pymel.core.nodetypes.MakeNurbTorus

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class MakeNurbTorus(*args, **kwargs)

class counterpart of mel function torus

The torus command creates a new torus and/or a dependency node that creates one, and returns their names.

MAttrClass = Enum( EnumValue('MAttrClass', 1, 'localDynamicAttr'), EnumValue('MAttrClass', 2, 'normalAttr'), EnumValue('MAttrClass', 3, 'extensionAttr'), EnumValue('MAttrClass', 4, 'invalidAttr'))
MdgTimerMetric = Enum( EnumValue('MdgTimerMetric', 0, 'metric_callback'), EnumValue('MdgTimerMetric', 1, 'metric_compute'), EnumValue('MdgTimerMetric', 2, 'metric_dirty'), EnumValue('MdgTimerMetric', 3, 'metric_draw'), EnumValue('MdgTimerMetric', 4, 'metric_fetch'), EnumValue('MdgTimerMetric', 5, 'metric_callbackViaAPI'), EnumValue('MdgTimerMetric', 6, 'metric_callbackNotViaAPI'), EnumValue('MdgTimerMetric', 7, 'metric_computeDuringCallback'), EnumValue('MdgTimerMetric', 8, 'metric_computeNotDuringCallback'), EnumValue('MdgTimerMetric', 9, 'metrics'))
MdgTimerState = Enum( EnumValue('MdgTimerState', 0, 'off'), EnumValue('MdgTimerState', 1, 'on'), EnumValue('MdgTimerState', 2, 'uninitialized'), EnumValue('MdgTimerState', 3, 'invalidState'))
MdgTimerType = Enum( EnumValue('MdgTimerType', 0, 'type_self'), EnumValue('MdgTimerType', 1, 'type_inclusive'), EnumValue('MdgTimerType', 2, 'type_count'), EnumValue('MdgTimerType', 3, 'types'))
getAxis(**kwargs)

The primitive’s axis

Derived from mel command maya.cmds.torus

getCaching(**kwargs)

Toggle caching for all attributes so that no recomputation is needed

Derived from mel command maya.cmds.torus

getDegree(**kwargs)

The degree of the resulting surface: 1 - linear, 3 - cubic Default:3

Derived from mel command maya.cmds.torus

getEndSweep(**kwargs)

The angle at which to end the surface of revolution. Default is 2Pi radians, or 360 degrees. Default:6.2831853

Derived from mel command maya.cmds.torus

getFrozen(**kwargs)

Derived from mel command maya.cmds.torus

getHeightRatio(**kwargs)

Ratio of heightto widthDefault:2.0

Derived from mel command maya.cmds.torus

getMinorSweep(**kwargs)

The sweep angle for the minor circle in the torus Default:6.2831853

Derived from mel command maya.cmds.torus

getNodeState(**kwargs)

Maya dependency nodes have 6 possible states. The Normal (0), HasNoEffect (1), and Blocking (2)states can be used to alter how the graph is evaluated. The Waiting-Normal (3), Waiting-HasNoEffect (4), Waiting-Blocking (5)are for internal use only. They temporarily shut off parts of the graph during interaction (e.g., manipulation). The understanding is that once the operation is done, the state will be reset appropriately, e.g. Waiting-Blockingwill reset back to Blocking. The Normaland Blockingcases apply to all nodes, while HasNoEffectis node specific; many nodes do not support this option. Plug-ins store state in the MPxNode::stateattribute. Anyone can set it or check this attribute. Additional details about each of these 3 states follow. StateDescriptionNormalThe normal node state. This is the default.HasNoEffectThe HasNoEffectoption (a.k.a. pass-through), is used in cases where there is an operation on an input producing an output of the same data type. Nearly all deformers support this state, as do a few other nodes. As stated earlier, it is not supported by all nodes. Its typical to implement support for the HasNoEffectstate in the nodes compute method and to perform appropriate operations. Plug-ins can also support HasNoEffect. The usual implementation of this state is to copy the input directly to the matching output without applying the algorithm in the node. For deformers, applying this state leaves the input geometry undeformed on the output. BlockingThis is implemented in the depend node base class and applies to all nodes. Blockingis applied during the evaluation phase to connections. An evaluation request to a blocked connection will return as failures, causing the destination plug to retain its current value. Dirty propagation is indirectly affected by this state since blocked connections are never cleaned. When a node is set to Blockingthe behavior is supposed to be the same as if all outgoing connections were broken. As long as nobody requests evaluation of the blocked node directly it wont evaluate after that. Note that a blocked node will still respond to getAttrrequests but a getAttron a downstream node will not reevaluate the blocked node. Setting the root transform of a hierarchy to Blockingwont automatically influence child transforms in the hierarchy. To do this, youd need to explicitly set all child nodes to the Blockingstate. For example, to set all child transforms to Blocking, you could use the following script. import maya.cmds as cmds def blockTree(root): nodesToBlock = [] for node in {child:1 for child in cmds.listRelatives( root, path=True, allDescendents=True )}.keys(): nodesToBlock += cmds.listConnections(node, source=True, destination=True ) for node in {source:1 for source in nodesToBlock}.keys(): cmds.setAttr( ‘%s.nodeState’ % node, 2 ) Applying this script would continue to draw objects but things would not be animated. Default:kdnNormal

Derived from mel command maya.cmds.torus

getPivot(**kwargs)

The primitive’s pivot point

Derived from mel command maya.cmds.torus

getRadius(**kwargs)

The radius of the object Default:1.0

Derived from mel command maya.cmds.torus

getSections(**kwargs)

The number of sections determines the resolution of the surface in the sweep direction. Used only if useTolerance is false. Default:8

Derived from mel command maya.cmds.torus

getSpans(**kwargs)

The number of spans determines the resolution of the surface in the opposite direction. Default:1

Derived from mel command maya.cmds.torus

getStartSweep(**kwargs)

The angle at which to start the surface of revolution Default:0

Derived from mel command maya.cmds.torus

getTolerance(**kwargs)

The tolerance with which to build the surface. Used only if useTolerance is true Default:0.01

Derived from mel command maya.cmds.torus

getUseTolerance(**kwargs)

Use the specified tolerance to determine resolution. Otherwise number of sections will be used. Default:false Common flags

Derived from mel command maya.cmds.torus

setAxis(val=True, **kwargs)

The primitive’s axis

Derived from mel command maya.cmds.torus

setCaching(val=True, **kwargs)

Toggle caching for all attributes so that no recomputation is needed

Derived from mel command maya.cmds.torus

setDegree(val=True, **kwargs)

The degree of the resulting surface: 1 - linear, 3 - cubic Default:3

Derived from mel command maya.cmds.torus

setEndSweep(val=True, **kwargs)

The angle at which to end the surface of revolution. Default is 2Pi radians, or 360 degrees. Default:6.2831853

Derived from mel command maya.cmds.torus

setFrozen(val=True, **kwargs)

Derived from mel command maya.cmds.torus

setHeightRatio(val=True, **kwargs)

Ratio of heightto widthDefault:2.0

Derived from mel command maya.cmds.torus

setMinorSweep(val=True, **kwargs)

The sweep angle for the minor circle in the torus Default:6.2831853

Derived from mel command maya.cmds.torus

setNodeState(val=True, **kwargs)

Maya dependency nodes have 6 possible states. The Normal (0), HasNoEffect (1), and Blocking (2)states can be used to alter how the graph is evaluated. The Waiting-Normal (3), Waiting-HasNoEffect (4), Waiting-Blocking (5)are for internal use only. They temporarily shut off parts of the graph during interaction (e.g., manipulation). The understanding is that once the operation is done, the state will be reset appropriately, e.g. Waiting-Blockingwill reset back to Blocking. The Normaland Blockingcases apply to all nodes, while HasNoEffectis node specific; many nodes do not support this option. Plug-ins store state in the MPxNode::stateattribute. Anyone can set it or check this attribute. Additional details about each of these 3 states follow. StateDescriptionNormalThe normal node state. This is the default.HasNoEffectThe HasNoEffectoption (a.k.a. pass-through), is used in cases where there is an operation on an input producing an output of the same data type. Nearly all deformers support this state, as do a few other nodes. As stated earlier, it is not supported by all nodes. Its typical to implement support for the HasNoEffectstate in the nodes compute method and to perform appropriate operations. Plug-ins can also support HasNoEffect. The usual implementation of this state is to copy the input directly to the matching output without applying the algorithm in the node. For deformers, applying this state leaves the input geometry undeformed on the output. BlockingThis is implemented in the depend node base class and applies to all nodes. Blockingis applied during the evaluation phase to connections. An evaluation request to a blocked connection will return as failures, causing the destination plug to retain its current value. Dirty propagation is indirectly affected by this state since blocked connections are never cleaned. When a node is set to Blockingthe behavior is supposed to be the same as if all outgoing connections were broken. As long as nobody requests evaluation of the blocked node directly it wont evaluate after that. Note that a blocked node will still respond to getAttrrequests but a getAttron a downstream node will not reevaluate the blocked node. Setting the root transform of a hierarchy to Blockingwont automatically influence child transforms in the hierarchy. To do this, youd need to explicitly set all child nodes to the Blockingstate. For example, to set all child transforms to Blocking, you could use the following script. import maya.cmds as cmds def blockTree(root): nodesToBlock = [] for node in {child:1 for child in cmds.listRelatives( root, path=True, allDescendents=True )}.keys(): nodesToBlock += cmds.listConnections(node, source=True, destination=True ) for node in {source:1 for source in nodesToBlock}.keys(): cmds.setAttr( ‘%s.nodeState’ % node, 2 ) Applying this script would continue to draw objects but things would not be animated. Default:kdnNormal

Derived from mel command maya.cmds.torus

setPivot(val=True, **kwargs)

The primitive’s pivot point

Derived from mel command maya.cmds.torus

setRadius(val=True, **kwargs)

The radius of the object Default:1.0

Derived from mel command maya.cmds.torus

setSections(val=True, **kwargs)

The number of sections determines the resolution of the surface in the sweep direction. Used only if useTolerance is false. Default:8

Derived from mel command maya.cmds.torus

setSpans(val=True, **kwargs)

The number of spans determines the resolution of the surface in the opposite direction. Default:1

Derived from mel command maya.cmds.torus

setStartSweep(val=True, **kwargs)

The angle at which to start the surface of revolution Default:0

Derived from mel command maya.cmds.torus

setTolerance(val=True, **kwargs)

The tolerance with which to build the surface. Used only if useTolerance is true Default:0.01

Derived from mel command maya.cmds.torus

setUseTolerance(val=True, **kwargs)

Use the specified tolerance to determine resolution. Otherwise number of sections will be used. Default:false Common flags

Derived from mel command maya.cmds.torus