
Adds spring to an existing animation. As such, it requires animated MASH node input.
MASH Spring
- Spring Strength
- Determines the overall effect of the node.
- Maximum Translational
- Determines the range of the spring effect. Higher values cause objects to travel further as they spring.
- Damping
- Dampens the spring effect. Higher values cause the spring to settle faster.
- Stiffness
- Determines the rigidity of the spring effect. Lower values cause a larger overlap.
- Damping Variation
- Adds a random variation of the damping value on a per object basis.
- Stiffness Variation
- Adds a random variation of the stiffness value on a per object basis.