FBCharacterPose Class Reference

#include <mobu-python-api.h>

Class Description

Used to work with character poses.

This class exposes the object used to store the pose of objects.

+ Inheritance diagram for FBCharacterPose:

Public Member Functions

 __reduce__ ()
 
 ClearCharacterExtensionsPose (FBCharacterPose arg1)
 Clear only the pose of the character extensions (omit the character). More...
 
 __init__ (object arg1, str arg2)
 
 ClearCharacterPose (FBCharacterPose arg1)
 Clear only the pose of the character (omit the extensions). More...
 
 ClearPose (FBCharacterPose arg1)
 Clear all the data of the pose. More...
 
 CopyFrom (FBCharacterPose arg1, FBCharacterPose arg2)
 Copy everything from a given object. More...
 
 CopyPose (FBCharacterPose arg1, FBCharacter arg2)
 Copy the pose of a character and its extensions. More...
 
 CopyPoseCharacter (FBCharacterPose arg1, FBCharacter arg2)
 Copy the pose of only the character (omit the extensions). More...
 
 CopyPoseCharacterExtension (FBCharacterPose arg1, FBCharacterExtension arg2)
 Copy the pose of a single character extension. More...
 
 CopyPoseCharacterExtensions (FBCharacterPose arg1, FBCharacter arg2)
 Copy the pose of only the character extensions (omit the character). More...
 
 CopyPoseCharacterExtensionsFrom (FBCharacterPose arg1, FBCharacterPose arg2)
 Copy the pose data of only the character extensions from a given pose. More...
 
 CopyPoseCharacterFrom (FBCharacterPose arg1, FBCharacterPose arg2)
 Copy the pose data of only the character from a given pose. More...
 
 CopyPoseDataFrom (FBCharacterPose arg1, FBCharacterPose arg2)
 Copy all the pose data from a given pose. More...
 
str GetCharacterExtensionNameFromPose (FBCharacterPose arg1, FBObjectPose arg2)
 Get the name of the character extension for the specified pose. More...
 
object GetCharacterExtensionPoseAt (FBCharacterPose arg1, object arg2)
 Get the pose of a character extension. More...
 
object GetCharacterExtensionPose (FBCharacterPose arg1, str arg2)
 Get the pose of a character extension. More...
 
int GetCharacterExtensionPoseCount (FBCharacterPose arg1)
 Get the number of character extension stored in the pose. More...
 
 GetMirrorPlaneEquation (FBCharacterPose arg1, FBVector4d arg2, FBCharacter arg3, FBCharacterPoseOptions arg4)
 
object GetOrCreateCharacterExtensionPose (FBCharacterPose arg1, str arg2)
 Get the pose of a character extension and create it if necessary. More...
 
bool IsCharacterExtensionPoseStored (FBCharacterPose arg1, str arg2)
 Is the pose of the character extension stored in the pose? More...
 
bool IsCharacterPoseStored (FBCharacterPose arg1)
 Is the pose of the character stored in the pose? More...
 
 PastePose (FBCharacterPose arg1, FBCharacter arg2, FBCharacterPoseOptions arg3)
 Paste the pose of a character and its extensions. More...
 
 PastePoseCharacter (FBCharacterPose arg1, FBCharacter arg2, FBCharacterPoseOptions arg3)
 Paste the pose of only the character (omit the extensions). More...
 
 PastePoseCharacterExtension (FBCharacterPose arg1, FBCharacterExtension arg2, FBCharacterPoseOptions arg3)
 Paste the pose of a single character extension. More...
 
 PastePoseCharacterExtensions (FBCharacterPose arg1, FBCharacter arg2, FBCharacterPoseOptions arg3)
 Paste the pose of only the character extensions (omit the character). More...
 
 RemoveCharacterExtensionPoseAt (FBCharacterPose arg1, object arg2)
 Remove the pose of a character extension. More...
 
 RemoveCharacterExtensionPose (FBCharacterPose arg1, str arg2)
 Remove the pose of a character extension. More...
 
list GetExtraBones (FBCharacterPose arg1)
 
 GetExtraBoneTransform (FBCharacterPose arg1, FBVector3d arg2, FBVector3d arg3, FBVector3d arg4, object arg5)
 Get the extra bone transformation. More...
 
 GetExtraBoneTransformOffset (FBCharacterPose arg1, FBVector3d arg2, FBVector3d arg3, FBVector3d arg4, object arg5)
 Get the extra bone transformation offset. More...
 
 GetExtraBoneParentRotationOffset (FBCharacterPose arg1, FBVector3d arg2, object arg3)
 Get the extra bone transformation offset. More...
 
 ApplyPoseCandidate (FBCharacterPose arg1)
 After setting the candidate on the skeleton node, calling this function will allow subsequent call to get the TRS value of a skeleton node to return the candidate value. More...
 
- Public Member Functions inherited from FBPose
 __reduce__ ()
 
 __init__ (object arg1, str arg2)
 Constructor. More...
 
int AddNode (FBPose arg1, FBModel arg2, FBMatrix arg3, object arg4)
 Add a new pose node. More...
 
int Find (FBPose arg1, str arg2)
 Look in this pose if the given node is present. More...
 
int GetNodeCount (FBPose arg1)
 Returns the number of pose nodes stored. More...
 
FBMatrix GetNodeMatrix (FBPose arg1, object arg2)
 Get the pose node matrix. More...
 
str GetNodeName (FBPose arg1, object arg2)
 Get the pose node at specified index. More...
 
object GetNodeObject (FBPose arg1, object arg2)
 Get the pose node object. More...
 
bool IsNodeLocalMatrix (FBPose arg1, object arg2)
 Get the type of the Matrix for a given node. More...
 
 RemoveNode (FBPose arg1, object arg2)
 Remove the pose node at specified index. More...
 
 SetIsNodeLocalMatrix (FBPose arg1, object arg2, object arg3)
 Set the type of the Matrix for a given node. More...
 
 SetNodeMatrix (FBPose arg1, object arg2, FBMatrix arg3)
 Set the pose node matrix. More...
 
 SetNodeObject (FBPose arg1, object arg2, FBModel arg3)
 Set the pose node object. More...
 
 CreatePoseThumbnail (FBPose arg1)
 Create an image thumbnail for the current pose. More...
 
- Public Member Functions inherited from FBComponent
 __reduce__ ()
 
FBPropertyList PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2)
 Get list of properties which have been modified since last loading. More...
 
str ClassName (FBComponent arg1)
 Get the class name. More...
 
 DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 Disable a specific Object Flags. More...
 
 EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 Enable a specific Object Flags. More...
 
bool FBCreate (FBComponent arg1)
 Open Reality Creation function. More...
 
 FBDelete (FBComponent arg1)
 Open Reality deletion function. More...
 
 FBDestroy (FBComponent arg1)
 Open Reality destruction function. More...
 
FBObjectFlag GetObjectFlags (FBComponent arg1)
 Get all Object Flags (concatenated). More...
 
bool GetObjectStatus (FBComponent arg1, FBObjectStatus arg2)
 Check to see if an object status is enabled. More...
 
bool HasObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 Check whether a specific object flag is enabled. More...
 
bool Is (FBComponent arg1, object arg2)
 Returns true if object is of type TypeId. More...
 
bool ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5)
 ProcessNamespaceHierarchy. More...
 
bool ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5)
 ProcessObjectNamespace. More...
 
int PropertyAdd (FBComponent arg1, FBProperty arg2)
 Add a property to the component's property manager. More...
 
bool PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2)
 Add a reference property to the component's property manager. More...
 
object PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7)
 Create user or dynamic property. More...
 
 PropertyRemove (FBComponent arg1, FBProperty arg2)
 Remove a Property from the component's Property manager. More...
 
 SetObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 SetObjectFlags. More...
 
 SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3)
 Enable/Disable a specific Object Status. More...
 
 HardSelect (FBComponent arg1)
 HardSelect. More...
 
object GetOwnerFileReference (FBComponent arg1)
 Get the owner FileReference object. More...
 
 __init__ (...)
 Constructor. More...
 
- Public Member Functions inherited from FBPlug
 __reduce__ ()
 
bool BeginChange (FBPlug arg1)
 Begins a change on multiple plugs. More...
 
str ClassName (FBPlug arg1)
 internal System vars. More...
 
bool ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3)
 Add a destination connection. More...
 
bool ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4)
 Add a destination connection. More...
 
bool ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3)
 Add a source connection. More...
 
bool ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4)
 Add a source connection. More...
 
 DisconnectAllDst (FBPlug arg1)
 Remove all destination connections. More...
 
 DisconnectAllSrc (FBPlug arg1)
 Remove all source connections. More...
 
bool DisconnectDst (FBPlug arg1, FBPlug arg2)
 Remove a destination connection. More...
 
bool DisconnectDstAt (FBPlug arg1, object arg2)
 Remove a destination connection at a specified index. More...
 
bool DisconnectSrc (FBPlug arg1, FBPlug arg2)
 Remove a source connection. More...
 
bool DisconnectSrcAt (FBPlug arg1, object arg2)
 Remove a source connection at a specified index. More...
 
 EndChange (FBPlug arg1)
 Ends a change on multiple plugs. More...
 
object GetDst (FBPlug arg1, object arg2)
 Get a destination connection's plug at specified index. More...
 
int GetDstCount (FBPlug arg1)
 Get destination connection count. More...
 
FBConnectionType GetDstType (FBPlug arg1, object arg2)
 Get a destination connection's type at specified index. More...
 
object GetOwned (FBPlug arg1, object arg2)
 Get the owned plug at specified index. More...
 
int GetOwnedCount (FBPlug arg1)
 Get the owned plug count. More...
 
object GetOwner (FBPlug arg1)
 Get the owner of this plug. More...
 
object GetSrc (FBPlug arg1, object arg2)
 Get a source connection's plug at specified index. More...
 
int GetSrcCount (FBPlug arg1)
 Get source connection count. More...
 
FBConnectionType GetSrcType (FBPlug arg1, object arg2)
 Get a source connection's type at specified index. More...
 
bool Is (FBPlug arg1, object arg2)
 Is( int pTypeId ) More...
 
bool IsSDKComponent (FBPlug arg1)
 Return whether or not item is an SDK component. More...
 
 MoveSrcAt (...)
 
bool ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3)
 Replace a destination connection at a specified index. More...
 
bool ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3)
 Replace a source connection at a specified index. More...
 
bool SwapSrc (FBPlug arg1, object arg2, object arg3)
 Swap source connection at index A with source connection at index B. More...
 
 SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3)
 Set the plug's self modification flag. More...
 
bool GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2)
 Tell if the plug's self has changed. More...
 
 SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3)
 Set the plug's owned property/object's modification flag. More...
 
bool GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2)
 Tell if the plug's content has changed. More...
 
int GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4)
 Get plug's modified src/dst property/object connection added/removed List. More...
 
bool RevertModification (FBPlug arg1, FBPlugModificationFlag arg2)
 Revert the plug's modification to original status. More...
 
 __init__ (...)
 
method staticmethod (function)
 
- Public Member Functions inherited from FBPythonWrapper
 __reduce__ ()
 
 __init__ (...)
 

Additional Inherited Members

- Public Attributes inherited from FBPose
FBPropertyPoseType Type
 Read Only Property: Type of the pose (bind pose or rest pose) More...
 
- Public Attributes inherited from FBComponent
object OwnerNamespace
 
ORSDK2018::FBPropertyListComponent Components
 List: List of components. More...
 
ORSDK2018::FBPropertyString Name
 Read Write Property: Unique name of object. More...
 
ORSDK2018::FBPropertyString LongName
 Read Write Property: Name and namespace for object. More...
 
object FullName
 
ORSDK2018::FBPropertyListComponent Parents
 List: Parents. More...
 
ORSDK2018::FBPropertyManager PropertyList
 Read Only Property: Manages all of the properties for the component. More...
 
FBPropertyBool Selected
 Read Write Property: Selected property. More...
 
- Public Attributes inherited from FBPythonWrapper
object OnUnbind
 

Member Function Documentation

__init__ ( object  arg1,
str  arg2 
)

Python Docstring:

__init__( (object)arg1, (str)arg2) -> None 

C++ Constructors:
The reference documentation for the following C++ symbols may contain additional relevant information.

__reduce__ ( )
ApplyPoseCandidate ( FBCharacterPose  arg1)

After setting the candidate on the skeleton node, calling this function will allow subsequent call to get the TRS value of a skeleton node to return the candidate value.

Python Docstring:

ApplyPoseCandidate( (FBCharacterPose)arg1) -> None 

C++ Signature:

void ApplyPoseCandidate() 
ClearCharacterExtensionsPose ( FBCharacterPose  arg1)

Clear only the pose of the character extensions (omit the character).

Python Docstring:

ClearCharacterExtensionsPose( (FBCharacterPose)arg1) -> None 

C++ Signature:

void ClearCharacterExtensionsPose() 
ClearCharacterPose ( FBCharacterPose  arg1)

Clear only the pose of the character (omit the extensions).

Python Docstring:

ClearCharacterPose( (FBCharacterPose)arg1) -> None 

C++ Signature:

void ClearCharacterPose() 
ClearPose ( FBCharacterPose  arg1)

Clear all the data of the pose.

Python Docstring:

ClearPose( (FBCharacterPose)arg1) -> None 

C++ Signature:

void ClearPose() 
CopyFrom ( FBCharacterPose  arg1,
FBCharacterPose  arg2 
)

Copy everything from a given object.

Python Docstring:

CopyFrom( (FBCharacterPose)arg1, (FBCharacterPose)arg2) -> None 

C++ Signature:

void CopyFrom(ORSDK2018::FBCharacterPose & pFromPose) 
Remarks
Will copy everything, including the object name, properties, data etc. Objects will be identical.
Parameters
pFromPosePose from which to copy.
CopyPose ( FBCharacterPose  arg1,
FBCharacter  arg2 
)

Copy the pose of a character and its extensions.

Python Docstring:

CopyPose( (FBCharacterPose)arg1, (FBCharacter)arg2) -> None 

C++ Signature:

void CopyPose(ORSDK2018::FBCharacter & pCharacter) 
Parameters
pCharacterCharacter to copy the pose from.
CopyPoseCharacter ( FBCharacterPose  arg1,
FBCharacter  arg2 
)

Copy the pose of only the character (omit the extensions).

Python Docstring:

CopyPoseCharacter( (FBCharacterPose)arg1, (FBCharacter)arg2) -> None 

C++ Signature:

void CopyPoseCharacter(ORSDK2018::FBCharacter & pCharacter) 
Parameters
pCharacterCharacter to copy the pose from.
CopyPoseCharacterExtension ( FBCharacterPose  arg1,
FBCharacterExtension  arg2 
)

Copy the pose of a single character extension.

Python Docstring:

CopyPoseCharacterExtension( (FBCharacterPose)arg1, (FBCharacterExtension)arg2) -> None 

C++ Signature:

void CopyPoseCharacterExtension(ORSDK2018::FBCharacterExtension & pCharacterExtension) 
Parameters
pCharacterExtensionCharacter extension to copy the pose from.
CopyPoseCharacterExtensions ( FBCharacterPose  arg1,
FBCharacter  arg2 
)

Copy the pose of only the character extensions (omit the character).

Python Docstring:

CopyPoseCharacterExtensions( (FBCharacterPose)arg1, (FBCharacter)arg2) -> None 

C++ Signature:

void CopyPoseCharacterExtensions(ORSDK2018::FBCharacter & pCharacter) 
Parameters
pCharacterCharacter to copy the pose of the extensions from.
CopyPoseCharacterExtensionsFrom ( FBCharacterPose  arg1,
FBCharacterPose  arg2 
)

Copy the pose data of only the character extensions from a given pose.

Python Docstring:

CopyPoseCharacterExtensionsFrom( (FBCharacterPose)arg1, (FBCharacterPose)arg2) -> None 

C++ Signature:

void CopyPoseCharacterExtensionsFrom(ORSDK2018::FBCharacterPose & pFromPose) 
Parameters
pFromPosePose from which to copy the data.
CopyPoseCharacterFrom ( FBCharacterPose  arg1,
FBCharacterPose  arg2 
)

Copy the pose data of only the character from a given pose.

Python Docstring:

CopyPoseCharacterFrom( (FBCharacterPose)arg1, (FBCharacterPose)arg2) -> None 

C++ Signature:

void CopyPoseCharacterFrom(ORSDK2018::FBCharacterPose & pFromPose) 
Parameters
pFromPosePose from which to copy the data.
CopyPoseDataFrom ( FBCharacterPose  arg1,
FBCharacterPose  arg2 
)

Copy all the pose data from a given pose.

Python Docstring:

CopyPoseDataFrom( (FBCharacterPose)arg1, (FBCharacterPose)arg2) -> None 

C++ Signature:

void CopyPoseDataFrom(ORSDK2018::FBCharacterPose & pFromPose) 
Remarks
Will copy all the data of the pose.
Parameters
pFromPosePose from which to copy the data.
str GetCharacterExtensionNameFromPose ( FBCharacterPose  arg1,
FBObjectPose  arg2 
)

Get the name of the character extension for the specified pose.

Python Docstring:

GetCharacterExtensionNameFromPose( (FBCharacterPose)arg1, (FBObjectPose)arg2) -> str 

C++ Signature:

ORSDK2018::FBString GetCharacterExtensionNameFromPose(ORSDK2018::FBObjectPose & pCharacterExtensionPose) 
Parameters
pCharacterExtensionPosePose of a character extension to check its name.
Returns
The name of the character extension (It is the label name of the character extension).
object GetCharacterExtensionPose ( FBCharacterPose  arg1,
str  arg2 
)

Get the pose of a character extension.

Python Docstring:

GetCharacterExtensionPose( (FBCharacterPose)arg1, (str)arg2) -> object 

C++ Signature:

ORSDK2018::FBObjectPose * GetCharacterExtensionPose(const char * pCharacterExtensionName) 
Parameters
pCharacterExtensionNameName of the character extension pose to get (It is the label name of the character extension).
Returns
The pose of the character extension, NULL if not found.
object GetCharacterExtensionPoseAt ( FBCharacterPose  arg1,
object  arg2 
)

Get the pose of a character extension.

Python Docstring:

GetCharacterExtensionPoseAt( (FBCharacterPose)arg1, (object)arg2) -> object 

C++ Signature:

ORSDK2018::FBObjectPose * GetCharacterExtensionPoseAt(int pIndex) 
Parameters
pIndexIndex of the character extension pose to get.
Returns
The pose of the character extension.
int GetCharacterExtensionPoseCount ( FBCharacterPose  arg1)

Get the number of character extension stored in the pose.

Python Docstring:

GetCharacterExtensionPoseCount( (FBCharacterPose)arg1) -> int 

C++ Signature:

int GetCharacterExtensionPoseCount() 
Returns
Number of character extension stored in the pose.
GetExtraBoneParentRotationOffset ( FBCharacterPose  arg1,
FBVector3d  arg2,
object  arg3 
)

Get the extra bone transformation offset.

Python Docstring:

GetExtraBoneParentRotationOffset( (FBCharacterPose)arg1, (FBVector3d)arg2, (object)arg3) -> None 

C++ Signature:

void GetExtraBoneParentRotationOffset(FBRVector & pR, int pIndex) 
Parameters
pRA vector that will contains the parent rotation offset value on return.
pIndexIndex of the extra bone to get.
list GetExtraBones ( FBCharacterPose  arg1)

Python Docstring:

GetExtraBones( (FBCharacterPose)arg1) -> list 
GetExtraBoneTransform ( FBCharacterPose  arg1,
FBVector3d  arg2,
FBVector3d  arg3,
FBVector3d  arg4,
object  arg5 
)

Get the extra bone transformation.

Python Docstring:

GetExtraBoneTransform( (FBCharacterPose)arg1, (FBVector3d)arg2, (FBVector3d)arg3, (FBVector3d)arg4, (object)arg5) -> None 

C++ Signature:

void GetExtraBoneTransform(FBVector3d & pT, FBVector3d & pR, FBVector3d & pS, int pIndex) 
Parameters
pTA vector that will contains the translation value on return.
pRA vector that will contains the rotation value on return.
pSA vector that will contains the scale value on return.
pIndexIndex of the extra bone to get.
GetExtraBoneTransformOffset ( FBCharacterPose  arg1,
FBVector3d  arg2,
FBVector3d  arg3,
FBVector3d  arg4,
object  arg5 
)

Get the extra bone transformation offset.

Python Docstring:

GetExtraBoneTransformOffset( (FBCharacterPose)arg1, (FBVector3d)arg2, (FBVector3d)arg3, (FBVector3d)arg4, (object)arg5) -> None 

C++ Signature:

void GetExtraBoneTransformOffset(FBVector3d & pT, FBVector3d & pR, FBVector3d & pS, int pIndex) 
Parameters
pTA vector that will contains the translation offset value on return.
pRA vector that will contains the rotation offset value on return.
pSA vector that will contains the scale offset value on return.
pIndexIndex of the extra bone to get.
GetMirrorPlaneEquation ( FBCharacterPose  arg1,
FBVector4d  arg2,
FBCharacter  arg3,
FBCharacterPoseOptions  arg4 
)

Python Docstring:

GetMirrorPlaneEquation( (FBCharacterPose)arg1, (FBVector4d)arg2, (FBCharacter)arg3, (FBCharacterPoseOptions)arg4) -> None 

Related C++ documentation:
The reference documentation for the following C++ symbols may contain additional relevant information.

object GetOrCreateCharacterExtensionPose ( FBCharacterPose  arg1,
str  arg2 
)

Get the pose of a character extension and create it if necessary.

Python Docstring:

GetOrCreateCharacterExtensionPose( (FBCharacterPose)arg1, (str)arg2) -> object 

C++ Signature:

ORSDK2018::FBObjectPose * GetOrCreateCharacterExtensionPose(const char * pCharacterExtensionName) 
Remarks
Use this function to manually add a pose of a character extension.
Parameters
pCharacterExtensionNameName of the character extension pose to get (It is the label name of the character extension).
Returns
The pose of the character extension.
bool IsCharacterExtensionPoseStored ( FBCharacterPose  arg1,
str  arg2 
)

Is the pose of the character extension stored in the pose?

Python Docstring:

IsCharacterExtensionPoseStored( (FBCharacterPose)arg1, (str)arg2) -> bool 

C++ Signature:

bool IsCharacterExtensionPoseStored(const char * pCharacterExtensionName) 
Parameters
pCharacterExtensionNameName of the character extension.
Returns
true if the pose of the character extension stored in the pose.
bool IsCharacterPoseStored ( FBCharacterPose  arg1)

Is the pose of the character stored in the pose?

Python Docstring:

IsCharacterPoseStored( (FBCharacterPose)arg1) -> bool 

C++ Signature:

bool IsCharacterPoseStored() 
Returns
true if the pose of the character stored in the pose.
PastePose ( FBCharacterPose  arg1,
FBCharacter  arg2,
FBCharacterPoseOptions  arg3 
)

Paste the pose of a character and its extensions.

Python Docstring:

PastePose( (FBCharacterPose)arg1, (FBCharacter)arg2, (FBCharacterPoseOptions)arg3) -> None 

C++ Signature:

void PastePose(ORSDK2018::FBCharacter & pCharacter, ORSDK2018::FBCharacterPoseOptions & pCharacterPoseOptions) 
Remarks
Supports the match and mirror options.
When pasting in body part, the selected parts and extensions of the character will be pasted.
Parameters
pCharacterCharacter to paste the pose to.
pCharacterPoseOptionsOptions used to specify how to paste.
PastePoseCharacter ( FBCharacterPose  arg1,
FBCharacter  arg2,
FBCharacterPoseOptions  arg3 
)

Paste the pose of only the character (omit the extensions).

Python Docstring:

PastePoseCharacter( (FBCharacterPose)arg1, (FBCharacter)arg2, (FBCharacterPoseOptions)arg3) -> None 

C++ Signature:

void PastePoseCharacter(ORSDK2018::FBCharacter & pCharacter, ORSDK2018::FBCharacterPoseOptions & pCharacterPoseOptions) 
Remarks
Does not support the match and mirror options.
Parameters
pCharacterCharacter to paste the pose to.
pCharacterPoseOptionsOptions used to specify how to paste.
PastePoseCharacterExtension ( FBCharacterPose  arg1,
FBCharacterExtension  arg2,
FBCharacterPoseOptions  arg3 
)

Paste the pose of a single character extension.

Python Docstring:

PastePoseCharacterExtension( (FBCharacterPose)arg1, (FBCharacterExtension)arg2, (FBCharacterPoseOptions)arg3) -> None 

C++ Signature:

void PastePoseCharacterExtension(ORSDK2018::FBCharacterExtension & pCharacterExtension, ORSDK2018::FBCharacterPoseOptions & pCharacterPoseOptions) 
Remarks
Does not support the match and mirror options.
Parameters
pCharacterExtensionCharacter extension to paste the pose to.
pCharacterPoseOptionsOptions used to specify how to paste.
PastePoseCharacterExtensions ( FBCharacterPose  arg1,
FBCharacter  arg2,
FBCharacterPoseOptions  arg3 
)

Paste the pose of only the character extensions (omit the character).

Python Docstring:

PastePoseCharacterExtensions( (FBCharacterPose)arg1, (FBCharacter)arg2, (FBCharacterPoseOptions)arg3) -> None 

C++ Signature:

void PastePoseCharacterExtensions(ORSDK2018::FBCharacter & pCharacter, ORSDK2018::FBCharacterPoseOptions & pCharacterPoseOptions) 
Remarks
Does not support the match and mirror options.
Parameters
pCharacterCharacter to paste the pose of the extensions to.
pCharacterPoseOptionsOptions used to specify how to paste.
RemoveCharacterExtensionPose ( FBCharacterPose  arg1,
str  arg2 
)

Remove the pose of a character extension.

Python Docstring:

RemoveCharacterExtensionPose( (FBCharacterPose)arg1, (str)arg2) -> None 

C++ Signature:

void RemoveCharacterExtensionPose(const char * pCharacterExtensionName) 
Parameters
pCharacterExtensionNameName of the character extension pose to remove (It is the label name of the character extension).
RemoveCharacterExtensionPoseAt ( FBCharacterPose  arg1,
object  arg2 
)

Remove the pose of a character extension.

Python Docstring:

RemoveCharacterExtensionPoseAt( (FBCharacterPose)arg1, (object)arg2) -> None 

C++ Signature:

void RemoveCharacterExtensionPoseAt(int pIndex) 
Parameters
pIndexIndex of the character extension pose to remove.