pymel.core.context.snapTogetherCtx

snapTogetherCtx(*args, **kwargs)

The snapTogetherCtx command creates a tool for snapping surfaces together.

Flags:

Long Name / Short Name Argument Types Properties
clearSelection / cs bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Sets whether the tool should clear the selection on entry to the tool. Default true.
exists / ex bool ../../../_images/create.gif
  Returns true or false depending upon whether the specified object exists. Other flags are ignored.
history / ch bool ../../../_images/create.gif
  If this is a tool command, turn the construction history on for the tool in question.
image1 / i1 unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  First of three possible icons representing the tool associated with the context.
image2 / i2 unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Second of three possible icons representing the tool associated with the context.
image3 / i3 unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Third of three possible icons representing the tool associated with the context.
name / n unicode ../../../_images/create.gif
  If this is a tool command, name the tool appropriately.
setOrientation / so bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Sets whether the tool should orient as well as moving an item. Default true.
snapPolygonFace / spf bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Sets whether the tool should snap the cursor to polygon face centers. Default false. Flag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.snapTogetherCtx

Example:

import pymel.core as pm

# Create two nurbs spheres, then move them apart
pm.sphere(r=3, n='nurbsSphere1')
# Result: [nt.Transform(u'nurbsSphere1'), nt.MakeNurbSphere(u'makeNurbSphere1')] #
pm.move(5, 0, 0)
pm.sphere(r=3, n='nurbsSphere2')
# Result: [nt.Transform(u'nurbsSphere2'), nt.MakeNurbSphere(u'makeNurbSphere2')] #
pm.move(-5, 0, 0)

# Create a new snap together tool context, set it to move objects only, then switch to it
# You can use this tool to snap two spheres together
pm.snapTogetherCtx('snapTogetherCtx1', so=False)
# Result: u'snapTogetherCtx1' #
pm.setToolTo('snapTogetherCtx1')