List of properties available to filter by for selecting parts of the current buildroom
Jump to:
- By bounding box
- By volume
- By quality
- By number of triangles
- By Z height
- By placement relative to buildroom volume
By bounding box
Bounding box is larger than, Bounding box is smaller than |
Direction of threshold to decide inclusion versus exclusion |
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X, Y, Z |
Threshold lengths along the cardinal axes |
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in all directions, in at least one direction |
Choose whether all thresholds must be met or only at least one of them. |
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Ignore orientation |
Netfabb tests for all combinations of values given for X, Y, and Z |
Only tests a part's current bounding box dimensions. Even if a part could be somewhat rotated to minimize its bounding box and make it pass when it currently doesn't, it would still not be considered to have passed the threshold check. |
By volume
Selects parts by their volume being larger or smaller than a given value.
Volume is larger than, Volume is smaller than |
Direction of threshold to decide inclusion versus exclusion |
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(numerical input) |
Threshold volume |
cm³ or in³, depending on choice in the
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By quality
valid |
Closed and correctly oriented |
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faulty |
Not closed or not correctly oriented |
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closed |
No open triangle edges, no holes |
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open |
Any open edge |
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oriented |
No two consecutive triangles have opposing normals across their common edge. |
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non-oriented |
At least one triangle has a direct neighbor with an opposing surface normal. |
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more than one shell |
Parts with more than one set of triangles within which the triangles are connected by common edges but where there is no connection across an edge between such sets |
Must have a common edge. A common node is insufficient. |
exactly one shell |
All triangles can be reached from any other triangle by traversing from one to another across a common edge. |
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without triangles |
A part record that somehow came to exist but does itself not contain any triangles |
By number of triangles
More than, Less than |
Direction of threshold to decide inclusion versus exclusion |
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(numerical input) |
Threshold count |
By Z height
Parts are fully above, Parts are partly above,Parts are partly below above, Parts are fully below |
Direction of threshold to decide inclusion versus exclusion |
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(numerical input) |
Threshold height with respect to the platform |
Only this value is tested against, even when the parts lie outside the actual buildroom volume. |
By placement relative to buildroom volume
Parts fully inside the platform, Parts fully ouside the platform, Parts fully and partly inside the platform, Parts fully and partly outside the platform |
Direction of threshold to decide inclusion versus exclusion |
The "and" refers to parts of either disposition, rather than to parts that are of both dispositions at the same time which is impossible. |