pymel.core.nodetypes.GlobalStitch

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class GlobalStitch(*args, **kwargs)

class counterpart of mel function globalStitch

This command computes a globalStitch of NURBS surfaces. There should be at least one NURBS surface. The NURBS surface(s) should be untrimmed.

MAttrClass = Enum( EnumValue('MAttrClass', 1, 'localDynamicAttr'), EnumValue('MAttrClass', 2, 'normalAttr'), EnumValue('MAttrClass', 3, 'extensionAttr'), EnumValue('MAttrClass', 4, 'invalidAttr'))
MdgTimerMetric = Enum( EnumValue('MdgTimerMetric', 0, 'metric_callback'), EnumValue('MdgTimerMetric', 1, 'metric_compute'), EnumValue('MdgTimerMetric', 2, 'metric_dirty'), EnumValue('MdgTimerMetric', 3, 'metric_draw'), EnumValue('MdgTimerMetric', 4, 'metric_fetch'), EnumValue('MdgTimerMetric', 5, 'metric_callbackViaAPI'), EnumValue('MdgTimerMetric', 6, 'metric_callbackNotViaAPI'), EnumValue('MdgTimerMetric', 7, 'metric_computeDuringCallback'), EnumValue('MdgTimerMetric', 8, 'metric_computeNotDuringCallback'), EnumValue('MdgTimerMetric', 9, 'metrics'))
MdgTimerState = Enum( EnumValue('MdgTimerState', 0, 'off'), EnumValue('MdgTimerState', 1, 'on'), EnumValue('MdgTimerState', 2, 'uninitialized'), EnumValue('MdgTimerState', 3, 'invalidState'))
MdgTimerType = Enum( EnumValue('MdgTimerType', 0, 'type_self'), EnumValue('MdgTimerType', 1, 'type_inclusive'), EnumValue('MdgTimerType', 2, 'type_count'), EnumValue('MdgTimerType', 3, 'types'))
getCaching(**kwargs)

Toggle caching for all attributes so that no recomputation is needed

Derived from mel command maya.cmds.globalStitch

getLockSurface(**kwargs)

Keep the NURBS surface at the specified multi index unchanged by the fitting. Default:false

Derived from mel command maya.cmds.globalStitch

getMaxSeparation(**kwargs)

Maximum separation that will still be stitched. Default:0.1

Derived from mel command maya.cmds.globalStitch

getModificationResistance(**kwargs)

Modification resistance weight for surface CVs. Default:1e-1

Derived from mel command maya.cmds.globalStitch

getNodeState(**kwargs)

Maya dependency nodes have 6 possible states. The Normal (0), HasNoEffect (1), and Blocking (2)states can be used to alter how the graph is evaluated. The Waiting-Normal (3), Waiting-HasNoEffect (4), Waiting-Blocking (5)are for internal use only. They temporarily shut off parts of the graph during interaction (e.g., manipulation). The understanding is that once the operation is done, the state will be reset appropriately, e.g. Waiting-Blockingwill reset back to Blocking. The Normaland Blockingcases apply to all nodes, while HasNoEffectis node specific; many nodes do not support this option. Plug-ins store state in the MPxNode::stateattribute. Anyone can set it or check this attribute. Additional details about each of these 3 states follow. StateDescriptionNormalThe normal node state. This is the default.HasNoEffectThe HasNoEffectoption (a.k.a. pass-through), is used in cases where there is an operation on an input producing an output of the same data type. Nearly all deformers support this state, as do a few other nodes. As stated earlier, it is not supported by all nodes. Its typical to implement support for the HasNoEffectstate in the nodes compute method and to perform appropriate operations. Plug-ins can also support HasNoEffect. The usual implementation of this state is to copy the input directly to the matching output without applying the algorithm in the node. For deformers, applying this state leaves the input geometry undeformed on the output. BlockingThis is implemented in the depend node base class and applies to all nodes. Blockingis applied during the evaluation phase to connections. An evaluation request to a blocked connection will return as failures, causing the destination plug to retain its current value. Dirty propagation is indirectly affected by this state since blocked connections are never cleaned. When a node is set to Blockingthe behavior is supposed to be the same as if all outgoing connections were broken. As long as nobody requests evaluation of the blocked node directly it wont evaluate after that. Note that a blocked node will still respond to getAttrrequests but a getAttron a downstream node will not reevaluate the blocked node. Setting the root transform of a hierarchy to Blockingwont automatically influence child transforms in the hierarchy. To do this, youd need to explicitly set all child nodes to the Blockingstate. For example, to set all child transforms to Blocking, you could use the following script. import maya.cmds as cmds def blockTree(root): nodesToBlock = [] for node in {child:1 for child in cmds.listRelatives( root, path=True, allDescendents=True )}.keys(): nodesToBlock += cmds.listConnections(node, source=True, destination=True ) for node in {source:1 for source in nodesToBlock}.keys(): cmds.setAttr( ‘%s.nodeState’ % node, 2 ) Applying this script would continue to draw objects but things would not be animated. Default:kdnNormal

Derived from mel command maya.cmds.globalStitch

getSampling(**kwargs)

Sampling when stitching edges. Default:1

Derived from mel command maya.cmds.globalStitch

getStitchCorners(**kwargs)

Stitch corners of surfaces. 0 - off 1 - closest point 2 - closest knot Default:1

Derived from mel command maya.cmds.globalStitch

getStitchEdges(**kwargs)

Stitch edges of surfaces. 0 - off 1 - closest point 2 - matching params Default:1

Derived from mel command maya.cmds.globalStitch

getStitchPartialEdges(**kwargs)

Toggle on (off) partial edge stitching. Default:false

Derived from mel command maya.cmds.globalStitch

getStitchSmoothness(**kwargs)

Set type of smoothness of edge join. 0 - off 1 - tangent 2 - normal Default:0 Common flags

Derived from mel command maya.cmds.globalStitch

setCaching(val=True, **kwargs)

Toggle caching for all attributes so that no recomputation is needed

Derived from mel command maya.cmds.globalStitch

setLockSurface(val=True, **kwargs)

Keep the NURBS surface at the specified multi index unchanged by the fitting. Default:false

Derived from mel command maya.cmds.globalStitch

setMaxSeparation(val=True, **kwargs)

Maximum separation that will still be stitched. Default:0.1

Derived from mel command maya.cmds.globalStitch

setModificationResistance(val=True, **kwargs)

Modification resistance weight for surface CVs. Default:1e-1

Derived from mel command maya.cmds.globalStitch

setNodeState(val=True, **kwargs)

Maya dependency nodes have 6 possible states. The Normal (0), HasNoEffect (1), and Blocking (2)states can be used to alter how the graph is evaluated. The Waiting-Normal (3), Waiting-HasNoEffect (4), Waiting-Blocking (5)are for internal use only. They temporarily shut off parts of the graph during interaction (e.g., manipulation). The understanding is that once the operation is done, the state will be reset appropriately, e.g. Waiting-Blockingwill reset back to Blocking. The Normaland Blockingcases apply to all nodes, while HasNoEffectis node specific; many nodes do not support this option. Plug-ins store state in the MPxNode::stateattribute. Anyone can set it or check this attribute. Additional details about each of these 3 states follow. StateDescriptionNormalThe normal node state. This is the default.HasNoEffectThe HasNoEffectoption (a.k.a. pass-through), is used in cases where there is an operation on an input producing an output of the same data type. Nearly all deformers support this state, as do a few other nodes. As stated earlier, it is not supported by all nodes. Its typical to implement support for the HasNoEffectstate in the nodes compute method and to perform appropriate operations. Plug-ins can also support HasNoEffect. The usual implementation of this state is to copy the input directly to the matching output without applying the algorithm in the node. For deformers, applying this state leaves the input geometry undeformed on the output. BlockingThis is implemented in the depend node base class and applies to all nodes. Blockingis applied during the evaluation phase to connections. An evaluation request to a blocked connection will return as failures, causing the destination plug to retain its current value. Dirty propagation is indirectly affected by this state since blocked connections are never cleaned. When a node is set to Blockingthe behavior is supposed to be the same as if all outgoing connections were broken. As long as nobody requests evaluation of the blocked node directly it wont evaluate after that. Note that a blocked node will still respond to getAttrrequests but a getAttron a downstream node will not reevaluate the blocked node. Setting the root transform of a hierarchy to Blockingwont automatically influence child transforms in the hierarchy. To do this, youd need to explicitly set all child nodes to the Blockingstate. For example, to set all child transforms to Blocking, you could use the following script. import maya.cmds as cmds def blockTree(root): nodesToBlock = [] for node in {child:1 for child in cmds.listRelatives( root, path=True, allDescendents=True )}.keys(): nodesToBlock += cmds.listConnections(node, source=True, destination=True ) for node in {source:1 for source in nodesToBlock}.keys(): cmds.setAttr( ‘%s.nodeState’ % node, 2 ) Applying this script would continue to draw objects but things would not be animated. Default:kdnNormal

Derived from mel command maya.cmds.globalStitch

setSampling(val=True, **kwargs)

Sampling when stitching edges. Default:1

Derived from mel command maya.cmds.globalStitch

setStitchCorners(val=True, **kwargs)

Stitch corners of surfaces. 0 - off 1 - closest point 2 - closest knot Default:1

Derived from mel command maya.cmds.globalStitch

setStitchEdges(val=True, **kwargs)

Stitch edges of surfaces. 0 - off 1 - closest point 2 - matching params Default:1

Derived from mel command maya.cmds.globalStitch

setStitchPartialEdges(val=True, **kwargs)

Toggle on (off) partial edge stitching. Default:false

Derived from mel command maya.cmds.globalStitch

setStitchSmoothness(val=True, **kwargs)

Set type of smoothness of edge join. 0 - off 1 - tangent 2 - normal Default:0 Common flags

Derived from mel command maya.cmds.globalStitch