pymel.core.nodetypes.TextureDeformer

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class TextureDeformer(*args, **kwargs)

class counterpart of mel function textureDeformer

This command creates a texture deformer for the object. The selected objects are the input geometry objects. The deformer node name will be returned.

after(val=True, **kwargs)

If the default behavior for insertion/appending into/onto the existing chain is not the desired behavior then this flag can be used to force the command to place the deformer node after the selected node in the chain even if a new geometry shape has to be created in order to do so. Works in create mode (and edit mode if the deformer has no geometry added yet).

Derived from mel command maya.cmds.textureDeformer

afterReference(val=True, **kwargs)

The -afterReference flag is used to specify deformer ordering in a hybrid way that choses between -before and -after automatically. If the geometry being deformed is referenced then the -after mode is used when adding the new deformer, otherwise the -before mode is used. The net effect when using -afterReference to build deformer chains is that internal shape nodes in the deformer chain will only appear at reference file boundaries, leading to lightweight deformer networks that may be more amicable to reference swapping.

Derived from mel command maya.cmds.textureDeformer

before(val=True, **kwargs)

If the default behavior for insertion/appending into/onto the existing chain is not the desired behavior then this flag can be used to force the command to place the deformer node before the selected node in the chain even if a new geometry shape has to be created in order to do so. Works in create mode (and edit mode if the deformer has no geometry added yet).

Derived from mel command maya.cmds.textureDeformer

frontOfChain(val=True, **kwargs)

This command is used to specify that the new deformer node should be placed ahead (upstream) of existing deformer and skin nodes in the shape’s history (but not ahead of existing tweak nodes). The input to the deformer will be the upstream shape rather than the visible downstream shape, so the behavior of this flag is the most intuitive if the downstream deformers are in their reset (hasNoEffect) position when the new deformer is added. Works in create mode (and edit mode if the deformer has no geometry added yet).

Derived from mel command maya.cmds.textureDeformer

getDeformerTools(**kwargs)

Returns the name of the deformer tool objects (if any) as string string ...

Derived from mel command maya.cmds.textureDeformer

getExclusive(**kwargs)

Puts the deformation set in a deform partition.

Derived from mel command maya.cmds.textureDeformer

getGeometry(**kwargs)

The specified object will be added to the list of objects being deformed by this deformer object, unless the -rm flag is also specified. When queried, this flag returns string string string ...

Derived from mel command maya.cmds.textureDeformer

getGeometryIndices(**kwargs)

Complements the -geometry flag in query mode. Returns the multi index of each geometry.

Derived from mel command maya.cmds.textureDeformer

parallel(val=True, **kwargs)

Inserts the new deformer in a parallel chain to any existing deformers in the history of the object. A blendShape is inserted to blend the parallel results together. Works in create mode (and edit mode if the deformer has no geometry added yet).

Derived from mel command maya.cmds.textureDeformer

prune(val=True, **kwargs)

Removes any points not being deformed by the deformer in its current configuration from the deformer set.

Derived from mel command maya.cmds.textureDeformer

remove(val=True, **kwargs)

Specifies that objects listed after the -g flag should be removed from this deformer.

Derived from mel command maya.cmds.textureDeformer

setGeometry(val=True, **kwargs)

The specified object will be added to the list of objects being deformed by this deformer object, unless the -rm flag is also specified. When queried, this flag returns string string string ...

Derived from mel command maya.cmds.textureDeformer