPoseTransformType)
pT | Translation to get. |
pRM | Rotation to get. |
pSM | Scaling to get. |
pObjectName | Name of the object to get the transform. |
pPoseTransformType | Transform type in which to set the transform (Local, Global or LocalRef). |
True
if the transform was found in the pose.bool IsPropertyPoseable | ( | FBObjectPose | arg1, |
FBProperty | arg2 | ||
) |
Is the property poseable?
Python Docstring:
IsPropertyPoseable( (FBObjectPose)arg1, (FBProperty)arg2) -> bool
C++ Signature:
bool IsPropertyPoseable(ORSDK2018::FBProperty & pProperty)
True
if the value of this property can be stored in the pose.bool IsPropertyStored | ( | FBObjectPose | arg1, |
str | arg2, | ||
str | arg3 | ||
) |
Is the property stored in the pose?
Python Docstring:
IsPropertyStored( (FBObjectPose)arg1, (str)arg2, (str)arg3) -> bool
C++ Signature:
bool IsPropertyStored(const char * pObjectName, const char * pPropertyName)
pObjectName | Name of the object. |
pPropertyName | Name of the property. |
True
if the property is stored in the pose.bool IsTransformStored | ( | FBObjectPose | arg1, |
str | arg2, | ||
FBPoseTransformType | arg3 | ||
) |
Is the transform of this object stored in the specified TransformType?
Python Docstring:
IsTransformStored( (FBObjectPose)arg1, (str)arg2 [, (FBPoseTransformType)arg3]) -> bool
C++ Signature:
bool IsTransformStored(const char * pObjectName, FBPoseTransformType pPoseTransformType = kFBPoseTransformInvalid)
pObjectName | Name of the object. |
pPoseTransformType | Transform type in which to check. |
True
if the transform of this object is stored in the specified TransformType (Local, Global and LocalRef).MirrorPose | ( | FBObjectPose | arg1, |
str | arg2, | ||
FBObjectPoseMirrorOptions | arg3 | ||
) |
Mirror the transform of an object in the pose.
Python Docstring:
MirrorPose( (FBObjectPose)arg1, (str)arg2, (FBObjectPoseMirrorOptions)arg3) -> None
C++ Signature:
void MirrorPose(const char * pObjectName, ORSDK2018::FBObjectPoseMirrorOptions & pObjectPoseMirrorOptions)
pObjectName | Name of the object to mirror. |
pObjectPoseMirrorOptions | MirrorOptions used to specify the mirror plane. |
MirrorPoseAllObjects | ( | FBObjectPose | arg1, |
FBObjectPoseMirrorOptions | arg2 | ||
) |
Mirror the transform of all objects in the pose.
Python Docstring:
MirrorPoseAllObjects( (FBObjectPose)arg1, (FBObjectPoseMirrorOptions)arg2) -> None
C++ Signature:
void MirrorPoseAllObjects(ORSDK2018::FBObjectPoseMirrorOptions & pObjectPoseMirrorOptions)
pObjectPoseMirrorOptions | MirrorOptions used to specify the mirror plane. |
MultTransform | ( | FBObjectPose | arg1, |
str | arg2, | ||
FBMatrix | arg3, | ||
FBModelTransformationType | arg4, | ||
FBPoseTransformType | arg5 | ||
) |
Multiply the transform of an objects in the pose.
Python Docstring:
MultTransform( (FBObjectPose)arg1, (str)arg2, (FBMatrix)arg3, (FBModelTransformationType)arg4, (FBPoseTransformType)arg5) -> None
C++ Signature:
void MultTransform(const char * pObjectName, ORSDK2018::FBMatrix & pGX, FBModelTransformationType pTransformAttribute, FBPoseTransformType pPoseTransformType)
pObjectName | Name of the object. |
pGX | Transformation matrix to apply. |
pTransformAttribute | Transform attribute to affect. Supported: T,R,S and Transformation. |
pPoseTransformType | Transform type in which to mult the transform (Local, Global or LocalRef). |
MultTransformAllObjects | ( | FBObjectPose | arg1, |
FBMatrix | arg2, | ||
FBModelTransformationType | arg3, | ||
FBPoseTransformType | arg4 | ||
) |
Multiply the transform of all objects in the pose.
Python Docstring:
MultTransformAllObjects( (FBObjectPose)arg1, (FBMatrix)arg2, (FBModelTransformationType)arg3, (FBPoseTransformType)arg4) -> None
C++ Signature:
void MultTransformAllObjects(ORSDK2018::FBMatrix & pGX, FBModelTransformationType pTransformAttribute, FBPoseTransformType pPoseTransformType)
pGX | Transformation matrix to apply. |
pTransformAttribute | Transform attribute to affect. Supported: T,R,S and Transformation. |
pPoseTransformType | Transform type in which to mult the transform (Local, Global or LocalRef). |
PasteObjectPose | ( | FBObjectPose | arg1, |
str | arg2, | ||
FBComponent | arg3 | ||
) |
Paste the pose of all the properties of an object.
Python Docstring:
PasteObjectPose( (FBObjectPose)arg1, (str)arg2, (FBComponent)arg3) -> None
C++ Signature:
void PasteObjectPose(const char * pObjectName, ORSDK2018::FBComponent & pObject)
pObjectName | Name of the object stored in the pose. |
pObject | Object which will receive the values stored in the pose. |
PastePropertyPose | ( | FBObjectPose | arg1, |
str | arg2, | ||
FBProperty | arg3 | ||
) |
Paste the pose of a property of an object.
Python Docstring:
PastePropertyPose( (FBObjectPose)arg1, (str)arg2, (FBProperty)arg3) -> None
C++ Signature:
void PastePropertyPose(const char * pObjectName, ORSDK2018::FBProperty & pProperty)
pObjectName | Name of the object stored in the pose. |
pProperty | Property which will receive the value stored in the pose. |
PasteTransform | ( | FBObjectPose | arg1, |
str | arg2, | ||
FBComponent | arg3, | ||
FBObjectPoseOptions | arg4 | ||
) |
Paste the transform of an object.
Python Docstring:
PasteTransform( (FBObjectPose)arg1, (str)arg2, (FBComponent)arg3, (FBObjectPoseOptions)arg4) -> None
C++ Signature:
void PasteTransform(const char * pObjectName, ORSDK2018::FBComponent & pObject, ORSDK2018::FBObjectPoseOptions & pObjectPoseOptions, ORSDK2018::FBEvaluateInfo * pEvaluateInfo = ((void *) 0))
pObjectName | Name of the object stored in the pose. |
pObject | Object which will receive the transform values stored in the pose. |
pObjectPoseOptions | PoseOptions used to specify the transform of the reference object, the TransformType and TransformAttributes to paste. |
pEvaluateInfo | Information concerning the evaluation of the animation (time, etc.) |
RemoveStanceOffset | ( | FBObjectPose | arg1, |
str | arg2, | ||
FBObjectPose | arg3, | ||
FBPoseTransformType | arg4 | ||
) |
Remove the StanceOffset from an object in the pose.
Python Docstring:
RemoveStanceOffset( (FBObjectPose)arg1, (str)arg2, (FBObjectPose)arg3 [, (FBPoseTransformType)arg4]) -> None
C++ Signature:
void RemoveStanceOffset(const char * pObjectName, ORSDK2018::FBObjectPose & pStancePose, FBPoseTransformType pPoseTransformType = kFBPoseTransformInvalid)
pObjectName | Name of the object. |
pStancePose | Pose representing the stance of all objects. |
pPoseTransformType | Transform type in which to remove the offset (Local, Global or LocalRef). |
RemoveStanceOffsetAllObjects | ( | FBObjectPose | arg1, |
FBObjectPose | arg2, | ||
FBPoseTransformType | arg3 | ||
) |
Remove the StanceOffset from all the objects in the pose.
Python Docstring:
RemoveStanceOffsetAllObjects( (FBObjectPose)arg1, (FBObjectPose)arg2 [, (FBPoseTransformType)arg3]) -> None
C++ Signature:
void RemoveStanceOffsetAllObjects(ORSDK2018::FBObjectPose & pStancePose, FBPoseTransformType pPoseTransformType = kFBPoseTransformInvalid)
pStancePose | Pose representing the stance of all objects. |
pPoseTransformType | Transform type in which to remove the offset (Local, Global or LocalRef). |
SetPropertyValue | ( | FBObjectPose | arg1, |
str | arg2, | ||
str | arg3, | ||
object | arg4, | ||
object | arg5 | ||
) |
Set the value of a property in the pose.
Python Docstring:
SetPropertyValue( (FBObjectPose)arg1, (str)arg2, (str)arg3, (object)arg4, (object)arg5) -> None
C++ Signature:
void SetPropertyValue(const char * pObjectName, const char * pPropertyName, double * pValue, int pSize)
pValue | Value to set. |
pSize | Number of elements in pValue. |
pObjectName | Name of the object to set the value. |
pPropertyName | Name of the property to set the value. |
SetTransform | ( | FBObjectPose | arg1, |
object | arg2, | ||
FBMatrix | arg3, | ||
FBMatrix | arg4, | ||
str | arg5, | ||
FBPoseTransformType | arg6 | ||
) |
Set the transform of an object in the pose.
Python Docstring:
SetTransform( (FBObjectPose)arg1, (object)arg2, (FBMatrix)arg3, (FBMatrix)arg4, (str)arg5, (FBPoseTransformType)arg6) -> None
C++ Signature:
void SetTransform(FBTVector & pT, ORSDK2018::FBMatrix & pRM, ORSDK2018::FBMatrix & pSM, const char * pObjectName, FBPoseTransformType pPoseTransformType)
pT | Translation to set. |
pRM | Rotation to set. |
pSM | Scaling to set. |
pObjectName | Name of the object to set the transform. |
pPoseTransformType | Transform type in which to set the transform (Local, Global or LocalRef). |