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Ray Switch - Arnold for Maya

Further Reading
See Ray Switch Shader in the Arnold User Guide for the full shader documentation.

This shader makes it possible to evaluate different color trees per ray.

Note:

For an example of how the ray_switch shader can be helpful, see the reducing noise (although note that the precise method described there would not be necessary if you use the skydome_light instead of the sky).

Example use of rayswitch shader

Pepe model by Daniel M. Lara (Pepeland)

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