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Return to the Application Home hub, which gives you quick access to recent files, as well as content focused on Getting Started, Learning, What's New, and Community. You can also do this via the home icon in the top-left of Maya's UI or via the Alt + Home hotkey.
Workspaces
Select a predefined "factory" or custom workspace from the list. Workspaces are arrangements of windows and panels, plus other interface options. See Workspaces.
The predefined workspaces include the default Maya Classic, as well as several others designed for various groups of tasks.
- Reset "<Workspace>" to Factory Default/Reset "<Workspace>" to Previously Saved discards any changes you have made to the current workspace. Predefined workspaces are restored to their default configuration, and custom workspaces are restored to the last saved configuration.
- Save Current Workspace As saves the current configuration as a new custom workspace. If you specify the name of an existing custom workspace, the old configuration is overwritten.
- Import Workspace Files lets you import one or more custom workspace definition files.
- Delete Current Workspace removes the current custom workspace from your preferences. You cannot delete predefined workspaces.
- Disable Docking/Undocking prevents docking and undocking of windows and panels. It does not prevent other changes to workspaces, such as opening, closing, or moving windows, collapsing panels, and so on.
Editors
- General Editors
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- Attribute Editor
- Channel Box / Layer Editor
- Tool Settings
- Hypergraph: Hierarchy - opens the Hypergraph showing the hierarchy of objects in the scene.
- Hypergraph: Connections - opens the Hypergraph showing the connections between elements in the scene.
- Viewport - select this to restore the view panel if you have undocked and closed it.
- Asset Editor
- Attribute Spread Sheet
- Component Editor
- Connection Editor
- Channel Control
- Display Layer Editor
- File Path Editor
- Namespace Editor
- USD Layer Editor
- Script Editor
- Command Shell - opens the Command Shell window
- Profiler
- Evaluation Toolkit
- Modeling Editors
- Animation Editors
- Rendering Editors
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- Render View
- Render Settings
- Hypershade
- Render Setup
- Light Editor
- Custom Stereo Rig Editor
- Rendering Flags
- Shading Group Attributes - displays the shading attributes of the selected object in the Attribute Editor.
- Relationship Editors
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Items in this menu open the Relationship Editor showing different views.
In addition, you can open the Dynamic Relationships Editor.
- UI Elements
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The items in this submenu control the visibility of various user panels and elements in the interface, including the Status Line, the Shelf, the Time Slider, and so on.
- Hide All UI Elements — Hide all UI parts so only the panels and menus are visible.
- Show All UI Elements — Show all UI parts.
- Restore UI Elements — Restores the visibility of UI parts to their state before you selected Hide All UI Elements. If certain parts were hidden before you selected Hide All UI Elements, they will still be hidden.
Options in this submenu are:
- Outliner
- Opens the Outliner.
- Node Editor
- Opens the Node Editor.
- Content Browser
- Opens the Content Browser.
- Bifrost Graph Editor
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Opens the Bifrost Graph Editor for the selected Bifrost graph. See Working in Bifrost Extension.
- Bifrost Browser
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Opens the Bifrost Browser for importing a Bifrost graph or opening a Bifrost sample scene. See Bifrost Extension for Maya.
- Playblast
- Outputs a movie file or sequence of frames for previewing animation. See Playblast animation.
- Output Window
- Provides various diagnostic and status updates. See Output Window.
- Minimize Application
- Minimizes Maya in your operating system.
- Raise Main Window
- Puts all editor windows behind the main window.
- Raise Application Windows
- Puts all editor windows in front of the main window.