Skins a surface along a series of profile curves.
Select to set the Loft Options.
Creates a planar (flat) surface within a boundary curve.
Select to set the Planar Options.
Sweeps out a surface by revolving a profile curve around a pivot point.
Select to set the Revolve Options.
Creates a surface by sweeping between a series of profile curves along two path curves. The resulting surface can maintain continuity with other surfaces. The Birail Tool has options for sweeping 1, 2, or 3 (or more) cross sectional curves along the two path (rail) curves. The resulting surface is interpolated through the profile curves.
Select to set the Birail Options.
Creates a surface by sweeping a profile curve along a path curve.
Select to set the Extrude Surfaces Options.
Creates a surface by filling between boundary curves.
Select to set the Boundary Options.
Creates a four-sided surface by filling a region defined by four intersecting boundary curves. The resulting surface can maintain continuity with surrounding surfaces depending on the options set. In order for a square surface to be created, the four boundary curves must intersect, and you must select the curves in either a clockwise or counter-clockwise direction. You can ensure the curves intersect by snapping their end points to a common grid line, or by magnet snapping the end point of one curve to the end point of another.
Select to set the Square Options.
Creates beveled transition surfaces from a profile curve.
Select to set the Bevel Surfaces Options.
Lets you create beveled transition surfaces with a much higher degree of control than regular Bevel.
Select to set the Bevel Plus Options.
Creates new surfaces from the selected NURBS patches.
Select to set the Duplicate NURBS Patches Options.
Makes the edges of surfaces tangent or curvature continuous.
Select to set the Align Surfaces Options.
Joins two surfaces together into a single surface.
Select to set the Attach Surfaces Options.
Attaches the selected curves or surfaces by reshaping their ends, rather than moving the objects.
Splits a surface into multiple surfaces at the selected isoparms.
Select to set the Detach Surfaces Options.
Moves the seam of a closed/periodic surface to the selected isoparm.
Converts a surface between open and closed/periodic.
Select to set the Open/Close Surface Options.
Creates curves on surface wherever two surfaces intersect.
Select to set the Intersect Surfaces Options.
Creates curves-on-surface by projecting a 3D curve onto a surface.
Select to set the Project Curve on Surface Options.
Hides parts of the surface defined by curves-on-surface.
Select to set the Trim Tool Options.
Undoes the last trim or all trims to a surface.
Select to set the Untrim Options.
Extends an edge of a surface.
Select to set the Extend Surface Options.
Adds an edit point isoparm at the selected isoparm.
Select to set the Insert Isoparms Options.
Creates a copy of the selected surface, offset a certain distance.
Select to set the Offset Surface Options.
Creates rounded transition surfaces along the edges between existing surfaces.
Select to set the Round Tool Options.
Lets you stitch points, edges, or surfaces together.
Creates a fillet surface (Fillet Blend Tool), a circular fillet surface (Circular Fillet), or a fillet surface with configurable bias (Freeform Fillet) between two existing surfaces.
Use this tool to sculpt NURBS, polygons, and subdivision surfaces.
For a description of the tool options, see Sculpt Geometry Tool Options.
Attaches a manipulator to the surface you click that lets you set the position and shape at arbitrary points on the surface.
Select to set the Surface Editing Tool Options.
Trims two surfaces to create the appearance of boolean operations.
Select to set the NURBS Boolean Options.
Performs various operations on the selected surface.
Select to set the Rebuild Surface Options.
Reverses or swaps the U and V directions of the selected surface.
Select to set the Reverse Surface Direction Options.