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To project texture onto a part

Use a primitive to control the orientation of the projected texture

  1. In the buildroom or the project tree, select the part.
  2. From the main menu, choose Modify > Texture and color.
  3. From the Texture and color menu, choose Project texture.
  4. In the context area, browse for a file containing the texture to project on the part or select an example texture.
  5. Select a projection primitive from the context view tabs.
  6. Align and orient the projection primitive using the axis sliders and/or by dragging the projection primitive by its blue anchors.
    Tip: Hold the Shift key to adjust only the size. Hold the Ctrl key to adjust only the orientation.
  7. Click Project to apply the texture to the part.

Left: projector, middle: cylinder, right: sphere.

Left: the part with a preview of the texturing plane, middle: a preview of the texture, right: the textured part.

Left: the part with a preview of the texturing cylinder, middle: a preview of the texture, right: the textured part.

Left: the part with a preview of the texturing sphere, middle: a preview, right: the textured part.

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