pymel.core.nodetypes.MakeNurbCircle

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class MakeNurbCircle(*args, **kwargs)

class counterpart of mel function circle

The circle command creates a circle or partial circle (arc)

MAttrClass = Enum( EnumValue('MAttrClass', 1, 'localDynamicAttr'), EnumValue('MAttrClass', 2, 'normalAttr'), EnumValue('MAttrClass', 3, 'extensionAttr'), EnumValue('MAttrClass', 4, 'invalidAttr'))
MdgTimerMetric = Enum( EnumValue('MdgTimerMetric', 0, 'metric_callback'), EnumValue('MdgTimerMetric', 1, 'metric_compute'), EnumValue('MdgTimerMetric', 2, 'metric_dirty'), EnumValue('MdgTimerMetric', 3, 'metric_draw'), EnumValue('MdgTimerMetric', 4, 'metric_fetch'), EnumValue('MdgTimerMetric', 5, 'metric_callbackViaAPI'), EnumValue('MdgTimerMetric', 6, 'metric_callbackNotViaAPI'), EnumValue('MdgTimerMetric', 7, 'metric_computeDuringCallback'), EnumValue('MdgTimerMetric', 8, 'metric_computeNotDuringCallback'), EnumValue('MdgTimerMetric', 9, 'metrics'))
MdgTimerState = Enum( EnumValue('MdgTimerState', 0, 'off'), EnumValue('MdgTimerState', 1, 'on'), EnumValue('MdgTimerState', 2, 'uninitialized'), EnumValue('MdgTimerState', 3, 'invalidState'))
MdgTimerType = Enum( EnumValue('MdgTimerType', 0, 'type_self'), EnumValue('MdgTimerType', 1, 'type_inclusive'), EnumValue('MdgTimerType', 2, 'type_count'), EnumValue('MdgTimerType', 3, 'types'))
getCaching(**kwargs)

Toggle caching for all attributes so that no recomputation is needed

Derived from mel command maya.cmds.circle

getCenter(**kwargs)

The center point of the circle.

Derived from mel command maya.cmds.circle

getCenterX(**kwargs)

X of the center point. Default:0

Derived from mel command maya.cmds.circle

getCenterY(**kwargs)

Y of the center point. Default:0

Derived from mel command maya.cmds.circle

getCenterZ(**kwargs)

Z of the center point. Default:0

Derived from mel command maya.cmds.circle

getDegree(**kwargs)

The degree of the resulting circle: 1 - linear, 3 - cubic Default:3

Derived from mel command maya.cmds.circle

getFirst(**kwargs)

The start point of the circle if fixCenter is false. Determines the orientation of the circle if fixCenter is true.

Derived from mel command maya.cmds.circle

getFirstPointX(**kwargs)

X of the first point. Default:1

Derived from mel command maya.cmds.circle

getFirstPointY(**kwargs)

Y of the first point. Default:0

Derived from mel command maya.cmds.circle

getFirstPointZ(**kwargs)

Z of the first point. Default:0

Derived from mel command maya.cmds.circle

getFixCenter(**kwargs)

Fix the center of the circle to the specified center point. Otherwise the circle will start at the specified first point. Default:true

Derived from mel command maya.cmds.circle

getFrozen(**kwargs)

Derived from mel command maya.cmds.circle

getNodeState(**kwargs)

Maya dependency nodes have 6 possible states. The Normal (0), HasNoEffect (1), and Blocking (2)states can be used to alter how the graph is evaluated. The Waiting-Normal (3), Waiting-HasNoEffect (4), Waiting-Blocking (5)are for internal use only. They temporarily shut off parts of the graph during interaction (e.g., manipulation). The understanding is that once the operation is done, the state will be reset appropriately, e.g. Waiting-Blockingwill reset back to Blocking. The Normaland Blockingcases apply to all nodes, while HasNoEffectis node specific; many nodes do not support this option. Plug-ins store state in the MPxNode::stateattribute. Anyone can set it or check this attribute. Additional details about each of these 3 states follow. StateDescriptionNormalThe normal node state. This is the default.HasNoEffectThe HasNoEffectoption (a.k.a. pass-through), is used in cases where there is an operation on an input producing an output of the same data type. Nearly all deformers support this state, as do a few other nodes. As stated earlier, it is not supported by all nodes. Its typical to implement support for the HasNoEffectstate in the nodes compute method and to perform appropriate operations. Plug-ins can also support HasNoEffect. The usual implementation of this state is to copy the input directly to the matching output without applying the algorithm in the node. For deformers, applying this state leaves the input geometry undeformed on the output. BlockingThis is implemented in the depend node base class and applies to all nodes. Blockingis applied during the evaluation phase to connections. An evaluation request to a blocked connection will return as failures, causing the destination plug to retain its current value. Dirty propagation is indirectly affected by this state since blocked connections are never cleaned. When a node is set to Blockingthe behavior is supposed to be the same as if all outgoing connections were broken. As long as nobody requests evaluation of the blocked node directly it wont evaluate after that. Note that a blocked node will still respond to getAttrrequests but a getAttron a downstream node will not reevaluate the blocked node. Setting the root transform of a hierarchy to Blockingwont automatically influence child transforms in the hierarchy. To do this, youd need to explicitly set all child nodes to the Blockingstate. For example, to set all child transforms to Blocking, you could use the following script. import maya.cmds as cmds def blockTree(root): nodesToBlock = [] for node in {child:1 for child in cmds.listRelatives( root, path=True, allDescendents=True )}.keys(): nodesToBlock += cmds.listConnections(node, source=True, destination=True ) for node in {source:1 for source in nodesToBlock}.keys(): cmds.setAttr( ‘%s.nodeState’ % node, 2 ) Applying this script would continue to draw objects but things would not be animated. Default:kdnNormal

Derived from mel command maya.cmds.circle

getNormal(**kwargs)

The normal of the plane in which the circle will lie.

Derived from mel command maya.cmds.circle

getNormalX(**kwargs)

X of the normal direction. Default:0

Derived from mel command maya.cmds.circle

getNormalY(**kwargs)

Y of the normal direction. Default:0

Derived from mel command maya.cmds.circle

getNormalZ(**kwargs)

Z of the normal direction. Default:1

Derived from mel command maya.cmds.circle

getRadius(**kwargs)

The radius of the circle. Default:1.0

Derived from mel command maya.cmds.circle

getSections(**kwargs)

The number of sections determines the resolution of the circle. Used only if useTolerance is false. Default:8

Derived from mel command maya.cmds.circle

getSweep(**kwargs)

The sweep angle determines the completeness of the circle. A full circle is 2Pi radians, or 360 degrees. Default:6.2831853

Derived from mel command maya.cmds.circle

getTolerance(**kwargs)

The tolerance with which to build a circle. Used only if useTolerance is true Default:0.01

Derived from mel command maya.cmds.circle

getUseTolerance(**kwargs)

Use the specified tolerance to determine resolution. Otherwise number of sections will be used. Default:false Common flags

Derived from mel command maya.cmds.circle

setCaching(val=True, **kwargs)

Toggle caching for all attributes so that no recomputation is needed

Derived from mel command maya.cmds.circle

setCenter(val=True, **kwargs)

The center point of the circle.

Derived from mel command maya.cmds.circle

setCenterX(val=True, **kwargs)

X of the center point. Default:0

Derived from mel command maya.cmds.circle

setCenterY(val=True, **kwargs)

Y of the center point. Default:0

Derived from mel command maya.cmds.circle

setCenterZ(val=True, **kwargs)

Z of the center point. Default:0

Derived from mel command maya.cmds.circle

setDegree(val=True, **kwargs)

The degree of the resulting circle: 1 - linear, 3 - cubic Default:3

Derived from mel command maya.cmds.circle

setFirst(val=True, **kwargs)

The start point of the circle if fixCenter is false. Determines the orientation of the circle if fixCenter is true.

Derived from mel command maya.cmds.circle

setFirstPointX(val=True, **kwargs)

X of the first point. Default:1

Derived from mel command maya.cmds.circle

setFirstPointY(val=True, **kwargs)

Y of the first point. Default:0

Derived from mel command maya.cmds.circle

setFirstPointZ(val=True, **kwargs)

Z of the first point. Default:0

Derived from mel command maya.cmds.circle

setFixCenter(val=True, **kwargs)

Fix the center of the circle to the specified center point. Otherwise the circle will start at the specified first point. Default:true

Derived from mel command maya.cmds.circle

setFrozen(val=True, **kwargs)

Derived from mel command maya.cmds.circle

setNodeState(val=True, **kwargs)

Maya dependency nodes have 6 possible states. The Normal (0), HasNoEffect (1), and Blocking (2)states can be used to alter how the graph is evaluated. The Waiting-Normal (3), Waiting-HasNoEffect (4), Waiting-Blocking (5)are for internal use only. They temporarily shut off parts of the graph during interaction (e.g., manipulation). The understanding is that once the operation is done, the state will be reset appropriately, e.g. Waiting-Blockingwill reset back to Blocking. The Normaland Blockingcases apply to all nodes, while HasNoEffectis node specific; many nodes do not support this option. Plug-ins store state in the MPxNode::stateattribute. Anyone can set it or check this attribute. Additional details about each of these 3 states follow. StateDescriptionNormalThe normal node state. This is the default.HasNoEffectThe HasNoEffectoption (a.k.a. pass-through), is used in cases where there is an operation on an input producing an output of the same data type. Nearly all deformers support this state, as do a few other nodes. As stated earlier, it is not supported by all nodes. Its typical to implement support for the HasNoEffectstate in the nodes compute method and to perform appropriate operations. Plug-ins can also support HasNoEffect. The usual implementation of this state is to copy the input directly to the matching output without applying the algorithm in the node. For deformers, applying this state leaves the input geometry undeformed on the output. BlockingThis is implemented in the depend node base class and applies to all nodes. Blockingis applied during the evaluation phase to connections. An evaluation request to a blocked connection will return as failures, causing the destination plug to retain its current value. Dirty propagation is indirectly affected by this state since blocked connections are never cleaned. When a node is set to Blockingthe behavior is supposed to be the same as if all outgoing connections were broken. As long as nobody requests evaluation of the blocked node directly it wont evaluate after that. Note that a blocked node will still respond to getAttrrequests but a getAttron a downstream node will not reevaluate the blocked node. Setting the root transform of a hierarchy to Blockingwont automatically influence child transforms in the hierarchy. To do this, youd need to explicitly set all child nodes to the Blockingstate. For example, to set all child transforms to Blocking, you could use the following script. import maya.cmds as cmds def blockTree(root): nodesToBlock = [] for node in {child:1 for child in cmds.listRelatives( root, path=True, allDescendents=True )}.keys(): nodesToBlock += cmds.listConnections(node, source=True, destination=True ) for node in {source:1 for source in nodesToBlock}.keys(): cmds.setAttr( ‘%s.nodeState’ % node, 2 ) Applying this script would continue to draw objects but things would not be animated. Default:kdnNormal

Derived from mel command maya.cmds.circle

setNormal(val=True, **kwargs)

The normal of the plane in which the circle will lie.

Derived from mel command maya.cmds.circle

setNormalX(val=True, **kwargs)

X of the normal direction. Default:0

Derived from mel command maya.cmds.circle

setNormalY(val=True, **kwargs)

Y of the normal direction. Default:0

Derived from mel command maya.cmds.circle

setNormalZ(val=True, **kwargs)

Z of the normal direction. Default:1

Derived from mel command maya.cmds.circle

setRadius(val=True, **kwargs)

The radius of the circle. Default:1.0

Derived from mel command maya.cmds.circle

setSections(val=True, **kwargs)

The number of sections determines the resolution of the circle. Used only if useTolerance is false. Default:8

Derived from mel command maya.cmds.circle

setSweep(val=True, **kwargs)

The sweep angle determines the completeness of the circle. A full circle is 2Pi radians, or 360 degrees. Default:6.2831853

Derived from mel command maya.cmds.circle

setTolerance(val=True, **kwargs)

The tolerance with which to build a circle. Used only if useTolerance is true Default:0.01

Derived from mel command maya.cmds.circle

setUseTolerance(val=True, **kwargs)

Use the specified tolerance to determine resolution. Otherwise number of sections will be used. Default:false Common flags

Derived from mel command maya.cmds.circle