pymel.core.context.blendCtx¶
- blendCtx(*args, **kwargs)¶
Flags:
Long Name / Short Name Argument Types Properties activeNodes / anq bool autoCreate / ac bool autoDirection / ad bool caching / cch bool constructionHistory / ch bool crvsInFirstRail / cfr int exists / ex bool flipLeft / fl bool flipRight / fr bool frozen / fzn bool image1 / i1 unicode image2 / i2 unicode image3 / i3 unicode immediate / im bool leftParameter / lp float multipleKnots / mk bool name / n unicode nodeState / nds int object / o bool polygon / po int positionTolerance / pt float reset / rs bool rightParameter / rp float tangentTolerance / tt float toolNode / tnq bool useGlobalTol / ugt bool Derived from mel command maya.cmds.blendCtx