pymel.core.nodetypes.ShadingEngine

digraph inheritance8bb4e13218 { rankdir=TB; ranksep=0.15; nodesep=0.15; size="8.0, 12.0"; "ContainerBase" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",URL="pymel.core.nodetypes.ContainerBase.html#pymel.core.nodetypes.ContainerBase",style="setlinewidth(0.5)",height=0.25,shape=box,fontsize=8]; "DependNode" -> "ContainerBase" [arrowsize=0.5,style="setlinewidth(0.5)"]; "DependNode" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",URL="pymel.core.nodetypes.DependNode.html#pymel.core.nodetypes.DependNode",style="setlinewidth(0.5)",height=0.25,shape=box,fontsize=8]; "PyNode" -> "DependNode" [arrowsize=0.5,style="setlinewidth(0.5)"]; "Entity" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",URL="pymel.core.nodetypes.Entity.html#pymel.core.nodetypes.Entity",style="setlinewidth(0.5)",height=0.25,shape=box,fontsize=8]; "ContainerBase" -> "Entity" [arrowsize=0.5,style="setlinewidth(0.5)"]; "ObjectSet" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",URL="pymel.core.nodetypes.ObjectSet.html#pymel.core.nodetypes.ObjectSet",style="setlinewidth(0.5)",tooltip="The ObjectSet class and `SelectionSet` class work together. Both classes have a very similar interface,",height=0.25,shape=box,fontsize=8]; "Entity" -> "ObjectSet" [arrowsize=0.5,style="setlinewidth(0.5)"]; "ProxyUnicode" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",URL="../pymel.util.utilitytypes/pymel.util.utilitytypes.ProxyUnicode.html#pymel.util.utilitytypes.ProxyUnicode",style="setlinewidth(0.5)",height=0.25,shape=box,fontsize=8]; "PyNode" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",URL="../pymel.core.general/pymel.core.general.PyNode.html#pymel.core.general.PyNode",style="setlinewidth(0.5)",tooltip="Abstract class that is base for all pymel nodes classes.",height=0.25,shape=box,fontsize=8]; "ProxyUnicode" -> "PyNode" [arrowsize=0.5,style="setlinewidth(0.5)"]; "ShadingEngine" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",URL="#pymel.core.nodetypes.ShadingEngine",style="setlinewidth(0.5)",height=0.25,shape=box,fontsize=8]; "ObjectSet" -> "ShadingEngine" [arrowsize=0.5,style="setlinewidth(0.5)"]; }

class ShadingEngine(*args, **kwargs)
Restriction = Enum( EnumValue('Restriction', 0, 'none'), EnumValue('Restriction', 1, 'verticesOnly'), EnumValue('Restriction', 2, 'edgesOnly'), EnumValue('Restriction', 3, 'facetsOnly'), EnumValue('Restriction', 4, 'editPointsOnly'), EnumValue('Restriction', 5, 'renderableOnly'))
addMember(obj)

Add a new object (dependency node) to the set.

Parameters:
obj : PyNode

the object to add

Derived from api method maya.OpenMaya.MFnSet.addMember

Undo is not currently supported for this method

isMember(object)

Returns true if the given object (dependency node) is a member of this set

Parameters:
object : PyNode

object to test for membership

Return type:

bool

Derived from api method maya.OpenMaya.MFnSet.isMember

removeMember(obj)

Remove an object (dependency node) from the set.

Parameters:
obj : PyNode

the object to remove

Derived from api method maya.OpenMaya.MFnSet.removeMember

Undo is not currently supported for this method