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4.8.3.2 - Arnold for Cinema 4D

27 August 2025

Arnold for Cinema 4D 4.8.3.2 uses Arnold 7.4.3.1 and is a bugfix release. For the full list of features in C4DtoA 4.8.3.0, see the C4DtoA 4.8.3.0 release notes.

Installation

Bug Fixes

  • C4DTOA-3417 - Cannot link texture to camera UV Remap parameter
  • ARNOLD-16317 - Corrupt BVH was generated in certain rare situations, resulting in crashes or missing objects
  • ARNOLD-16439 - Removed "missing parallel_init metadata" warning for funcptr procedurals
  • ARNOLD-16569 - AiProceduralExpand does not work with triggers_reinitialize
  • ARNOLD-16576 - MaterialX documents containing textures with UDIMs and relative paths do not render
  • ARNOLD-16591 - GPU update is slow with negative progressive rendering and high AA
  • ARNOLD-16612 - Very large unnormalized lights can have NaN in bounds
  • ARNOLD-16615 - Only reevaluate procedural instancing optimization when scene is modified
  • ARNOLD-16622 - Modified lights in IPR are not properly accounted for with global light sampling
  • ARNOLD-16752 - Geometry changes are not reflected in the scene bounding box
  • ARNOLD-16576 - MaterialX documents containing textures with UDIMs and relative paths does not render
  • usd#2349 - Fix Husk renders using the Arnold product type overwriting the same output path when rendering multiple frames in same proces
  • usd#2392 - Fix a warning due to additional metadata parameters, typeName, and colorSpace introduced in USD 25.05

System Requirements

  • Maxon Cinema 4D 2024, 2025, 2026
  • Windows 10 or later, with the Visual Studio 2019 redistributable
  • macOS 11 or later
  • x86-64 CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chips are natively supported
  • GPU rendering works on Windows only and requires an NVIDIA GPU with Maxwell architecture or later. We recommend 573.42 or higher drivers
  • Optix denoiser requires an NVidia GPU with CUDA Compute Capability 5.0

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