FBX C++ API Reference
All Classes Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
FbxAnimLayer Class Reference

#include <fbxanimlayer.h>

Class Description

The animation layer is a collection of animation curve nodes.

Its purpose is to store a variable number of FbxAnimCurveNode. The class provides different states flags (bool properties), an animatable weight, and the blending mode flag to indicate how the data on this layer is interacting with the data of the other layers during the evaluation.

Examples:
Animation/main.cxx, Audio/main.cxx, Common/AnimationUtility.cxx, Common/AnimationUtility.h, ExportScene01/main.cxx, ExportScene02/main.cxx, ExportScene03/main.cxx, ExportScene04/main.cxx, ImportScene/DisplayAnimation.cxx, Instances/main.cxx, Pivot/main.cxx, UserProperties/main.cxx, ViewScene/DrawScene.cxx, ViewScene/DrawScene.h, ViewScene/SceneCache.cxx, ViewScene/SceneCache.h, ViewScene/SceneContext.cxx, ViewScene/SceneContext.h, ViewScene/SetCamera.cxx, and ViewScene/SetCamera.h.

Definition at line 30 of file fbxanimlayer.h.

+ Inheritance diagram for FbxAnimLayer:

Public Types

enum  EBlendMode { eBlendAdditive, eBlendOverride, eBlendOverridePassthrough }
 Blend mode type between animation layers. More...
 
enum  ERotationAccumulationMode { eRotationByLayer, eRotationByChannel }
 Rotation accumulation mode of animation layer. More...
 
enum  EScaleAccumulationMode { eScaleMultiply, eScaleAdditive }
 Scale accumulation mode of animation layer. More...
 
typedef FbxCollection ParentClass
 
- Public Types inherited from FbxCollection
typedef FbxObject ParentClass
 
- Public Types inherited from FbxObject
typedef FbxEmitter ParentClass
 
enum  EObjectFlag {
  eNone = 0, eInitialized = 1 << 0, eSystem = 1 << 1, eSavable = 1 << 2,
  eSelected = 1 << 3, eHidden = 1 << 4, eContentLoaded = 1 << 5, eDontLocalize = 1 << 6,
  eCopyCalledByClone = 1 << 16
}
 Flags available to control objects. More...
 
enum  ECloneType { eDeepClone, eReferenceClone }
 Types of clones that can be created for FbxObject. More...
 

Public Member Functions

virtual FbxClassId GetClassId () const
 
void Reset ()
 Reset this object properties to their default value. More...
 
- Public Member Functions inherited from FbxCollection
virtual void Clear ()
 Deletes all objects in the container. More...
 
virtual bool AddMember (FbxObject *pMember)
 Adds a member. More...
 
virtual bool RemoveMember (FbxObject *pMember)
 Removes a member. More...
 
int GetMemberCount () const
 Returns the number of objects contained within the collection. More...
 
FbxObjectGetMember (int pIndex=0) const
 Returns the member of the collection at the given index. More...
 
virtual bool IsMember (const FbxObject *pMember) const
 Judges whether an object is a part of the collection. More...
 
template<class T >
int GetMemberCount () const
 Returns the number of class T objects contained within the collection. More...
 
template<class T >
T * GetMember (int pIndex=0) const
 Returns the member of class T at the given index in the collection. More...
 
template<class T >
T * FindMember (const char *pName) const
 Searches for a member of class T. More...
 
int GetMemberCount (const FbxCriteria &pCriteria) const
 Returns the number of objects contained within the collection that meet the specified criteria. More...
 
FbxObjectGetMember (const FbxCriteria &pCriteria, int pIndex=0) const
 Returns the member at the given index in the collection if it meets the specified criteria. More...
 
FbxObjectFindMember (const FbxCriteria &pCriteria, const char *pName) const
 Searches for a member with the given name that also meets the given criteria. More...
 
virtual void SetSelectedAll (bool pSelection)
 Selects/Deselects all the contained objects. More...
 
- Public Member Functions inherited from FbxObject
virtual void Compact ()
 Compact the memory used by this object. More...
 
template<class T >
bool Is () const
 Templated test if this class is a hierarchical children of the specified class type. More...
 
FbxManagerGetFbxManager () const
 Retrieve the FbxManager this object belongs to. More...
 
FbxDocumentGetDocument () const
 Returns a const pointer to the document that contains this object. More...
 
FbxDocumentGetRootDocument () const
 Returns a const pointer to the root document that contains this object. More...
 
FbxSceneGetScene () const
 Returns a const pointer to the scene that contains this object. More...
 
void Destroy (bool pRecursive=false)
 Unregister and delete this object from memory. More...
 
void ResetProperties ()
 Reset all the properties of this object to their default values. More...
 
virtual bool GetSelected ()
 Returns if this object is currently in a selected state. More...
 
virtual void SetSelected (bool pSelected)
 Sets whether this object is currently selected. More...
 
void SetUserDataPtr (const FbxUInt64 &pUserID, void *pUserData)
 Sets the data pointer for an user data record whose ID is pUserID. More...
 
void * GetUserDataPtr (const FbxUInt64 &pUserID) const
 Returns the data pointer of an user data record whose ID is pUserID. More...
 
void SetUserDataPtr (void *pUserData)
 Sets the data pointer for the user data record whose ID is the object ID. More...
 
void * GetUserDataPtr () const
 Returns the data pointer of the user data record whose ID is the object ID. More...
 
bool ConnectSrcObject (FbxObject *pObject, FbxConnection::EType pType=FbxConnection::eNone)
 Connects this object to a source object. More...
 
bool IsConnectedSrcObject (const FbxObject *pObject) const
 Judges whether this object connects with the source object. More...
 
bool DisconnectSrcObject (FbxObject *pObject)
 Disconnects this object from a source object. More...
 
bool DisconnectAllSrcObject ()
 Disconnects this object from all source objects. More...
 
bool DisconnectAllSrcObject (const FbxCriteria &pCriteria)
 Disconnects this object from all source objects that satisfy a given criteria. More...
 
int GetSrcObjectCount () const
 Returns the number of source objects with which this object connects. More...
 
int GetSrcObjectCount (const FbxCriteria &pCriteria) const
 Returns the number of source objects that satisfy the given criteria with which this object connects. More...
 
FbxObjectGetSrcObject (int pIndex=0) const
 Returns the source object with which this object connects at the specified index. More...
 
FbxObjectGetSrcObject (const FbxCriteria &pCriteria, int pIndex=0) const
 Returns the source object that satisfies the criteria at the specified index with which this object connects. More...
 
FbxObjectFindSrcObject (const char *pName, int pStartIndex=0) const
 Searches the source object with the specified name, starting at the specified index. More...
 
FbxObjectFindSrcObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const
 Searches the source object with the specified name which satisfies the given criteria, starting at the specified index. More...
 
template<class T >
bool DisconnectAllSrcObject ()
 Disconnects this object from all source objects of the specified class type. More...
 
template<class T >
bool DisconnectAllSrcObject (const FbxCriteria &pCriteria)
 Disconnects this object from all source objects that are of the specified class type and that satisfy the given criteria. More...
 
template<class T >
int GetSrcObjectCount () const
 Returns the number of source objects of a specific class type with which this object connects. More...
 
template<class T >
int GetSrcObjectCount (const FbxCriteria &pCriteria) const
 Returns the number of source objects with which this object connects that are the specified class type and that satisfy the given criteria. More...
 
template<class T >
T * GetSrcObject (int pIndex=0) const
 Returns the source object of the specified class type at the specified index. More...
 
template<class T >
T * GetSrcObject (const FbxCriteria &pCriteria, int pIndex=0) const
 Returns the source object that is the specified class type and that satisfies the given criteria at the specified index. More...
 
template<class T >
T * FindSrcObject (const char *pName, int pStartIndex=0) const
 Searches the source object with the specified name that is the specified class type, starting at the specified index. More...
 
template<class T >
T * FindSrcObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const
 Searches the source object with the specified name that is the specified class type and that satisfies the given criteria, starting at the specified index. More...
 
bool ConnectDstObject (FbxObject *pObject, FbxConnection::EType pType=FbxConnection::eNone)
 Connects this object to one destination object. More...
 
bool IsConnectedDstObject (const FbxObject *pObject) const
 Judges whether this object connects with the destination object. More...
 
bool DisconnectDstObject (FbxObject *pObject)
 Disconnects this object from the destination object. More...
 
bool DisconnectAllDstObject ()
 Disconnects this object from all destination objects. More...
 
bool DisconnectAllDstObject (const FbxCriteria &pCriteria)
 Disconnects this object from all destination objects that satisfy given criteria. More...
 
int GetDstObjectCount () const
 Returns the number of destination objects with which this object connects. More...
 
int GetDstObjectCount (const FbxCriteria &pCriteria) const
 Returns the number of destination objects with which this object connects that satisfy the given criteria. More...
 
FbxObjectGetDstObject (int pIndex=0) const
 Returns the destination object at the specified index with which this object connects. More...
 
FbxObjectGetDstObject (const FbxCriteria &pCriteria, int pIndex=0) const
 Returns the destination object with which this object connects that satisfies the given criteria at the specified index. More...
 
FbxObjectFindDstObject (const char *pName, int pStartIndex=0) const
 Searches the destination object with the specified name, starting at the specified index. More...
 
FbxObjectFindDstObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const
 Searches the destination object with the specified name which satisfies the given criteria, starting at the specified index. More...
 
template<class T >
bool DisconnectAllDstObject ()
 Disconnects this object from all destination objects of the specified class type. More...
 
template<class T >
bool DisconnectAllDstObject (const FbxCriteria &pCriteria)
 Disconnects this object from all destination objects that are the specified class type and that satisfy the given criteria. More...
 
template<class T >
int GetDstObjectCount () const
 Returns the number of destination objects of the specified class type with which this object connects. More...
 
template<class T >
int GetDstObjectCount (const FbxCriteria &pCriteria) const
 Returns the number of destination objects with which this object connects that are the specified class type and that satisfy the given criteria. More...
 
template<class T >
T * GetDstObject (int pIndex=0) const
 Returns the destination object with which this object connects that is the specified class type at the specified index. More...
 
template<class T >
T * GetDstObject (const FbxCriteria &pCriteria, int pIndex=0) const
 Returns the destination object with which this object connects that is the specified class type and that satisfies the given criteria at the specified index. More...
 
template<class T >
T * FindDstObject (const char *pName, int pStartIndex=0) const
 Searches the destination object with the specified name which is of the specified class type, starting at the specified index. More...
 
template<class T >
T * FindDstObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const
 Searches the destination object with the specified name that is the specified class type and that satisfies the given criteria, starting at the specified index. More...
 
FbxProperty GetFirstProperty () const
 Returns the first property of this object. More...
 
FbxProperty GetNextProperty (const FbxProperty &pProperty) const
 Returns the next property of this object that follows the specified property. More...
 
FbxProperty FindProperty (const char *pName, bool pCaseSensitive=true) const
 Searches a property by name. More...
 
FbxProperty FindProperty (const char *pName, const FbxDataType &pDataType, bool pCaseSensitive=true) const
 Searches a property by name and data type. More...
 
FbxProperty FindPropertyHierarchical (const char *pName, bool pCaseSensitive=true) const
 Searches a property by full name. More...
 
FbxProperty FindPropertyHierarchical (const char *pName, const FbxDataType &pDataType, bool pCaseSensitive=true) const
 Searches a property by full name and data type. More...
 
FbxProperty GetClassRootProperty ()
 Returns the class root property. More...
 
bool ConnectSrcProperty (const FbxProperty &pProperty)
 Connects this object to a source property. More...
 
bool IsConnectedSrcProperty (const FbxProperty &pProperty)
 Determines whether this object connects with the specified source property. More...
 
bool DisconnectSrcProperty (const FbxProperty &pProperty)
 Disconnects this object from the specified source property. More...
 
int GetSrcPropertyCount () const
 Returns the number of source properties with which this object connects. More...
 
FbxProperty GetSrcProperty (int pIndex=0) const
 Returns the source property at the specified index with which this object connects. More...
 
FbxProperty FindSrcProperty (const char *pName, int pStartIndex=0) const
 Searches a source property with which this object connects that has a specific name, starting at the specified index. More...
 
bool ConnectDstProperty (const FbxProperty &pProperty)
 Connects this object to a destination property. More...
 
bool IsConnectedDstProperty (const FbxProperty &pProperty)
 Determines if this object connects with the specified destination property. More...
 
bool DisconnectDstProperty (const FbxProperty &pProperty)
 Disconnects this object from the specified destination property. More...
 
int GetDstPropertyCount () const
 Returns the number of destination properties with which this object connects. More...
 
FbxProperty GetDstProperty (int pIndex=0) const
 Returns the destination property at the specified index with which this object connects. More...
 
FbxProperty FindDstProperty (const char *pName, int pStartIndex=0) const
 Searches a destination property with which this object connects that has a specific name, starting at the specified index. More...
 
int ContentUnload ()
 Unloads this object's content using the offload peripheral that is currently set in the document then flushes it from memory. More...
 
int ContentLoad ()
 Loads this object's content using the offload peripheral that is currently set in the document. More...
 
bool ContentIsLoaded () const
 Judges if this object's content is loaded. More...
 
void ContentDecrementLockCount ()
 Decreases the content lock count of an object. More...
 
void ContentIncrementLockCount ()
 Increases the content lock count of an object. More...
 
bool ContentIsLocked () const
 Judges if this object's content is locked. More...
 
virtual bool ContentWriteTo (FbxStream &pStream) const
 Writes the content of the object to the given stream. More...
 
virtual bool ContentReadFrom (const FbxStream &pStream)
 Reads the content of the object from the given stream. More...
 
void EmitMessage (FbxMessage *pMessage) const
 Emits a message in all available message emitters in the document or SDK manager. More...
 
virtual const char * Localize (const char *pID, const char *pDefault=((void *) 0)) const
 Localization helper function, it calls the implementation of FBX SDK manager. More...
 
FbxLibraryGetParentLibrary () const
 Returns a handle on the parent library of this object. More...
 
bool AddImplementation (FbxImplementation *pImplementation)
 Adds an implementation. More...
 
bool RemoveImplementation (FbxImplementation *pImplementation)
 Removes an implementation. More...
 
bool HasDefaultImplementation (void) const
 Determines if this shading node has a default implementation. More...
 
FbxImplementationGetDefaultImplementation (void) const
 Returns the default implementation of this shading node. More...
 
bool SetDefaultImplementation (FbxImplementation *pImplementation)
 Sets the default implementation of this shading node. More...
 
int GetImplementationCount (const FbxImplementationFilter *pCriteria=((void *) 0)) const
 Returns the number of implementations that satisfy a given criteria. More...
 
FbxImplementationGetImplementation (int pIndex, const FbxImplementationFilter *pCriteria=((void *) 0)) const
 Returns the implementation at the specified index that satisfies the given criteria. More...
 
virtual FbxString GetUrl () const
 Returns the URL of this object. More...
 
virtual bool SetUrl (char *pUrl)
 Sets the URL of this object. More...
 
void SetRuntimeClassId (const FbxClassId &pClassId)
 Set the run-time ClassId for this class. More...
 
FbxClassId GetRuntimeClassId () const
 Retrieve the run-time ClassId for this object. More...
 
bool IsRuntime (const FbxClassId &pClassId) const
 Test if this class is a hierarchical children of the specified class type. More...
 
bool IsRuntimePlug () const
 Find out if the ClassId was registered during run-time rather than at compile time. More...
 
void SetObjectFlags (EObjectFlag pFlags, bool pValue)
 Set the state of object flags. More...
 
bool GetObjectFlags (EObjectFlag pFlags) const
 Get the state of object flags. More...
 
void SetAllObjectFlags (FbxUInt pFlags)
 Override all object flags at once. More...
 
FbxUInt GetAllObjectFlags () const
 Get all object flags at once. More...
 
virtual FbxObjectCopy (const FbxObject &pObject)
 Copy an object content into this object. More...
 
virtual FbxObjectClone (FbxObject::ECloneType pCloneType=eDeepClone, FbxObject *pContainer=((void *) 0), void *pSet=((void *) 0)) const
 Creates a clone of this object. More...
 
bool IsAReferenceTo () const
 Checks if this object is a reference clone of another object. More...
 
FbxObjectGetReferenceTo () const
 If this object is a reference clone, returns the original object (from which the clone originates). More...
 
bool IsReferencedBy () const
 Checks if any objects are reference cloned from this object. More...
 
int GetReferencedByCount () const
 Returns the number of objects that are reference clones of this object. More...
 
FbxObjectGetReferencedBy (int pIndex) const
 Returns a reference clone of this object at the specified index. More...
 
void SetName (const char *pName)
 Sets the name of this object. More...
 
const char * GetName () const
 Returns the full name of this object. More...
 
FbxString GetNameWithoutNameSpacePrefix () const
 Returns the name of the object without the namespace qualifier. More...
 
FbxString GetNameWithNameSpacePrefix () const
 Returns the name of the object with the namespace qualifier. More...
 
void SetInitialName (const char *pName)
 Sets the initial name of the object. More...
 
const char * GetInitialName () const
 Returns the initial name of the object. More...
 
FbxString GetNameSpaceOnly ()
 Returns the namespace of the object. More...
 
void SetNameSpace (FbxString pNameSpace)
 Sets the namespace of the object. More...
 
FbxArray< FbxString * > GetNameSpaceArray (char identifier)
 Returns an array of all the namespaces for this object. More...
 
FbxString GetNameOnly () const
 Returns only the name (no namespace or prefix) of the object. More...
 
FbxString GetNameSpacePrefix () const
 Returns the namespace qualifier. More...
 
const FbxUInt64GetUniqueID () const
 Returns the unique ID of this object. More...
 
- Public Member Functions inherited from FbxEmitter
void AddListener (FbxEventHandler &pHandler)
 Add the specified event handler to current emitter list. More...
 
void RemoveListener (FbxEventHandler &pHandler)
 Remove the specified event handler from current emitter list. More...
 
template<typename EventType >
void Emit (const EventType &pEvent) const
 Emit an event with the specified the event type. More...
 

Static Public Member Functions

static FbxAnimLayerCreate (FbxManager *pManager, const char *pName)
 
static FbxAnimLayerCreate (FbxObject *pContainer, const char *pName)
 
- Static Public Member Functions inherited from FbxCollection
static FbxCollectionCreate (FbxManager *pManager, const char *pName)
 
static FbxCollectionCreate (FbxObject *pContainer, const char *pName)
 
- Static Public Member Functions inherited from FbxObject
static FbxObjectCreate (FbxManager *pManager, const char *pName)
 
static FbxObjectCreate (FbxObject *pContainer, const char *pName)
 
static FbxString RemovePrefix (char *pName)
 Removes the prefix of pName. More...
 
static FbxString StripPrefix (FbxString &lName)
 Strips the prefix of pName. More...
 
static FbxString StripPrefix (const char *pName)
 Strips the prefix of pName. More...
 

Public Attributes

FbxPropertyT< FbxDoubleWeight
 This property stores the weight factor. More...
 
FbxPropertyT< FbxBoolMute
 This property stores the mute state. More...
 
FbxPropertyT< FbxBoolSolo
 This property stores the solo state. More...
 
FbxPropertyT< FbxBoolLock
 This property stores the lock state. More...
 
FbxPropertyT< FbxDouble3Color
 This property stores the display color. More...
 
FbxPropertyT< FbxEnumBlendMode
 This property stores the blend mode. More...
 
FbxPropertyT< FbxEnumRotationAccumulationMode
 This property stores the rotation accumulation mode. More...
 
FbxPropertyT< FbxEnumScaleAccumulationMode
 This property stores the scale accumulation mode. More...
 
- Public Attributes inherited from FbxObject
FbxProperty RootProperty
 The root property that holds all children property for this object. More...
 

Static Public Attributes

static FbxClassId ClassId
 
- Static Public Attributes inherited from FbxCollection
static FbxClassId ClassId
 
- Static Public Attributes inherited from FbxObject
static FbxClassId ClassId
 

Protected Member Functions

virtual ~ FbxAnimLayer ()
 
 FbxAnimLayer (FbxManager &pManager, const char *pName)
 
- Protected Member Functions inherited from FbxCollection
virtual ~ FbxCollection ()
 
 FbxCollection (FbxManager &pManager, const char *pName)
 
- Protected Member Functions inherited from FbxObject
virtual ~ FbxObject ()
 
virtual void Construct (const FbxObject *pFrom)
 Optional constructor override, automatically called by default constructor. More...
 
virtual void ConstructProperties (bool pForceSet)
 Optional property constructor override, automatically called by default constructor. More...
 
virtual void Destruct (bool pRecursive)
 Optional destructor override, automatically called by default destructor. More...
 
virtual void ContentClear ()
 Clears this object's content from memory. More...
 
virtual FbxPeripheralGetPeripheral ()
 Retrieves the peripheral of that object. More...
 

Static Protected Member Functions

static FbxAnimLayerAllocate (FbxManager *pManager, const char *pName, const FbxAnimLayer *pFrom)
 
- Static Protected Member Functions inherited from FbxCollection
static FbxCollectionAllocate (FbxManager *pManager, const char *pName, const FbxCollection *pFrom)
 
- Static Protected Member Functions inherited from FbxObject
static FbxObjectAllocate (FbxManager *pManager, const char *pName, const FbxObject *pFrom)
 

Friends

class fbxsdk ::FbxManager
 
template<typename T >
T * fbxsdk ::FbxNew ()
 
template<typename T , typename T1 >
T * fbxsdk ::FbxNew (T1 &p1)
 
template<typename T , typename T1 >
T * fbxsdk ::FbxNew (const T1 &p1)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, const T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, const T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6, const T7 &p7)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6, const T7 &p7, const T8 &p8)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8 , typename T9 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6, const T7 &p7, const T8 &p8, const T9 &p9)
 
template<typename T >
void fbxsdk ::FbxDelete (T *p)
 
template<typename T >
void fbxsdk ::FbxDelete (const T *p)
 
template<typename T >
T * fbxsdk ::FbxNewArray (const int n)
 
template<typename T >
void fbxsdk ::FbxDeleteArray (T *p)
 

BlendMode bypass functions

This section provides methods to bypass the current layer blend mode by data type.

When the state is true, the evaluators that are processing the layer will need to consider that, for the given data type, the blend mode is forced to be Overwrite. If the state is left to its default false value, then the layer blend mode applies.

Remarks
This section only supports the basic types defined in the fbxtypes.h header file.
void SetBlendModeBypass (EFbxType pType, bool pState)
 Set the bypass flag for the given data type. More...
 
bool GetBlendModeBypass (EFbxType pType)
 Get the current state of the bypass flag for the given data type. More...
 

CurveNode management

FbxAnimCurveNodeCreateCurveNode (FbxProperty &pProperty)
 Create a FbxAnimCurveNode based on the property data type. More...
 

Member Typedef Documentation

◆ ParentClass

Definition at line 32 of file fbxanimlayer.h.

Member Enumeration Documentation

◆ EBlendMode

enum EBlendMode

Blend mode type between animation layers.

Enumerator
eBlendAdditive 
eBlendOverride 

The layer "adds" its animation to layers that precede it in the stack and affect the same attributes.

eBlendOverridePassthrough 

The layer "overrides" the animation of any layer that shares the same attributes and precedes it in the stack.

This mode is like the eOverride but the Weight value influence how much animation from the preceding layers is allowed to pass-through. When using this mode with a Weight of 100.0, this layer is completely opaque and it masks any animation from the preceding layers for the same attribute. If the Weight is 50.0, half of this layer animation is mixed with half of the animation of the preceding layers for the same attribute.

Definition at line 138 of file fbxanimlayer.h.

139  {
149  };
The layer "overrides" the animation of any layer that shares the same attributes and precedes it in t...
Definition: fbxanimlayer.h:142
The layer "adds" its animation to layers that precede it in the stack and affect the same attributes...
Definition: fbxanimlayer.h:141

◆ ERotationAccumulationMode

Rotation accumulation mode of animation layer.

Enumerator
eRotationByLayer 
eRotationByChannel 

Rotation values are weighted per layer and the result rotation curves are calculated using concatenated quaternion values.

Rotation values are weighted per component and the result rotation curves are calculated by adding each independent Euler XYZ value.

Definition at line 153 of file fbxanimlayer.h.

154  {
157  };
Rotation values are weighted per layer and the result rotation curves are calculated using concatenat...
Definition: fbxanimlayer.h:156

◆ EScaleAccumulationMode

Scale accumulation mode of animation layer.

Enumerator
eScaleMultiply 
eScaleAdditive 

Independent XYZ scale values per layer are calculated using the layer weight value as an exponent, and result scale curves are calculated by multiplying each independent XYZ scale value.

Result scale curves are calculated by adding each independent XYZ value.

Definition at line 161 of file fbxanimlayer.h.

162  {
165  };
Independent XYZ scale values per layer are calculated using the layer weight value as an exponent...
Definition: fbxanimlayer.h:164

Constructor & Destructor Documentation

◆ ~ FbxAnimLayer()

virtual ~ FbxAnimLayer ( )
inlineprotectedvirtual

Definition at line 32 of file fbxanimlayer.h.

34 :

◆ FbxAnimLayer()

FbxAnimLayer ( FbxManager pManager,
const char *  pName 
)
inlineprotected

Definition at line 32 of file fbxanimlayer.h.

34 :

Member Function Documentation

◆ GetClassId()

virtual FbxClassId GetClassId ( ) const
inlinevirtual

Reimplemented from FbxCollection.

Definition at line 32 of file fbxanimlayer.h.

34 :

◆ Create() [1/2]

◆ Create() [2/2]

static FbxAnimLayer* Create ( FbxObject pContainer,
const char *  pName 
)
static

◆ Allocate()

static FbxAnimLayer* Allocate ( FbxManager pManager,
const char *  pName,
const FbxAnimLayer pFrom 
)
staticprotected

◆ Reset()

void Reset ( )

Reset this object properties to their default value.

◆ SetBlendModeBypass()

void SetBlendModeBypass ( EFbxType  pType,
bool  pState 
)

Set the bypass flag for the given data type.

Parameters
pTypeThe fbxType identifier.
pStateThe new state of the bypass flag.
Remarks
If pType is eFbxTypeCount, then pState is applied to all the data types.
Examples:
Animation/main.cxx.

◆ GetBlendModeBypass()

bool GetBlendModeBypass ( EFbxType  pType)

Get the current state of the bypass flag for the given data type.

Parameters
pTypeThe fbxType identifier.
Returns
The current state of the flag for a valid pType value and false in any other case.
Examples:
Animation/main.cxx.

◆ CreateCurveNode()

FbxAnimCurveNode* CreateCurveNode ( FbxProperty pProperty)

Create a FbxAnimCurveNode based on the property data type.

Parameters
pPropertyThe property that the created FbxAnimCurveNode will be connected to.
Returns
Pointer to the created FbxAnimCurveNode, or NULL if an error occurred.
Remarks
This function will fail if the property FbxPropertyFlags::eAnimatable flag is not set.
This function sets the eAnimated flag of the property.
The newly created FbxAnimCurveNode is automatically connected to both this object and the property.
Examples:
Animation/main.cxx.

Friends And Related Function Documentation

◆ fbxsdk ::FbxManager

friend class fbxsdk ::FbxManager
friend

Definition at line 32 of file fbxanimlayer.h.

◆ fbxsdk ::FbxNew [1/47]

T* fbxsdk ::FbxNew ( )
friend

◆ fbxsdk ::FbxNew [2/47]

T* fbxsdk ::FbxNew ( T1 &  p1)
friend

◆ fbxsdk ::FbxNew [3/47]

T* fbxsdk ::FbxNew ( const T1 &  p1)
friend

◆ fbxsdk ::FbxNew [4/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [5/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [6/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [7/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [8/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [9/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [10/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [11/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [12/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [13/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [14/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [15/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [16/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [17/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [18/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [19/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [20/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [21/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [22/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [23/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [24/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [25/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [26/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [27/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [28/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [29/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [30/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [31/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [32/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [33/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [34/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [35/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [36/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
const T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [37/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [38/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [39/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
const T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [40/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [41/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [42/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [43/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [44/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6 
)
friend

◆ fbxsdk ::FbxNew [45/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6,
const T7 &  p7 
)
friend

◆ fbxsdk ::FbxNew [46/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6,
const T7 &  p7,
const T8 &  p8 
)
friend

◆ fbxsdk ::FbxNew [47/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6,
const T7 &  p7,
const T8 &  p8,
const T9 &  p9 
)
friend

◆ fbxsdk ::FbxDelete [1/2]

void fbxsdk ::FbxDelete ( T *  p)
friend

◆ fbxsdk ::FbxDelete [2/2]

void fbxsdk ::FbxDelete ( const T *  p)
friend

◆ fbxsdk ::FbxNewArray

T* fbxsdk ::FbxNewArray ( const int  n)
friend

◆ fbxsdk ::FbxDeleteArray

void fbxsdk ::FbxDeleteArray ( T *  p)
friend

Member Data Documentation

◆ ClassId

FbxClassId ClassId
static

Definition at line 32 of file fbxanimlayer.h.

◆ Weight

This property stores the weight factor.

The weight factor is the percentage of influence this layer has during the evaluation.

Default value is 100.0

Examples:
Animation/main.cxx.

Definition at line 32 of file fbxanimlayer.h.

◆ Mute

This property stores the mute state.

The mute state indicates that this layer should be excluded from the evaluation.

Default value is false

Definition at line 54 of file fbxanimlayer.h.

◆ Solo

This property stores the solo state.

The solo state indicates that this layer is the only one that should be processed during the evaluation.

Default value is false

Definition at line 62 of file fbxanimlayer.h.

◆ Lock

This property stores the lock state.

The lock state indicates that this layer has been "locked" from editing operations and should no longer receive keyframes.

Default value is false

Definition at line 70 of file fbxanimlayer.h.

◆ Color

This property stores the display color.

This color can be used by applications if they display a graphical representation of the layer. The FBX SDK does not use it but guarantees that the value is saved to the FBX file and retrieved from it.

Default value is (0.8, 0.8, 0.8)

Definition at line 79 of file fbxanimlayer.h.

◆ BlendMode

FbxPropertyT<FbxEnum> BlendMode

This property stores the blend mode.

The blend mode is used to specify how this layer influences the animation evaluation. See the BlendMode enumeration for the description of the modes.

Default value is eModeAdditive

Examples:
Animation/main.cxx.

Definition at line 87 of file fbxanimlayer.h.

◆ RotationAccumulationMode

FbxPropertyT<FbxEnum> RotationAccumulationMode

This property stores the rotation accumulation mode.

This option indicates how the rotation curves on this layer combine with any preceding layers that share the same attributes. See the RotationAccumulationMode enumeration for the description of the modes.

Default value is eRotationByLayer

Definition at line 96 of file fbxanimlayer.h.

◆ ScaleAccumulationMode

FbxPropertyT<FbxEnum> ScaleAccumulationMode

This property stores the scale accumulation mode.

This option indicates how the scale curves on this layer combine with any preceding layers that share the same attributes. See the ScaleAccumulationMode enumeration for the description of the modes.

Default value is eScaleMultiply

Definition at line 105 of file fbxanimlayer.h.


The documentation for this class was generated from the following file: