4.8.3.2 - Arnold for Cinema 4D
27 August 2025
Arnold for Cinema 4D 4.8.3.2 uses Arnold 7.4.3.1 and is a bugfix release. For the full list of features in C4DtoA 4.8.3.0, see the C4DtoA 4.8.3.0 release notes.
Installation
- Download Arnold for Cinema 4D from your Autodesk Account.
- Follow these installation instructions.
Bug Fixes
- C4DTOA-3417 - Cannot link texture to camera UV Remap parameter
- ARNOLD-16317 - Corrupt BVH was generated in certain rare situations, resulting in crashes or missing objects
- ARNOLD-16439 - Removed "missing parallel_init metadata" warning for funcptr procedurals
- ARNOLD-16569 - AiProceduralExpand does not work with triggers_reinitialize
- ARNOLD-16576 - MaterialX documents containing textures with UDIMs and relative paths do not render
- ARNOLD-16591 - GPU update is slow with negative progressive rendering and high AA
- ARNOLD-16612 - Very large unnormalized lights can have NaN in bounds
- ARNOLD-16615 - Only reevaluate procedural instancing optimization when scene is modified
- ARNOLD-16622 - Modified lights in IPR are not properly accounted for with global light sampling
- ARNOLD-16752 - Geometry changes are not reflected in the scene bounding box
- ARNOLD-16576 - MaterialX documents containing textures with UDIMs and relative paths does not render
- usd#2349 - Fix Husk renders using the Arnold product type overwriting the same output path when rendering multiple frames in same proces
- usd#2392 - Fix a warning due to additional metadata parameters, typeName, and colorSpace introduced in USD 25.05
System Requirements
- Maxon Cinema 4D 2024, 2025, 2026
- Windows 10 or later, with the Visual Studio 2019 redistributable
- macOS 11 or later
- x86-64 CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chips are natively supported
- GPU rendering works on Windows only and requires an NVIDIA GPU with Maxwell architecture or later. We recommend 573.42 or higher drivers
- Optix denoiser requires an NVidia GPU with CUDA Compute Capability 5.0