3ds Max C++ API Reference
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#include <mxsPlugin.h>
Public Member Functions | |
MSShapeXtnd (MSPluginClass *pc, BOOL loading) | |
~MSShapeXtnd () | |
RefTargetHandle | Clone (RemapDir &remap) |
This method is used by 3ds Max to clone an object. More... | |
int | IsRenderable () |
Indicates whether the object may be rendered. More... | |
Mesh * | GetRenderMesh (TimeValue t, INode *inode, View &view, BOOL &needDelete) |
This method should be implemented by all renderable GeomObjects. More... | |
void | InitNodeName (MSTR &s) |
This is the default name of the node when it is created. More... | |
SClass_ID | SuperClassID () |
Retrieves a constant representing the type of the plugin. More... | |
int | IntersectRay (TimeValue t, Ray &ray, float &at, Point3 &norm) |
Computes the intersection point of the ray passed and the shape. More... | |
int | NumberOfVertices (TimeValue t, int curve=-1) |
This method is used by the Summary Info and Object Properties dialogs to inform the user how many vertices or CVs are in the object. More... | |
int | NumberOfCurves (TimeValue t) |
Returns the number of polygons in the shape at the given time. More... | |
BOOL | CurveClosed (TimeValue t, int curve) |
This method is called to determine if the specified curve of the shape is closed at the time passed. More... | |
Point3 | InterpCurve3D (TimeValue t, int curve, float param, int ptype=PARAM_SIMPLE) |
This method returns a point interpolated on the entire curve. More... | |
Point3 | TangentCurve3D (TimeValue t, int curve, float param, int ptype=PARAM_SIMPLE) |
This method returns a tangent vector interpolated on the entire curve. More... | |
float | LengthOfCurve (TimeValue t, int curve) |
Returns the length of the specified curve. More... | |
int | NumberOfPieces (TimeValue t, int curve) |
Returns the number of sub-curves in a curve. More... | |
Point3 | InterpPiece3D (TimeValue t, int curve, int piece, float param, int ptype=PARAM_SIMPLE) |
This method returns the interpolated point along the specified sub-curve (segment). More... | |
Point3 | TangentPiece3D (TimeValue t, int curve, int piece, float param, int ptype=PARAM_SIMPLE) |
Returns the tangent vector on a sub-curve at the specified 'distance' along the curve. More... | |
BOOL | CanMakeBezier () |
This method is called to determine if the shape can be converted to a bezier representation. More... | |
void | MakeBezier (TimeValue t, BezierShape &shape) |
Creates the bezier representation of the shape. More... | |
ShapeHierarchy & | OrganizeCurves (TimeValue t, ShapeHierarchy *hier=NULL) |
This method is called to prepare the shape for lofting, extrusion, etc. More... | |
void | MakePolyShape (TimeValue t, PolyShape &shape, int steps=PSHAPE_BUILTIN_STEPS, BOOL optimize=FALSE) |
Create a PolyShape representation with optional fixed steps. More... | |
int | MakeCap (TimeValue t, MeshCapInfo &capInfo, int capType) |
This method generates a mesh capping info for the shape. More... | |
int | MakeCap (TimeValue t, PatchCapInfo &capInfo) |
This method creates a patch cap info out of the shape. More... | |
void | CloneSelSubComponents (TimeValue t) |
This method is called to make a copy of the selected sub-object components of the item. More... | |
void | AcceptCloneSelSubComponents (TimeValue t) |
This method is called when the user mouses up after shift-cloning a sub-object selection. More... | |
void | SelectSubComponent (HitRecord *hitRec, BOOL selected, BOOL all, BOOL invert=FALSE) |
This method is called to change the selection state of the component identified by hitRec. More... | |
void | ClearSelection (int selLevel) |
This method is called to clear the selection for the given sub-object level. More... | |
void | SelectAll (int selLevel) |
This method is called to select every element of the given sub-object level. More... | |
void | InvertSelection (int selLevel) |
This method is called to invert the specified sub-object level. More... | |
int | SubObjectIndex (HitRecord *hitRec) |
Returns the index of the sub-object element identified by the HitRecord hitRec. More... | |
int | HitTest (TimeValue t, INode *inode, int type, int crossing, int vflags, IPoint2 *p, ViewExp *vpt, ModContext *mc) |
This method is used in modifier gizmo hit testing. More... | |
int | HitTest (TimeValue t, INode *inode, int type, int crossing, int vflags, IPoint2 *p, ViewExp *vpt) |
This method is called to determine if the specified screen point intersects the item. More... | |
void | ActivateSubobjSel (int level, XFormModes &modes) |
When the user changes the selection of the sub-object drop down, this method is called to notify the plug-in. More... | |
BOOL | SupportsNamedSubSels () |
An object that supports sub-object selection can choose to support named sub object selection sets. More... | |
void | ActivateSubSelSet (MSTR &setName) |
When the user chooses a name from the drop down list this method is called. More... | |
void | NewSetFromCurSel (MSTR &setName) |
If the user types a new name into the named selection set drop down then this method is called. More... | |
void | RemoveSubSelSet (MSTR &setName) |
If the user selects a set from the drop down and then chooses Remove Named Selections from the Edit menu this method is called. More... | |
void | SetupNamedSelDropDown () |
To support the Edit Named Selections dialog, plug-ins must implement this method. More... | |
int | NumNamedSelSets () |
To support the Edit Named Selections dialog, plug-ins must implement this method. More... | |
MSTR | GetNamedSelSetName (int i) |
To support the Edit Named Selections dialog, plug-ins must implement this method. More... | |
void | SetNamedSelSetName (int i, MSTR &newName) |
To support the Edit Named Selections dialog, plug-ins must implement this method. More... | |
void | NewSetByOperator (MSTR &newName, Tab< int > &sets, int op) |
To support the Edit Named Selections dialog, plug-ins must implement this method. More... | |
void | GetSubObjectCenters (SubObjAxisCallback *cb, TimeValue t, INode *node, ModContext *mc) |
When the user is in a sub-object selection level, the system needs to get the reference coordinate system definition from the current modifier being edited so that it can display the axis. More... | |
void | GetSubObjectTMs (SubObjAxisCallback *cb, TimeValue t, INode *node, ModContext *mc) |
When the user is in a sub-object selection level, the system needs to get the reference coordinate system definition from the current modifier being edited so that it can display the axis. More... | |
void | Move (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Point3 &val, BOOL localOrigin=FALSE) |
When this method is called the plug-in should respond by moving its selected sub-object components. More... | |
void | Rotate (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Quat &val, BOOL localOrigin=FALSE) |
When this method is called the plug-in should respond by rotating its selected sub-object components. More... | |
void | Scale (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Point3 &val, BOOL localOrigin=FALSE) |
When this method is called the plug-in should respond by scaling its selected sub-object components. More... | |
void | TransformStart (TimeValue t) |
This method is called before the first Move(), Rotate() or Scale() call and before a hold is in effect. More... | |
void | TransformHoldingStart (TimeValue t) |
This method is called before the first Move(), Rotate() or Scale() call and after a hold is in effect. More... | |
void | TransformHoldingFinish (TimeValue t) |
This method is called after the user has completed the Move(), Rotate() or Scale() operation and before the undo object has been accepted. More... | |
void | TransformFinish (TimeValue t) |
This method is called after the user has completed the Move(), Rotate() or Scale() operation and the undo object has been accepted. More... | |
void | TransformCancel (TimeValue t) |
This method is called when the transform operation is canceled by a right-click and the undo has been canceled. More... | |
MtlID | GetMatID (TimeValue t, int curve, int piece) |
This method provides access to the material IDs of the shape. More... | |
BOOL | AttachShape (TimeValue t, INode *thisNode, INode *attachNode) |
BOOL | HasUVW () |
Call this method to find out if the object has UVW coordinates. More... | |
void | SetGenUVW (BOOL sw) |
This method is called to change the state of its Generate UVW boolean. More... | |
IOResult | Save (ISave *iSave) |
IOResult | Load (ILoad *iLoad) |
Implemented by the System. More... | |
Class_ID | PreferredCollapseType () |
Implemented by the System. More... | |
BOOL | GetExtendedProperties (TimeValue t, MSTR &prop1Label, MSTR &prop1Data, MSTR &prop2Label, MSTR &prop2Data) |
Implemented by the System. More... | |
void | RescaleWorldUnits (float f) |
Implemented by the System. More... | |
Object * | MakeShallowCopy (ChannelMask channels) |
This method must make a copy of its "shell" and then shallow copy (see below) only the specified channels. More... | |
void | ShallowCopy (Object *fromOb, ChannelMask channels) |
This method copies the specified channels from the fromOb to this and copies the validity intervals. More... | |
ObjectState | Eval (TimeValue time) |
This method is called to evaluate the object and return the result as an ObjectState. More... | |
Public Member Functions inherited from MSObjectXtnd< ShapeObject, MSPluginShape > | |
void | DeleteThis () |
MSObjectXtnd () | |
ReferenceTarget * | get_delegate () |
void | GetClassName (MSTR &s, bool localized) const override |
Class_ID | ClassID () |
void | FreeCaches () |
int | NumSubs () |
Animatable * | SubAnim (int i) |
MSTR | SubAnimName (int i, bool localized=true) override |
int | NumParamBlocks () |
IParamBlock2 * | GetParamBlock (int i) |
IParamBlock2 * | GetParamBlockByID (BlockID id) |
void * | GetInterface (ULONG id) |
virtual BaseInterface * | GetInterface (Interface_ID id) |
int | NumRefs () |
RefTargetHandle | GetReference (int i) |
void | SetReference (int i, RefTargetHandle rtarg) |
const MCHAR * | GetObjectName (bool localized=true) const override |
void | BeginEditParams (IObjParam *objParam, ULONG vflags, Animatable *pPrev) |
void | EndEditParams (IObjParam *objParam, ULONG vflags, Animatable *pNext) |
int | HitTest (TimeValue t, INode *inode, int type, int crossing, int vflags, IPoint2 *p, ViewExp *vpt) |
int | Display (TimeValue t, INode *inode, ViewExp *vpt, int vflags) |
virtual unsigned long | GetObjectDisplayRequirement () const |
virtual bool | PrepareDisplay (const MaxSDK::Graphics::UpdateDisplayContext &prepareDisplayContext) |
virtual bool | UpdatePerNodeItems (const MaxSDK::Graphics::UpdateDisplayContext &updateDisplayContext, MaxSDK::Graphics::UpdateNodeContext &nodeContext, MaxSDK::Graphics::IRenderItemContainer &targetRenderItemContainer) |
virtual bool | UpdatePerViewItems (const MaxSDK::Graphics::UpdateDisplayContext &updateDisplayContext, MaxSDK::Graphics::UpdateNodeContext &nodeContext, MaxSDK::Graphics::UpdateViewContext &viewContext, MaxSDK::Graphics::IRenderItemContainer &targetRenderItemContainer) |
const MaxSDK::Graphics::RenderItemHandleArray & | GetRenderItems () const |
void | GetWorldBoundBox (TimeValue t, INode *inode, ViewExp *vpt, Box3 &box) |
void | GetLocalBoundBox (TimeValue t, INode *inode, ViewExp *vpt, Box3 &box) |
void | Snap (TimeValue t, INode *inode, SnapInfo *snap, IPoint2 *p, ViewExp *vpt) |
CreateMouseCallBack * | GetCreateMouseCallBack () |
BOOL | HasUVW () |
void | SetGenUVW (BOOL sw) |
void | SetExtendedDisplay (int vflags) |
ObjectState | Eval (TimeValue time) |
void | InitNodeName (MSTR &s) |
Interval | ObjectValidity (TimeValue t) |
int | CanConvertToType (Class_ID obtype) |
Object * | ConvertToType (TimeValue t, Class_ID obtype) |
void | GetCollapseTypes (Tab< Class_ID > &clist, Tab< MSTR * > &nlist) |
void | GetDeformBBox (TimeValue t, Box3 &box, Matrix3 *tm, BOOL useSel) |
int | IntersectRay (TimeValue t, Ray &r, float &at, Point3 &norm) |
Public Member Functions inherited from MSPluginShape | |
MSPluginShape () | |
MSPluginShape (MSPluginClass *pc, BOOL loading) | |
~MSPluginShape () | |
BOOL | AttachShape (TimeValue t, INode *thisNode, INode *attachNode) |
Public Member Functions inherited from MSPluginObject< ShapeObject > | |
MSPluginObject () | |
HWND | AddRollupPage (HINSTANCE hInst, const MCHAR *dlgTemplate, DLGPROC dlgProc, const MCHAR *title, LPARAM param=0, DWORD vflags=0, int category=ROLLUP_CAT_STANDARD) override |
void | DeleteRollupPage (HWND hRollup) override |
IRollupWindow * | GetRollupWindow () override |
void | RollupMouseMessage (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) override |
RefResult | NotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID &partID, RefMessage message, BOOL propagate) |
void | RefDeleted () |
IOResult | Save (ISave *iSave) |
IOResult | Load (ILoad *iLoad) |
void | RefAdded (RefMakerHandle rm) |
void | NotifyTarget (int msg, RefMakerHandle rm) |
Public Member Functions inherited from MSPlugin | |
MSPlugin () | |
virtual | ~MSPlugin () |
void | init (MSPluginClass *pClass) |
ScripterExport void | gc_trace () |
ScripterExport void | collect () |
void | DeleteThis () |
ScripterExport void | RefDeleted () |
void | init_locals () |
void | call_handler (Value *handler, Value **arg_list, int count, TimeValue t, BOOL disable_on_error=FALSE) |
Value * | _call_handler (Value *handler, Value **arg_list, int count, TimeValue t, BOOL disable_on_error=FALSE) |
FPStatus | call_handler (const MCHAR *handler_name, FPParams *params, FPValue &result, TimeValue t, BOOL disable_on_error=FALSE) |
FPStatus | call_handler (Value *handler, FPParams *params, FPValue &result, TimeValue t, BOOL disable_on_error=FALSE) |
void | post_create (ReferenceTarget *me, BOOL loading) |
void | call_all_set_handlers () |
void | disable () |
void | enable () |
BOOL | enabled () |
int | get_local_index (Value *prop) |
Value * | get_local (int index) |
void | set_local (int index, Value *val) |
ScripterExport IParamBlock2 * | GetParamBlockByID (BlockID id) |
ScripterExport RefResult | NotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID &partID, RefMessage message, BOOL propagate) |
ScripterExport RefTargetHandle | clone_from (MSPlugin *obj, ReferenceTarget *obj_as_ref, RemapDir &remap) |
void | RefAdded (RefMakerHandle rm) |
void | NotifyTarget (int msg, RefMakerHandle rm) |
IOResult | Load (ILoad *iLoad) |
void | post_load (ILoad *iLoad, int which) |
void | dump_local_vars_and_externals (int indentLevel) |
Public Member Functions inherited from Value | |
virtual ScripterExport BOOL | is_kind_of (ValueMetaClass *c) |
virtual ScripterExport ValueMetaClass * | local_base_class () |
virtual Value * | eval () |
virtual Value * | eval_no_wrapper () |
virtual ScripterExport Value * | apply (Value **arglist, int count, CallContext *cc=NULL) |
virtual ScripterExport Value * | apply_no_alloc_frame (Value **arglist, int count, CallContext *cc=NULL) |
virtual void | export_to_scripter () |
virtual Value * | map (node_map &m) |
virtual Value * | map_path (PathName *path, node_map &m) |
virtual Value * | find_first (BOOL(*test_fn)(INode *node, int level, const void *arg), const void *test_arg) |
virtual Value * | get_path (PathName *path) |
virtual ScripterExport void | sprin1 (CharStream *stream) |
virtual ScripterExport void | sprint (CharStream *stream) |
virtual void | prin1 () |
virtual void | print () |
virtual ScripterExport Class_ID | get_max_class_id () |
virtual ScripterExport Value * | delete_vf (Value **arglist, int arg_count) |
virtual ScripterExport Value * | clearSelection_vf (Value **arglist, int arg_count) |
virtual float | to_float () |
virtual double | to_double () |
virtual const MCHAR * | to_string () |
virtual MSTR | to_mstr () |
virtual MSTR | to_filename () |
virtual int | to_int () |
virtual INT64 | to_int64 () |
virtual INT_PTR | to_intptr () |
virtual BOOL | to_bool () |
virtual BitArray & | to_bitarray () |
virtual Point4 | to_point4 () |
virtual Point3 | to_point3 () |
virtual Point2 | to_point2 () |
virtual AColor | to_acolor () |
virtual COLORREF | to_colorref () |
virtual INode * | to_node () |
virtual Ray | to_ray () |
virtual Interval | to_interval () |
virtual Quat | to_quat () |
virtual AngAxis | to_angaxis () |
virtual Matrix3 & | to_matrix3 () |
virtual Box3 | to_box3 () |
virtual float * | to_eulerangles () |
virtual Mtl * | to_mtl () |
virtual Texmap * | to_texmap () |
virtual MtlBase * | to_mtlbase () |
virtual Modifier * | to_modifier () |
virtual TimeValue | to_timevalue () |
virtual Control * | to_controller () |
virtual Atmospheric * | to_atmospheric () |
virtual Effect * | to_effect () |
virtual IMultiPassCameraEffect * | to_mpassCamEffect () |
virtual ShadowType * | to_shadowtype () |
virtual FilterKernel * | to_filter () |
virtual INode * | to_rootnode () |
virtual ITrackViewNode * | to_trackviewnode () |
virtual NURBSIndependentPoint * | to_nurbsindependentpoint () |
virtual NURBSPoint * | to_nurbspoint () |
virtual NURBSObject * | to_nurbsobject () |
virtual NURBSControlVertex * | to_nurbscontrolvertex () |
virtual NURBSCurve * | to_nurbscurve () |
virtual NURBSCVCurve * | to_nurbscvcurve () |
virtual NURBSSurface * | to_nurbssurface () |
virtual NURBSTexturePoint * | to_nurbstexturepoint () |
virtual NURBSSet * | to_nurbsset () |
virtual ReferenceTarget * | to_reftarg () |
virtual Mesh * | to_mesh () |
virtual BezierShape * | to_beziershape () |
virtual Thunk * | to_thunk () |
virtual void | to_fpvalue (FPValue &v) |
virtual Renderer * | to_renderer () |
virtual Box2 & | to_box2 () |
virtual NURBSTextureSurface * | to_nurbstexturesurface () |
virtual NURBSDisplay * | to_nurbsdisplay () |
virtual TessApprox * | to_tessapprox () |
virtual Value * | widen_to (Value *arg, Value **arg_list) |
virtual BOOL | comparable (Value *arg) |
virtual BOOL | special_case_compare (Value *arg, bool &specialCaseCompareResult) |
virtual ScripterExport Value * | deep_copy (HashTable *remapper) |
virtual BOOL | is_const () |
virtual ScripterExport Value * | get_property (Value **arg_list, int count) |
virtual ScripterExport Value * | set_property (Value **arg_list, int count) |
ScripterExport Value * | _get_property (Value *prop) |
virtual ScripterExport Value * | _set_property (Value *prop, Value *val) |
virtual Value * | get_container_property (Value *prop, Value *cur_prop) |
virtual Value * | set_container_property (Value *prop, Value *val, Value *cur_prop) |
virtual BOOL | _is_collection () |
virtual BOOL | _is_charstream () |
virtual BOOL | _is_rolloutcontrol () |
virtual BOOL | _is_rolloutthunk () |
virtual BOOL | _is_function () |
virtual BOOL | _is_selection () |
virtual BOOL | _is_thunk () |
virtual BOOL | _is_indirect_thunk () |
virtual SelectionIterator * | selection_iterator () |
virtual void | drop_MAX_refs () |
ScripterExport Value * | make_heap_permanent () |
ScripterExport Value * | make_heap_static () |
ScripterExport Value * | get_heap_ptr () |
ScripterExport Value * | get_stack_heap_ptr () |
ScripterExport Value * | migrate_to_heap () |
ScripterExport Value * | get_live_ptr () |
virtual BOOL | object_supports_case_sensitive_names () |
ScripterExport Value * | _get_property (Value *prop, Value *prop_name_as_parsed) |
ScripterExport Value * | _set_property (Value *prop, Value *val, Value *prop_name_as_parsed) |
virtual ScripterExport Value * | get_case_sensitive_property (Value **arg_list, int count, const TCHAR *case_sensitive_name) |
virtual ScripterExport Value * | set_case_sensitive_property (Value **arg_list, int count, const TCHAR *case_sensitive_name) |
ScripterExport Value * | invoke_getter_case_sensitive_property (Value *target, getter_vf getter, Value **arg_list, int count, const TCHAR *case_sensitive_name, const TCHAR *nested_prop_case_sensitive_name) |
ScripterExport Value * | invoke_setter_case_sensitive_property (Value *target, setter_vf setter, Value **arg_list, int count, const TCHAR *case_sensitive_name, const TCHAR *nested_prop_case_sensitive_name) |
Public Member Functions inherited from Collectable | |
ScripterExport | Collectable () |
virtual ScripterExport | ~Collectable () |
ScripterExport void * | operator new (size_t sz, char flag) |
ScripterExport void * | operator new (size_t sz) |
ScripterExport void | operator delete (void *val) |
ScripterExport void | operator delete (void *val, char flag) |
ScripterExport bool | derives_from_Animatable () |
virtual BOOL | derives_from_MAXWrapper () |
ScripterExport void | make_collectable () |
void | make_permanent () |
void | make_static () |
int | is_marked () |
int | is_not_marked () |
int | is_garbage () |
int | is_permanent () |
void | mark_in_use () |
void | unmark_in_use () |
int | has_heap_copy () |
int | is_in_heap () |
int | is_on_stack () |
Public Member Functions inherited from ShapeObject | |
CoreExport | ShapeObject () |
CoreExport | ~ShapeObject () |
virtual BOOL | IsShapeObject () override |
Returns the number of shapes contained inside this object. More... | |
SClass_ID | SuperClassID () override |
Retrieves a constant representing the type of the plugin. More... | |
virtual CoreExport void | CopyBaseData (ShapeObject &from) |
In order to simplify things for subclasses of ShapeObject, this method is now available. More... | |
CoreExport float | GetThickness (TimeValue t, Interval &ivalid) |
Implemented by the System. More... | |
CoreExport int | GetSides (TimeValue t, Interval &ivalid) |
This method returns the number of sides for the cross-section of the rendering mesh version of the shape for the specified time. More... | |
CoreExport float | GetAngle (TimeValue t, Interval &ivalid) |
This method returns the angle that the cross-section of the rendering mesh will be rotated to, for the specified time. More... | |
CoreExport float | GetViewportThickness () |
This method returns the thickness of the viewport version of the rendering mesh. More... | |
CoreExport int | GetViewportSides () |
This method returns the number of sides for the cross-section for the viewport version of the rendering mesh. More... | |
CoreExport float | GetViewportAngle () |
This method returns the angle that the cross-section of the viewport version of the rendering mesh will be rotated to. More... | |
CoreExport BOOL | GetRenderable () |
Implemented by the System. More... | |
CoreExport BOOL | GetGenUVs () |
Implemented by the System. More... | |
CoreExport BOOL | GetDispRenderMesh () |
This method returns TRUE if the "Display Render Mesh" switch is on. More... | |
CoreExport BOOL | GetUseViewport () |
This method returns TRUE if the "Use Viewport Settings" switch is on. More... | |
CoreExport BOOL | GetViewportOrRenderer () |
This method returns the value of the Viewport/Render switch and either returns GENMESH_VIEWPORT or GENMESH_RENDER. More... | |
CoreExport void | SetThickness (TimeValue t, float thick) |
Implemented by the System. More... | |
CoreExport void | SetSides (TimeValue t, int s) |
This method allows you to set the number of sides for the rendering mesh version of the shape for the specified time. More... | |
CoreExport void | SetAngle (TimeValue t, float a) |
This method allows you to set the cross-section rotation angle for the rendering mesh version of the shape, in degrees, for the specified time. More... | |
CoreExport void | SetViewportThickness (float thick) |
CoreExport void | SetViewportSides (int s) |
This method allows you to set the number of sides for the viewport version of the rendering mesh. More... | |
CoreExport void | SetViewportAngle (float a) |
This method allows you to set the angle that the cross-section of the viewport version of the rendering mesh will be rotated to, in degrees. More... | |
CoreExport void | SetRenderable (BOOL sw) |
Implemented by the System. More... | |
CoreExport void | SetGenUVs (BOOL sw) |
Implemented by the System. More... | |
CoreExport void | SetDispRenderMesh (BOOL sw) |
This method allows you to turn the "Display Render Mesh" switch on or off. More... | |
CoreExport void | SetUseViewport (BOOL sw) |
This method allows you to turn the "Use Viewport Settings" switch on or off. More... | |
CoreExport void | SetViewportOrRenderer (BOOL sw) |
This method allows you to set the value of the Viewport/Render switch. More... | |
virtual CoreExport void | GetRenderMeshInfo (TimeValue t, INode *inode, View &view, int &nverts, int &nfaces) |
Returns information on the rendering mesh. More... | |
virtual CoreExport void | GenerateMesh (TimeValue t, int option, Mesh *mesh) |
This method will generate a mesh based on either the viewport or rendering parameters for the specified time. More... | |
virtual BOOL | AttachShape (TimeValue t, INode *thisNode, INode *attachNode, BOOL weldEnds=FALSE, float weldThreshold=0.0f) |
This method is called to attach the shape of attachNode to thisNode at the specified time. More... | |
virtual BOOL | HasUVW (int mapChannel) override |
Call this method to find out if the object is has UVW coordinates for the specified mapping channel. More... | |
virtual void | SetGenUVW (int mapChannel, BOOL sw) override |
This method is called to change the state of its Generate UVW boolean for the specified mapping channel. More... | |
virtual CoreExport bool | SpecifySaveReferences (ReferenceSaveManager &referenceSaveManager) override |
Implemented by the System. More... | |
CoreExport ParamDimension * | GetParameterDim (int pbIndex) |
This method returns the parameter dimension of the parameter whose index is passed. More... | |
CoreExport MSTR | GetParameterName (int pbIndex, bool localized=true) |
This method returns the name of the parameter whose index is passed. More... | |
virtual CoreExport int | RemapRefOnLoad (int iref) override |
This method remaps references at load time so that files saved from previous versions of 3ds Max get their references adjusted properly to allow for the new ShapeObject reference. More... | |
CoreExport Interval | GetShapeObjValidity (TimeValue t) |
This method gets the validity interval for the ShapeObject's internal parameters only. More... | |
virtual CoreExport Box3 | GetBoundingBox (TimeValue t, Matrix3 *tm=NULL) |
This method returns a bounding box for the shape, if it's active, if the "Display Render Mesh" switch is on. More... | |
virtual CoreExport void | InvalidateGeomCache () |
This method is very important - It causes the ShapeObject to flush its cached rendering mesh. More... | |
int | SetProperty (ULONG id, void *data) |
Associates data passed in to given id. More... | |
void * | GetProperty (ULONG id) |
Retrieves data associated with id. More... | |
CoreExport BOOL | GetUsePhysicalScaleUVs () |
Queries whether if real world texture size is used or not. More... | |
CoreExport void | SetUsePhysicalScaleUVs (BOOL flag) |
Sets whether real world texture size is used or not. More... | |
CoreExport BOOL | GetTwistCorrect () |
Queries the twist correction switch. More... | |
CoreExport void | SetTwistCorrect (BOOL flag) |
Sets the twist correction switch. More... | |
CoreExport BOOL | GetCap () |
Queries the main capping switch. More... | |
CoreExport void | SetCap (BOOL flag) |
Sets the main capping switch. More... | |
CoreExport BOOL | GetQuadCap () |
Queries the quad capping switch. More... | |
CoreExport void | SetQuadCap (BOOL flag) |
Sets the quad capping switch. More... | |
CoreExport int | GetCapSegments (TimeValue t, Interval &ivalid) |
Get/Set the cap segments count. More... | |
CoreExport void | SetCapSegments (TimeValue t, int count) |
Sets the cap segments value for the specified time. More... | |
CoreExport float | GetSphereCap (TimeValue t, Interval &ivalid) |
Get/Set the sphere capping value used in quad capping. More... | |
CoreExport void | SetSphereCap (TimeValue t, float value) |
Sets the sphere capping value (0-1). More... | |
Public Member Functions inherited from GeomObject | |
virtual int | IsInstanceDependent () |
If an object creates different meshes depending on the particular instance (view-dependent) it should return nonzero; otherwise 0. More... | |
virtual int | NumberOfRenderMeshes () |
Objects may supply multiple render meshes ( e.g. More... | |
virtual Mesh * | GetMultipleRenderMesh (TimeValue t, INode *inode, View &view, BOOL &needDelete, int meshNumber) |
For multiple render meshes, this method must be implemented. More... | |
virtual void | GetMultipleRenderMeshTM (TimeValue t, INode *inode, View &view, int meshNumber, Matrix3 &meshTM, Interval &meshTMValid) |
For multiple render meshes, this method must be implemented. More... | |
virtual CoreExport PatchMesh * | GetRenderPatchMesh (TimeValue t, INode *inode, View &view, BOOL &needDelete) |
This method provides a patch mesh representation of the object for use by the renderer. More... | |
virtual BOOL | CanDoDisplacementMapping () |
Returns TRUE if this object can do displacement mapping; otherwise FALSE. More... | |
Public Member Functions inherited from Object | |
CoreExport | Object () |
CoreExport | ~Object () |
virtual BOOL | CheckObjectIntegrity () |
This method is used for debugging only. More... | |
virtual Object * | FindBaseObject () |
It is called to return a pointer to the base object (an object that is not a derived object). More... | |
virtual BOOL | IsParamSurface () |
There are several methods used to access a parametric position on the surface of the object. More... | |
virtual int | NumSurfaces (TimeValue t) |
Returns the number of parametric surfaces within the object. More... | |
virtual Point3 | GetSurfacePoint (TimeValue t, float u, float v, Interval &iv) |
This method needs to be implemented if Object::IsParamSurface() returns TRUE. More... | |
virtual Point3 | GetSurfacePoint (TimeValue t, int surface, float u, float v, Interval &iv) |
This method is used to retrieve a point on the specified surface of the object based on two parameters of the surface, u and v. More... | |
virtual void | SurfaceClosed (TimeValue t, int surface, BOOL &uClosed, BOOL &vClosed) |
This method allows the object to return flags that indicate whether the parametric surface is closed in the U and V dimensions. More... | |
CoreExport SvGraphNodeReference | SvTraverseAnimGraph (IGraphObjectManager *gom, Animatable *owner, int id, DWORD flags) |
CoreExport bool | SvHandleDoubleClick (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport MSTR | SvGetName (IGraphObjectManager *gom, IGraphNode *gNode, bool isBeingEdited) |
CoreExport COLORREF | SvHighlightColor (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport bool | SvIsSelected (IGraphObjectManager *gom, IGraphNode *gNode) |
Returns true if the object is selected in its schematic view. More... | |
CoreExport MultiSelectCallback * | SvGetMultiSelectCallback (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport bool | SvCanSelect (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport void | AddXTCObject (XTCObject *pObj, int priority=0, int branchID=-1) |
This method adds an extension object into the pipeline. More... | |
CoreExport int | NumXTCObjects () |
Returns the number of extension objects maintained by this Object. More... | |
CoreExport XTCObject * | GetXTCObject (int index) |
Returns a pointer to the specified extension object. More... | |
CoreExport void | RemoveXTCObject (int index) |
Removes the extension object as indicated by the index. More... | |
CoreExport void | SetXTCObjectPriority (int index, int priority) |
Sets the priority for the extension object whose index is passed. More... | |
CoreExport int | GetXTCObjectPriority (int index) |
Returns the integer priority number of the extension object whose index is passed. More... | |
CoreExport void | SetXTCObjectBranchID (int index, int branchID) |
Sets the branch ID of the extension object whose index is passed. More... | |
CoreExport int | GetXTCObjectBranchID (int index) |
Returns the integer branch ID of the extension object whose index is passed. More... | |
CoreExport void | MergeAdditionalChannels (Object *from, int branchID) |
This method has to be called whenever the CompoundObject updates a branch (calling Eval() on it). More... | |
CoreExport void | BranchDeleted (int branchID, bool reorderChannels) |
This method has to be called on the CompoundObject so it can delete the XTCObjects for the specified branch. More... | |
CoreExport void | CopyAdditionalChannels (Object *from, bool deleteOld=true, bool bShallowCopy=false) |
This method copies all extension objects from the "from" object into the current object. More... | |
CoreExport void | DeleteAllAdditionalChannels () |
Implemented by the System. More... | |
virtual BOOL | UseSelectionBrackets () |
This method allows an object to choose whether or not it will display selection brackets in shaded viewports. More... | |
virtual BOOL | IsManipulator () |
virtual void | ReduceDisplayCaches () |
Should reduce any derived display data to save memory, since the node wont be drawn until the user undhides it. More... | |
virtual bool | NeedGWCacheRebuilt (GraphicsWindow *gw, Material *ma, int numMat) |
This returns whether the Graphics Cache for this object needs to be rebuilt. More... | |
virtual void | BuildGWCache (GraphicsWindow *gw, Material *ma, int numMat, BOOL threaded) |
This builds the graphics window cached mesh. More... | |
virtual void | StartStackEval () |
This are called right before and after a modifier is applied to an object. More... | |
virtual void | EndStackEval () |
virtual int | UsesWireColor () |
This method determines if the object color is used for display. More... | |
virtual int | DoOwnSelectHilite () |
If an object wants to draw itself in the 3D viewports in its selected state in some custom manner this method should return nonzero. More... | |
virtual BOOL | NormalAlignVector (TimeValue t, Point3 &pt, Point3 &norm) |
Objects that don't support the IntersectRay() method (such as helper objects) can implement this method to provide a default vector for use with the normal align command in 3ds Max. More... | |
void | LockObject () |
Implemented by the System. More... | |
void | UnlockObject () |
Implemented by the System. More... | |
int | IsObjectLocked () |
Implemented by the System. More... | |
void | LockChannels (ChannelMask channels) |
Implemented by the System. More... | |
void | UnlockChannels (ChannelMask channels) |
Implemented by the System. More... | |
ChannelMask | GetChannelLocks () |
Implemented by the System. More... | |
void | SetChannelLocks (ChannelMask channels) |
Implemented by the System. More... | |
ChannelMask | GetChannelLocks (ChannelMask m) |
Implemented by the System. More... | |
virtual BOOL | CanCacheObject () |
This method determines if this object can have channels cached. More... | |
virtual void | WSStateInvalidate () |
This is called by a node when the node's world space state has become invalid. More... | |
virtual BOOL | IsWorldSpaceObject () |
Returns TRUE if the object as a world space object; otherwise FALSE. More... | |
CoreExport INode * | GetWorldSpaceObjectNode () |
Implemented by the System. More... | |
virtual BOOL | IsParticleSystem () |
Implemented by the System. More... | |
CoreExport void | CopyChannelLocks (Object *obj, ChannelMask needChannels) |
Implemented by the System. More... | |
virtual void | TopologyChanged () |
Implemented by the System. More... | |
virtual int | IsDeformable () |
Indicates whether this object is deformable. More... | |
virtual int | NumPoints () |
The points of a deformable object are accessed through a virtual array interface. More... | |
virtual Point3 | GetPoint (int i) |
The points of a deformable object are accessed through a virtual array interface. More... | |
virtual void | SetPoint (int i, const Point3 &p) |
The points of a deformable object are accessed through a virtual array interface. More... | |
virtual BOOL | IsPointSelected (int i) |
Returns TRUE if the 'i-th' point is selected; otherwise FALSE. More... | |
virtual float | PointSelection (int i) |
Returns a floating point weighted point selection if the object supports it. More... | |
virtual BOOL | HasWeights () |
Returns TRUE if the object has weights for its points that can be set; otherwise FALSE. More... | |
virtual double | GetWeight (int i) |
Returns the weight of the specified point of the object. More... | |
virtual void | SetWeight (int i, const double w) |
Sets the weight of the specified point. More... | |
virtual BOOL | PolygonCount (TimeValue t, int &numFaces, int &numVerts) |
Retreives the number of faces and vertices of the polyginal mesh representation of this object. More... | |
virtual void | PointsWereChanged () |
Informs the object that its points have been deformed, so it can invalidate its cache. More... | |
virtual CoreExport void | Deform (Deformer *defProc, int useSel=0) |
This is the method used to deform the object with a deformer. More... | |
virtual int | IsMappable () |
This method lets you know if the ApplyUVWMap() method is available for this object. More... | |
virtual int | NumMapChannels () |
Returns the maximum number of channels supported by this type of object. More... | |
virtual int | NumMapsUsed () |
Returns the number of maps currently used by this object. More... | |
virtual void | ApplyUVWMap (int type, float utile, float vtile, float wtile, int uflip, int vflip, int wflip, int cap, const Matrix3 &tm, int channel=1) |
This method may be called to map the object with UVW mapping coordinates. More... | |
virtual Object * | CollapseObject () |
This method is called on the world space cache object when the stack gets collapsed, that lets the pipeline object decide, if it wants to return a different object than itself. More... | |
virtual DWORD | GetSubselState () |
For objects that have sub selection levels, this method returns the current selection level of the object. More... | |
virtual void | SetSubSelState (DWORD s) |
Implemented by the System. More... | |
CoreExport void | ReadyChannelsForMod (ChannelMask channels) |
Implemented by the System. More... | |
virtual CoreExport Interval | ChannelValidity (TimeValue t, int nchan) |
Retrieve the current validity interval for the nchan channel of the object. More... | |
virtual CoreExport void | SetChannelValidity (int nchan, Interval v) |
Sets the validity interval of the specified channel. More... | |
virtual CoreExport void | InvalidateChannels (ChannelMask channels) |
This method invalidates the intervals for the given channel mask. More... | |
virtual CoreExport void | FreeChannels (ChannelMask channels) |
This method deletes the memory associated with the specified channels and set the intervals associated with the channels to invalid (empty). More... | |
virtual CoreExport void | NewAndCopyChannels (ChannelMask channels) |
This method replaces the locked channels with newly allocated copies. More... | |
virtual CoreExport void | MaybeEnlargeViewportRect (GraphicsWindow *gw, Rect &rect) |
This method allows the object to enlarge its viewport rectangle, if it wants to. More... | |
CoreExport bool | IsBaseClassOwnedChannel (int nchan) |
Implemented by the System. More... | |
CoreExport void | UpdateValidity (int nchan, Interval v) |
When a modifier is applied to an object, it needs to include its own validity interval in the interval of the object. More... | |
Interval | GetNoEvalInterval () |
void | SetNoEvalInterval (Interval iv) |
virtual CoreExport void | ReduceCaches (TimeValue t) |
This method give the object the chance to reduce its caches. More... | |
virtual int | IsConstObject () |
This is called to determine if this is a construction object or not. More... | |
virtual int | NumPipeBranches (bool selected=true) |
This method returns the number of pipeline branches combined by the object. More... | |
virtual Object * | GetPipeBranch (int i, bool selected=true) |
Retrieves sub-object branches from an object that supports branching. More... | |
virtual INode * | GetBranchINode (TimeValue t, INode *node, int i, bool selected=true) |
When an object has sub-object branches, it is likely that the sub-objects are transformed relative to the object. More... | |
virtual int | NumberOfContainedShapes () |
Returns the number of shapes contained inside this object. More... | |
virtual ShapeObject * | GetContainedShape (TimeValue t, int index) |
This method returns the ShapeObject specified by the index passed at the time specified. More... | |
virtual void | GetContainedShapeMatrix (TimeValue t, int index, Matrix3 &mat) |
Returns the matrix associated with the shape whose index is passed. More... | |
virtual BitArray | ContainedShapeSelectionArray () |
This is used by the lofter. More... | |
Public Member Functions inherited from BaseObject | |
CoreExport | BaseObject () |
virtual CoreExport | ~BaseObject () |
virtual BOOL | HasViewDependentBoundingBox () |
This method return true if GetWorldBoundBox returns different boxes for different viewports. More... | |
virtual const MCHAR * | GetObjectName () MAX_SEALED |
virtual CoreExport BOOL | OKToChangeTopology (MSTR &modName) |
Implemented by the System. More... | |
virtual BOOL | ChangeTopology () |
This method asks the question of an object or modifier "Do you change
topology"? An object or modifier returns TRUE if it is capable of changing topology when its parameters are being edited; otherwise FALSE. More... | |
virtual void | ForceNotify (Interval &i) |
Notifies dependents of a change. More... | |
virtual IParamArray * | GetParamBlock () |
An object or modifier should implement this method if it wishes to make its parameter block available for other plug-ins to access it. More... | |
virtual int | GetParamBlockIndex (int id) |
If a plug-in makes its parameter block available (using GetParamBlock()) then it will need to provide #defines for indices into the parameter block. More... | |
virtual int | Display (TimeValue t, INode *inode, ViewExp *vpt, int flags, ModContext *mc) |
When this method is called the plug-in should respond by performing a quick render of the modifier gizmo in viewport using the current TM. More... | |
virtual void | GetWorldBoundBox (TimeValue t, INode *inode, ViewExp *vpt, Box3 &box, ModContext *mc) |
This method computes the world space bounding box of the modifier gizmo (or any object that when in sub-object mode has a gizmo). More... | |
virtual void | NotifyPreCollapse (INode *node, IDerivedObject *derObj, int index) |
This method is called before a modifier or object is collapsed. More... | |
virtual void | NotifyPostCollapse (INode *node, Object *obj, IDerivedObject *derObj, int index) |
This method is called after a modifier or object is collapsed. More... | |
virtual int | NumSubObjTypes () |
Objects and modifiers that support subobjects have to overwrite this method - as well as GetSubObjType() - and return a class derived from ISubObjType in GetSubObjType(). More... | |
virtual ISubObjType * | GetSubObjType (int i) |
Returns a pointer to the sub-object type for the sub-object whose index is passed. More... | |
virtual CoreExport int | GetSubObjectLevel () |
This method returns an integer which indicates the current sub-object level of the modifier or base object. More... | |
virtual void | ShowEndResultChanged (BOOL showEndResult) |
This method notifies the BaseObject that the end result display has been switched (the "Show End Result" button has been toggled). More... | |
Public Member Functions inherited from ReferenceTarget | |
virtual BOOL | IsRefTarget () |
Checks if this is a ReferenceTarget. More... | |
CoreExport RefResult | TestForLoop (const Interval &refInterval, RefMakerHandle hmaker) |
Tests for a cyclical reference. More... | |
CoreExport BOOL | HasDependents () |
Checks if a ReferenceTarget has references. More... | |
CoreExport BOOL | HasRealDependents () |
Checks if this has Real (Strong) Dependents. More... | |
void | BeginDependencyTest () |
Starts Dependency Test. More... | |
BOOL | EndDependencyTest () |
Ends Dependency Test. More... | |
virtual void | RefAddedUndoRedo (RefMakerHandle rm) |
Called after a reference is made to a target because of undo or redo. More... | |
virtual void | RefDeletedUndoRedo () |
Called after a references to this is deleted because of undo or redo. More... | |
CoreExport RefResult | DeleteAllRefsToMe () |
Deletes all references to this ReferenceTarget. More... | |
CoreExport RefResult | TransferReferences (RefTargetHandle oldTarget, BOOL delOld=FALSE) |
Transfers all the references from oldTarget to this. More... | |
CoreExport int | DoEnumDependents (DependentEnumProc *dep) |
Begins an enumeration that searches back in the dependency network. More... | |
virtual CoreExport void | BaseClone (ReferenceTarget *from, ReferenceTarget *to, RemapDir &remap) |
This method copies base class data from an object to its clone. More... | |
virtual CoreExport RefResult | NotifyDependents (const Interval &changeInt, PartID partID, RefMessage message, SClass_ID sclass=NOTIFY_ALL, BOOL propagate=TRUE, RefTargetHandle hTarg=NULL, NotifyDependentsOption notifyDependentsOption=REFNOTIFY_ALLOW_OPTIMIZATIONS) |
Notify all dependent RefMakers concerned with the message. More... | |
void | FlagDependents (TimeValue t, PartID which=PART_PUT_IN_FG) |
This sends the REFMSG_FLAGDEPENDENTS message up the pipeline. More... | |
virtual void | NotifyForeground (TimeValue t) |
This method is called to flag dependents into the FG. More... | |
virtual void | NotifyTarget (int message, ReferenceMaker *hMaker) |
Sends messages to ReferenceTargets. More... | |
CoreExport | ReferenceTarget () |
Constructor. More... | |
virtual CoreExport RefResult | AutoDelete () |
Deletes the object when it has no more real dependents. More... | |
CoreExport RefResult | MaybeAutoDelete () |
Deletes the object when it has no more real dependents. More... | |
Public Member Functions inherited from ReferenceMaker | |
CoreExport RefResult | ReplaceReference (int which, RefTargetHandle newtarg, BOOL delOld=TRUE) |
Used when cloning reference makers. More... | |
CoreExport RefResult | DeleteAllRefsFromMe () |
Deletes all references from this ReferenceMaker. More... | |
CoreExport RefResult | DeleteAllRefs () |
Deletes all references both to and from this item. More... | |
CoreExport RefResult | DeleteReference (int i) |
Deletes the specified reference. More... | |
virtual BOOL | CanTransferReference (int i) |
Tells whether this reference can be transfered. More... | |
CoreExport ReferenceSaveManager & | GetReferenceSaveManager () |
Access the ReferenceSaveManager of this ReferenceMaker. More... | |
virtual CoreExport void | EnumAuxFiles (AssetEnumCallback &assetEnum, DWORD flags) |
Enumerate auxiliary files (e.g. bitmaps) More... | |
virtual CoreExport void | SaveEnum (SaveEnumProc &sep, BOOL isNodeCall=0) |
The default save enumeration. More... | |
CoreExport int | DoEnumDependents (DependentEnumProc *dep) |
Begins an enumeration that searches back in the dependency network. More... | |
CoreExport bool | EnumRefHierarchy (RefEnumProc &proc, bool includeCustAttribs=true, bool includeIndirectRefs=true, bool includeNonPersistentRefs=true, bool preventDuplicatesViaFlag=true) |
This method provides a general purpose reference enumerator. More... | |
CoreExport int | FindRef (RefTargetHandle rtarg) |
Get the index of the ReferenceTarget. More... | |
virtual BOOL | IsRefMaker () |
Tells whether it is a ReferenceMaker. More... | |
virtual BOOL | IsRealDependency (ReferenceTarget *rtarg) |
Returns whether this is a "real" (strong) dependency or not. More... | |
virtual BOOL | ShouldPersistWeakRef (RefTargetHandle rtarg) |
Specifies whether a weak reference is to be persisted on a partial load or save. More... | |
CoreExport | ReferenceMaker () |
Constructor. More... | |
CoreExport void | DeleteMe () |
Deletes an instance of this class. More... | |
Public Member Functions inherited from Animatable | |
virtual int | NumChildren () |
virtual Animatable * | ChildAnim (int i) |
virtual CoreExport MSTR | NodeName () |
virtual void | EditTrack () |
virtual CoreExport BOOL | SubAnimSetKeyBufferPresent (int subNum) |
returns true if the sub-anim has a "Set Key" buffer present More... | |
virtual BOOL | SetKeyBufferPresent () |
returns true if there is a "Set Key" buffer present More... | |
virtual CoreExport void | SubAnimCommitSetKeyBuffer (TimeValue t, int subNum) |
Commit any "Set Key" buffers on the given sub-anim. More... | |
virtual void | CommitSetKeyBuffer (TimeValue t) |
Commit any "Set Key" buffers. More... | |
virtual CoreExport void | SubAnimRevertSetKeyBuffer (int subNum) |
Revert any "Set Key" buffers on the given sub-anim. More... | |
virtual void | RevertSetKeyBuffer () |
Revert any "Set Key" buffers. More... | |
virtual LRESULT CALLBACK | TrackViewWinProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) |
This function is obsolete. More... | |
virtual bool | IsParamBlockDesc2Used (ParamBlockDesc2 *desc) |
Returns true if the passed description is being used. More... | |
virtual bool | GetMacroRecorderName (bool used_as_rhs_value, MSTR &objectSpecifiedName) |
This method is called to access the object specified name to use for the Maxscript macrorecorder. More... | |
CoreExport | Animatable () |
Constructor. More... | |
virtual void | GetClassName (MSTR &s) MAX_SEALED |
MSTR | ClassName (bool localized=true) const |
Returns the name of the plugin class. More... | |
virtual CoreExport void | ReleaseInterface (ULONG id, void *i) |
CoreExport void | AppendProperty (AnimProperty *prop) |
A function to directly add arbitrary properties to this object developers should ensure that the properties ID does not conflict with any Max-specific IDs. More... | |
CoreExport AnimProperty * | FindProperty (DWORD id) |
Find any property. More... | |
CoreExport void | AddAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid, DWORD len, void *data) |
Adds application/plugin specific (custom) data to an Animatable. More... | |
CoreExport AppDataChunk * | GetAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid) |
Retrieves the application/plugin specific (custom) data stored with an Animatable. More... | |
CoreExport BOOL | RemoveAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid) |
Deletes the application/plugin specific (custom) data stored with an Animatable. More... | |
CoreExport void | ClearAllAppData () |
Deletes all application/plugin specific (custom) data stored with an Animatable. More... | |
virtual MSTR | SubAnimName (int i) MAX_SEALED |
virtual BOOL | CanDeleteSubAnim (int i) |
virtual void | DeleteSubAnim (int i) |
virtual DWORD | GetSubAnimCurveColor (int subNum) |
virtual int | SubNumToRefNum (int subNum) |
virtual BOOL | CanCopyAnim () |
CoreExport int | HasSubElements (int type=0) |
virtual int | GetSubFCurveExtents (int subNum, ParamDimensionBase *dim, float &min, float &max, DWORD flags) |
The values max and min should be initialized before calling this function. More... | |
virtual ParamDimension * | GetParamDimension (int i) |
virtual BOOL | SelectSubAnim (int subNum) |
virtual BOOL | BypassTreeView () |
virtual BOOL | BypassTrackBar () |
virtual BOOL | BypassPropertyLevel () |
virtual BOOL | InvisibleProperty () |
virtual int | NumKeys () |
virtual TimeValue | GetKeyTime (int index) |
virtual int | GetKeyIndex (TimeValue t) |
virtual BOOL | GetNextKeyTime (TimeValue t, DWORD flags, TimeValue &nt) |
virtual void | CopyKeysFromTime (TimeValue src, TimeValue dst, DWORD flags) |
virtual void | DeleteKeyAtTime (TimeValue t) |
virtual BOOL | IsKeyAtTime (TimeValue t, DWORD flags) |
virtual int | GetKeyTimes (Tab< TimeValue > ×, Interval range, DWORD flags) |
virtual int | GetKeySelState (BitArray &sel, Interval range, DWORD flags) |
CoreExport void | OpenTreeEntry (int type, DWORD tv) |
CoreExport void | CloseTreeEntry (int type, DWORD tv) |
CoreExport int | IsTreeEntryOpen (int type, DWORD tv) |
CoreExport BOOL | GetSelInTrackView (DWORD tv) |
CoreExport void | SetSelInTrackView (DWORD tv, BOOL sel) |
CoreExport BOOL | InTrackViewSelSet (int which) |
CoreExport void | SetTrackViewSelSet (int which, BOOL inOut) |
virtual BOOL | AssignController (Animatable *control, int subAnim) |
virtual BOOL | CanAssignController (int subAnim) |
Return true if we can reassign the subanim specified. More... | |
virtual BOOL | CanMakeUnique () |
CoreExport int | EnumAnimTree (AnimEnum *animEnum, Animatable *client, int subNum) |
virtual int | RenderBegin (TimeValue t, ULONG flags=0) |
virtual int | RenderEnd (TimeValue t) |
virtual CoreExport Interval | GetTimeRange (DWORD flags) |
virtual void | EditTimeRange (Interval range, DWORD flags) |
virtual void | DeleteTime (Interval iv, DWORD flags) |
virtual void | ReverseTime (Interval iv, DWORD flags) |
virtual void | ScaleTime (Interval iv, float s) |
virtual void | InsertTime (TimeValue ins, TimeValue amount) |
virtual BOOL | SupportTimeOperations () |
virtual CoreExport void | MapKeys (TimeMap *map, DWORD flags) |
virtual void | DeleteKeys (DWORD flags) |
virtual void | DeleteKeyByIndex (int index) |
virtual void | SelectKeys (TrackHitTab &sel, DWORD flags) |
virtual void | SelectSubKeys (int subNum, TrackHitTab &sel, DWORD flags) |
virtual void | SelectSubCurve (int subNum, BOOL sel) |
virtual void | SelectKeyByIndex (int i, BOOL sel) |
virtual BOOL | IsKeySelected (int i) |
virtual void | FlagKey (TrackHitRecord hit) |
virtual int | GetFlagKeyIndex () |
virtual int | NumSelKeys () |
virtual void | CloneSelectedKeys (BOOL offset=FALSE) |
virtual void | AddNewKey (TimeValue t, DWORD flags) |
virtual void | MoveKeys (ParamDimensionBase *dim, float delta, DWORD flags) |
virtual void | ScaleKeyValues (ParamDimensionBase *dim, float origin, float scale, DWORD flags) |
virtual void | SelectCurve (BOOL sel) |
virtual BOOL | IsCurveSelected () |
Returns TRUE if the function curve is selected; otherwise returns FALSE. More... | |
virtual BOOL | IsSubCurveSelected (int subNum) |
Returns the selected state of the sub-curve whose index is passed. More... | |
virtual int | GetSelKeyCoords (TimeValue &t, float &val, DWORD flags) |
virtual void | SetSelKeyCoords (TimeValue t, float val, DWORD flags) |
virtual int | SetSelKeyCoordsExpr (ParamDimension *dim, const MCHAR *timeExpr, const MCHAR *valExpr, DWORD flags) |
virtual void | AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, int dx, int dy, DWORD flags) |
virtual void | AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, float angle, float length, DWORD flags) |
virtual CoreExport BOOL | IsAnimated () |
virtual BOOL | CanCopyTrack (Interval iv, DWORD flags) |
virtual BOOL | CanPasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual TrackClipObject * | CopyTrack (Interval iv, DWORD flags) |
virtual void | PasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual BOOL | CanCopySubTrack (int subNum, Interval iv, DWORD flags) |
virtual BOOL | CanPasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual TrackClipObject * | CopySubTrack (int subNum, Interval iv, DWORD flags) |
virtual void | PasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual int | GetTrackVSpace (int lineHeight) |
virtual int | HitTestTrack (TrackHitTab &hits, Rect &rcHit, Rect &rcTrack, float zoom, int scroll, DWORD flags) |
virtual int | PaintTrack (ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags) |
virtual int | PaintSubTrack (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags) |
virtual int | PaintFCurves (ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual int | HitTestFCurves (ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual int | PaintSubFCurves (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual int | HitTestSubFCurves (int subNum, ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual void | EditTrackParams (TimeValue t, ParamDimensionBase *dim, const MCHAR *pname, HWND hParent, IObjParam *ip, DWORD flags) |
virtual int | TrackParamsType () |
virtual int | GetFCurveExtents (ParamDimensionBase *dim, float &min, float &max, DWORD flags) |
This method is called to calculate the largest and smallest values of the anim. More... | |
CoreExport void | AddNoteTrack (NoteTrack *note) |
CoreExport void | DeleteNoteTrack (NoteTrack *note, BOOL delNote=TRUE) |
CoreExport BOOL | HasNoteTracks () |
CoreExport int | NumNoteTracks () |
CoreExport NoteTrack * | GetNoteTrack (int i) |
virtual void | FreeAllBitmaps () |
virtual void | GetSystemNodes (INodeTab &nodes, SysNodeContext Context) |
virtual BOOL | IsSubClassOf (Class_ID classID) |
returns true if the animatable has sub-classed off the given class More... | |
virtual CoreExport void | MouseCycleCompleted (TimeValue t) |
virtual CoreExport void | MouseCycleStarted (TimeValue t) |
CoreExport bool | SvSaveData (ISave *isave, USHORT id) |
CoreExport bool | SvLoadData (ILoad *iLoad) |
CoreExport DWORD | SvGetRefIndex () |
CoreExport void | SvSetRefIndex (DWORD i) |
CoreExport bool | SvDeleteRefIndex () |
CoreExport SvGraphNodeReference | SvStdTraverseAnimGraph (IGraphObjectManager *gom, Animatable *owner, int id, DWORD flags) |
virtual CoreExport bool | SvCanInitiateLink (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvCanConcludeLink (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeChild) |
virtual CoreExport bool | SvCanSetName (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvSetName (IGraphObjectManager *gom, IGraphNode *gNode, const MSTR &name) |
virtual CoreExport bool | SvCanRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode) |
Called when the user deletes this object in the schematic view... More... | |
virtual CoreExport bool | SvIsHighlighted (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport COLORREF | SvGetSwatchColor (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvIsInactive (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvLinkChild (IGraphObjectManager *gom, IGraphNode *gNodeThis, IGraphNode *gNodeChild) |
virtual CoreExport bool | SvEditProperties (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport MSTR | SvGetTip (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport MSTR | SvGetRefTip (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeMaker) |
virtual CoreExport bool | SvCanDetach (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvDetach (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport MSTR | SvGetRelTip (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Returns a string to be displayed in the tip window in the schematic view for a relationship from "gNodeMaker" to "gNodeTarget"... More... | |
virtual CoreExport bool | SvCanDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Returns true if this object can respond to the SvDetachRel(...) method... More... | |
virtual CoreExport bool | SvDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Detach this relationship. More... | |
virtual CoreExport bool | SvHandleRelDoubleClick (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Called when this relationship is double-clicked in the schematic view... More... | |
CoreExport ICustAttribContainer * | GetCustAttribContainer () |
This method returns a pointer to the custom attributes container interface class. More... | |
CoreExport void | AllocCustAttribContainer () |
This method allocates space for a custom attributes container. More... | |
CoreExport void | DeleteCustAttribContainer () |
This method deletes space used by a custom attributes container. More... | |
void | SetAFlag (DWORD mask) |
void | ClearAFlag (DWORD mask) |
Clears one or more bits in the Animatable flags. More... | |
bool | TestAFlag (DWORD mask) const |
Tests one or more bits in the Animatable flags. More... | |
void | SetAFlagEx (DWORD mask) |
Sets one or more bits in the Animatable extended flags. More... | |
void | ClearAFlagEx (DWORD mask) |
Clears one or more bits in the Animatable extended flags. More... | |
bool | TestAFlagEx (DWORD mask) const |
Tests one or more bits in the Animatable extended flags. More... | |
CoreExport bool | TestFlagBit (int index) |
Tests the specified flag bit. More... | |
CoreExport void | SetFlagBit (int index, bool newValue=true) |
Sets the specified flag bit. More... | |
CoreExport void | ClearFlagBit (int index) |
Clears the specified flag bit. More... | |
Public Member Functions inherited from InterfaceServer | |
virtual UtilExport | ~InterfaceServer () |
Destructor. More... | |
template<class InterfaceType > | |
InterfaceType * | GetTypedInterface () |
Additional Inherited Members | |
Static Public Member Functions inherited from MSPluginShape | |
static RefTargetHandle | create (MSPluginClass *pc, BOOL loading) |
Static Public Member Functions inherited from Collectable | |
static ScripterExport void | for_all_values (void(*map_fn)(Value *val), ValueMapper *mapper=NULL, ValueMetaClass *c=NULL) |
static void | mark () |
static void | sweep () |
static void | setup (size_t) |
static ScripterExport void | gc () |
static void | coalesce_free_list () |
static void | close_down () |
static void | drop_maxwrapper_refs () |
static ScripterExport void | push_alloc_stack_frame () |
static ScripterExport void | pop_alloc_stack_frame () |
static ScripterExport ULONGLONG | get_num_values_created () |
static ScripterExport bool | validate_value_linkages () |
Static Public Member Functions inherited from Animatable | |
static CoreExport BOOL | IsDeleted (Animatable *anim) |
Debug method to determine whether an object has been deleted. More... | |
static CoreExport AnimHandle | GetHandleByAnim (Animatable *anim) |
Get the unique handle for an Animatable object. More... | |
static CoreExport Animatable * | GetAnimByHandle (AnimHandle handle) |
Get an Animatable object from its unique handle. More... | |
static CoreExport AnimHandle | GetNextHandle () |
Get the unique handle for the next Animatable object to be created. More... | |
static CoreExport void | EnumerateAllAnimatables (EnumAnimList &enumProcObject) |
Enumerator to enumerate across all animatables. More... | |
static CoreExport bool | RegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc) |
Registers a callback proc that is called when an AppDataChunk is read from a scene file. More... | |
static CoreExport bool | UnRegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc) |
Unregisters a callback proc that is called when an AppDataChunk is read from a scene file. More... | |
static CoreExport bool | RegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc) |
Registers a callback proc that is called when an AppDataChunk is read from a scene file. More... | |
static CoreExport bool | UnRegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc) |
Unregisters a callback proc that is called when an AppDataChunk is read from a scene file. More... | |
static CoreExport int | RequestFlagBit () |
Requests an unique flag bit index. More... | |
static CoreExport void | ReleaseFlagBit (int index) |
Releases the flag bit index. More... | |
static CoreExport void | ClearFlagBitInAllAnimatables (int index) |
Clears the specified flag bit in all Animatables. More... | |
Static Public Member Functions inherited from MaxHeapOperators | |
static UtilExport void * | operator new (size_t size) |
Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new (size_t size, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new (size_t size, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate arrays of objects. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void | operator delete (void *ptr) |
Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete (void *ptr, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, void *placement_ptr) |
Placement new operator. More... | |
static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
Placement delete operator. More... | |
static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
Allocates memory on a specified alignment boundary. More... | |
static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
Reallocates memory on a specified alignment boundary. More... | |
static UtilExport void | aligned_free (void *ptr) |
Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More... | |
Public Attributes inherited from MSObjectXtnd< ShapeObject, MSPluginShape > | |
ShapeObject * | delegate |
Public Attributes inherited from MSPluginObject< ShapeObject > | |
IObjParam * | ip |
Public Attributes inherited from MSPlugin | |
MSPluginClass * | pc |
Value ** | locals |
short | flags |
int | version |
ReferenceTarget * | ref |
Tab< IParamBlock2 * > | pblocks |
ILoad * | iload |
Public Attributes inherited from Value | |
ValueMetaClass * | tag |
Public Attributes inherited from Collectable | |
Collectable * | next |
Collectable * | prev |
byte | flags |
byte | flags2 |
short | flags3 |
Static Public Attributes inherited from Collectable | |
static CRITICAL_SECTION | heap_update |
static Collectable * | collectable_list |
static Collectable * | permanent_list |
static free_mem * | free_list [GC_NUM_SUBLISTS] |
static size_t | heap_allocated |
static size_t | heap_size |
static ScripterExport collectable_state | state |
static ScripterExport bool | fullCollectNextHoldFlush |
static bool | gc_light |
static bool | in_gc |
static HANDLE | hGCCompletedEvent |
Static Public Attributes inherited from Animatable | |
static const AnimHandle | kInvalidAnimHandle = 0 |
Protected Member Functions inherited from ShapeObject | |
virtual CoreExport bool | IsRequiresLegacyDisplayMode () const |
Protected Member Functions inherited from ReferenceTarget | |
virtual CoreExport int | DoEnumDependentsImpl (DependentEnumProc *dep) |
Method to perform an enumeration on a ReferenceTarget. More... | |
virtual CoreExport | ~ReferenceTarget ()=0 |
Destructor. More... | |
Protected Member Functions inherited from ReferenceMaker | |
virtual CoreExport | ~ReferenceMaker ()=0 |
Destructor. More... | |
void | BlockEval () |
Validates a given reference link between this reference maker and its reference target. More... | |
void | UnblockEval () |
Validates a given reference link between this reference maker and its reference target. More... | |
int | Evaluating () |
Validates a given reference link between this reference maker and its reference target. More... | |
CoreExport RefResult | StdNotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID partID, RefMessage message, BOOL propagate, NotifyDependentsOption notifyDependentsOption) |
Validates a given reference link between this reference maker and its reference target. More... | |
Protected Member Functions inherited from Animatable | |
virtual CoreExport | ~Animatable ()=0 |
Destructor. More... | |
Protected Member Functions inherited from Noncopyable | |
Noncopyable () | |
~Noncopyable () | |
Protected Attributes inherited from BaseObject | |
MaxSDK::Graphics::RenderItemHandleArray | mRenderItemHandles |
Protected Attributes inherited from Animatable | |
DWORD | aflag |
AnimPropertyList | aprops |
Static Protected Attributes inherited from Value | |
static ScripterExport Value * | keyarg_marker_value |
MSShapeXtnd | ( | MSPluginClass * | pc, |
BOOL | loading | ||
) |
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inline |
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virtual |
This method is used by 3ds Max to clone an object.
This method should not be directly called by plug-ins. Instead, either RemapDir::CloneRef() or CloneRefHierachy() should be used to perform cloning. These methods ensure that the mapping from the original object to the clone is added to the RemapDir used for cloning, which may be used during backpatch operations
remap | - A RemapDir instance used for remapping references during a Clone. |
Reimplemented from MSPluginShape.
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inlinevirtual |
Indicates whether the object may be rendered.
Some objects such as construction grids and helpers should not be rendered and can return zero.
Reimplemented from MSPluginShape.
This method should be implemented by all renderable GeomObjects.
It provides a mesh representation of the object for use by the renderer. Primitives that already have a mesh cached can just return a pointer to it (and set needDelete to FALSE). Implementations of this method which take a long time should periodically call View::CheckForRenderAbort() to see if the user has canceled the render. If canceled, the function can either return NULL, or return a non null pointer with the appropriate value for needDelete. (If needDelete is TRUE a non-null mesh will be deleted.)
t | The time to get the mesh. |
inode | The node in the scene. |
view | If the renderer calls this method it will pass the view information here. See Class View. |
needDelete | Set to TRUE if the renderer should delete the mesh, FALSE otherwise. |
Reimplemented from MSPluginShape.
This is the default name of the node when it is created.
s | The default name of the node is stored here. |
Reimplemented from MSPluginShape.
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inlinevirtual |
Retrieves a constant representing the type of the plugin.
Reimplemented from MSPluginShape.
Computes the intersection point of the ray passed and the shape.
t | The time to compute the intersection. |
ray | Ray to intersect. |
at | The point of intersection. |
norm | The surface normal at the point of intersection. |
Reimplemented from MSPluginShape.
This method is used by the Summary Info and Object Properties dialogs to inform the user how many vertices or CVs are in the object.
The method is passed a TimeValue and a curve index; if the curve index is <0, the function should return the number of vertices/CVs in the entire shape. Otherwise, it should return the number of vertices/CVs in the specified curve.
t | The time at which the number of vertices is to be computed. |
curve | The curve index. See note above. |
Reimplemented from MSPluginShape.
Returns the number of polygons in the shape at the given time.
t | The time to check. |
Reimplemented from MSPluginShape.
This method is called to determine if the specified curve of the shape is closed at the time passed.
t | The time to check. |
curve | The index of the curve to check. |
Reimplemented from MSPluginShape.
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inlinevirtual |
This method returns a point interpolated on the entire curve.
This method returns the point but you don't know which segment the point falls on. See method InterpPiece3D().
t | The time to evaluate. |
curve | The index of the curve to evaluate. |
param | The 'distance' along the curve where 0 is the start and 1 is the end. |
ptype | The parameter type for spline interpolation. See Parameter types for shape interpolation. |
Reimplemented from MSPluginShape.
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inlinevirtual |
This method returns a tangent vector interpolated on the entire curve.
Also see method TangentPiece3D().
t | The time at which to evaluate the curve. |
curve | The index of the curve to evaluate. |
param | The 'distance' along the curve where 0.0 is the start and 1.0 is the end. |
ptype | The parameter type for spline interpolation. See Parameter types for shape interpolation. |
Reimplemented from MSPluginShape.
Returns the length of the specified curve.
Note: This method makes no allowance for non-uniform scaling in the object transform. To do that, see the following code fragment (os is the ObjectState with the shape object and xfm is the NodeTM of the shape object node).
t | The time at which to compute the length. |
curve | The index of the curve. |
Reimplemented from MSPluginShape.
Returns the number of sub-curves in a curve.
t | The time at which to check. |
curve | The index of the curve. |
Reimplemented from MSPluginShape.
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inlinevirtual |
This method returns the interpolated point along the specified sub-curve (segment).
For example consider a shape that is a single circle with four knots. If you called this method with curve=0 and piece=0 and param=0.0 you'd get back the point at knot 0. If you passed the same parameters except param=1.0 you'd get back the point at knot 1.
t | The time to evaluate the sub-curve. |
curve | The curve to evaluate. |
piece | The segment to evaluate. |
param | The position along the curve to return where 0.0 is the start and 1.0 is the end. |
ptype | The parameter type for spline interpolation. See Parameter types for shape interpolation. |
Reimplemented from MSPluginShape.
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inlinevirtual |
Returns the tangent vector on a sub-curve at the specified 'distance' along the curve.
t | The time to evaluate the sub-curve. |
curve | The curve to evaluate. |
piece | The sub-curve (segment) to evaluate. |
param | The position along the curve to return where 0 is the start and 1 is the end. |
ptype | The parameter type for spline interpolation. See Parameter types for shape interpolation. |
Reimplemented from MSPluginShape.
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inlinevirtual |
This method is called to determine if the shape can be converted to a bezier representation.
Reimplemented from MSPluginShape.
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inlinevirtual |
Creates the bezier representation of the shape.
t | The time to convert. |
shape | The bezier representation is stored here. |
Reimplemented from MSPluginShape.
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inlinevirtual |
This method is called to prepare the shape for lofting, extrusion, etc.
This methods looks at the shape organization, and puts together a shape hierarchy. This provides information on how the shapes are nested.
t | The time to organize the curves. |
hier | This class provides information about the hierarchy. See Class ShapeHierarchy. |
Reimplemented from MSPluginShape.
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inlinevirtual |
Create a PolyShape representation with optional fixed steps.
t | The time to make the PolyShape. |
shape | The PolyShape representation is stored here. |
steps | The number of steps between knots. Values >=0 indicates the use of fixed steps: PSHAPE_BUILTIN_STEPS Use the shape's built-in steps/adaptive settings (default). PSHAPE_ADAPTIVE_STEPS Force adaptive steps. |
optimize | If TRUE intermediate steps are removed from linear segments. |
Reimplemented from MSPluginShape.
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inlinevirtual |
This method generates a mesh capping info for the shape.
t | The time to create the cap info. |
capInfo | The cap info to update. |
capType | See Shape Capping Types. |
Reimplemented from MSPluginShape.
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inlinevirtual |
This method creates a patch cap info out of the shape.
Only implement this method if CanMakeBezier() returns TRUE.
t | The time to create the cap info. |
capInfo | The cap info to update. |
Reimplemented from MSPluginShape.
This method is called to make a copy of the selected sub-object components of the item.
If this is called on an object, the selection level of the object is used to determine which type of sub-objects are cloned. For instance in a Mesh, the selection level determines if selected verticies, edges or faces are cloned. If this is called on a Modifier then the selection level of the modifier is used. Modifiers call Interface::GetModContexts() to get a list of ModContexts, one for each object the modifier is applied to. Then the selected sub-objects are cloned for each object in the list.
t | The time at which to clone the selected sub-object components. |
Reimplemented from BaseObject.
This method is called when the user mouses up after shift-cloning a sub-object selection.
t | The time at which the clone of the selected components is being done. |
Reimplemented from BaseObject.
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inlinevirtual |
This method is called to change the selection state of the component identified by hitRec.
hitRec | Identifies the component whose selected state should be set. See Class HitRecord . |
selected | TRUE if the item should be selected; FALSE if the item should be de-selected. |
all | TRUE if all components in the HitRecord chain should be selected; FALSE if only the top-level HitRecord should be selected. (A HitRecord contains a Next() pointer; typically you want to do whatever you're doing to all the Next()'s until Next() returns NULL). |
invert | This is set to TRUE when all is also set to TRUE and the user is holding down the Shift key while region selecting in select mode. This indicates the items hit in the region should have their selection state inverted |
Reimplemented from BaseObject.
This method is called to clear the selection for the given sub-object level.
All sub-object elements of this type should be deselected. This will be called when the user chooses Select None from the 3ds Max Edit menu.
selLevel | Specifies the selection level to clear. |
Reimplemented from BaseObject.
This method is called to select every element of the given sub-object level.
This will be called when the user chooses Select All from the 3ds Max Edit menu.
selLevel | Specifies the selection level to select. |
Reimplemented from BaseObject.
This method is called to invert the specified sub-object level.
If the element is selected it should be deselected. If it's deselected it should be selected. This will be called when the user chooses Select Invert from the 3ds Max Edit menu.
selLevel | Specifies the selection level to invert. |
Reimplemented from BaseObject.
Returns the index of the sub-object element identified by the HitRecord hitRec.
See Class HitRecord. The sub-object index identifies a sub-object component. The relationship between the index and the component is established by the modifier. For example an edit modifier may allow the user to select a group of faces and these groups of faces may be identified as group 0, group 1, group 2, etc. Given a hit record that identifies a face, the edit modifier's implementation of this method would return the group index that the face belonged to.
Reimplemented from BaseObject.
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inlinevirtual |
This method is used in modifier gizmo hit testing.
It is called to determine if the specified screen point intersects the gizmo. The method returns nonzero if the item was hit; otherwise 0.
t | The time to perform the hit test. |
inode | A pointer to the node to test. |
type | The type of hit testing to perform. See Scene and Node Hit Test Types. for details. |
crossing | The state of the crossing setting. If TRUE crossing selection is on. |
flags | The hit test flags. See Scene and Node Hit Testing Flags for details. |
p | The screen point to test. |
vpt | An interface pointer that may be used to call methods associated with the viewports. |
mc | A pointer to the modifiers ModContext. |
Reimplemented from ShapeObject.
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inlinevirtual |
This method is called to determine if the specified screen point intersects the item.
The method returns nonzero if the item was hit; otherwise 0.
t | The time to perform the hit test. |
inode | A pointer to the node to test. |
type | The type of hit testing to perform. See Scene and Node Hit Test Types. for details. |
crossing | The state of the crossing setting. If TRUE crossing selection is on. |
flags | The hit test flags. See Scene and Node Hit Testing Flags for details. |
p | The screen point to test. |
vpt | An interface pointer that may be used to call methods associated with the viewports. |
Reimplemented from ShapeObject.
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inlinevirtual |
When the user changes the selection of the sub-object drop down, this method is called to notify the plug-in.
This method should provide instances of a class derived from CommandMode to support move, rotate, non-uniform scale, uniform scale, and squash modes. These modes replace their object mode counterparts however the user still uses the move/rotate/scale tool buttons in the toolbar to activate them. If a certain level of sub-object selection does not support one or more of the modes NULL may be passed. If NULL is specified the corresponding toolbar button will be grayed out.
level | The sub-object selection level the command modes should be set to support. A level of 0 indicates object level selection. If level is greater than or equal to 1 the index refers to the types registered by the object in the order they appeared in the list when registered by Interface::RegisterSubObjectTypes(). See Class Interface. |
modes | The command modes to support |
Reimplemented from BaseObject.
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inlinevirtual |
An object that supports sub-object selection can choose to support named sub object selection sets.
Methods in the interface passed to objects allow them to add items to the sub-object selection set drop down list. A modifier that wishes to support this capability maintains its list of named sub-object selections. When a user enters the sub-object selection mode, the modifier adds its named selection sets into the drop down (using Interface::AppendSubObjectNamedSelSet()).
Reimplemented from BaseObject.
When the user chooses a name from the drop down list this method is called.
The plug-in should respond by selecting the set identified by the name passed.
setName | The name of the set to select. |
Reimplemented from BaseObject.
If the user types a new name into the named selection set drop down then this method is called.
The plug-in should respond by creating a new set and give it the specified name.
setName | The name for the selection set. |
Reimplemented from BaseObject.
If the user selects a set from the drop down and then chooses Remove Named Selections from the Edit menu this method is called.
The plug-in should respond by removing the specified selection set.
setName | The selection set to remove. |
Reimplemented from BaseObject.
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inlinevirtual |
To support the Edit Named Selections dialog, plug-ins must implement this method.
It is called to rebuild the named selection set drop down list. This is usually done by calling Interface::ClearSubObjectNamedSelSets() followed by calls to Interface:: AppendSubObjectNamedSelSet().
Reimplemented from BaseObject.
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inlinevirtual |
To support the Edit Named Selections dialog, plug-ins must implement this method.
Reimplemented from BaseObject.
To support the Edit Named Selections dialog, plug-ins must implement this method.
i | The index of the selection set whose name is returned. |
Reimplemented from BaseObject.
To support the Edit Named Selections dialog, plug-ins must implement this method.
It sets the name of the selection set whose index is passed to the name passed. Note: Developers need to implement Undo / Redo for modifications to their named selection sets.
i | The index of the selection set whose name is to be set. |
newName | The new name for the selection set the plug-in should store. |
Reimplemented from BaseObject.
To support the Edit Named Selections dialog, plug-ins must implement this method.
The user may bring up the Edit Named Selections dialog via the Edit / Edit Named Selection ... command. This dialog allows the user to create new selection sets using 'boolean' operations to the sets including 'Combine', 'Subtract (A-B)', 'Subtract (B-A)' and 'Intersection'. This method is called on the plug-in to generate a new selection set via one of these operations. This method assumes the developer will append a new seleciton set with the name passed. This will result in two sets with identical names. Then the system will call RemoveSubSelSet() afterwards, so that the first one that is found (the old one, since the new one was appended) will be deleted. Note: Developers need to implement Undo / Redo for modifications to their named selection sets. See /MAXSDK/SAMPLES/MODIFIERS/MESHSEL.CPP for an example.
newName | The new name for the selection set is passed here. |
sets | A table of the selection sets to operate on. There are sets.Count() sets in the table. |
op | One of the following values defined in Arguments for BaseObject::NewSetByOperator() |
Reimplemented from BaseObject.
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inlinevirtual |
When the user is in a sub-object selection level, the system needs to get the reference coordinate system definition from the current modifier being edited so that it can display the axis.
This method specifies the position of the center. The plug-in enumerates its centers and calls the callback cb once for each.
cb | The callback object whose methods may be called. See Class SubObjAxisCallback. |
t | The time to enumerate the centers. |
node | A pointer to the node. |
mc | A pointer to the ModContext. |
Reimplemented from BaseObject.
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inlinevirtual |
When the user is in a sub-object selection level, the system needs to get the reference coordinate system definition from the current modifier being edited so that it can display the axis.
This method returns the axis system of the reference coordinate system. The plug-in enumerates its TMs and calls the callback cb once for each. See Sub-Object Coordinate Systems.
cb | The callback object whose methods may be called. |
t | The time to enumerate the TMs. |
node | A pointer to the node. |
mc | A pointer to the ModContext. |
Reimplemented from BaseObject.
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inlinevirtual |
When this method is called the plug-in should respond by moving its selected sub-object components.
t | The time of the transformation. |
partm | The 'parent' transformation matrix. This matrix represents a transformation that would take points in the modifier's space and convert them into world space points. This is constructed as the node's transformation matrix times the inverse of the ModContext's transformation matrix. The node whose transformation is used is the node the user clicked on in the scene - modifiers can be instanced so there could be more than one node. |
tmAxis | The matrix that represents the axis system. This is the space in which the transformation is taking place. |
val | This value is a vector with X, Y, and Z representing the movement along each axis. |
localOrigin | When TRUE the transformation is occurring about the sub-object's local origin. |
Reimplemented from BaseObject.
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inlinevirtual |
When this method is called the plug-in should respond by rotating its selected sub-object components.
t | The time of the transformation. |
partm | The 'parent' transformation matrix. This matrix represents a transformation that would take points in the modifier's space and convert them into world space points. This is constructed as the node's transformation matrix times the inverse of the ModContext's transformation matrix. The node whose transformation is used is the node the user clicked on in the scene - modifiers can be instanced so there could be more than one node. |
tmAxis | The matrix that represents the axis system. This is the space in which the transformation is taking place. |
val | The amount to rotate the selected components. |
localOrigin | When TRUE the transformation is occurring about the sub-object's local origin. Note: This information may be passed onto a transform controller (if there is one) so they may avoid generating 0 valued position keys for rotation and scales. For example if the user is rotating an item about anything other than its local origin then it will have to translate in addition to rotating to achieve the result. If a user creates an object, turns on the animate button, and rotates the object about the world origin, and then plays back the animation, the object does not do what the was done interactively. The object ends up in the same position, but it does so by both moving and rotating. Therefore both a position and a rotation key are created. If the user performs a rotation about the local origin however there is no need to create a position key since the object didn't move (it only rotated). So a transform controller can use this information to avoid generating 0 valued position keys for rotation and scales. |
Reimplemented from BaseObject.
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inlinevirtual |
When this method is called the plug-in should respond by scaling its selected sub-object components.
t | The time of the transformation. |
partm | The 'parent' transformation matrix. This matrix represents a transformation that would take points in the modifier's space and convert them into world space points. This is constructed as the node's transformation matrix times the inverse of the ModContext's transformation matrix. The node whose transformation is used is the node the user clicked on in the scene - modifiers can be instanced so there could be more than one node. |
tmAxis | The matrix that represents the axis system. This is the space in which the transformation is taking place. |
val | This value is a vector with X, Y, and Z representing the scale along X, Y, and Z respectively. |
localOrigin | When TRUE the transformation is occurring about the sub-object's local origin. See the note above in the Rotate method. The following methods may be used to receive notification about the starting and ending phases of transforming the item when in sub-object selection. |
Reimplemented from BaseObject.
This method is called before the first Move(), Rotate() or Scale() call and before a hold is in effect.
t | The current time when this method is called. |
Reimplemented from BaseObject.
This method is called before the first Move(), Rotate() or Scale() call and after a hold is in effect.
t | The current time when this method is called. |
Reimplemented from BaseObject.
This method is called after the user has completed the Move(), Rotate() or Scale() operation and before the undo object has been accepted.
t | The current time when this method is called. |
Reimplemented from BaseObject.
This method is called after the user has completed the Move(), Rotate() or Scale() operation and the undo object has been accepted.
t | The current time when this method is called. |
Reimplemented from BaseObject.
This method is called when the transform operation is canceled by a right-click and the undo has been canceled.
t | The current time when this method is called. |
Reimplemented from BaseObject.
This method provides access to the material IDs of the shape.
It returns the material ID of the specified segment of the specified curve of this shape at the time passed. There is a default implementation so there is no need to implement this method if the shape does not support material IDs. Note: typedef unsigned short MtlID;
t | The time to evaluate the sub-curve. |
curve | The zero based index of the curve to evaluate. |
piece | The sub-curve (segment) to evaluate. |
Reimplemented from MSPluginShape.
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inlinevirtual |
Call this method to find out if the object has UVW coordinates.
This method returns TRUE if the object has UVW coordinates; otherwise FALSE. In 3ds Max 2.0 and later there is code in the renderer that will automatically turn on the UVW coordinates of the base object if UV's are missing (and needed). The base object has to implement two simple methods to make this work: HasUVW() and SetGenUVW(). Developers are encouraged to put these methods in their objects: it makes using the program easier for the user. If they are not implemented, it doesn't cause any real harm: it will just operate as before and put up the missing UVW's message. Here is how the procedural sphere implements these methods:
Important Note: The pblock->SetValue() will cause a call to NotifyDependents(FOREVER, PART_TEXMAP, REFMSG_CHANGE), which will invalidate the UVW cache. It is essential that this call be made, so if the 'generate UVW' boolean is not handled by a parameter block, then NotifyDependents() needs to be called explicitly. Also Note: For "modifiable objects" that pass up the pipeline getting modified, such as TriObject, EditTriObject, etc., which cannot generate their own UVWs, but can carry them in their data structures, only this HasUVW() method needs to be implemented. For example, here is the implementation for TriObject: BOOL TriObject::HasUVW() { return mesh.tvFace?1:0; }
Reimplemented from MSPluginShape.
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inlinevirtual |
This method is called to change the state of its Generate UVW boolean.
If the state changes, the object must send a REFMSG_CHANGE up the pipeline by calling NotifyDependents(). This applies to map channel 1.
sw | The new state for the generate UVW flag. |
Reimplemented from MSPluginShape.
Reimplemented from MSPluginShape.
Implemented by the System.
This method handles the loading of the data contained within the ShapeObject. In order to properly load this information, classes which subclass off of ShapeObject need to call this methods before loading their information.
iload | An interface for loading data. See Class ILoad. |
Reimplemented from MSPluginShape.
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inlinevirtual |
Implemented by the System.
This is an implementation of the Object method. It simply returns splineShapeClassID.
Reimplemented from MSPluginShape.
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inlinevirtual |
Implemented by the System.
This is an implementation of the Object method. It fills in the property fields with the number of vertices and curves in the shape.
Reimplemented from MSPluginShape.
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inlinevirtual |
Implemented by the System.
Objects derived from this class which have RescaleWorldUnits methods implemented need to call this method. The following example is the SplineShape implementation of this method from core.
Note that the A_WORK1 flags is tested first to be sure it isn't processing the rescale twice. The code then calls ShapeObject::RescaleWorldUnits, which sets the A_WORK1 flag and performs the necessary rescale methods for all references for the object, and scales the renderable thickness value.
f | The parameter to scale. |
Reimplemented from MSPluginShape.
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inlinevirtual |
This method must make a copy of its "shell" and then shallow copy (see below) only the specified channels.
It must also copy the validity intervals of the copied channels, and invalidate the other intervals.
channels | The channels to copy. |
Reimplemented from Object.
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inlinevirtual |
This method copies the specified channels from the fromOb to this and copies the validity intervals.
A plug-in needs to copy the specified channels from the specified object fromOb to itself by just copying pointers (not actually copying the data). No new memory is typically allocated, this method is just copying the pointers.
fromOb | Object to copy the channels from. |
channels | Channels to copy. |
Reimplemented from Object.
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inlinevirtual |
This method is called to evaluate the object and return the result as an ObjectState.
When the system has a pointer to an object it doesn't know if it's a procedural object or a derived object. So it calls Eval() on it and gets back an ObjectState. A derived object managed by the system may have to call Eval() on its input for example. A plug-in (like a procedural object) typically just returns itself. A plug-in that does not just return itself is the Morph Object (/MAXSDK/SAMPLES/OBJECTS/MORPHOBJ.CPP). This object uses a morph controller to compute a new object and fill in an ObjectState which it returns.
t | Specifies the time to evaluate the object. |
Implements Object.