pymel.core.context.createNurbsSquareCtx¶
- createNurbsSquareCtx(*args, **kwargs)¶
Flags:
Long Name / Short Name Argument Types Properties attachToSpans / asp bool axis / ax float, float, float axisType / axt int doDragEdit / dde bool exists / ex bool height / h float history / ch bool image1 / i1 unicode image2 / i2 unicode image3 / i3 unicode name / n unicode spans / sp int surfaceDegree / sd int width / w float Derived from mel command maya.cmds.createNurbsSquareCtx