pymel.core.context.createNurbsPlaneCtx

createNurbsPlaneCtx(*args, **kwargs)

Flags:

Long Name / Short Name Argument Types Properties
attachToPatchesU / apu bool  
   
attachToPatchesV / apv bool  
   
axis / ax float, float, float  
   
axisType / axt int  
   
doDragEdit / dde bool  
   
exists / ex bool  
   
height / h float  
   
history / ch bool  
   
image1 / i1 unicode  
   
image2 / i2 unicode  
   
image3 / i3 unicode  
   
name / n unicode  
   
surfaceDegree / sd int  
   
uPatches / up int  
   
vPatches / vp int  
   
width / w float  
   

Derived from mel command maya.cmds.createNurbsPlaneCtx