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Relighting: Casting Shadows

You can create realistic 2D and 3D shadows in your Action scene by using lights to cast and receive shadows, as well as self-shadow (an object can cast a shadow on itself).

After adding and setting up shadow casts in Action, you can output the shadow by itself, or as part of your overall composition. A shadow pass is a white image with greyscale regions that represent the shadow coverage. See Output Options for information on the specific shadow output settings.

Action also supports drop shadows (see Adding Drop Shadows).

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