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Applies to 2020.2 Update and later

 
 

Working with the manual repair tools

Edit individual triangles, edges, and nodes

With the manual repair tools you perform simple repair and mesh editing operations. Enter repair by selecting the part to repair, then click Home > Repair Part.

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To add triangles

Add triangles to manually close holes or connect edges.

  1. From the main menu, click Add Triangles.
  2. Click an edge surrounding a hole. The selected edge is highlighted in blue.
  3. Hover your mouse over the other edges around the hole to preview the shape of the added triangle. The triangle preview is shown in green.
  4. Click an edge around the hole to add the triangle.

Left: First edge highlighted in blue. Middle: Preview of new triangle. Right: Resulting triangle.

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To add nodes

Add nodes to refine the triangle mesh by manually inserting new corner points.

  1. From the main menu, click Add Nodes.
  2. Hover the mouse pointer over the part to preview the new node position on the triangle and the resultant triangles to be created.
  3. Click the location to insert the new node.

Preview of a node to be added to the middle of a triangle.

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To add a free triangle

Add a triangle to an open edge (yellow). Free triangles don't have to be connected to two edges when dropping them into place.

  1. From the main menu, click Add Free Triangle.
  2. Click and hold an edge surrounding a hole. The selected edge is highlighted in blue.
  3. While still holding down the left mouse button, move your mouse around the part to preview the shape of the free triangle.
  4. Release the mouse button to add the triangle.
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To remove an edge

Remove individual edges from the mesh to reduce the number of triangles required to define a plane or to improve the mesh quality.

  1. From the main menu, click Remove Edge.
  2. Click an edge in the part to remove. The part mesh adjusts to account for the missing edge.
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To move a node

Moving nodes allows you to quickly adjust the shape and curvature of the part.

  1. From the main menu, click Move Node.
  2. Click and drag a node in the part to its new position.

    When clicked, a label with the X, Y, and Z coordinates of the node appears.

  3. Release the mouse to finish the move operation.

    The coordinate label updates dynamically as you reposition the node.

Tip: You can right-click the label to invoke a dialog where you can specify the new position numerically.
  1. Right-click the coordinates label to open the Move Node dialog:

  2. Enter X, Y, and Z coordinates.
  3. Click OK to move the node to the coordinate location specified.
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To remove selected triangles

  1. Select one or more triangles.
  2. From the main menu, click Remove Triangle.
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To flip selected triangles

  1. Select one or more triangles.
  2. From the main menu, click Flip Selected.
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