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4.7.2.1 - Arnold for Cinema 4D

24 April 2024

C4DtoA 4.7.2.1 uses Arnold 7.3.1.1 and is a bugfix release. For the full list of features in C4DtoA 4.7.2, see the C4DtoA 4.7.2 release notes.

Installation

  • Download Arnold for Cinema 4D from your Autodesk Account. See Download Arnold for more information about downloading C4DtoA from your Autodesk Account.

  • Follow these installation instructions.

Cinema 4D Compatibility

  • R25.010 and above
  • S26.013 and above
  • 2023.0.0 and above
  • 2024.0.0 and above

Bug Fixes

  • C4DTOA-3191 - Cinema 4D freezes when selecting standard surface metal preset
  • C4DTOA-3195 - Motion blur artifacts when instancing particles that are born or die during motion
  • C4DTOA-3197 - Cinema 4D 2024.4 particles do not render in IPR test render mode
  • C4DTOA-3198 - Cinema 4D 2024.4 particles do not render motion blur by default
  • ARNOLD-6189 - strings with trailing backslashes result in corrupt .ass files: .ass writer now converts those to forward slashes
  • ARNOLD-11222 - Rare hang when reading .ass files that have certain sizes
  • ARNOLD-14899 - Random crash while deleting nodes from procedural_update
  • ARNOLD-14949 - Update expired lmutil certificate
  • ARNOLD-14698 - [MaterialX] Crash when reading document containing unknown node definitions
  • ARNOLD-14883 - [MaterialX] Crash in LookdevX/MaterialX when visualizing the dot node in the viewport

System Requirements

  • Windows 10 or later, with the Visual Studio 2019 redistributable.
  • Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.
  • macOS 10.13 or later.
  • x86-64 CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chips are natively supported.
  • GPU rendering works on Windows and Linux only and requires an NVIDIA GPU with the Maxwell architecture or later.
  • OptiXâ„¢ denoiser requires an NVIDIA GPU with CUDAâ„¢ Compute Capability 5.0 and above.

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