The tools in the Design > Solid > Modify panel let you modify solid bodies in Fusion.
You can use the following commands to modify a solid body:
The Press Pull command changes the size of faces, bodies, fillets, chamfers, holes, and other geometry. The exact behavior depends on the selected geometry.
When you use the Press Pull command, a Press Pull feature appears in the Timeline.
You can create a fillet or radius on edges, create extrusions from sketches, and offset existing faces.
The Fillet command rounds the edges of a solid body, by removing material from exterior edges or adding material to interior edges.
When you create a fillet, a Fillet feature appears in the Timeline.
You can use the Press Pull command to modify existing fillets.
The Chamfer command bevels the edges of a solid body, by removing material from exterior edges or adding material to interior edges.
When you create a chamfer, a Chamfer feature appears in the Timeline.
You can use the Press Pull command to modify existing chamfers.
The Shell command creates a thin-walled solid body by hollowing out its interior.
You can use Shell to remove material from the interior of a solid body, creating a hollow cavity with walls of a specified thickness.
You can offset the walls of a solid body to the inside, outside, or in both directions.
You can create a hollow solid body, or remove faces to form an opening.
The Draft command applies a fixed or parting line draft angle to rotate planar faces on a solid body.
You can use Draft to create parts that are manufactured using an injection molding or metal casting process.
The Scale command enlarges or reduces the size of solid bodies.
The Combine command joins, cuts, or intersects solid bodies.
The Offset Face command shifts faces on a solid body in a positive or negative direction.
You can use Offset Face to modify a specific area of a design without all the extra options available in Extrude. This makes it ideal for quick adjustments to a design.
The Replace Face command remove faces from a solid body and then trims or extends the body to new face locations.
The new face location is based on intersecting faces, surface patches, or workplanes.
The Split Face command divides faces on a solid body to add a draft, delete an area, or create features.
The Split Body command divides a solid body into two solid bodies.
The Silhouette Split command splits a solid body at the silhouette outline looking from the view direction.
The Align command aligns objects using a point, line, plane, circle, or coordinate system.