Yaw/Pitch
Changes yaw (horizontal rotation) and pitch (vertical rotation) of the camera.
- To rotate the camera horizontally (yaw) or vertically (pitch), click the
and drag. As the cursor is moved, the camera’s view changes, that is the view and up points change, while the eyepoint remains fixed.
Yaw/Pitch Options
Eye/View/Up
These sliders let you define a view by moving the camera.
The Eye position, View point position, and Up vector end point determine the view. The nine fields that define these positions contain decimal numbers. They represent, from left to right, the X, Y, and Z Coordinates for each of the three camera parameters.
To see the camera as you modify it, use WindowDisplay > Toggles > Cameras.
Zoom
The Zoom slider also takes a decimal number which defines the extent of the field of view of the camera. Values must be positive in the range of 0.2 to 179 degrees.
Yaw/Pitch workflow
To rotate the camera horizontally (yaw) or vertically (pitch), click the
and drag.
As the cursor is moved, the camera’s view changes, that is the view and up points change, while the eyepoint remains fixed.