Viewport Filter menu
Items available from the
New Filter
menu item in the drop-down menu:
- Tonemapper
-
Creates a new Tonemapper filter in the Viewport Filter window. See also Tonemapper filter properties.
- Screen Space Ambient Occlusion
-
Creates an Ambient Occlusion filter. Only supported for Mudbox users with late model NVidia graphics cards. See Ambient Occlusion filter properties.
- Non Photorealistic Rendering Viewport Filter
-
Creates a non-photorealistic viewport filter. See Non-photorealistic filter properties.
- Normal Map Filter
-
Creates a new Normal Map filter. See Normal Map filter properties.
- Depth of Field
-
Creates a new Depth of Field filter. See Depth of Field filter properties.
- Depth Map Filter
-
Creates a new Screen Distance filter. See Screen Distance filter properties.
- Cg Viewport Filter
-
Lets you specify a custom Cg shader for use as a viewport filter. The input to the Cg shader is a texture that contains the rendered mesh. For additional information on .cg shaders, see Using CgFX-based materials.
- Cavity Viewport Filter
-
Creates a new Cavity Ambient Occlusion filter. See Cavity Ambient Occlusion filter properties.