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UVW Mapping Add Modifier

The UVW Mapping Add modifier is added to an object's modifier stack when you add a channel in the Channel Info utility. You can also add the modifier explicitly by choosing it from the Modifier List. It has no user interface.

  • Select an object. > Modify panel > Modifier List > UVW Mapping Add
  • Select an object. > Channel Info Utility > Add a channel.
  • Default menu: Select an object. > Modifiers menu > UV Coordinates > UVW Mapping Add
  • Alt menu: Select an object. > Modifiers menu > UVs, Maps and Materials > UVW Mapping Add

To merge the results of the add operation into the object's geometry, collapse the modifier stack after adding.

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